Los Lobos Plateados se reúnen de nuevo para ayudar a los residentes del Abismo de Garreg Mach.
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | [es]1_1_10_15_____Shez | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 40 | 38 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | [es]1_1_10_15_____Yuri | 255 | 0 | 0 | 1 | 190 | 1 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | [es]1_1_10_15_____Balthus | 255 | 0 | 0 | 2 | 195 | 2 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | [es]1_1_10_15_____Hapi | 255 | 0 | 0 | 3 | 205 | 3 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
4 | [es]1_1_10_15_____Constance | 255 | 0 | 0 | 4 | 200 | 4 | 1 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
5 | 255 | 0 | 0 | 5 | 1999 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
6 | 255 | 0 | 0 | 6 | 1999 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
7 | 255 | 0 | 0 | 7 | 1999 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
8 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 8 | 660 | 7 | 13 | 0 | 100 | 5 | 0 | 8 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
9 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 10 | 0 | 0 | 9 | 630 | 7 | 13 | 0 | 100 | 5 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
10 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 10 | 0 | 0 | 10 | 685 | 7 | 13 | 0 | 100 | 5 | 0 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
11 | [es]1_1_10_15_____Pallardó | 10 | 0 | 0 | 11 | 430 | 5 | 12 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
12 | [es]1_1_10_15_____Metodey | 255 | 0 | 0 | 12 | 410 | 5 | 12 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 0 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 |
13 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 13 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
14 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 14 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
15 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 15 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
16 | 255 | 0 | 0 | 16 | 840 | 6 | 13 | 0 | 101 | 11 | 1 | 88 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 65535 | 65535 | 65535 | |
17 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 17 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 29 | 130 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
18 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 5 | 0 | 0 | 18 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 29 | 130 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
19 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 5 | 0 | 0 | 19 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 20 | 46 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
20 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 20 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
21 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 0 | 21 | 680 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
22 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 0 | 22 | 680 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
23 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 23 | 600 | 5 | 2 | 3 | 101 | 1 | 1 | 50 | 166 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
24 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 24 | 600 | 5 | 2 | 3 | 101 | 1 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
25 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 25 | 600 | 5 | 2 | 3 | 101 | 1 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
26 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 26 | 600 | 5 | 2 | 3 | 101 | 1 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
27 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 0 | 27 | 675 | 6 | 2 | 0 | 101 | 3 | 1 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
28 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 0 | 27 | 675 | 6 | 2 | 0 | 101 | 3 | 1 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
29 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 0 | 610 | 5 | 2 | 5 | 101 | 4 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
30 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 1 | 690 | 5 | 2 | 5 | 101 | 4 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
31 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 2 | 610 | 5 | 2 | 5 | 101 | 4 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
32 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 3 | 680 | 5 | 2 | 5 | 101 | 4 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
33 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 4 | 600 | 5 | 2 | 5 | 101 | 4 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
34 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 5 | 680 | 5 | 2 | 5 | 101 | 4 | 0 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
35 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 6 | 615 | 5 | 2 | 5 | 101 | 4 | 0 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
36 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 7 | 600 | 5 | 2 | 5 | 101 | 4 | 0 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
37 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 8 | 610 | 5 | 2 | 5 | 101 | 4 | 0 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
38 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 9 | 630 | 5 | 2 | 5 | 101 | 4 | 0 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
39 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 10 | 600 | 5 | 2 | 5 | 101 | 4 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
40 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 11 | 600 | 5 | 2 | 5 | 101 | 4 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
41 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 12 | 610 | 5 | 2 | 5 | 101 | 4 | 0 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
42 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 13 | 630 | 5 | 2 | 5 | 101 | 4 | 0 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
43 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 14 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
44 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 15 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
45 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 16 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
46 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 17 | 1025 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
47 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 18 | 1025 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
48 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 19 | 1025 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
49 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 20 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
50 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 21 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
51 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 22 | 1015 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
52 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 23 | 1015 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
53 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 24 | 1015 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
54 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 25 | 1015 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
55 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 26 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
56 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 27 | 1025 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
57 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 28 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
58 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 29 | 1000 | 5 | 4 | 5 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
59 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 30 | 1000 | 5 | 4 | 5 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
60 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 31 | 1000 | 5 | 4 | 5 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
61 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 32 | 1000 | 5 | 4 | 5 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
62 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 33 | 1000 | 5 | 4 | 5 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
63 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 3 | 34 | 630 | 5 | 2 | 3 | 101 | 4 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
64 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 3 | 35 | 680 | 5 | 2 | 3 | 101 | 4 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
65 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 3 | 36 | 640 | 5 | 2 | 3 | 101 | 4 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
