Les Loups de cendre sont à nouveau réunis pour aider les habitants de l'Abysse de Garreg Mach.
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | [es]1_1_13_18_1_31_18_38_Shez | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 40 | 38 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | [es]1_1_13_18_1_32_18_39_Yuri | 255 | 0 | 0 | 1 | 190 | 1 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | [es]1_1_13_18_1_31_18_38_Balthus | 255 | 0 | 0 | 2 | 195 | 2 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | [es]1_1_13_18_1_32_18_38_Hapi | 255 | 0 | 0 | 3 | 205 | 3 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
4 | [es]1_1_13_18_1_32_18_38_Constance | 255 | 0 | 0 | 4 | 200 | 4 | 1 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
5 | 255 | 0 | 0 | 5 | 1999 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
6 | 255 | 0 | 0 | 6 | 1999 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
7 | 255 | 0 | 0 | 7 | 1999 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
8 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 8 | 660 | 7 | 13 | 0 | 100 | 5 | 0 | 8 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
9 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 10 | 0 | 0 | 9 | 630 | 7 | 13 | 0 | 100 | 5 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
10 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 10 | 0 | 0 | 10 | 685 | 7 | 13 | 0 | 100 | 5 | 0 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
11 | [es]1_1_13_18_1_31_18_38_Pallardó | 10 | 0 | 0 | 11 | 430 | 5 | 12 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
12 | [es]1_1_13_18_1_31_18_38_Metodey | 255 | 0 | 0 | 12 | 410 | 5 | 12 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 0 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 |
13 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 13 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
14 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 14 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
15 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 15 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
16 | 255 | 0 | 0 | 16 | 840 | 6 | 13 | 0 | 101 | 11 | 1 | 88 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 11 | 65535 | 65535 | 65535 | |
17 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 17 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 29 | 130 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
18 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 5 | 0 | 0 | 18 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 29 | 130 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
19 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 5 | 0 | 0 | 19 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 20 | 46 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
20 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 20 | 600 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
21 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 21 | 680 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
22 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 22 | 680 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
23 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 23 | 600 | 5 | 2 | 3 | 101 | 1 | 1 | 50 | 166 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
24 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 24 | 600 | 5 | 2 | 3 | 101 | 1 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
25 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 25 | 600 | 5 | 2 | 3 | 101 | 1 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
26 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 26 | 600 | 5 | 2 | 3 | 101 | 1 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
27 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 27 | 675 | 6 | 2 | 0 | 101 | 3 | 1 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
28 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 27 | 675 | 6 | 2 | 0 | 101 | 3 | 1 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
29 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 0 | 610 | 5 | 2 | 5 | 101 | 4 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
30 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 2 | 1 | 690 | 5 | 2 | 5 | 101 | 4 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
31 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 2 | 610 | 5 | 2 | 5 | 101 | 4 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
32 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 2 | 3 | 680 | 5 | 2 | 5 | 101 | 4 | 1 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
33 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 4 | 600 | 5 | 2 | 5 | 101 | 4 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
34 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 2 | 5 | 680 | 5 | 2 | 5 | 101 | 4 | 0 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
35 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 6 | 615 | 5 | 2 | 5 | 101 | 4 | 0 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
36 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 7 | 600 | 5 | 2 | 5 | 101 | 4 | 0 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
37 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 8 | 610 | 5 | 2 | 5 | 101 | 4 | 0 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
38 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 9 | 630 | 5 | 2 | 5 | 101 | 4 | 0 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
39 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 10 | 600 | 5 | 2 | 5 | 101 | 4 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
40 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 11 | 600 | 5 | 2 | 5 | 101 | 4 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
41 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 12 | 610 | 5 | 2 | 5 | 101 | 4 | 0 | 20 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
42 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 13 | 630 | 5 | 2 | 5 | 101 | 4 | 0 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
43 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 14 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
44 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 15 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
45 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 16 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
46 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 17 | 1025 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
47 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 18 | 1025 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
48 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 19 | 1025 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
49 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 20 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
50 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 21 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
51 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 22 | 1015 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
52 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 23 | 1015 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
53 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 24 | 1015 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
54 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 25 | 1015 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
55 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 26 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
56 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 27 | 1025 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
57 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 28 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
58 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 29 | 1000 | 5 | 4 | 5 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
59 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 30 | 1000 | 5 | 4 | 5 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
60 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 31 | 1000 | 5 | 4 | 5 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
61 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 32 | 1000 | 5 | 4 | 5 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
62 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 33 | 1000 | 5 | 4 | 5 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
63 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 3 | 34 | 630 | 5 | 2 | 3 | 101 | 4 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
64 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 3 | 35 | 680 | 5 | 2 | 3 | 101 | 4 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
65 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 3 | 36 | 640 | 5 | 2 | 3 | 101 | 4 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
66 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 3 | 37 | 690 | 5 | 2 | 3 | 101 | 4 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 15 | 0 | 0 | 0 | 0 | 65535 | 3 | 1000 | 1526 | 8 | 1526 | 20 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 1 | 1000 | 1523 | 14 | 1523 | 26 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 1 | 1000 | 1523 | 8 | 1523 | 20 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 3 | 1000 | 1999 | 14 | 1999 | 28 | 1999 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1526 | 8 | 1526 | 28 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1523 | 14 | 1523 | 26 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 3 | 1000 | 1523 | 8 | 1523 | 20 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 3 | 1000 | 1526 | 14 | 1526 | 28 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 3 | 1000 | 1999 | 8 | 1999 | 25 | 1999 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 1 | 1000 | 1523 | 14 | 1523 | 25 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 3 | 1000 | 1523 | 8 | 1523 | 20 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1526 | 8 | 1526 | 28 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 12 | 0 | 12 | 65535 | 3 | 1000 | 1999 | 14 | 1999 | 12 | 1999 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 13 | 0 | 13 | 65535 | 1 | 1000 | 1523 | 8 | 1523 | 25 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 14 | 0 | 14 | 65535 | 1 | 1000 | 1526 | 14 | 1526 | 25 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 49 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
