1. Greetings, Commander! Nothing to report!
  2. Uh, hey there. Must be hard work just standing here [cdb]all day, huh?
  3. Uh, hey there. Must be hard work just standing here [cdb]all day, huh?
  4. Oh, not at all! I've been doing it for years now, [cdb]so I'm very much used to it.
  5. Hey, that's right. You were the gatekeeper back at Garreg Mach, too.
  6. Hey, that's right. You were the gatekeeper back at Garreg Mach, too.
  7. Yes, that's where we first met two years ago! But so much has happened since then...
  8. Strange times for you, too?
  9. Strange times for you, too?
  10. The strangest! Still, I consider myself lucky that I [cdb]didn't have to cross swords with my own family.
  11. The strangest! When Garreg Mach fell, I honestly [cdb]had no idea what I would do.
  12. The strangest! I was shocked to learn Garreg Mach [cdb]had fallen while I was away.
  13. But when I see all of you fighting day in and [cdb]day out...
  14. Well, it makes me realize how peaceful my time at [cdb]the monastery truly was.
  15. I guess it was pretty nice, all things considered.
  16. I guess it was pretty nice, all things considered.
  17. I-I mean, not to say a lot didn't happen during your [cdb]time there! Oh goodness, no.
  18. Students were attacked by bandits and brigands, [cdb]a missing student was rescued from evildoers, Tomas fled the academy...
  19. And on top of it all, we had the incident with the [cdb]mock-battle trespasser.
  20. Uh...you mean the thing I did?
  21. Uh...you mean the thing I did?
  22. Indeed, it was truly unprecedented...but we all had a [cdb]good laugh at the end! Haha!
  23. Yeah, folks still give me a hard time about that.
  24. Yeah, folks still give me a hard time about that.
  25. It was on a day like today, actually. Calm weather, [cdb]a lazy afternoon...
  26. It was on a day like today, actually. Calm weather, [cdb]a lazy afternoon...
  27. You're lost again, aren't you?
  28. Can you get off my back for one second? I thought [cdb]this was a shortcut to the monastery.
  29. Can you get off my back for one second? I thought [cdb]this was a shortcut to the monastery.
  30. Well, it's not. It's not even the right direction.
  31. We're so far afield, I'll be surprised if we ever see Garreg Mach again.
  32. Wait, I hear voices. This must be the right way.
  33. Wait, I hear voices. This must be the right way.
  34. You're not listening to me at all, are you?
  35. Of course I am. But just look through here [cdb]and... Huh?
  36. Of course I am. But just look through here [cdb]and... Huh?
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InitPlacesEvent (index: 2)
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EnterSceneEvent (index: 3)
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TalkEvent (index: 37)
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PanCameraEvent (index: 38)
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UnkEvent (59) (index: 39)
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TalkEvent (index: 42)
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UnkEvent (26) (index: 43)
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TalkEvent (index: 49)
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UnkEvent (26) (index: 51)
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UnkEvent (31) (index: 52)
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DelayEvent (index: 54)
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TalkEvent (index: 55)
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TalkEvent (index: 56)
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PanCameraEvent (index: 57)
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TalkEvent (index: 58)
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IfEvent (index: 59)
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PanCameraEvent (index: 60)
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TalkEvent (index: 61)
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PanCameraEvent (index: 63)
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UnkEvent (59) (index: 64)
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UnkEvent (27) (index: 65)
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TalkEvent (index: 66)
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UnkEvent (26) (index: 68)
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TalkEvent (index: 69)
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UnkEvent (27) (index: 76)
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UnkEvent (59) (index: 77)
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TalkEvent (index: 81)
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ElseEvent (index: 82)
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SetFaceOrientationEvent (index: 83)
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DelayEvent (index: 84)
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TalkEvent (index: 85)
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EndIfEvent (index: 86)
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UnkEvent (6) (index: 87)
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LeaveSceneEvent (index: 88)
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0 116 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (16) (index: 89)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 90)
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SetFaceOrientationEvent (index: 91)
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UnkEvent (172) (index: 92)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 93)
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9 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
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UnkEvent (59) (index: 95)
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UnkEvent (166) (index: 96)
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UnkEvent (166) (index: 97)
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UnkEvent (7) (index: 99)
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TalkEvent (index: 102)
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UnkEvent (26) (index: 103)
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UnkEvent (59) (index: 104)
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UnkEvent (59) (index: 105)
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IfEvent (index: 106)
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TalkEvent (index: 107)
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ElseEvent (index: 108)
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TalkEvent (index: 109)
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EndIfEvent (index: 110)
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UnkEvent (26) (index: 111)
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UnkEvent (31) (index: 112)