66 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 3 | 37 | 690 | 5 | 2 | 3 | 101 | 4 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 15 | 0 | 0 | 0 | 0 | 65535 | 3 | 1000 | 1526 | 8 | 1526 | 20 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 1 | 1000 | 1523 | 14 | 1523 | 26 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 1 | 1000 | 1523 | 8 | 1523 | 20 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 3 | 1000 | 1999 | 14 | 1999 | 28 | 1999 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1526 | 8 | 1526 | 28 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1523 | 14 | 1523 | 26 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 3 | 1000 | 1523 | 8 | 1523 | 20 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 3 | 1000 | 1526 | 14 | 1526 | 28 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 3 | 1000 | 1999 | 8 | 1999 | 25 | 1999 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 1 | 1000 | 1523 | 14 | 1523 | 25 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 3 | 1000 | 1523 | 8 | 1523 | 20 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1526 | 8 | 1526 | 28 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 12 | 0 | 12 | 65535 | 3 | 1000 | 1999 | 14 | 1999 | 12 | 1999 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 13 | 0 | 13 | 65535 | 1 | 1000 | 1523 | 8 | 1523 | 25 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 14 | 0 | 14 | 65535 | 1 | 1000 | 1526 | 14 | 1526 | 25 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 49 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
45 | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
46 | 0 | 0 | 0 | 46 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
47 | 0 | 0 | 0 | 47 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
48 | 0 | 0 | 0 | 48 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (59, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 2 (0, 5, 1, 1, 22)
SubGroup(0)
SubGroup(13)
Unknown10(0,19,8,67,67,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,96,8,67,67,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
SetName(8,212,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 8 to [cs][es]2_6_11_16_____pícaro[cm][es]4_8_13_18_22_26_30__pícaros[ce]
SetName(9,212,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 9 to [cs][es]2_6_11_16_____pícaro[cm][es]4_8_13_18_22_26_30__pícaros[ce]
SetName(10,618,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 10 to [cs][es]3_7_12_17_____pícara[cm][es]5_9_14_19_23_27_31__pícaras[ce]
SetName(17,161,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 17 to [cs][es]2_6_11_16_____mago misterioso[cm][es]4_8_13_18_22_26_30__magos misteriosos[ce]
SetName(18,161,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 18 to [cs][es]2_6_11_16_____mago misterioso[cm][es]4_8_13_18_22_26_30__magos misteriosos[ce]
SetName(19,513,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 19 to [cs][es]2_6_11_16_____rufián[cm][es]4_8_13_18_22_26_30__rufianes[ce]
SetName(23,210,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 23 to [cs][es]2_6_11_16_____jefe de los ladrones[cm][es]4_8_13_18_22_26_30__jefes de los ladrones[ce]
# Group 3 (0, 2, 2, 1, 9)
SubGroup(0)
SubGroup(2)
Unknown66(918,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(1017,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown78(1,10,90,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown61(8,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(9,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(10,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 4 (0, 2, 2, 9, 0)
SubGroup(2)
Unknown47(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown47(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(12,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown47(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(13,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 2, 4, 1, 0)
SubGroup(0)
# Group 6 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 7 (0, 5, 0, 1, 1)
SubGroup(0)
TalkCharacter(5557,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Parece que nuestros amigos han huido
[cdb]hacia las montañas. Para llegar allí,
[cdb]tendremos que tomar uno de estos fuertes.
# Group 8 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 9 (0, 5, 0, 1, 25)
SubGroup(0)
SubGroup(3)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,13,8,67,0,0,0,0,0,0,0,0,0,0)
# ¡Han aparecido refuerzos [r]enemigos[/] y han atacado [eg3][1:CHARA_G]!
SubGroup(1)
TalkDeploySlot(5558,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡No! ¡Enemigos! ¡Hay que salir de aquí!
SubGroup(5)
Unknown43(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(26,4,0,1,13,8,67,0,0,0,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G] y a sus aliados! ¡Ayuda [eg3][1:CHARA_G]!
SubGroup(1)
TalkCharacter(5559,101,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ¡Estamos aquí y no dejaremos
[cdb]que nadie muera!
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(324,4,8,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡No permitas que pongan en fuga [eg3][0:CHARA_G] ni a sus aliados!
# Group 10 (0, 2, 0, 3, 4)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(68,14,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkDeploySlot(5560,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡Auxilio, socorro! ¡Nos atacaron de la nada!
¡Dijeron que habían puesto precio a la cabeza
[cdb]de uno de nosotros y que debíamos entregarlo!
TalkCharacter(5561,101,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Eh... Seguramente hablaban de mí.
Vaya, qué incómodo.
TalkCharacter(5562,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Habían puesto precio a las cabezas
[cdb]de numerosas personas en el Abismo,
[cdb]pero nadie llega a igualar el de la tuya.
# Group 11 (0, 2, 2, 5, 2)
SubGroup(4)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(8,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 5, 0, 5, 13)
SubGroup(4)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(444,1,0,2,8,67,67,0,0,0,0,0,0,0,0)
# ¡Has auxiliado [eg3][0:CHARA_G]!
SubGroup(2)
TalkDeploySlot(5563,8,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ¡Gracias! Y, siento pedirlo, pero ¿podéis
[cdb]rescatar también a la gente de la montaña?
TalkCharacter(5564,101,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ¡El fabuloso Rey de la lucha está en ello!
SubGroup(1)
Unknown18(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,8,8,67,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] se ha retirado!
# Group 13 (5, 2, 4, 4, 0)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 10: 1 0 0
GroupCheck3(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 12: 1 0 0
# Group 14 (0, 5, 0, 1, 15)
SubGroup(0)
SubGroup(2)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(5565,17,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Tú eres quien invoca monstruos, ¿no?
¿Hapi o algo así? Bueno, ¡hora de sincerarse!
TalkDeploySlot(5566,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡Tenéis a la persona equivocada! ¡No tengo
[cdb]ni idea de cómo invocar monstruos, lo juro!
SubGroup(4)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,17,9,67,0,0,0,0,0,0,0,0,0,0)
# ¡Han aparecido refuerzos [r]enemigos[/] y han atacado [eg3][1:CHARA_G]!
SubGroup(3)
Unknown43(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(26,4,1,1,17,9,67,0,0,0,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G] y a sus aliados! ¡Ayuda [eg3][1:CHARA_G]!
# Group 15 (0, 5, 0, 5, 47)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(68,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(68,62500,0,8464,1,3964,1,13464,1,0,1,0,0,0,0)
SubGroup(2)
Unknown6(16,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(16,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(5567,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Espera. ¿Creen que esa persona soy... yo?
TalkCharacter(5568,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Bueno, no quiero eso en mi conciencia.
Supongo que mejor será que...
SubGroup(1)
Unknown14(16,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown68(16,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown83(6555,316,7869,6557,321,7842,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(6725,317,7819,6706,322,7801,120,0,1,0,0,0,0,0,0)
# Focus on coords?
SubGroup(4)
Unknown88(2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(11007,2,16,3,67,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
Unknown88(400,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
Unknown6(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(16,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(5569,100,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¿Ya?
TalkDeploySlot(5570,17,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¿Eh? Un momento, ¿por qué hay un monstruo
[cdb]ahí? ¡Me habré equivocado de persona!
¡Vamos!
SubGroup(1)
Unknown96(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(17,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(17,64500,0,5664,1,0,0,0,0,0,0,0,0,0,0)
Unknown26(18,64500,0,5664,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(11005,0,17,16,67,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
SubGroup(1)
TalkCharacter(5571,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Me imagino que ahora irán todos
[cdb]tras los monstruos, ¿no?
SubGroup(4)
Unknown43(16,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(11000,4,1,5,16,17,67,0,0,0,0,0,0,0,0)
# Group 16 (0, 2, 0, 5, 3)
SubGroup(2)
PauseMaybe(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(68,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(68,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(5572,105,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Parece que tu belleza no es tan conocida
[cdb]como tus habilidades, si te han confundido
[cdb]con un hombre cualquiera...
TalkCharacter(5573,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Me parece bien. Aun así, ¿crees que ese mago
[cdb]trabajaba para la señora que me secuestró?
# Group 17 (0, 2, 2, 5, 2)
SubGroup(4)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(9,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 5, 0, 5, 18)
SubGroup(4)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(11001,1,5,2,16,17,67,0,0,0,0,0,0,0,0)
# <�read out of bounds>
SubGroup(2)
TalkCharacter(5574,103,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Calma. Ya estás a salvo.