45 | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
46 | 0 | 0 | 0 | 46 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
47 | 0 | 0 | 0 | 47 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
48 | 0 | 0 | 0 | 48 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (59, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 2 (0, 5, 1, 1, 22)
SubGroup(0)
SubGroup(13)
Unknown10(0,19,8,67,67,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,96,8,67,67,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
SetName(8,212,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 8 to [cs][es]2_7_11_16__31__36_escroc[cm][es]4_8_12_17__33__37_escrocs[ce]
SetName(9,212,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 9 to [cs][es]2_7_11_16__31__36_escroc[cm][es]4_8_12_17__33__37_escrocs[ce]
SetName(10,618,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 10 to [cs][es]2_7_11_16__31__36_escroc[cm][es]4_8_12_17__33__37_escrocs[ce]
SetName(17,161,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 17 to [cs][es]2_5_9_14_20_31_14_34_mage mystérieux[cm][es]4_8_12_17_28_33_17_37_mages mystérieux[ce]
SetName(18,161,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 18 to [cs][es]2_5_9_14_20_31_14_34_mage mystérieux[cm][es]4_8_12_17_28_33_17_37_mages mystérieux[ce]
SetName(19,513,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 19 to [cs][es]2_5_9_14_20_31_14_34_voyou[cm][es]4_8_12_17_28_33_17_37_voyous[ce]
SetName(23,210,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 23 to [cs][es]2_5_9_14__31__34_chef des voleurs[cm][es]4_8_12_17__33__37_chefs des voleurs[ce]
# Group 3 (0, 2, 2, 1, 9)
SubGroup(0)
SubGroup(2)
Unknown66(918,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(1017,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown78(1,10,90,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown61(8,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(9,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(10,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 4 (0, 2, 2, 9, 0)
SubGroup(2)
Unknown47(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown47(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(12,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown47(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(13,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 2, 4, 1, 0)
SubGroup(0)
# Group 6 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 7 (0, 5, 0, 1, 1)
SubGroup(0)
TalkCharacter(5557,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Apparemment, nos amis ont fui dans les
[cdb]montagnes. Pour y arriver, nous devons
[cdb]capturer ces bastions.
# Group 8 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 9 (0, 5, 0, 1, 25)
SubGroup(0)
SubGroup(3)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,13,8,67,0,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] viennent d'apparaître et d'attaquer [eg2][1:CHARA_G] !
SubGroup(1)
TalkDeploySlot(5558,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Non ! Des ennemis ! Je dois fuir !
SubGroup(5)
Unknown43(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(26,4,0,1,13,8,67,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] et de son équipe et aidez [eg2][1:CHARA_G] !
SubGroup(1)
TalkCharacter(5559,101,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous sommes là, et nous ne laisserons
[cdb]aucun d'entre vous mourir !
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(324,4,8,67,67,0,0,0,0,0,0,0,0,0,0)
# Empêchez [eg2][0:CHARA_G] et ses alliés d'être mis en déroute !
# Group 10 (0, 2, 0, 3, 4)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(68,14,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkDeploySlot(5560,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Je vous en prie, à l'aide ! Ils nous ont attaqués
[cdb]de nulle part ! Ils disent qu'un de nous a sa
[cdb]tête mise à prix et nous l'ont réclamée !
TalkCharacter(5561,101,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Hmm... Ils parlaient probablement de moi.
Eh bien, c'est gênant.
TalkCharacter(5562,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Des tas de gens avaient des primes sur
[cdb]leur tête dans l'Abysse, mais aucune avec
[cdb]autant de valeur que la tienne.
# Group 11 (0, 2, 2, 5, 2)
SubGroup(4)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(8,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 5, 0, 5, 13)
SubGroup(4)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(444,1,0,2,8,67,67,0,0,0,0,0,0,0,0)
# Vous avez secouru [eg2][0:CHARA_G] !
SubGroup(2)
TalkDeploySlot(5563,8,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Merci ! Et désolé de vous demander cela,
[cdb]mais pouvez-vous sauver aussi les gens
[cdb]dans les montagnes ?
TalkCharacter(5564,101,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Le fantastique Roi de la Castagne
[cdb]est sur le coup !
SubGroup(1)
Unknown18(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,8,8,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
# Group 13 (5, 2, 4, 4, 0)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 10: 1 0 0
GroupCheck3(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 12: 1 0 0
# Group 14 (0, 5, 0, 1, 15)
SubGroup(0)
SubGroup(2)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(5565,17,1,0,1,0,0,0,0,0,0,0,0,0,0)
# C'est toi qui invoques des monstres, hein ?
Hapi, un truc comme ça ? Eh bien,
[cdb]c'est le moment !
TalkDeploySlot(5566,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Vous vous trompez de personne ! J'ignore
[cdb]comment invoquer des monstres, je le jure !
SubGroup(4)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,17,9,67,0,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] viennent d'apparaître et d'attaquer [eg2][1:CHARA_G] !
SubGroup(3)
Unknown43(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(26,4,1,1,17,9,67,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] et de son équipe et aidez [eg2][1:CHARA_G] !
# Group 15 (0, 5, 0, 5, 47)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(68,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(68,62500,0,8464,1,3964,1,13464,1,0,1,0,0,0,0)
SubGroup(2)
Unknown6(16,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(16,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(5567,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Attendez, ils ont confondu cette personne...
avec moi ?
TalkCharacter(5568,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Eh bien, je ne veux pas avoir cela sur la
[cdb]conscience. Je ferais bien de... haaa...
SubGroup(1)
Unknown14(16,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown68(16,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown83(6555,316,7869,6557,321,7842,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(6725,317,7819,6706,322,7801,120,0,1,0,0,0,0,0,0)
# Focus on coords?
SubGroup(4)
Unknown88(2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(11007,2,16,3,67,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
Unknown88(400,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
Unknown6(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(16,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(5569,100,1,4,1,0,0,0,0,0,0,0,0,0,0)
# C'est déjà le moment ?
TalkDeploySlot(5570,17,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Hein ? Attendez, pourquoi y a-t-il
[cdb]un monstre ici ? Cela ne doit pas
[cdb]être la bonne personne !
SubGroup(1)
Unknown96(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(17,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(17,64500,0,5664,1,0,0,0,0,0,0,0,0,0,0)
Unknown26(18,64500,0,5664,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(11005,0,17,16,67,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
SubGroup(1)
TalkCharacter(5571,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Je suppose qu'ils vont suivre la piste
[cdb]des monstres maintenant, hein ?
SubGroup(4)
Unknown43(16,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(11000,4,1,5,16,17,67,0,0,0,0,0,0,0,0)
# Group 16 (0, 2, 0, 5, 3)
SubGroup(2)
PauseMaybe(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(68,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(68,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(5572,105,1,0,1,0,0,0,0,0,0,0,0,0,0)
# La réputation de votre beauté ne s'est pas
[cdb]répandue aussi vite que celle de vos capacités,
[cdb]pour avoir été confondue avec un inconnu.
TalkCharacter(5573,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Cela ne me dérange pas. Mais pensez-vous
[cdb]que ce mage travaillait avec la femme
[cdb]qui m'a kidnappée ?
# Group 17 (0, 2, 2, 5, 2)
SubGroup(4)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(9,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 5, 0, 5, 18)
SubGroup(4)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(11001,1,5,2,16,17,67,0,0,0,0,0,0,0,0)
# <�read out of bounds>
SubGroup(2)
TalkCharacter(5574,103,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Du calme. Tout va bien maintenant.
