1. Are you free at the moment, Annette? I was [cdb]wondering if you might help me with something.
  2. I sure am! What's up?
  3. Well, I wish to conduct an experiment outside today, [cdb]though naturally I'm a touch hesitant about it.
  4. Because your mood changes outside, right?
  5. Exactly. And though I'm deeply reluctant to [cdb]experience that, one cannot make an omelet without [cdb]throwing a few eggs against the wall.
  6. Well, I think you're a genius regardless, so I'm happy [cdb]to help!
  7. No time like the present, right? Let's do this!
  8. Please stop pulling me along! I haven't even told you [cdb]what the experiment is yet!
  9. Oh dear, oh dear... Are you certain you want to do [cdb]this, Annette?
  10. I sincerely doubt any magic built upon my crude [cdb]ideas could ever work.
  11. Aw, it'll be fine! Let's get started.
  12. Well, if you insist, I suppose we must begin this [cdb]foolish experiment.
  13. Hey, I forgot to ask: What is the experiment, [cdb]anyway?
  14. Oh, just a completely useless spell meant to gather [cdb]cats from the surrounding area.
  15. Oh gosh, cute! What are you waiting for?! Let's get started!
  16. Hmmm. The spell seemed to go off all right, [cdb]but nothing happened.
  17. I knew it. I'm an utter failure. My research papers [cdb]should be gathered up and used to wipe mud from [cdb]the hooves of swine.
  18. Perhaps this is fate's way of telling me magic is beyond [cdb]my comprehension and I was a fool to ever try.
  19. Look, moping about it won't help anything, so let's [cdb]both take a deep breath and figure out what went [cdb]wrong.
  20. OK, I've got an idea. If we take the flower catalyst [cdb]and use wind magic to spread the fragrance...
  21. Oh look. It attracts insects. Quick, grab that [cdb]cockroach before it scurries away. It's clearly a finer [cdb]sorceress than I.
  22. Ew, gross! But yeah, that didn't work at all. Hm... Maybe if we use this mineral instead?
  23. Goodness. The reflective light has attracted the [cdb]attention of birds.
  24. And they're really mad for some reason! Run, Constance! Ruuun!
  25. Whew! I had intended that to be a brief exercise, [cdb]but it proved to be quite the ordeal.
  26. Sorry that all my tinkering just made things worse. But hey, I did notice one thing!
  27. When those insects and birds showed up, there sure [cdb]were a lot of them.
  28. True, each attempt did seem to attract a single type [cdb]of creature in unnaturally vast numbers.
  29. Does that indicate that the spell can indeed [cdb]effectively summon a swarm of one specific species?
  30. It would certainly explain why the flower attracted [cdb]so many bugs... Blech.
  31. And why the light of the mineral called down such a [cdb]huge flock of birds.
  32. Why, this is a magnificent discovery! I feel we're on [cdb]the cusp of breaking new ground!
  33. Maybe it didn't go as planned, but I guess this turned [cdb]out to be a pretty big success, huh?
  34. There's no time to waste, Annette! We must [cdb]investigate the cause of this phenomenon at once!
  35. Yeah! I bet you'll create something revolutionary!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
76 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 102 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 102 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 0 2431 0 17489 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 2400 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 1 0 4 17490 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 2403 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 2 0 1 17491 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 17 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 3 2405 4 17492 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 2407 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 4 2400 3 17493 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 5 2401 1 17494 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 6 2402 1 17495 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 7 NULL 2 17496 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 102 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (159) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
85 43 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 102 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (157) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (171) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 8 NULL 3 17497 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 9 2411 3 17498 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 10 2400 1 17499 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 11 NULL 3 17500 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 17 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 12 2403 4 17501 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 102 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 13 0 3 17502 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 14 2409 1 17503 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1139 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 2405 3 17504 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 16 2401 3 17505 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 17 NULL 3 17506 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 2407 0 17507 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 19 NULL 0 17508 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 20 NULL 0 17509 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 21 NULL 4 17510 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1148 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 22 NULL 0 17511 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 23 NULL 4 17512 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 102 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (159) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
76 37 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 102 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (157) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (171) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 24 2411 3 17513 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 25 2411 3 17514 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 26 2403 4 17515 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 27 2400 4 17516 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 28 2412 4 17517 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 17 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 29 2405 4 17518 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 30 2407 4 17519 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 31 2409 1 17520 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 32 2409 1 17521 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 33 2403 1 17522 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 17 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 34 2409 1 17523 1 0 0 0 0 0 0 0 0 0
0
InitEvent (76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (17, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 17, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
TalkEvent (102, 0, 2431, 0, 17489, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Are you free at the moment, Annette? I was [cdb]wondering if you might help me with something.