TalkDeploySlot(5575,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ¡Hapi! Oye, estarás orgullosa de mí...
¡No te delaté ni nada!
SubGroup(1)
Unknown96(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(554,0,9,67,67,0,0,0,7,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] ha abierto [eg1][0:AREA]!
SubGroup(1)
Unknown18(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,9,8,67,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] se ha retirado!
# Group 19 (8, 2, 4, 3, 0)
SubGroup(2)
PauseMaybe(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 5, 0, 2, 17)
SubGroup(1)
GroupCheck3(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 4: 1 0 0
SubGroup(2)
SetDeathText(84,73,5576,0,0,0,0,0,0,0,0,0,0,0,0)
# ¡Volved todos al trabajo! ¡A trabajar!
Tengo otros asuntos importantes que tratar.
CloseUp(11,14,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown128(11,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(29,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,11,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg2][0:CHARA_G] ha aparecido!
SubGroup(2)
Unknown43(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,2,1,11,67,67,0,0,0,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G]!
SubGroup(1)
TalkCharacter(5578,105,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Parece que su líder se ha dado a conocer...
# Group 21 (0, 5, 0, 2, 16)
SubGroup(1)
GroupCheck3(20,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 20: 0 1 0
SubGroup(2)
Unknown128(19,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(29,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,19,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg2][0:CHARA_G] ha aparecido!
SubGroup(1)
TalkDeploySlot(5577,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ¿Por qué tanta conmoción?
¡Si nos atacan, defendeos, idiotas!
SubGroup(2)
Unknown43(19,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,2,1,19,67,67,0,0,0,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G]!
SubGroup(1)
TalkCharacter(5578,105,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Parece que su líder se ha dado a conocer...
# Group 22 (0, 2, 0, 4, 3)
SubGroup(3)
GroupCheck3(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 20: 1 1 0
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(100,0,84,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(5028,11,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Mmm... Tú eres bastante famoso, ¿verdad?
Me imagino que pagarían bien por tu cabeza.
TalkCharacter(5029,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ¿Tú? ¿Pensando en capturarme? Ni en broma.
# Group 23 (0, 2, 0, 5, 2)
SubGroup(4)
GroupCheck3(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 20: 1 1 0
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(67,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(22,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 22: 0 1 0
SubGroup(1)
TalkDeploySlot(5579,11,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Bueno, no me vendría mal
[cdb]un trabajito adicional.
Quizá empiece por capturarte.
# Group 24 (0, 2, 0, 4, 3)
SubGroup(3)
GroupCheck3(21,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 21: 1 1 0
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(67,19,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(5580,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ¿Por qué nos molestáis? ¡¿Qué es
[cdb]esta gente para vosotros?!
TalkCharacter(5581,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Estas personas están más allá de las etiquetas.
¿Aliados, familia? Bah, no sé ni por qué
[cdb]me molesto.
# Group 25 (0, 2, 0, 4, 2)
SubGroup(3)
GroupCheck3(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 20: 1 1 0
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(5582,11,1,3,0,0,0,0,0,0,0,0,0,0,0)
# Debo decir que no esperaba que nadie
[cdb]acudiese a socorrer a estos bandidos.
# Group 26 (0, 5, 0, 3, 12)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,2,2,11,67,67,0,0,0,0,0,0,0,0)
# ¡Has derrotado [eg3][0:CHARA_G]!
SubGroup(1)
TalkDeploySlot(5583,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Normalmente me gustan las sorpresas,
[cdb]pero esta la encuentro un poco inoportuna.
SubGroup(1)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] se ha retirado!
SubGroup(1)
TalkCharacter(5584,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ¿Ha acabado ya?
# Group 27 (0, 5, 0, 3, 5)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,2,2,19,67,67,0,0,0,0,0,0,0,0)
# ¡Has derrotado [eg3][0:CHARA_G]!
SubGroup(1)
TalkCharacter(5584,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ¿Ha acabado ya?
# Group 28 (6, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown28(0,600,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(0,10,90,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 5, 0, 1, 49)
SubGroup(0)
SubGroup(2)
Unknown96(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,20,10,67,0,0,0,0,0,0,0,0,0,0)
# ¡Han aparecido refuerzos [r]enemigos[/] y han atacado [eg3][1:CHARA_G]!
SubGroup(1)
TalkDeploySlot(5585,10,1,4,0,0,0,0,0,0,0,0,0,0,0)
# ¡Socorro!
SubGroup(5)
Unknown43(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(20,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(21,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(26,4,3,1,20,10,67,0,0,0,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G] y a sus aliados! ¡Ayuda [eg3][1:CHARA_G]!
SubGroup(6)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(5586,105,1,0,1,0,0,0,0,0,0,0,0,0,0)
# El enemigo se encuentra algo lejos.
Intentaré usar mi inepta magia para atacar.
SubGroup(5)
Unknown70(27,3,0,0,67,3,6,40,0,1,0,0,0,0,0)
Unknown70(28,1,0,0,0,0,6,50,0,1,0,0,0,0,0)
Unknown70(28,1,0,0,1,0,6,50,0,1,0,0,0,0,0)
Unknown70(28,1,0,0,2,0,6,50,0,1,0,0,0,0,0)
Unknown70(28,1,0,0,3,0,6,50,0,1,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(11002,0,67,67,67,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
SubGroup(1)
TalkDeploySlot(5587,10,1,4,0,0,0,0,0,0,0,0,0,0,0)
# ¡Arg! ¿Qué ha sido eso? ¡¿Magia?!
SubGroup(2)
PingOnMinimap(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(11006,0,67,67,67,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
SubGroup(1)
TalkCharacter(5588,100,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡Ay! ¿Hacia dónde apunta?
SubGroup(1)
Unknown71(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(0,10,90,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 2, 0, 2, 4)
SubGroup(1)
GroupCheck3(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 30: 1 0 0
SubGroup(3)
TalkCharacter(5589,105,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ay, cielos. Parece que mi otra parte
[cdb]ha estado experimentando y mi magia
[cdb]se ha descontrolado un poco.
TalkCharacter(5590,101,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¿Pero puedes detenerla?
¡Porque por aquí nos estamos asando vivos!
TalkCharacter(5591,105,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Mis disculpas, pero me temo
[cdb]que mi limitado intelecto no está
[cdb]a la altura de esa tarea.
# Group 32 (0, 2, 0, 3, 5)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(68,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
TalkDeploySlot(5592,10,1,4,0,0,0,0,0,0,0,0,0,0,0)
# ¡Así es tu magia! ¡Siempre estabas
[cdb]causando problemas similares en el Abismo!
TalkCharacter(5593,105,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Sí, y no puedo sino disculparme
[cdb]profusamente... aunque, si ayuda,
[cdb]con gusto daría la vida.
TalkCharacter(5594,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
# No serviría de nada.
Tú date prisa y haz algo al respecto.
TalkCharacter(5595,105,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Me temo que la magia creada por mi otra
[cdb]parte es fruto de experimentos. Por desgracia,
[cdb]la mayoría acaba siendo un fracaso absoluto.
# Group 33 (0, 2, 2, 5, 2)
SubGroup(4)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(10,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 5, 0, 5, 23)
SubGroup(4)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown71(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(444,1,3,2,10,67,67,0,0,0,0,0,0,0,0)
# ¡Has auxiliado [eg3][0:CHARA_G]!
SubGroup(1)
TalkCharacter(5596,101,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ¡No pensé que tendría que preocuparme más
[cdb]del fuego amigo que del enemigo!
SubGroup(2)
PingOnMinimap(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(11003,1,67,67,67,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
TalkCharacter(5597,105,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Parece que la Diosa no nos ha olvidado aún,
[cdb]pues he sido capaz de detenerlo.
SubGroup(1)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,10,8,67,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] se ha retirado!
SubGroup(6)
Unknown10(1,29,0,67,67,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (6, 2, 4, 4, 0)
SubGroup(3)
PauseMaybe(5,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 5, 0, 2, 27)
SubGroup(1)
GroupCheck3(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 4: 1 0 0
Unknown80(44,0,0,0,0,0,67,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(80,73,5598,1,0,0,0,0,0,0,0,0,0,0,0)
# ¿A qué viene tanto trueno y relámpago?
Bueno, da igual. ¡Hora de pasarlo bien!
CloseUp(12,14,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(32,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(58,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(59,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(60,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(61,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(62,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(230,2,12,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg2][0:CHARA_G] ha aparecido con refuerzos!