TalkDeploySlot(5575,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Hapi ! Tu seras fière de moi... Je ne t'ai
[cdb]pas balancée !
SubGroup(1)
Unknown96(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(554,0,9,67,67,0,0,0,7,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a ouvert les portes [eg4][0:AREA] !
SubGroup(1)
Unknown18(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,9,8,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
# Group 19 (8, 2, 4, 3, 0)
SubGroup(2)
PauseMaybe(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 5, 0, 2, 17)
SubGroup(1)
GroupCheck3(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 4: 1 0 0
SubGroup(2)
SetDeathText(84,73,5576,0,0,0,0,0,0,0,0,0,0,0,0)
# Que tout le monde retourne au travail !
J'ai d'autres affaires urgentes à régler.
CloseUp(11,14,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown128(11,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(29,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,11,67,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] vient d'apparaître !
SubGroup(2)
Unknown43(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,2,1,11,67,67,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
SubGroup(1)
TalkCharacter(5578,105,1,2,1,0,0,0,0,0,0,0,0,0,0)
# On dirait que le chef de ces voyous
[cdb]se montre enfin.
# Group 21 (0, 5, 0, 2, 16)
SubGroup(1)
GroupCheck3(20,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 20: 0 1 0
SubGroup(2)
Unknown128(19,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(29,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,19,67,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] vient d'apparaître !
SubGroup(1)
TalkDeploySlot(5577,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
# C'est quoi, toute cette agitation ? Si nous
[cdb]sommes attaqués, alors ripostez, bande
[cdb]d'imbéciles !
SubGroup(2)
Unknown43(19,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,2,1,19,67,67,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
SubGroup(1)
TalkCharacter(5578,105,1,2,1,0,0,0,0,0,0,0,0,0,0)
# On dirait que le chef de ces voyous
[cdb]se montre enfin.
# Group 22 (0, 2, 0, 4, 3)
SubGroup(3)
GroupCheck3(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 20: 1 1 0
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(100,0,84,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(5028,11,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Hmm... Vous êtes assez célèbre, n'est-ce pas ?
Oui, je suis sûr que vous me rapporterez
[cdb]une belle petite somme.
TalkCharacter(5029,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Vous ? Me capturer. C'est peu probable.
# Group 23 (0, 2, 0, 5, 2)
SubGroup(4)
GroupCheck3(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 20: 1 1 0
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(67,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(22,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 22: 0 1 0
SubGroup(1)
TalkDeploySlot(5579,11,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Eh bien, je devrais changer d'angle d'attaque.
Pourquoi pas en te capturant ?
# Group 24 (0, 2, 0, 4, 3)
SubGroup(3)
GroupCheck3(21,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 21: 1 1 0
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(67,19,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(5580,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Mais pourquoi vous nous agressez ?
Que représentent ces gens pour vous ?!
TalkCharacter(5581,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Je ne saurais comment définir ces gens.
Des alliés ? Une famille ? Oh, et pourquoi
[cdb]je m'embête même avec ça ?!
# Group 25 (0, 2, 0, 4, 2)
SubGroup(3)
GroupCheck3(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 20: 1 1 0
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(5582,11,1,3,0,0,0,0,0,0,0,0,0,0,0)
# Je dois dire que je ne m'attendais pas
[cdb]à ce qu'on vienne en aide à ces bandits.
# Group 26 (0, 5, 0, 3, 12)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,2,2,11,67,67,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(1)
TalkDeploySlot(5583,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Normalement, j'aime les surprises mais
[cdb]je trouve celle-ci des plus désagréables.
SubGroup(1)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,67,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(1)
TalkCharacter(5584,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Est-ce enfin terminé ?
# Group 27 (0, 5, 0, 3, 5)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,2,2,19,67,67,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(1)
TalkCharacter(5584,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Est-ce enfin terminé ?
# Group 28 (6, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown28(0,600,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(0,10,90,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 5, 0, 1, 49)
SubGroup(0)
SubGroup(2)
Unknown96(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(288,2,20,10,67,0,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] viennent d'apparaître et d'attaquer [eg2][1:CHARA_G] !
SubGroup(1)
TalkDeploySlot(5585,10,1,4,0,0,0,0,0,0,0,0,0,0,0)
# Aidez-moi !
SubGroup(5)
Unknown43(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(20,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(21,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(26,4,3,1,20,10,67,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] et de son équipe et aidez [eg2][1:CHARA_G] !
SubGroup(6)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(5586,105,1,0,1,0,0,0,0,0,0,0,0,0,0)
# L'ennemi est à bonne distance. Je vais essayer
[cdb]d'utiliser ma magie pitoyable pour attaquer.
SubGroup(5)
Unknown70(27,3,0,0,67,3,6,40,0,1,0,0,0,0,0)
Unknown70(28,1,0,0,0,0,6,50,0,1,0,0,0,0,0)
Unknown70(28,1,0,0,1,0,6,50,0,1,0,0,0,0,0)
Unknown70(28,1,0,0,2,0,6,50,0,1,0,0,0,0,0)
Unknown70(28,1,0,0,3,0,6,50,0,1,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(11002,0,67,67,67,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
SubGroup(1)
TalkDeploySlot(5587,10,1,4,0,0,0,0,0,0,0,0,0,0,0)
# Argh ! Qu'est-ce que c'était ? De la magie ?!
SubGroup(2)
PingOnMinimap(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(11006,0,67,67,67,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
SubGroup(1)
TalkCharacter(5588,100,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Oh ! Mais qu'est-ce qu'elle vise ?
SubGroup(1)
Unknown71(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(0,10,90,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 2, 0, 2, 4)
SubGroup(1)
GroupCheck3(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 30: 1 0 0
SubGroup(3)
TalkCharacter(5589,105,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Oh, par la Déesse. Il semble que mon autre
[cdb]moi ait fait des expériences et que ma magie
[cdb]en soit devenue un peu incontrôlable.
TalkCharacter(5590,101,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Mais tu peux l'arrêter, oui ou non ?
Parce qu'on est en train de cramer ici !
TalkCharacter(5591,105,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Mes excuses, mais je crains que mon
[cdb]intelligence limitée ne puisse accomplir cela.
# Group 32 (0, 2, 0, 3, 5)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(68,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
TalkDeploySlot(5592,10,1,4,0,0,0,0,0,0,0,0,0,0,0)
# Hé, c'est ta magie ! Tu causais toujours
[cdb]des problèmes comme ça dans l'Abysse !
TalkCharacter(5593,105,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Oui, et je suis vraiment, vraiment désolée...
mais si cela peut vous aider, je sacrifierai
[cdb]volontiers ma vie.
TalkCharacter(5594,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Inutile. Remédie plutôt à ce cataclysme,
[cdb]et vite !
TalkCharacter(5595,105,1,1,1,0,0,0,0,0,0,0,0,0,0)
# J'ai bien peur que la magie développée par
[cdb]mon autre moi soit expérimentale. Et la
[cdb]plupart de mes expériences échouent...
# Group 33 (0, 2, 2, 5, 2)
SubGroup(4)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(10,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 5, 0, 5, 23)
SubGroup(4)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown71(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(444,1,3,2,10,67,67,0,0,0,0,0,0,0,0)
# Vous avez secouru [eg2][0:CHARA_G] !
SubGroup(1)
TalkCharacter(5596,101,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Je ne pensais pas que je serais
[cdb]davantage inquiété par un tir allié
[cdb]que par celui de l'ennemi !
SubGroup(2)
PingOnMinimap(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(11003,1,67,67,67,0,0,0,0,0,0,0,0,0,0)
# <�read out of bounds>
TalkCharacter(5597,105,1,1,1,0,0,0,0,0,0,0,0,0,0)
# On dirait que la Déesse ne nous a pas encore
[cdb]abandonnés, car j'ai pu y mettre fin.
SubGroup(1)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,10,8,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(6)
Unknown10(1,29,0,67,67,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (6, 2, 4, 4, 0)
SubGroup(3)
PauseMaybe(5,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 5, 0, 2, 27)
SubGroup(1)
GroupCheck3(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 4: 1 0 0
Unknown80(44,0,0,0,0,0,67,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(80,73,5598,1,0,0,0,0,0,0,0,0,0,0,0)
# Qu'est-ce que c'était que ce tonnerre et ces
[cdb]éclairs ? Peu importe. Il est temps de
[cdb]s'amuser !