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TalkEvent (index: 113)
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SetAnimationEvent (index: 114)
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TalkEvent (index: 115)
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LookEvent (index: 116)
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IfEvent (index: 117)
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TalkEvent (index: 118)
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ElseEvent (index: 119)
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TalkEvent (index: 120)
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EndIfEvent (index: 121)
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SetAnimationEvent (index: 122)
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RotateEvent (index: 123)
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LookEvent (index: 124)
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UnkEvent (135) (index: 125)
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10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 126)
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110 2400 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 127)
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UnkEvent (26) (index: 128)
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10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 129)
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UnkEvent (59) (index: 130)
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UnkEvent (59) (index: 131)
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IfEvent (index: 132)
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UnkEvent (135) (index: 133)
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200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 134)
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110 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 135)
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ElseEvent (index: 136)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 137)
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200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 138)
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TalkEvent (index: 139)
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EndIfEvent (index: 140)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 141)
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110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 142)
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4 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 143)
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50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 116, 140, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, 116, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 26(10, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 31(2, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
TalkEvent (116, 0, 2431, 0, 23734, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Greetings, Commander! Nothing to report!
8
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(1, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
11
TalkEvent (110, 1, 2431, 1, 23735, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Uh, hey there. Must be hard work just standing here [cdb]all day, huh?
12
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (111, 2, 2402, 1, 23736, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Uh, hey there. Must be hard work just standing here [cdb]all day, huh?
14
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (116, 3, 2401, 0, 23737, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, not at all! I've been doing it for years now, [cdb]so I'm very much used to it.
17
IfEvent (1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
18
TalkEvent (110, 4, 2403, 0, 23738, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hey, that's right. You were the gatekeeper back at Garreg Mach, too.
19
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (111, 5, 2403, 0, 23739, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hey, that's right. You were the gatekeeper back at Garreg Mach, too.
21
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (116, 6, 2409, 0, 23740, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, that's where we first met two years ago! But so much has happened since then...
23
IfEvent (1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
24
TalkEvent (110, 7, 2400, 0, 23741, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Strange times for you, too?
25
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (111, 8, 2400, 0, 23742, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Strange times for you, too?
27
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
29
TalkEvent (116, 9, 2400, 0, 23743, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The strangest! Still, I consider myself lucky that I [cdb]didn't have to cross swords with my own family.
30
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
32
TalkEvent (116, 10, 2400, 0, 23744, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The strangest! When Garreg Mach fell, I honestly [cdb]had no idea what I would do.
33
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
35
TalkEvent (116, 11, 2400, 0, 23745, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The strangest! I was shocked to learn Garreg Mach [cdb]had fallen while I was away.
36
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (116, 12, NULL, 0, 23746, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But when I see all of you fighting day in and [cdb]day out...
39
UnkEvent 59(100, 4294967288, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 59(400, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (116, 13, NULL, 0, 23747, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, it makes me realize how peaceful my time at [cdb]the monastery truly was.
43
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(100, 5, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
IfEvent (1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
47
TalkEvent (110, 14, 2400, 0, 23748, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I guess it was pretty nice, all things considered.
48
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (111, 15, 2400, 0, 23749, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I guess it was pretty nice, all things considered.
50
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 26(10, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 31(2, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
TalkEvent (116, 16, 2403, 0, 23750, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I-I mean, not to say a lot didn't happen during your [cdb]time there! Oh goodness, no.