SubGroup(2)
Unknown43(12,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,4,1,12,67,67,0,0,0,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G]!
SubGroup(2)
Unknown10(0,1,12,67,67,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(5600,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ah, mirad, ahí viene el jefazo.
Mejor será que acabemos con esto.
# Group 37 (0, 5, 0, 2, 34)
SubGroup(1)
GroupCheck3(36,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 36: 0 1 0
SubGroup(2)
Unknown80(44,0,0,0,0,0,67,0,0,0,0,0,0,0,0)
TalkDeploySlot(5599,23,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Vale, eso ha sido raro. Bueno, ¡a trabajar!
SubGroup(10)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(58,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(59,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(60,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(61,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(62,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown77(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,23,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡Han aparecido [eg2][0:CHARA_G] y sus aliados!
SubGroup(5)
Unknown43(23,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(26,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4,4,4,1,23,67,67,0,0,0,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G] y a sus aliados!
SubGroup(5)
Unknown10(0,22,23,67,67,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,23,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,24,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,25,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,26,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(5600,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ah, mirad, ahí viene el jefazo.
Mejor será que acabemos con esto.
# Group 38 (0, 5, 0, 4, 5)
SubGroup(3)
GroupCheck3(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 36: 1 0 0
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(68,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(5601,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Si crees que soy solo otro bandido de pacotilla,
[cdb]tengo una sorpresa para ti... ¡un funeral!
SubGroup(2)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(508,2,12,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] se ha enardecido!
# Group 39 (0, 2, 0, 4, 2)
SubGroup(3)
GroupCheck3(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 37: 1 0 0
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(68,23,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(5602,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ¡Fuera de mi camino! ¡Solo intento ganarme
[cdb]la vida deshonrosamente!
# Group 40 (0, 2, 0, 5, 5)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 38: 1 0 0
GroupCheck3(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 39: 1 0 0
SubGroup(4)
TalkCharacter(5603,100,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Comprendo que así es como esta gente
[cdb]se gana la vida; de hecho, he estado
[cdb]en la misma situación.
TalkCharacter(5604,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Pero estos bandidos son nuestros bandidos,
¡y vamos a protegerlos!
TalkCharacter(5605,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ¡Sí! ¡No toquéis a nuestros bandidos!
TalkCharacter(5606,101,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Sí, no toquéis a... Un momento, ¿cuándo
[cdb]se han convertido en «nuestros» bandidos?
# Group 41 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(5608,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
# No me puedo creer que este patético grupo
[cdb]me esté dando problemas.
# Group 42 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 43 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,3,8,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡Están a punto de poner en fuga [eg3][0:CHARA_G]! ¡Acude en su auxilio!
If254(1,46,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5609,100,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡No! ¡No podemos dejar que mueran!
SubGroup(1)
Unknown61(8,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 5, 0, 5, 7)
SubGroup(2)
Unknown18(9,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,3,9,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡Están a punto de poner en fuga [eg3][0:CHARA_G]! ¡Acude en su auxilio!
If254(1,46,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5609,100,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡No! ¡No podemos dejar que mueran!
SubGroup(1)
Unknown61(9,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 45 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,3,10,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡Están a punto de poner en fuga [eg3][0:CHARA_G]! ¡Acude en su auxilio!
If254(1,46,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5609,100,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡No! ¡No podemos dejar que mueran!
SubGroup(1)
Unknown61(10,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 46 (0, 2, 2, 5, 0)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(43,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 43: True 0
GroupCheck4(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 44: True 0
GroupCheck4(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 45: True 0
# Group 47 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 48 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 49 (0, 2, 0, 2, 4)
SubGroup(1)
GroupCheck3(48,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 48: 1 0 0
SubGroup(3)
Unknown100(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,67,67,67,0,0,0,4,0,0,0,0,0,0)
# ¡[eb][eg1][0:AREA] ha caído! ¡Se han abierto los accesos a la fortaleza!
# Group 50 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 2, 0, 2, 3)
SubGroup(1)
GroupCheck3(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 50: 1 0 0
SubGroup(2)
Unknown100(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,67,67,67,0,0,0,5,0,0,0,0,0,0)
# ¡[eb][eg1][0:AREA] ha caído! ¡Se han abierto los accesos a la fortaleza!
# Group 52 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 2, 0, 2, 5)
SubGroup(1)
GroupCheck3(52,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 52: 1 0 0
SubGroup(4)
Unknown100(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,67,67,67,0,0,0,2,0,0,0,0,0,0)
# ¡[eb][eg1][0:AREA] ha caído! ¡Se han abierto los accesos a la fortaleza!
# Group 54 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 55 (0, 7, 0, 4, 12)
SubGroup(3)
GroupCheck3(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 36: 1 0 0
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,4,2,12,67,67,0,0,0,0,0,0,0,0)
# ¡Has derrotado [eg3][0:CHARA_G]!
SubGroup(1)
TalkDeploySlot(5610,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Siempre alguien...
se interpone en mi camino...
SubGroup(1)
Unknown18(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,12,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] se ha retirado!
SubGroup(1)
TalkCharacter(5612,100,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Parece que se acabó. Adelantaos vosotros...
yo quiero hablar con estos bandidos.
# Group 56 (0, 7, 0, 7, 13)
SubGroup(6)
GroupCheck3(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 37: 1 0 0
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,4,2,23,67,67,0,0,0,0,0,0,0,0)
# ¡Has derrotado [eg3][0:CHARA_G] y a sus aliados!
SubGroup(1)
TalkDeploySlot(5611,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ¡Me largo! ¡Marchémonos de aquí!
SubGroup(2)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(240,0,23,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] y sus aliados se han retirado!
SubGroup(1)
TalkCharacter(5612,100,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Parece que se acabó. Adelantaos vosotros...
yo quiero hablar con estos bandidos.
# Group 57 (0, 8, 0, 3, 8)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5613,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Pensé que estábamos salvados...
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,8,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] ha muerto!
SubGroup(1)
TalkCharacter(5614,100,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ¡No! Casi los teníamos.
SubGroup(1)
Alert(338,3,67,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡Has perdido la batalla!
# Group 58 (0, 8, 0, 3, 8)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5615,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ¿Por qué tengo que morir...?
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,9,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] ha muerto!
SubGroup(1)
TalkCharacter(5616,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Lo siento...
SubGroup(1)
Alert(338,3,67,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡Has perdido la batalla!
# Group 59 (0, 8, 0, 3, 8)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5617,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Nunca debí haber salido a la superficie...
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,10,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] ha muerto!
SubGroup(1)
TalkCharacter(5618,102,1,3,1,0,0,0,0,0,0,0,0,0,0)
# No... Debería ser yo quien muera, no tú.
SubGroup(1)
Alert(338,3,67,67,67,0,0,0,0,0,0,0,0,0,0)
# ¡Has perdido la batalla!
TalkCharacter(5557,100,1,0,1,0,0,0,0,0,0,0,0,0,0)