CloseUp(12,14,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(32,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(58,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(59,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(60,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(61,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(62,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(230,2,12,67,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] débarque avec des renforts !
SubGroup(2)
Unknown43(12,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,4,1,12,67,67,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
SubGroup(2)
Unknown10(0,1,12,67,67,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(5600,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Oh, regarde. Voilà le boss. Nous ferions
[cdb]bien d'en finir.
# Group 37 (0, 5, 0, 2, 34)
SubGroup(1)
GroupCheck3(36,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 36: 0 1 0
SubGroup(2)
Unknown80(44,0,0,0,0,0,67,0,0,0,0,0,0,0,0)
TalkDeploySlot(5599,23,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Voilà qui était déconcertant. Bon, reprenons
[cdb]le travail !
SubGroup(10)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(58,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(59,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(60,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(61,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(62,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown77(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,23,67,67,0,0,0,0,0,0,0,0,0,0)
# [eg1][0:CHARA_G] et ses alliés viennent d'apparaître !
SubGroup(5)
Unknown43(23,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(26,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4,4,4,1,23,67,67,0,0,0,0,0,0,0,0)
# Venez à bout des troupes [eg4][0:CHARA_G] !
SubGroup(5)
Unknown10(0,22,23,67,67,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,23,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,24,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,25,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,26,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(5600,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Oh, regarde. Voilà le boss. Nous ferions
[cdb]bien d'en finir.
# Group 38 (0, 5, 0, 4, 5)
SubGroup(3)
GroupCheck3(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 36: 1 0 0
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(68,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(5601,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Si vous pensez que je ne suis qu'un petit
[cdb]bandit sans envergure, vous allez droit
[cdb]vers la tombe !
SubGroup(2)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(508,2,12,67,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] se déchaîne !
# Group 39 (0, 2, 0, 4, 2)
SubGroup(3)
GroupCheck3(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 37: 1 0 0
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(68,23,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(5602,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Hors de ma route ! J'essaie seulement
[cdb]de mener une vie malhonnête !
# Group 40 (0, 2, 0, 5, 5)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 38: 1 0 0
GroupCheck3(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 39: 1 0 0
SubGroup(4)
TalkCharacter(5603,100,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je comprends que c'est ainsi que certains
[cdb]mènent leur vie, et je suis passé par là.
TalkCharacter(5604,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Mais ces bandits sont nos bandits,
[cdb]et nous allons les protéger !
TalkCharacter(5605,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Oui ! Pas touche à nos bandits !
TalkCharacter(5606,101,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Oui, pas touche à nos b... Euh, une minute,
[cdb]depuis quand ces gredins sont devenus
[cdb]nos bandits ?
# Group 41 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(5608,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je n'arrive pas à croire que cette bande
[cdb]pathétique me donne du fil à retordre.
# Group 42 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 43 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,3,8,67,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] est sur le point de jeter les armes ! Venez-lui en aide sans plus attendre !
If254(1,46,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5609,100,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Non ! Nous ne pouvons pas les laisser mourir !
SubGroup(1)
Unknown61(8,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 5, 0, 5, 7)
SubGroup(2)
Unknown18(9,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,3,9,67,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] est sur le point de jeter les armes ! Venez-lui en aide sans plus attendre !
If254(1,46,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5609,100,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Non ! Nous ne pouvons pas les laisser mourir !
SubGroup(1)
Unknown61(9,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 45 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,3,10,67,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] est sur le point de jeter les armes ! Venez-lui en aide sans plus attendre !
If254(1,46,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5609,100,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Non ! Nous ne pouvons pas les laisser mourir !
SubGroup(1)
Unknown61(10,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 46 (0, 2, 2, 5, 0)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(43,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 43: True 0
GroupCheck4(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 44: True 0
GroupCheck4(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 45: True 0
# Group 47 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 48 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 49 (0, 2, 0, 2, 4)
SubGroup(1)
GroupCheck3(48,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 48: 1 0 0
SubGroup(3)
Unknown100(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,67,67,67,0,0,0,4,0,0,0,0,0,0)
# Vous avez capturé [eg2][0:AREA] ! Les portes du bastion sont ouvertes !
# Group 50 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 2, 0, 2, 3)
SubGroup(1)
GroupCheck3(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 50: 1 0 0
SubGroup(2)
Unknown100(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,67,67,67,0,0,0,5,0,0,0,0,0,0)
# Vous avez capturé [eg2][0:AREA] ! Les portes du bastion sont ouvertes !
# Group 52 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 2, 0, 2, 5)
SubGroup(1)
GroupCheck3(52,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 52: 1 0 0
SubGroup(4)
Unknown100(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,67,67,67,0,0,0,2,0,0,0,0,0,0)
# Vous avez capturé [eg2][0:AREA] ! Les portes du bastion sont ouvertes !
# Group 54 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 55 (0, 7, 0, 4, 12)
SubGroup(3)
GroupCheck3(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 36: 1 0 0
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,4,2,12,67,67,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(1)
TalkDeploySlot(5610,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Quelqu'un se met... toujours... en travers
[cdb]de mon chemin...
SubGroup(1)
Unknown18(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,12,67,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(1)
TalkCharacter(5612,100,1,1,1,0,0,0,0,0,0,0,0,0,0)
# On dirait que c'est terminé. Partez devant,
[cdb]je veux parler à ces bandits.
# Group 56 (0, 7, 0, 7, 13)
SubGroup(6)
GroupCheck3(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 37: 1 0 0
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,4,2,23,67,67,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
SubGroup(1)
TalkDeploySlot(5611,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je suis battu ! Filons d'ici !
SubGroup(2)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(240,0,23,67,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et ses troupes ont battu en retraite !
SubGroup(1)
TalkCharacter(5612,100,1,1,1,0,0,0,0,0,0,0,0,0,0)
# On dirait que c'est terminé. Partez devant,
[cdb]je veux parler à ces bandits.
# Group 57 (0, 8, 0, 3, 8)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5613,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je pensais que nous étions sauvés...
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,8,67,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a péri !
SubGroup(1)
TalkCharacter(5614,100,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Non ! Nous les avions presque.
SubGroup(1)
Alert(338,3,67,67,67,0,0,0,0,0,0,0,0,0,0)
# Vous avez perdu la bataille !
# Group 58 (0, 8, 0, 3, 8)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5615,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Pourquoi dois-je mourir...
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,9,67,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a péri !
SubGroup(1)
TalkCharacter(5616,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Désolée...
SubGroup(1)
Alert(338,3,67,67,67,0,0,0,0,0,0,0,0,0,0)
# Vous avez perdu la bataille !
# Group 59 (0, 8, 0, 3, 8)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5617,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je n'aurais jamais dû passer en premier...
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,10,67,67,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a péri !
SubGroup(1)
TalkCharacter(5618,102,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Non... C'est moi qui devrais mourir, pas
[cdb]toi.
SubGroup(1)
Alert(338,3,67,67,67,0,0,0,0,0,0,0,0,0,0)
# Vous avez perdu la bataille !
TalkCharacter(5557,100,1,0,1,0,0,0,0,0,0,0,0,0,0)