7
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
TalkEvent (17, 1, 0, 4, 17490, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I sure am! What's up?
10
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (102, 2, 0, 1, 17491, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, I wish to conduct an experiment outside today, [cdb]though naturally I'm a touch hesitant about it.
13
UnkEvent 26(15, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (17, 3, 2405, 4, 17492, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Because your mood changes outside, right?
15
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (102, 4, 2400, 3, 17493, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Exactly. And though I'm deeply reluctant to [cdb]experience that, one cannot make an omelet without [cdb]throwing a few eggs against the wall.
18
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (17, 5, 2401, 1, 17494, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, I think you're a genius regardless, so I'm happy [cdb]to help!
20
TalkEvent (17, 6, 2402, 1, 17495, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No time like the present, right? Let's do this!
21
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (102, 7, NULL, 2, 17496, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Please stop pulling me along! I haven't even told you [cdb]what the experiment is yet!
25
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
LeaveSceneEvent (0, 17, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
28
UnkEvent 159(85, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
EnterSceneEvent (0, 17, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
30
UnkEvent 157(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (102, 8, NULL, 3, 17497, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh dear, oh dear... Are you certain you want to do [cdb]this, Annette?
35
TalkEvent (102, 9, 2411, 3, 17498, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I sincerely doubt any magic built upon my crude [cdb]ideas could ever work.
36
TalkEvent (17, 10, 2400, 1, 17499, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Aw, it'll be fine! Let's get started.
37
TalkEvent (102, 11, NULL, 3, 17500, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, if you insist, I suppose we must begin this [cdb]foolish experiment.
38
UnkEvent 26(15, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (17, 12, 2403, 4, 17501, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, I forgot to ask: What is the experiment, [cdb]anyway?
40
UnkEvent 26(16, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (102, 13, 0, 3, 17502, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, just a completely useless spell meant to gather [cdb]cats from the surrounding area.
42
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (17, 14, 2409, 1, 17503, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh gosh, cute! What are you waiting for?! Let's get started!
44
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
PlaySoundEffectEvent (1139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (17, 15, 2405, 3, 17504, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmmm. The spell seemed to go off all right, [cdb]but nothing happened.
49
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (102, 16, 2401, 3, 17505, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I knew it. I'm an utter failure. My research papers [cdb]should be gathered up and used to wipe mud from [cdb]the hooves of swine.
52
TalkEvent (102, 17, NULL, 3, 17506, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Perhaps this is fate's way of telling me magic is beyond [cdb]my comprehension and I was a fool to ever try.
53
TalkEvent (17, 18, 2407, 0, 17507, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Look, moping about it won't help anything, so let's [cdb]both take a deep breath and figure out what went [cdb]wrong.
54
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (17, 19, NULL, 0, 17508, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # OK, I've got an idea. If we take the flower catalyst [cdb]and use wind magic to spread the fragrance...
59
PlaySoundEffectEvent (1147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (102, 20, NULL, 0, 17509, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh look. It attracts insects. Quick, grab that [cdb]cockroach before it scurries away. It's clearly a finer [cdb]sorceress than I.
62
TalkEvent (17, 21, NULL, 4, 17510, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ew, gross! But yeah, that didn't work at all. Hm... Maybe if we use this mineral instead?