link
[es]1_1_10_15_____Yuri
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Parece que nuestros amigos han huido hacia las montañas. Para llegar allí, tendremos que tomar uno de estos fuertes.
Parece que nuestros amigos han huido hacia las montañas. Para llegar allí, tendremos que tomar uno de estos fuertes.
Alert(288,2,13,8,67,0,0,0,0,0,0,0,0,0,0)
¡Han aparecido refuerzos [r]enemigos[/] y han atacado [eg3][1:CHARA_G]!
TalkDeploySlot(5558,8,1,4,1,0,0,0,0,0,0,0,0,0,0)

???
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¡No! ¡Enemigos! ¡Hay que salir de aquí!
¡No! ¡Enemigos! ¡Hay que salir de aquí!
MainMissionStart(26,4,0,1,13,8,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G] y a sus aliados! ¡Ayuda [eg3][1:CHARA_G]!
TalkCharacter(5559,101,1,0,1,0,0,0,0,0,0,0,0,0,0)

Alert(324,4,8,67,67,0,0,0,0,0,0,0,0,0,0)
¡No permitas que pongan en fuga [eg3][0:CHARA_G] ni a sus aliados!
TalkDeploySlot(5560,8,1,4,1,0,0,0,0,0,0,0,0,0,0)

???
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¡Auxilio, socorro! ¡Nos atacaron de la nada! ¡Dijeron que habían puesto precio a la cabeza de uno de nosotros y que debíamos entregarlo!
¡Auxilio, socorro! ¡Nos atacaron de la nada! ¡Dijeron que habían puesto precio a la cabeza de uno de nosotros y que debíamos entregarlo!
TalkCharacter(5561,101,1,4,1,0,0,0,0,0,0,0,0,0,0)