link
[es]1_1_13_18_1_32_18_39_Yuri
volume_up
Apparemment, nos amis ont fui dans les montagnes. Pour y arriver, nous devons capturer ces bastions.
Apparemment, nos amis ont fui dans les montagnes. Pour y arriver, nous devons capturer ces bastions.
Alert(288,2,13,8,67,0,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] viennent d'apparaître et d'attaquer [eg2][1:CHARA_G] !
MainMissionStart(26,4,0,1,13,8,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] et de son équipe et aidez [eg2][1:CHARA_G] !
TalkCharacter(5559,101,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_31_18_38_Balthus
volume_up
Nous sommes là, et nous ne laisserons aucun d'entre vous mourir !
Nous sommes là, et nous ne laisserons aucun d'entre vous mourir !
Alert(324,4,8,67,67,0,0,0,0,0,0,0,0,0,0)
Empêchez [eg2][0:CHARA_G] et ses alliés d'être mis en déroute !
TalkDeploySlot(5560,8,1,4,1,0,0,0,0,0,0,0,0,0,0)

???
volume_up
Je vous en prie, à l'aide ! Ils nous ont attaqués de nulle part ! Ils disent qu'un de nous a sa tête mise à prix et nous l'ont réclamée !
Je vous en prie, à l'aide ! Ils nous ont attaqués de nulle part ! Ils disent qu'un de nous a sa tête mise à prix et nous l'ont réclamée !
TalkCharacter(5561,101,1,4,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_31_18_38_Balthus
volume_up
Hmm... Ils parlaient probablement de moi. Eh bien, c'est gênant.
Hmm... Ils parlaient probablement de moi. Eh bien, c'est gênant.
TalkCharacter(5562,100,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_39_Yuri
volume_up
Des tas de gens avaient des primes sur leur tête dans l'Abysse, mais aucune avec autant de valeur que la tienne.
Des tas de gens avaient des primes sur leur tête dans l'Abysse, mais aucune avec autant de valeur que la tienne.
MainMissionStart(444,1,0,2,8,67,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez secouru [eg2][0:CHARA_G] !
TalkDeploySlot(5563,8,1,1,1,0,0,0,0,0,0,0,0,0,0)