56
TalkEvent (116, 17, NULL, 0, 23751, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Students were attacked by bandits and brigands, [cdb]a missing student was rescued from evildoers, Tomas fled the academy...
58
TalkEvent (116, 18, NULL, 0, 23752, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And on top of it all, we had the incident with the [cdb]mock-battle trespasser.
59
IfEvent (1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
61
TalkEvent (110, 19, 2412, 4, 23753, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Uh...you mean the thing I did?
62
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 27(1, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (111, 20, 2412, 4, 23754, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Uh...you mean the thing I did?
67
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 26(4, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (116, 21, 2409, 1, 23755, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Indeed, it was truly unprecedented...but we all had a [cdb]good laugh at the end! Haha!
70
IfEvent (1, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
71
TalkEvent (110, 22, 2411, 3, 23756, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, folks still give me a hard time about that.
72
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (111, 23, 2411, 3, 23757, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, folks still give me a hard time about that.
74
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 59(2000, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
IfEvent (1, 1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
81
TalkEvent (110, 24, 2405, 3, 23758, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# It was on a day like today, actually. Calm weather, [cdb]a lazy afternoon...
82
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (111, 25, 2405, 3, 23759, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# It was on a day like today, actually. Calm weather, [cdb]a lazy afternoon...
86
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
LeaveSceneEvent (0, 116, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
89
UnkEvent 16(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 159(37, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 172(1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(100, 4294967290, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 166(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 166(140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 15(69, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (140, 26, NULL, 0, 23760, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You're lost again, aren't you?
103
UnkEvent 26(7, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
IfEvent (1, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
107
TalkEvent (110, 27, 2401, 0, 23761, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Can you get off my back for one second? I thought [cdb]this was a shortcut to the monastery.
108
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
TalkEvent (111, 28, 2401, 0, 23762, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Can you get off my back for one second? I thought [cdb]this was a shortcut to the monastery.
110
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 31(1, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (140, 29, NULL, 3, 23763, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, it's not. It's not even the right direction.
115
TalkEvent (140, 30, NULL, 3, 23764, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We're so far afield, I'll be surprised if we ever see Garreg Mach again.
117
IfEvent (1, 1, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
118
TalkEvent (110, 31, NULL, 0, 23765, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Wait, I hear voices. This must be the right way.
119
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
TalkEvent (111, 32, NULL, 0, 23766, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Wait, I hear voices. This must be the right way.
121
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 135(10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
TalkEvent (140, 33, NULL, 3, 23767, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You're not listening to me at all, are you?
128
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
UnkEvent 59(800, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
IfEvent (1, 1, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
133
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 102(110, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
TalkEvent (110, 34, NULL, 0, 23768, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Of course I am. But just look through here [cdb]and... Huh?
136
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
UnkEvent 102(110, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
TalkEvent (111, 35, NULL, 0, 23769, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Of course I am. But just look through here [cdb]and... Huh?
140
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 102(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
LeaveSceneEvent (4, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 116 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
116 0 2431 0 23734 1 0 0 0 0 0 0 0 0 0
link Gatekeeper volume_up
Greetings, Commander! Nothing to report!
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 8 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 2431 1 23735 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Uh, hey there. Must be hard work just standing here all day, huh?
ElseEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 2402 1 23736 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Uh, hey there. Must be hard work just standing here all day, huh?
EndIfEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
116 3 2401 0 23737 1 0 0 0 0 0 0 0 0 0
link Gatekeeper volume_up
Oh, not at all! I've been doing it for years now, so I'm very much used to it.
IfEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 2403 0 23738 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hey, that's right. You were the gatekeeper back at Garreg Mach, too.
ElseEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 2403 0 23739 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hey, that's right. You were the gatekeeper back at Garreg Mach, too.
EndIfEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
116 6 2409 0 23740 1 0 0 0 0 0 0 0 0 0
link Gatekeeper volume_up
Yes, that's where we first met two years ago! But so much has happened since then...
IfEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 2400 0 23741 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Strange times for you, too?
ElseEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 8 2400 0 23742 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Strange times for you, too?
EndIfEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
116 9 2400 0 23743 1 0 0 0 0 0 0 0 0 0
link Gatekeeper volume_up
The strangest! Still, I consider myself lucky that I didn't have to cross swords with my own family.
EndIfEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
116 10 2400 0 23744 1 0 0 0 0 0 0 0 0 0
link Gatekeeper volume_up
The strangest! When Garreg Mach fell, I honestly had no idea what I would do.
EndIfEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
116 11 2400 0 23745 1 0 0 0 0 0 0 0 0 0
link Gatekeeper volume_up
The strangest! I was shocked to learn Garreg Mach had fallen while I was away.
EndIfEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
116 12 NULL 0 23746 1 0 0 0 0 0 0 0 0 0
link Gatekeeper volume_up
But when I see all of you fighting day in and day out...
PanCameraEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 116 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967288 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
116 13 NULL 0 23747 1 0 0 0 0 0 0 0 0 0
link Gatekeeper volume_up
Well, it makes me realize how peaceful my time at the monastery truly was.
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 2400 0 23748 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I guess it was pretty nice, all things considered.
ElseEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 2400 0 23749 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I guess it was pretty nice, all things considered.
EndIfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 116 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
116 16 2403 0 23750 1 0 0 0 0 0 0 0 0 0
link Gatekeeper volume_up
I-I mean, not to say a lot didn't happen during your time there! Oh goodness, no.
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
116 17 NULL 0 23751 1 0 0 0 0 0 0 0 0 0
link Gatekeeper volume_up
Students were attacked by bandits and brigands, a missing student was rescued from evildoers, Tomas fled the academy...
PanCameraEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 116 5 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
116 18 NULL 0 23752 1 0 0 0 0 0 0 0 0 0
link Gatekeeper volume_up
And on top of it all, we had the incident with the mock-battle trespasser.
IfEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 4 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 5 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 2412 4 23753 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Uh...you mean the thing I did?
ElseEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 20 2412 4 23754 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Uh...you mean the thing I did?
EndIfEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 116 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Gatekeeper volume_up
Indeed, it was truly unprecedented...but we all had a good laugh at the end! Haha!
IfEvent (index: 70)
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link Shez volume_up
Yeah, folks still give me a hard time about that.
ElseEvent (index: 72)
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TalkEvent (index: 73)
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link Shez volume_up
Yeah, folks still give me a hard time about that.
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PanCameraEvent (index: 75)
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link Shez volume_up
It was on a day like today, actually. Calm weather, a lazy afternoon...
ElseEvent (index: 82)
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TalkEvent (index: 85)
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link Shez volume_up
It was on a day like today, actually. Calm weather, a lazy afternoon...
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TalkEvent (index: 102)
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link Arval volume_up
You're lost again, aren't you?
UnkEvent (26) (index: 103)
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link Shez volume_up
Can you get off my back for one second? I thought this was a shortcut to the monastery.
ElseEvent (index: 108)
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TalkEvent (index: 109)
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link Shez volume_up
Can you get off my back for one second? I thought this was a shortcut to the monastery.
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TalkEvent (index: 113)
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link Arval volume_up
Well, it's not. It's not even the right direction.
TalkEvent (index: 115)
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link Arval volume_up
We're so far afield, I'll be surprised if we ever see Garreg Mach again.
LookEvent (index: 116)
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TalkEvent (index: 118)
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link Shez volume_up
Wait, I hear voices. This must be the right way.
ElseEvent (index: 119)
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TalkEvent (index: 120)
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link Shez volume_up
Wait, I hear voices. This must be the right way.
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RotateEvent (index: 123)
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TalkEvent (index: 127)
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link Arval volume_up
You're not listening to me at all, are you?
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TalkEvent (index: 135)
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link Shez volume_up
Of course I am. But just look through here and... Huh?
ElseEvent (index: 136)
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TalkEvent (index: 139)
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link Shez volume_up
Of course I am. But just look through here and... Huh?
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