TalkCharacter(5562,100,1,0,1,0,0,0,0,0,0,0,0,0,0)

link
[es]1_1_10_15_____Yuri
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Habían puesto precio a las cabezas de numerosas personas en el Abismo, pero nadie llega a igualar el de la tuya.
Habían puesto precio a las cabezas de numerosas personas en el Abismo, pero nadie llega a igualar el de la tuya.
MainMissionStart(444,1,0,2,8,67,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has auxiliado [eg3][0:CHARA_G]!
TalkDeploySlot(5563,8,1,1,1,0,0,0,0,0,0,0,0,0,0)

???
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¡Gracias! Y, siento pedirlo, pero ¿podéis rescatar también a la gente de la montaña?
¡Gracias! Y, siento pedirlo, pero ¿podéis rescatar también a la gente de la montaña?
TalkCharacter(5564,101,1,1,1,0,0,0,0,0,0,0,0,0,0)

Alert(237,0,8,8,67,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] se ha retirado!
TalkDeploySlot(5565,17,1,0,1,0,0,0,0,0,0,0,0,0,0)

ciudadana
volume_up
Tú eres quien invoca monstruos, ¿no? ¿Hapi o algo así? Bueno, ¡hora de sincerarse!
Tú eres quien invoca monstruos, ¿no? ¿Hapi o algo así? Bueno, ¡hora de sincerarse!
TalkDeploySlot(5566,9,1,4,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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¡Tenéis a la persona equivocada! ¡No tengo ni idea de cómo invocar monstruos, lo juro!
¡Tenéis a la persona equivocada! ¡No tengo ni idea de cómo invocar monstruos, lo juro!
Alert(288,2,17,9,67,0,0,0,0,0,0,0,0,0,0)
¡Han aparecido refuerzos [r]enemigos[/] y han atacado [eg3][1:CHARA_G]!
MainMissionStart(26,4,1,1,17,9,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G] y a sus aliados! ¡Ayuda [eg3][1:CHARA_G]!
TalkCharacter(5567,103,1,0,1,0,0,0,0,0,0,0,0,0,0)

TalkCharacter(5568,103,1,3,1,0,0,0,0,0,0,0,0,0,0)

link
[es]1_1_10_15_____Hapi
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Bueno, no quiero eso en mi conciencia. Supongo que mejor será que...
Bueno, no quiero eso en mi conciencia. Supongo que mejor será que...
Alert(11007,2,16,3,67,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
TalkDeploySlot(5570,17,1,4,1,0,0,0,0,0,0,0,0,0,0)

ciudadana
volume_up
¿Eh? Un momento, ¿por qué hay un monstruo ahí? ¡Me habré equivocado de persona! ¡Vamos!
¿Eh? Un momento, ¿por qué hay un monstruo ahí? ¡Me habré equivocado de persona! ¡Vamos!
Alert(11005,0,17,16,67,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
TalkCharacter(5571,103,1,0,1,0,0,0,0,0,0,0,0,0,0)

TalkCharacter(5572,105,1,0,1,0,0,0,0,0,0,0,0,0,0)

link
[es]1_1_10_15_____Constance
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Parece que tu belleza no es tan conocida como tus habilidades, si te han confundido con un hombre cualquiera...
Parece que tu belleza no es tan conocida como tus habilidades, si te han confundido con un hombre cualquiera...
TalkCharacter(5573,103,1,3,1,0,0,0,0,0,0,0,0,0,0)

link
[es]1_1_10_15_____Hapi
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Me parece bien. Aun así, ¿crees que ese mago trabajaba para la señora que me secuestró?
Me parece bien. Aun así, ¿crees que ese mago trabajaba para la señora que me secuestró?
MainMissionStart(11001,1,5,2,16,17,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: <read out of bounds>
TalkCharacter(5574,103,1,1,1,0,0,0,0,0,0,0,0,0,0)

TalkDeploySlot(5575,9,1,1,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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¡Hapi! Oye, estarás orgullosa de mí... ¡No te delaté ni nada!
¡Hapi! Oye, estarás orgullosa de mí... ¡No te delaté ni nada!
Alert(554,0,9,67,67,0,0,0,7,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] ha abierto [eg1][0:AREA]!
Alert(237,0,9,8,67,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] se ha retirado!
SetDeathText(84,73,5576,0,0,0,0,0,0,0,0,0,0,0,0)

[es]1_1_10_15_____Pallardó
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¡Volved todos al trabajo! ¡A trabajar! Tengo otros asuntos importantes que tratar.
¡Volved todos al trabajo! ¡A trabajar! Tengo otros asuntos importantes que tratar.
Alert(200,2,11,67,67,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg2][0:CHARA_G] ha aparecido!
MainMissionStart(2,4,2,1,11,67,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G]!
TalkCharacter(5578,105,1,2,1,0,0,0,0,0,0,0,0,0,0)

Alert(200,2,19,67,67,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg2][0:CHARA_G] ha aparecido!
TalkDeploySlot(5577,19,1,0,1,0,0,0,0,0,0,0,0,0,0)

ciudadana
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¿Por qué tanta conmoción? ¡Si nos atacan, defendeos, idiotas!
¿Por qué tanta conmoción? ¡Si nos atacan, defendeos, idiotas!
MainMissionStart(2,4,2,1,19,67,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G]!
TalkCharacter(5578,105,1,2,1,0,0,0,0,0,0,0,0,0,0)