???
volume_up
Merci ! Et désolé de vous demander cela, mais pouvez-vous sauver aussi les gens dans les montagnes ?
Merci ! Et désolé de vous demander cela, mais pouvez-vous sauver aussi les gens dans les montagnes ?
TalkCharacter(5564,101,1,1,1,0,0,0,0,0,0,0,0,0,0)

Alert(237,0,8,8,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
TalkDeploySlot(5565,17,1,0,1,0,0,0,0,0,0,0,0,0,0)

[cs][es]3_6_10_15_21_32_15_35_citoyenne[cm][es]4_8_12_17_28_33_17_37_citoyennes[ce]
volume_up
C'est toi qui invoques des monstres, hein ? Hapi, un truc comme ça ? Eh bien, c'est le moment !
C'est toi qui invoques des monstres, hein ? Hapi, un truc comme ça ? Eh bien, c'est le moment !
TalkDeploySlot(5566,9,1,4,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
volume_up
Vous vous trompez de personne ! J'ignore comment invoquer des monstres, je le jure !
Vous vous trompez de personne ! J'ignore comment invoquer des monstres, je le jure !
Alert(288,2,17,9,67,0,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] viennent d'apparaître et d'attaquer [eg2][1:CHARA_G] !
MainMissionStart(26,4,1,1,17,9,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] et de son équipe et aidez [eg2][1:CHARA_G] !
TalkCharacter(5567,103,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Hapi
volume_up
Attendez, ils ont confondu cette personne... avec moi ?
Attendez, ils ont confondu cette personne... avec moi ?
TalkCharacter(5568,103,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Hapi
volume_up
Eh bien, je ne veux pas avoir cela sur la conscience. Je ferais bien de... haaa...
Eh bien, je ne veux pas avoir cela sur la conscience. Je ferais bien de... haaa...
Alert(11007,2,16,3,67,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
TalkCharacter(5569,100,1,4,1,0,0,0,0,0,0,0,0,0,0)

TalkDeploySlot(5570,17,1,4,1,0,0,0,0,0,0,0,0,0,0)

[cs][es]3_6_10_15_21_32_15_35_citoyenne[cm][es]4_8_12_17_28_33_17_37_citoyennes[ce]
volume_up
Hein ? Attendez, pourquoi y a-t-il un monstre ici ? Cela ne doit pas être la bonne personne !
Hein ? Attendez, pourquoi y a-t-il un monstre ici ? Cela ne doit pas être la bonne personne !
Alert(11005,0,17,16,67,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
TalkCharacter(5571,103,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Hapi
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Je suppose qu'ils vont suivre la piste des monstres maintenant, hein ?
Je suppose qu'ils vont suivre la piste des monstres maintenant, hein ?
TalkCharacter(5572,105,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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La réputation de votre beauté ne s'est pas répandue aussi vite que celle de vos capacités, pour avoir été confondue avec un inconnu.
La réputation de votre beauté ne s'est pas répandue aussi vite que celle de vos capacités, pour avoir été confondue avec un inconnu.
TalkCharacter(5573,103,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Hapi
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Cela ne me dérange pas. Mais pensez-vous que ce mage travaillait avec la femme qui m'a kidnappée ?
Cela ne me dérange pas. Mais pensez-vous que ce mage travaillait avec la femme qui m'a kidnappée ?
MainMissionStart(11001,1,5,2,16,17,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: <read out of bounds>
TalkCharacter(5574,103,1,1,1,0,0,0,0,0,0,0,0,0,0)

TalkDeploySlot(5575,9,1,1,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Hapi ! Tu seras fière de moi... Je ne t'ai pas balancée !
Hapi ! Tu seras fière de moi... Je ne t'ai pas balancée !
Alert(554,0,9,67,67,0,0,0,7,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a ouvert les portes [eg4][0:AREA] !
Alert(237,0,9,8,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
SetDeathText(84,73,5576,0,0,0,0,0,0,0,0,0,0,0,0)

[es]1_1_13_18_1_31_18_38_Pallardó
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Que tout le monde retourne au travail ! J'ai d'autres affaires urgentes à régler.
Que tout le monde retourne au travail ! J'ai d'autres affaires urgentes à régler.
Alert(200,2,11,67,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] vient d'apparaître !
MainMissionStart(2,4,2,1,11,67,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkCharacter(5578,105,1,2,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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On dirait que le chef de ces voyous se montre enfin.
On dirait que le chef de ces voyous se montre enfin.
Alert(200,2,19,67,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] vient d'apparaître !
TalkDeploySlot(5577,19,1,0,1,0,0,0,0,0,0,0,0,0,0)

[cs][es]3_6_10_15_21_32_15_35_citoyenne[cm][es]4_8_12_17_28_33_17_37_citoyennes[ce]
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C'est quoi, toute cette agitation ? Si nous sommes attaqués, alors ripostez, bande d'imbéciles !
C'est quoi, toute cette agitation ? Si nous sommes attaqués, alors ripostez, bande d'imbéciles !
MainMissionStart(2,4,2,1,19,67,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkCharacter(5578,105,1,2,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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On dirait que le chef de ces voyous se montre enfin.
On dirait que le chef de ces voyous se montre enfin.
TalkDeploySlot(5028,11,1,1,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Hmm... Vous êtes assez célèbre, n'est-ce pas ? Oui, je suis sûr que vous me rapporterez une belle petite somme.
Hmm... Vous êtes assez célèbre, n'est-ce pas ? Oui, je suis sûr que vous me rapporterez une belle petite somme.
TalkCharacter(5029,100,1,2,1,0,0,0,0,0,0,0,0,0,0)