63
PlaySoundEffectEvent (1148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (102, 22, NULL, 0, 17511, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Goodness. The reflective light has attracted the [cdb]attention of birds.
66
TalkEvent (17, 23, NULL, 4, 17512, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And they're really mad for some reason! Run, Constance! Ruuun!
67
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
LeaveSceneEvent (0, 17, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
70
UnkEvent 159(76, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
EnterSceneEvent (0, 17, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
72
UnkEvent 157(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (102, 24, 2411, 3, 17513, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Whew! I had intended that to be a brief exercise, [cdb]but it proved to be quite the ordeal.
77
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
TalkEvent (17, 25, 2411, 3, 17514, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sorry that all my tinkering just made things worse. But hey, I did notice one thing!
79
TalkEvent (17, 26, 2403, 4, 17515, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # When those insects and birds showed up, there sure [cdb]were a lot of them.
80
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (102, 27, 2400, 4, 17516, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # True, each attempt did seem to attract a single type [cdb]of creature in unnaturally vast numbers.
82
TalkEvent (102, 28, 2412, 4, 17517, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Does that indicate that the spell can indeed [cdb]effectively summon a swarm of one specific species?
83
UnkEvent 26(15, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (17, 29, 2405, 4, 17518, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It would certainly explain why the flower attracted [cdb]so many bugs... Blech.
85
TalkEvent (17, 30, 2407, 4, 17519, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And why the light of the mineral called down such a [cdb]huge flock of birds.
86
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (102, 31, 2409, 1, 17520, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Why, this is a magnificent discovery! I feel we're on [cdb]the cusp of breaking new ground!
88
TalkEvent (17, 32, 2409, 1, 17521, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Maybe it didn't go as planned, but I guess this turned [cdb]out to be a pretty big success, huh?
89
UnkEvent 26(5, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 59(600, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
TalkEvent (102, 33, 2403, 1, 17522, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There's no time to waste, Annette! We must [cdb]investigate the cause of this phenomenon at once!
93
UnkEvent 26(9, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (17, 34, 2409, 1, 17523, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah! I bet you'll create something revolutionary!
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 0 2431 0 17489 1 0 0 0 0 0 0 0 0 0
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Are you free at the moment, Annette? I was wondering if you might help me with something.
UnkEvent (135) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 1 0 4 17490 1 0 0 0 0 0 0 0 0 0
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I sure am! What's up?
UnkEvent (135) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 2 0 1 17491 1 0 0 0 0 0 0 0 0 0
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Well, I wish to conduct an experiment outside today, though naturally I'm a touch hesitant about it.
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 17 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 3 2405 4 17492 1 0 0 0 0 0 0 0 0 0
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Because your mood changes outside, right?
UnkEvent (30) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 4 2400 3 17493 1 0 0 0 0 0 0 0 0 0
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Exactly. And though I'm deeply reluctant to experience that, one cannot make an omelet without throwing a few eggs against the wall.
UnkEvent (30) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 5 2401 1 17494 1 0 0 0 0 0 0 0 0 0
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Well, I think you're a genius regardless, so I'm happy to help!
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 6 2402 1 17495 1 0 0 0 0 0 0 0 0 0
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No time like the present, right? Let's do this!
UnkEvent (6) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 7 NULL 2 17496 1 0 0 0 0 0 0 0 0 0
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Please stop pulling me along! I haven't even told you what the experiment is yet!
UnkEvent (6) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
85 43 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (157) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (171) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 8 NULL 3 17497 1 0 0 0 0 0 0 0 0 0
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Oh dear, oh dear... Are you certain you want to do this, Annette?
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 9 2411 3 17498 1 0 0 0 0 0 0 0 0 0
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I sincerely doubt any magic built upon my crude ideas could ever work.
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 10 2400 1 17499 1 0 0 0 0 0 0 0 0 0
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Aw, it'll be fine! Let's get started.
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 11 NULL 3 17500 1 0 0 0 0 0 0 0 0 0
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Well, if you insist, I suppose we must begin this foolish experiment.
