1. And so I reach my end... Pray forgive me my [cdb]weakness, Your Majesty.
  2. Live, my little niece...for the both of us.
  3. Annette...Gustave... Forgive me...
  4. They deified him for being the descendant of a hero.
  5. And in return, he got a life he could never control [cdb]and a death he could never ordain.
  6. Yet surely the man was happy to die for his people. He must have felt as though he had fulfilled his set [cdb]purpose in life.
  7. That notion alone should tell you how warped the [cdb]world has become.
  8. Still, right and wrong are spoils to be handed out by [cdb]the victor of this war.
  9. Well said, Your Majesty. We must prevail if we are to [cdb]change the world.
  10. This war is only the first step.
  11. I get it now.
  12. I get it now.
  13. I beg your pardon?
  14. Everything's finally clicked for me. I understand what [cdb]we're really up against here.
  15. Everything's finally clicked for me. I understand what [cdb]we're really up against here.
  16. Oh?
  17. I told you before, I don't always get where you're [cdb]coming from.
  18. I told you before, I don't always get where you're [cdb]coming from.
  19. Still, you trusted me, and that was enough.
  20. Still, you trusted me, and that was enough.
  21. But what you said just then?
  22. But what you said just then?
  23. It made me realize we're not fighting the church or [cdb]the Kingdom.
  24. It made me realize we're not fighting the church or [cdb]the Kingdom.
  25. I mean, we are, of course—but what we're really up [cdb]against is the world itself.
  26. I mean, we are, of course—but what we're really up [cdb]against is the world itself.
  27. And even if we win, there's no guarantee we'll leave Fódlan in better shape than we found it.
  28. And even if we win, there's no guarantee we'll leave Fódlan better than we found it.
  29. All we can do is try our best and hope it works out. Pretty hard to wrap your brain around, honestly.
  30. All we can do is try our best and hope it works out. Pretty hard to wrap your brain around, honestly.
  31. I can't even begin to fathom how you can grapple [cdb]with something that heavy.
  32. I can't even begin to fathom how you can grapple [cdb]with something that heavy.
  33. Heh. Once again, you manage to find a most [cdb]surprising nugget of philosophy.
  34. I knew you'd understand. Even if I can't point to the [cdb]reason why I felt that way.
  35. But I'm glad to hear you say it. Thank you.
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TalkEvent (index: 36)
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TalkEvent (index: 45)
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UnkEvent (27) (index: 119)
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UnkEvent (59) (index: 120)
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UnkEvent (164) (index: 123)
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TalkEvent (index: 124)
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UnkEvent (164) (index: 125)
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UnkEvent (135) (index: 126)
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SetAnimationEvent (index: 127)
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TalkEvent (index: 128)
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0
InitEvent (51, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 2, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 110, 2, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
CheckRecruitmentEvent (0, 2, 17, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
TalkEvent (153, 0, NULL, 0, 3144, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And so I reach my end... Pray forgive me my [cdb]weakness, Your Majesty.
9
UnkEvent 66(2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
11
TalkEvent (153, 1, NULL, 0, 3145, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Live, my little niece...for the both of us.
12
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (153, 2, NULL, 0, 3146, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Annette...Gustave... Forgive me...
14
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 7(0, 1, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 15(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 26(1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 31(1, 600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (2, 3, 0, 3, 3147, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # They deified him for being the descendant of a hero.
24
TalkEvent (2, 4, NULL, 3, 3148, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And in return, he got a life he could never control [cdb]and a death he could never ordain.
25
TalkEvent (5, 5, 2403, 0, 3149, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yet surely the man was happy to die for his people. He must have felt as though he had fulfilled his set [cdb]purpose in life.
26
UnkEvent 26(15, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (2, 6, 0, 3, 3150, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That notion alone should tell you how warped the [cdb]world has become.
29
UnkEvent 66(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (2, 7, NULL, 0, 3151, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Still, right and wrong are spoils to be handed out by [cdb]the victor of this war.
31
UnkEvent 26(9, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(700, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 59(700, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (5, 8, 2400, 0, 3152, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well said, Your Majesty. We must prevail if we are to [cdb]change the world.
36
TalkEvent (5, 9, NULL, 0, 3153, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This war is only the first step.
37
UnkEvent 54(5, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 31(1, 400, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 59(600, 4294967281, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 59(600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
43
TalkEvent (110, 10, 2405, 0, 3154, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I get it now.
44
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (111, 11, 2405, 0, 3155, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I get it now.
46
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 26(1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 31(1, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (5, 12, 0, 0, 3156, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I beg your pardon?
51
IfEvent (1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
52
TalkEvent (110, 13, 2407, 0, 3157, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Everything's finally clicked for me. I understand what [cdb]we're really up against here.
53
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (111, 14, 2407, 0, 3158, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Everything's finally clicked for me. I understand what [cdb]we're really up against here.
55
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (2, 15, NULL, 0, 3159, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh?
58
UnkEvent 54(2, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 31(1, 600, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 59(600, 4294967283, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 59(600, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 43(5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
IfEvent (1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
64
TalkEvent (110, 16, 2403, 0, 3160, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I told you before, I don't always get where you're [cdb]coming from.
65
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (111, 17, 2403, 0, 3161, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I told you before, I don't always get where you're [cdb]coming from.
67
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
IfEvent (1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
69
TalkEvent (110, 18, 0, 0, 3162, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Still, you trusted me, and that was enough.
70
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (111, 19, 0, 0, 3163, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Still, you trusted me, and that was enough.
72
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
IfEvent (1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
74
TalkEvent (110, 20, 0, 0, 3164, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But what you said just then?