TalkDeploySlot(5579,11,1,1,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Eh bien, je devrais changer d'angle d'attaque. Pourquoi pas en te capturant ?
Eh bien, je devrais changer d'angle d'attaque. Pourquoi pas en te capturant ?
TalkDeploySlot(5580,19,1,0,1,0,0,0,0,0,0,0,0,0,0)

[cs][es]3_6_10_15_21_32_15_35_citoyenne[cm][es]4_8_12_17_28_33_17_37_citoyennes[ce]
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Mais pourquoi vous nous agressez ? Que représentent ces gens pour vous ?!
Mais pourquoi vous nous agressez ? Que représentent ces gens pour vous ?!
TalkCharacter(5581,100,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_39_Yuri
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Je ne saurais comment définir ces gens. Des alliés ? Une famille ? Oh, et pourquoi je m'embête même avec ça ?!
Je ne saurais comment définir ces gens. Des alliés ? Une famille ? Oh, et pourquoi je m'embête même avec ça ?!
TalkDeploySlot(5582,11,1,3,0,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Je dois dire que je ne m'attendais pas à ce qu'on vienne en aide à ces bandits.
Je dois dire que je ne m'attendais pas à ce qu'on vienne en aide à ces bandits.
MainMissionStart(438,1,2,2,11,67,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkDeploySlot(5583,11,1,3,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Normalement, j'aime les surprises mais je trouve celle-ci des plus désagréables.
Normalement, j'aime les surprises mais je trouve celle-ci des plus désagréables.
Alert(237,0,11,67,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
TalkCharacter(5584,103,1,0,1,0,0,0,0,0,0,0,0,0,0)

MainMissionStart(438,1,2,2,19,67,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkCharacter(5584,103,1,0,1,0,0,0,0,0,0,0,0,0,0)

Alert(288,2,20,10,67,0,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] viennent d'apparaître et d'attaquer [eg2][1:CHARA_G] !
MainMissionStart(26,4,3,1,20,10,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] et de son équipe et aidez [eg2][1:CHARA_G] !
TalkCharacter(5586,105,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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L'ennemi est à bonne distance. Je vais essayer d'utiliser ma magie pitoyable pour attaquer.
L'ennemi est à bonne distance. Je vais essayer d'utiliser ma magie pitoyable pour attaquer.
Alert(11002,0,67,67,67,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
TalkDeploySlot(5587,10,1,4,0,0,0,0,0,0,0,0,0,0,0)

???
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Argh ! Qu'est-ce que c'était ? De la magie ?!
Argh ! Qu'est-ce que c'était ? De la magie ?!
Alert(11006,0,67,67,67,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
TalkCharacter(5588,100,1,4,1,0,0,0,0,0,0,0,0,0,0)

TalkCharacter(5589,105,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Oh, par la Déesse. Il semble que mon autre moi ait fait des expériences et que ma magie en soit devenue un peu incontrôlable.
Oh, par la Déesse. Il semble que mon autre moi ait fait des expériences et que ma magie en soit devenue un peu incontrôlable.
TalkCharacter(5590,101,1,4,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_31_18_38_Balthus
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Mais tu peux l'arrêter, oui ou non ? Parce qu'on est en train de cramer ici !
Mais tu peux l'arrêter, oui ou non ? Parce qu'on est en train de cramer ici !
TalkCharacter(5591,105,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Mes excuses, mais je crains que mon intelligence limitée ne puisse accomplir cela.
Mes excuses, mais je crains que mon intelligence limitée ne puisse accomplir cela.
TalkDeploySlot(5592,10,1,4,0,0,0,0,0,0,0,0,0,0,0)

???
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Hé, c'est ta magie ! Tu causais toujours des problèmes comme ça dans l'Abysse !
Hé, c'est ta magie ! Tu causais toujours des problèmes comme ça dans l'Abysse !
TalkCharacter(5593,105,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Oui, et je suis vraiment, vraiment désolée... mais si cela peut vous aider, je sacrifierai volontiers ma vie.
Oui, et je suis vraiment, vraiment désolée... mais si cela peut vous aider, je sacrifierai volontiers ma vie.
TalkCharacter(5594,100,1,2,1,0,0,0,0,0,0,0,0,0,0)

TalkCharacter(5595,105,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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J'ai bien peur que la magie développée par mon autre moi soit expérimentale. Et la plupart de mes expériences échouent...
J'ai bien peur que la magie développée par mon autre moi soit expérimentale. Et la plupart de mes expériences échouent...
MainMissionStart(444,1,3,2,10,67,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez secouru [eg2][0:CHARA_G] !
TalkCharacter(5596,101,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_31_18_38_Balthus
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Je ne pensais pas que je serais davantage inquiété par un tir allié que par celui de l'ennemi !
Je ne pensais pas que je serais davantage inquiété par un tir allié que par celui de l'ennemi !
Alert(11003,1,67,67,67,0,0,0,0,0,0,0,0,0,0)
<read out of bounds>
TalkCharacter(5597,105,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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On dirait que la Déesse ne nous a pas encore abandonnés, car j'ai pu y mettre fin.
On dirait que la Déesse ne nous a pas encore abandonnés, car j'ai pu y mettre fin.
Alert(237,0,10,8,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
SetDeathText(80,73,5598,1,0,0,0,0,0,0,0,0,0,0,0)

[es]1_1_13_18_1_31_18_38_Metodey
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Qu'est-ce que c'était que ce tonnerre et ces éclairs ? Peu importe. Il est temps de s'amuser !
Qu'est-ce que c'était que ce tonnerre et ces éclairs ? Peu importe. Il est temps de s'amuser !
Alert(230,2,12,67,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] débarque avec des renforts !
MainMissionStart(2,4,4,1,12,67,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkCharacter(5600,100,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_39_Yuri
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Oh, regarde. Voilà le boss. Nous ferions bien d'en finir.
Oh, regarde. Voilà le boss. Nous ferions bien d'en finir.
TalkDeploySlot(5599,23,1,0,1,0,0,0,0,0,0,0,0,0,0)