TalkDeploySlot(5028,11,1,1,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Mmm... Tú eres bastante famoso, ¿verdad? Me imagino que pagarían bien por tu cabeza.
Mmm... Tú eres bastante famoso, ¿verdad? Me imagino que pagarían bien por tu cabeza.
TalkCharacter(5029,100,1,2,1,0,0,0,0,0,0,0,0,0,0)

TalkDeploySlot(5579,11,1,1,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Bueno, no me vendría mal un trabajito adicional. Quizá empiece por capturarte.
Bueno, no me vendría mal un trabajito adicional. Quizá empiece por capturarte.
TalkDeploySlot(5580,19,1,0,1,0,0,0,0,0,0,0,0,0,0)

ciudadana
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¿Por qué nos molestáis? ¡¿Qué es esta gente para vosotros?!
¿Por qué nos molestáis? ¡¿Qué es esta gente para vosotros?!
TalkCharacter(5581,100,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Yuri
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Estas personas están más allá de las etiquetas. ¿Aliados, familia? Bah, no sé ni por qué me molesto.
Estas personas están más allá de las etiquetas. ¿Aliados, familia? Bah, no sé ni por qué me molesto.
TalkDeploySlot(5582,11,1,3,0,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Debo decir que no esperaba que nadie acudiese a socorrer a estos bandidos.
Debo decir que no esperaba que nadie acudiese a socorrer a estos bandidos.
MainMissionStart(438,1,2,2,11,67,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has derrotado [eg3][0:CHARA_G]!
TalkDeploySlot(5583,11,1,3,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Normalmente me gustan las sorpresas, pero esta la encuentro un poco inoportuna.
Normalmente me gustan las sorpresas, pero esta la encuentro un poco inoportuna.
Alert(237,0,11,67,67,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] se ha retirado!
TalkCharacter(5584,103,1,0,1,0,0,0,0,0,0,0,0,0,0)

MainMissionStart(438,1,2,2,19,67,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has derrotado [eg3][0:CHARA_G]!
TalkCharacter(5584,103,1,0,1,0,0,0,0,0,0,0,0,0,0)

Alert(288,2,20,10,67,0,0,0,0,0,0,0,0,0,0)
¡Han aparecido refuerzos [r]enemigos[/] y han atacado [eg3][1:CHARA_G]!
MainMissionStart(26,4,3,1,20,10,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G] y a sus aliados! ¡Ayuda [eg3][1:CHARA_G]!
TalkCharacter(5586,105,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Constance
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El enemigo se encuentra algo lejos. Intentaré usar mi inepta magia para atacar.
El enemigo se encuentra algo lejos. Intentaré usar mi inepta magia para atacar.
Alert(11002,0,67,67,67,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
Alert(11006,0,67,67,67,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
TalkCharacter(5588,100,1,4,1,0,0,0,0,0,0,0,0,0,0)

TalkCharacter(5589,105,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Constance
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Ay, cielos. Parece que mi otra parte ha estado experimentando y mi magia se ha descontrolado un poco.
Ay, cielos. Parece que mi otra parte ha estado experimentando y mi magia se ha descontrolado un poco.
TalkCharacter(5590,101,1,4,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Balthus
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¿Pero puedes detenerla? ¡Porque por aquí nos estamos asando vivos!
¿Pero puedes detenerla? ¡Porque por aquí nos estamos asando vivos!
TalkCharacter(5591,105,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Constance
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Mis disculpas, pero me temo que mi limitado intelecto no está a la altura de esa tarea.
Mis disculpas, pero me temo que mi limitado intelecto no está a la altura de esa tarea.
TalkDeploySlot(5592,10,1,4,0,0,0,0,0,0,0,0,0,0,0)

???
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¡Así es tu magia! ¡Siempre estabas causando problemas similares en el Abismo!
¡Así es tu magia! ¡Siempre estabas causando problemas similares en el Abismo!
TalkCharacter(5593,105,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Constance
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Sí, y no puedo sino disculparme profusamente... aunque, si ayuda, con gusto daría la vida.
Sí, y no puedo sino disculparme profusamente... aunque, si ayuda, con gusto daría la vida.
TalkCharacter(5594,100,1,2,1,0,0,0,0,0,0,0,0,0,0)

TalkCharacter(5595,105,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Constance
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Me temo que la magia creada por mi otra parte es fruto de experimentos. Por desgracia, la mayoría acaba siendo un fracaso absoluto.
Me temo que la magia creada por mi otra parte es fruto de experimentos. Por desgracia, la mayoría acaba siendo un fracaso absoluto.
MainMissionStart(444,1,3,2,10,67,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has auxiliado [eg3][0:CHARA_G]!
TalkCharacter(5596,101,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Balthus
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¡No pensé que tendría que preocuparme más del fuego amigo que del enemigo!
¡No pensé que tendría que preocuparme más del fuego amigo que del enemigo!
Alert(11003,1,67,67,67,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
TalkCharacter(5597,105,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Constance
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Parece que la Diosa no nos ha olvidado aún, pues he sido capaz de detenerlo.
Parece que la Diosa no nos ha olvidado aún, pues he sido capaz de detenerlo.
Alert(237,0,10,8,67,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] se ha retirado!
SetDeathText(80,73,5598,1,0,0,0,0,0,0,0,0,0,0,0)