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 17 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 12 2403 4 17501 1 0 0 0 0 0 0 0 0 0
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Hey, I forgot to ask: What is the experiment, anyway?
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 102 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 13 0 3 17502 1 0 0 0 0 0 0 0 0 0
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Oh, just a completely useless spell meant to gather cats from the surrounding area.
UnkEvent (30) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 14 2409 1 17503 1 0 0 0 0 0 0 0 0 0
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Oh gosh, cute! What are you waiting for?! Let's get started!
UnkEvent (6) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1139 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 2405 3 17504 1 0 0 0 0 0 0 0 0 0
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Hmmm. The spell seemed to go off all right, but nothing happened.
UnkEvent (30) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 16 2401 3 17505 1 0 0 0 0 0 0 0 0 0
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I knew it. I'm an utter failure. My research papers should be gathered up and used to wipe mud from the hooves of swine.
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 17 NULL 3 17506 1 0 0 0 0 0 0 0 0 0
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Perhaps this is fate's way of telling me magic is beyond my comprehension and I was a fool to ever try.
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 2407 0 17507 1 0 0 0 0 0 0 0 0 0
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Look, moping about it won't help anything, so let's both take a deep breath and figure out what went wrong.
UnkEvent (6) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 19 NULL 0 17508 1 0 0 0 0 0 0 0 0 0
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OK, I've got an idea. If we take the flower catalyst and use wind magic to spread the fragrance...
PlaySoundEffectEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 20 NULL 0 17509 1 0 0 0 0 0 0 0 0 0
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Oh look. It attracts insects. Quick, grab that cockroach before it scurries away. It's clearly a finer sorceress than I.
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 21 NULL 4 17510 1 0 0 0 0 0 0 0 0 0
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Ew, gross! But yeah, that didn't work at all. Hm... Maybe if we use this mineral instead?
PlaySoundEffectEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1148 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 22 NULL 0 17511 1 0 0 0 0 0 0 0 0 0
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Goodness. The reflective light has attracted the attention of birds.
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 23 NULL 4 17512 1 0 0 0 0 0 0 0 0 0
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And they're really mad for some reason! Run, Constance! Ruuun!
UnkEvent (6) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
76 37 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (157) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (171) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 24 2411 3 17513 1 0 0 0 0 0 0 0 0 0
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Whew! I had intended that to be a brief exercise, but it proved to be quite the ordeal.
UnkEvent (30) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 25 2411 3 17514 1 0 0 0 0 0 0 0 0 0
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Sorry that all my tinkering just made things worse. But hey, I did notice one thing!
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 26 2403 4 17515 1 0 0 0 0 0 0 0 0 0
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When those insects and birds showed up, there sure were a lot of them.
UnkEvent (30) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 27 2400 4 17516 1 0 0 0 0 0 0 0 0 0
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True, each attempt did seem to attract a single type of creature in unnaturally vast numbers.
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 28 2412 4 17517 1 0 0 0 0 0 0 0 0 0
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Does that indicate that the spell can indeed effectively summon a swarm of one specific species?
UnkEvent (26) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 17 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 29 2405 4 17518 1 0 0 0 0 0 0 0 0 0
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It would certainly explain why the flower attracted so many bugs... Blech.
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 30 2407 4 17519 1 0 0 0 0 0 0 0 0 0
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And why the light of the mineral called down such a huge flock of birds.
UnkEvent (30) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 31 2409 1 17520 1 0 0 0 0 0 0 0 0 0
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Why, this is a magnificent discovery! I feel we're on the cusp of breaking new ground!
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 32 2409 1 17521 1 0 0 0 0 0 0 0 0 0
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Maybe it didn't go as planned, but I guess this turned out to be a pretty big success, huh?
UnkEvent (26) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 33 2403 1 17522 1 0 0 0 0 0 0 0 0 0
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There's no time to waste, Annette! We must investigate the cause of this phenomenon at once!
UnkEvent (26) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 17 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 34 2409 1 17523 1 0 0 0 0 0 0 0 0 0
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Yeah! I bet you'll create something revolutionary!