[cs][es]3_6_10_15_21_32_15_35_citoyenne[cm][es]4_8_12_17_28_33_17_37_citoyennes[ce]
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Voilà qui était déconcertant. Bon, reprenons le travail !
Voilà qui était déconcertant. Bon, reprenons le travail !
Alert(203,2,23,67,67,0,0,0,0,0,0,0,0,0,0)
[eg1][0:CHARA_G] et ses alliés viennent d'apparaître !
MainMissionStart(4,4,4,1,23,67,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des troupes [eg4][0:CHARA_G] !
TalkCharacter(5600,100,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_39_Yuri
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Oh, regarde. Voilà le boss. Nous ferions bien d'en finir.
Oh, regarde. Voilà le boss. Nous ferions bien d'en finir.
TalkDeploySlot(5601,12,1,2,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Si vous pensez que je ne suis qu'un petit bandit sans envergure, vous allez droit vers la tombe !
Si vous pensez que je ne suis qu'un petit bandit sans envergure, vous allez droit vers la tombe !
Alert(508,2,12,67,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] se déchaîne !
TalkDeploySlot(5602,23,1,2,1,0,0,0,0,0,0,0,0,0,0)

[cs][es]3_6_10_15_21_32_15_35_citoyenne[cm][es]4_8_12_17_28_33_17_37_citoyennes[ce]
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Hors de ma route ! J'essaie seulement de mener une vie malhonnête !
Hors de ma route ! J'essaie seulement de mener une vie malhonnête !
TalkCharacter(5603,100,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_39_Yuri
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Je comprends que c'est ainsi que certains mènent leur vie, et je suis passé par là.
Je comprends que c'est ainsi que certains mènent leur vie, et je suis passé par là.
TalkCharacter(5604,100,1,2,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_39_Yuri
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Mais ces bandits sont nos bandits, et nous allons les protéger !
Mais ces bandits sont nos bandits, et nous allons les protéger !
TalkCharacter(5605,103,1,0,1,0,0,0,0,0,0,0,0,0,0)

TalkCharacter(5606,101,1,4,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_31_18_38_Balthus
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Oui, pas touche à nos b... Euh, une minute, depuis quand ces gredins sont devenus nos bandits ?
Oui, pas touche à nos b... Euh, une minute, depuis quand ces gredins sont devenus nos bandits ?
TalkDeploySlot(5608,12,1,3,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Je n'arrive pas à croire que cette bande pathétique me donne du fil à retordre.
Je n'arrive pas à croire que cette bande pathétique me donne du fil à retordre.
Alert(333,3,8,67,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] est sur le point de jeter les armes ! Venez-lui en aide sans plus attendre !
TalkCharacter(5609,100,1,4,1,0,0,0,0,0,0,0,0,0,0)

Alert(333,3,9,67,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] est sur le point de jeter les armes ! Venez-lui en aide sans plus attendre !
TalkCharacter(5609,100,1,4,1,0,0,0,0,0,0,0,0,0,0)

Alert(333,3,10,67,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] est sur le point de jeter les armes ! Venez-lui en aide sans plus attendre !
TalkCharacter(5609,100,1,4,1,0,0,0,0,0,0,0,0,0,0)

Alert(552,0,67,67,67,0,0,0,4,0,0,0,0,0,0)
Vous avez capturé [eg2][0:AREA] ! Les portes du bastion sont ouvertes !
Alert(552,0,67,67,67,0,0,0,5,0,0,0,0,0,0)
Vous avez capturé [eg2][0:AREA] ! Les portes du bastion sont ouvertes !
Alert(552,0,67,67,67,0,0,0,2,0,0,0,0,0,0)
Vous avez capturé [eg2][0:AREA] ! Les portes du bastion sont ouvertes !
MainMissionStart(438,1,4,2,12,67,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkDeploySlot(5610,12,1,2,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Quelqu'un se met... toujours... en travers de mon chemin...
Quelqu'un se met... toujours... en travers de mon chemin...
Alert(237,0,12,67,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
TalkCharacter(5612,100,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_39_Yuri
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On dirait que c'est terminé. Partez devant, je veux parler à ces bandits.
On dirait que c'est terminé. Partez devant, je veux parler à ces bandits.
MainMissionStart(442,1,4,2,23,67,67,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
TalkDeploySlot(5611,23,1,3,1,0,0,0,0,0,0,0,0,0,0)

[cs][es]3_6_10_15_21_32_15_35_citoyenne[cm][es]4_8_12_17_28_33_17_37_citoyennes[ce]
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Je suis battu ! Filons d'ici !
Je suis battu ! Filons d'ici !
Alert(240,0,23,67,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et ses troupes ont battu en retraite !
TalkCharacter(5612,100,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_39_Yuri
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On dirait que c'est terminé. Partez devant, je veux parler à ces bandits.
On dirait que c'est terminé. Partez devant, je veux parler à ces bandits.
Alert(319,3,8,67,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a péri !
TalkCharacter(5614,100,1,3,1,0,0,0,0,0,0,0,0,0,0)

Alert(338,3,67,67,67,0,0,0,0,0,0,0,0,0,0)
Vous avez perdu la bataille !
TalkDeploySlot(5615,9,1,3,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Pourquoi dois-je mourir...
Pourquoi dois-je mourir...
Alert(319,3,9,67,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a péri !
TalkCharacter(5616,103,1,3,1,0,0,0,0,0,0,0,0,0,0)

Alert(338,3,67,67,67,0,0,0,0,0,0,0,0,0,0)
Vous avez perdu la bataille !
TalkDeploySlot(5617,10,1,3,1,0,0,0,0,0,0,0,0,0,0)

???
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Je n'aurais jamais dû passer en premier...
Je n'aurais jamais dû passer en premier...
Alert(319,3,10,67,67,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a péri !
TalkCharacter(5618,102,1,3,1,0,0,0,0,0,0,0,0,0,0)

Alert(338,3,67,67,67,0,0,0,0,0,0,0,0,0,0)
Vous avez perdu la bataille !