[es]1_1_10_15_____Metodey
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¿A qué viene tanto trueno y relámpago? Bueno, da igual. ¡Hora de pasarlo bien!
¿A qué viene tanto trueno y relámpago? Bueno, da igual. ¡Hora de pasarlo bien!
Alert(230,2,12,67,67,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg2][0:CHARA_G] ha aparecido con refuerzos!
MainMissionStart(2,4,4,1,12,67,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G]!
TalkCharacter(5600,100,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Yuri
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Ah, mirad, ahí viene el jefazo. Mejor será que acabemos con esto.
Ah, mirad, ahí viene el jefazo. Mejor será que acabemos con esto.
TalkDeploySlot(5599,23,1,0,1,0,0,0,0,0,0,0,0,0,0)

ciudadana
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Vale, eso ha sido raro. Bueno, ¡a trabajar!
Vale, eso ha sido raro. Bueno, ¡a trabajar!
Alert(203,2,23,67,67,0,0,0,0,0,0,0,0,0,0)
¡Han aparecido [eg2][0:CHARA_G] y sus aliados!
MainMissionStart(4,4,4,1,23,67,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G] y a sus aliados!
TalkCharacter(5600,100,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Yuri
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Ah, mirad, ahí viene el jefazo. Mejor será que acabemos con esto.
Ah, mirad, ahí viene el jefazo. Mejor será que acabemos con esto.
TalkDeploySlot(5601,12,1,2,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Si crees que soy solo otro bandido de pacotilla, tengo una sorpresa para ti... ¡un funeral!
Si crees que soy solo otro bandido de pacotilla, tengo una sorpresa para ti... ¡un funeral!
Alert(508,2,12,67,67,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] se ha enardecido!
TalkDeploySlot(5602,23,1,2,1,0,0,0,0,0,0,0,0,0,0)

ciudadana
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¡Fuera de mi camino! ¡Solo intento ganarme la vida deshonrosamente!
¡Fuera de mi camino! ¡Solo intento ganarme la vida deshonrosamente!
TalkCharacter(5603,100,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Yuri
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Comprendo que así es como esta gente se gana la vida; de hecho, he estado en la misma situación.
Comprendo que así es como esta gente se gana la vida; de hecho, he estado en la misma situación.
TalkCharacter(5604,100,1,2,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Yuri
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Pero estos bandidos son nuestros bandidos, ¡y vamos a protegerlos!
Pero estos bandidos son nuestros bandidos, ¡y vamos a protegerlos!
TalkCharacter(5605,103,1,0,1,0,0,0,0,0,0,0,0,0,0)

TalkCharacter(5606,101,1,4,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Balthus
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Sí, no toquéis a... Un momento, ¿cuándo se han convertido en «nuestros» bandidos?
Sí, no toquéis a... Un momento, ¿cuándo se han convertido en «nuestros» bandidos?
TalkDeploySlot(5608,12,1,3,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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No me puedo creer que este patético grupo me esté dando problemas.
No me puedo creer que este patético grupo me esté dando problemas.
Alert(333,3,8,67,67,0,0,0,0,0,0,0,0,0,0)
¡Están a punto de poner en fuga [eg3][0:CHARA_G]! ¡Acude en su auxilio!
TalkCharacter(5609,100,1,4,1,0,0,0,0,0,0,0,0,0,0)

Alert(333,3,9,67,67,0,0,0,0,0,0,0,0,0,0)
¡Están a punto de poner en fuga [eg3][0:CHARA_G]! ¡Acude en su auxilio!
TalkCharacter(5609,100,1,4,1,0,0,0,0,0,0,0,0,0,0)

Alert(333,3,10,67,67,0,0,0,0,0,0,0,0,0,0)
¡Están a punto de poner en fuga [eg3][0:CHARA_G]! ¡Acude en su auxilio!
TalkCharacter(5609,100,1,4,1,0,0,0,0,0,0,0,0,0,0)

Alert(552,0,67,67,67,0,0,0,4,0,0,0,0,0,0)
¡[eb][eg1][0:AREA] ha caído! ¡Se han abierto los accesos a la fortaleza!
Alert(552,0,67,67,67,0,0,0,5,0,0,0,0,0,0)
¡[eb][eg1][0:AREA] ha caído! ¡Se han abierto los accesos a la fortaleza!
Alert(552,0,67,67,67,0,0,0,2,0,0,0,0,0,0)
¡[eb][eg1][0:AREA] ha caído! ¡Se han abierto los accesos a la fortaleza!
MainMissionStart(438,1,4,2,12,67,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has derrotado [eg3][0:CHARA_G]!
TalkDeploySlot(5610,12,1,2,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Siempre alguien... se interpone en mi camino...
Siempre alguien... se interpone en mi camino...
Alert(237,0,12,67,67,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] se ha retirado!
TalkCharacter(5612,100,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Yuri
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Parece que se acabó. Adelantaos vosotros... yo quiero hablar con estos bandidos.
Parece que se acabó. Adelantaos vosotros... yo quiero hablar con estos bandidos.
MainMissionStart(442,1,4,2,23,67,67,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has derrotado [eg3][0:CHARA_G] y a sus aliados!
TalkDeploySlot(5611,23,1,3,1,0,0,0,0,0,0,0,0,0,0)

ciudadana
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¡Me largo! ¡Marchémonos de aquí!
¡Me largo! ¡Marchémonos de aquí!
Alert(240,0,23,67,67,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] y sus aliados se han retirado!
TalkCharacter(5612,100,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_10_15_____Yuri
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Parece que se acabó. Adelantaos vosotros... yo quiero hablar con estos bandidos.
Parece que se acabó. Adelantaos vosotros... yo quiero hablar con estos bandidos.
Alert(319,3,8,67,67,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] ha muerto!
TalkCharacter(5614,100,1,3,1,0,0,0,0,0,0,0,0,0,0)

Alert(338,3,67,67,67,0,0,0,0,0,0,0,0,0,0)
¡Has perdido la batalla!
TalkDeploySlot(5615,9,1,3,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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¿Por qué tengo que morir...?
¿Por qué tengo que morir...?
Alert(319,3,9,67,67,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] ha muerto!
TalkCharacter(5616,103,1,3,1,0,0,0,0,0,0,0,0,0,0)

Alert(338,3,67,67,67,0,0,0,0,0,0,0,0,0,0)
¡Has perdido la batalla!
TalkDeploySlot(5617,10,1,3,1,0,0,0,0,0,0,0,0,0,0)

???
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Nunca debí haber salido a la superficie...
Nunca debí haber salido a la superficie...
Alert(319,3,10,67,67,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] ha muerto!
TalkCharacter(5618,102,1,3,1,0,0,0,0,0,0,0,0,0,0)

Alert(338,3,67,67,67,0,0,0,0,0,0,0,0,0,0)
¡Has perdido la batalla!