75
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (111, 21, 0, 0, 3165, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But what you said just then?
77
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 43(5, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
81
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 27(2, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 27(2, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
IfEvent (1, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
89
TalkEvent (110, 22, 0, 0, 3166, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# It made me realize we're not fighting the church or [cdb]the Kingdom.
90
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (111, 23, 0, 0, 3167, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# It made me realize we're not fighting the church or [cdb]the Kingdom.
92
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
IfEvent (1, 1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
94
TalkEvent (110, 24, 0, 0, 3168, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I mean, we are, of course—but what we're really up [cdb]against is the world itself.
95
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (111, 25, 0, 0, 3169, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I mean, we are, of course—but what we're really up [cdb]against is the world itself.
97
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
IfEvent (1, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
99
TalkEvent (110, 26, 0, 0, 3170, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# And even if we win, there's no guarantee we'll leave Fódlan in better shape than we found it.
100
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
TalkEvent (111, 27, 0, 0, 3171, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# And even if we win, there's no guarantee we'll leave Fódlan better than we found it.
102
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 54(2, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 59(500, 7, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 31(1, 500, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 31(4, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 59(500, 0, 4294967269, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
IfEvent (1, 1, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
109
TalkEvent (110, 28, 0, 0, 3172, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# All we can do is try our best and hope it works out. Pretty hard to wrap your brain around, honestly.
110
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
TalkEvent (111, 29, 0, 0, 3173, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# All we can do is try our best and hope it works out. Pretty hard to wrap your brain around, honestly.
112
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
IfEvent (1, 1, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
114
TalkEvent (110, 30, 2403, 1, 3174, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I can't even begin to fathom how you can grapple [cdb]with something that heavy.
115
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
TalkEvent (111, 31, 2403, 1, 3175, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I can't even begin to fathom how you can grapple [cdb]with something that heavy.
117
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 26(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 59(600, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
TalkEvent (5, 32, 0, 0, 3176, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Heh. Once again, you manage to find a most [cdb]surprising nugget of philosophy.
123
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
TalkEvent (2, 33, 0, 1, 3177, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I knew you'd understand. Even if I can't point to the [cdb]reason why I felt that way.
125
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
TalkEvent (2, 34, NULL, 1, 3178, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But I'm glad to hear you say it. Thank you.
CheckRecruitmentEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 17 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
153 0 NULL 0 3144 1 0 0 0 0 0 0 0 0 0
link Baron Dominic volume_up
And so I reach my end... Pray forgive me my weakness, Your Majesty.
UnkEvent (66) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
153 1 NULL 0 3145 1 0 0 0 0 0 0 0 0 0
link Baron Dominic volume_up
Live, my little niece...for the both of us.
ElseEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
153 2 NULL 0 3146 1 0 0 0 0 0 0 0 0 0
link Baron Dominic volume_up
Annette...Gustave... Forgive me...
EndIfEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 20 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 1 45 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 0 3 3147 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
They deified him for being the descendant of a hero.
LookAtPersonEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 1 60 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 NULL 3 3148 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
And in return, he got a life he could never control and a death he could never ordain.
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 2403 0 3149 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Yet surely the man was happy to die for his people. He must have felt as though he had fulfilled his set purpose in life.
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 0 3 3150 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
That notion alone should tell you how warped the world has become.
UnkEvent (66) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL 0 3151 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
Still, right and wrong are spoils to be handed out by the victor of this war.
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
700 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
700 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 2400 0 3152 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Well said, Your Majesty. We must prevail if we are to change the world.
LookEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 9 NULL 0 3153 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
This war is only the first step.
UnkEvent (54) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 15 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 2405 0 3154 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I get it now.
ElseEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 11 2405 0 3155 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I get it now.
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 12 0 0 3156 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
I beg your pardon?
IfEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2407 0 3157 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Everything's finally clicked for me. I understand what we're really up against here.
ElseEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2407 0 3158 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Everything's finally clicked for me. I understand what we're really up against here.
EndIfEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 1 45 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 15 NULL 0 3159 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
Oh?
UnkEvent (54) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967283 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 2403 0 3160 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I told you before, I don't always get where you're coming from.
ElseEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 17 2403 0 3161 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I told you before, I don't always get where you're coming from.
EndIfEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 0 0 3162 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Still, you trusted me, and that was enough.
ElseEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 19 0 0 3163 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Still, you trusted me, and that was enough.
EndIfEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 4 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 0 0 3164 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
But what you said just then?
ElseEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 21 0 0 3165 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
But what you said just then?
EndIfEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 22 0 0 3166 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
It made me realize we're not fighting the church or the Kingdom.
ElseEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 23 0 0 3167 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
It made me realize we're not fighting the church or the Kingdom.
EndIfEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 0 0 3168 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I mean, we are, of course—but what we're really up against is the world itself.
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I mean, we are, of course—but what we're really up against is the world itself.
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And even if we win, there's no guarantee we'll leave Fódlan in better shape than we found it.
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And even if we win, there's no guarantee we'll leave Fódlan better than we found it.
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All we can do is try our best and hope it works out. Pretty hard to wrap your brain around, honestly.
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All we can do is try our best and hope it works out. Pretty hard to wrap your brain around, honestly.
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I can't even begin to fathom how you can grapple with something that heavy.
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I can't even begin to fathom how you can grapple with something that heavy.
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Heh. Once again, you manage to find a most surprising nugget of philosophy.
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I knew you'd understand. Even if I can't point to the reason why I felt that way.
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But I'm glad to hear you say it. Thank you.