1. 먼저 간 [HERO_MF][kp4] [BYLETH_MF][kp1] 어딜 간 거야?
  2. 보고가 없다니 이상하군. 왕국군 복병이 있지는 않을 것 같다만……
  3. 폐하, 골치 아픈 일이 생겼어!
  4. 전방에 수수께끼의 마도사들이 나타나 우리를 요격할 태세를 취하고 있다!
  5. ……! 수수께끼의 마도사?
  6. 설마 또 "어둠에서 꿈틀대는 자"인가! 대체 무슨 목적으로……
  7. 그건 모르겠지만, 서두르자. 싸움을 바란다면 부딪쳐 줄 수밖에.
  8. 적진에서 [HERO_MF]님과 [BYLETH_MF]님을 발견했습니다!
  9. 아무래도 두 사람은 교전 중인 듯합니다. 자세한 건 모르겠습니다만……
  10. [HERO_MF]님이 [BYLETH_MF]님을 공격하고 있는 모양입니다……!
  11. ……! 설마, 그 녀석이?
  12. 역시 "어둠에서 꿈틀대는 자"들의 동료였던 건가.
  13. 아직 단정할 수는 없어. 다른 사람이 변신했거나 조종하는 중일지도……
  14. 그러고 보니, 솔론이 토마슈씨로 변신했던 적도 있었지.
  15. 진짜는 다른 곳에 있을 수도 있겠네~
  16. 어찌 됐든 디미트리를 쫓아가려면 그 둘이 있는 방향으로 진군해야만 해.
  17. 적군을 물리치고, 가능하면 그 녀석은 생포해 지켜보자는 건…… 너무 안이한 생각일까?
  18. 아니, 어쩔 수 없다고 생각한다.
  19. 만일 실수로 동료를 죽여 버린다면, 뼈저리게 후회하게 될 테니까.
  20. 그렇다면…… 부탁할게, 다들. 녀석을 막아 줘!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
61 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 19 22 51 112 661 24 NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 7 0 2 5 1 NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (78) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 NULL NULL NULL NULL NULL NULL NULL 0 0 0 0 0 0 0
UnkEvent (85) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
661 428 1 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 225 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 4 24 19 22 112 NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 112 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 50 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 3 8035 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 1 2401 0 8036 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 51 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 51 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
79 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
51 2 NULL 2 8037 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 51 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967292 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
51 3 NULL 2 8038 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 22 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 4 0 4 8039 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 5 2411 2 8040 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 6 2401 2 8041 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 661 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
661 4294967286 0 10 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
661 7 0 4 8042 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 661 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
661 3 40 4 24 19 22 51 112 NULL NULL NULL NULL NULL NULL
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
661 8 NULL 4 8043 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 661 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
661 9 NULL 4 8044 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 4 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 4 5 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 10 NULL 4 8045 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967261 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 11 2410 2 8046 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 12 0 2 8047 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 13 2411 3 8048 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 14 NULL 3 8049 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 15 0 2 8050 1 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 40 661 24 19 22 51 112 NULL NULL NULL NULL NULL NULL
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 16 NULL 2 8051 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 112 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 4 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 17 2401 0 8052 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 18 NULL 0 8053 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 300 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 51 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 19 0 2 8054 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2400 2 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
51 2400 2 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 2402 2 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (61, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (4, 19, 22, 51, 112, 661, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 4, 7, 0, 2, 5, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
UnkEvent 78(22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0)
4
UnkEvent 85(661, 428, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
EnterSceneEvent (0, 4, 24, 19, 22, 112, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 64(4, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 64(22, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 102(24, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 26(9, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 59(100, 50, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 59(800, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (4, 0, 0, 3, 8035, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 먼저 간 [HERO_MF][kp4] [BYLETH_MF][kp1] 어딜 간 거야?
16
TalkEvent (112, 1, 2401, 0, 8036, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 보고가 없다니 이상하군. 왕국군 복병이 있지는 않을 것 같다만……
17
EnterSceneEvent (7, 51, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
18
UnkEvent 26(4, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 15(79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (51, 2, NULL, 2, 8037, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 폐하, 골치 아픈 일이 생겼어!
21
UnkEvent 102(4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 102(24, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 26(7, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 59(100, 4294967292, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (51, 3, NULL, 2, 8038, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 전방에 수수께끼의 마도사들이 나타나 우리를 요격할 태세를 취하고 있다!
28
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (22, 4, 0, 4, 8039, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……! 수수께끼의 마도사?
30
UnkEvent 26(1, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 31(1, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (19, 5, 2411, 2, 8040, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 설마 또 "어둠에서 꿈틀대는 자"인가! 대체 무슨 목적으로……
34
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (4, 6, 2401, 2, 8041, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그건 모르겠지만, 서두르자. 싸움을 바란다면 부딪쳐 줄 수밖에.
36
EnterSceneEvent (7, 661, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
37
UnkEvent 64(661, 4294967286, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (661, 7, 0, 4, 8042, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 적진에서 [HERO_MF]님과 [BYLETH_MF]님을 발견했습니다!
39
UnkEvent 26(10, 661, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 31(2, 800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 161(661, 3, 40, 4, 24, 19, 22, 51, 112, NULL, NULL, NULL, NULL, NULL, NULL)
42
TalkEvent (661, 8, NULL, 4, 8043, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아무래도 두 사람은 교전 중인 듯합니다. 자세한 건 모르겠습니다만……
43
UnkEvent 26(7, 661, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(100, 4294967291, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(200, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (661, 9, NULL, 4, 8044, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # [HERO_MF]님이 [BYLETH_MF]님을 공격하고 있는 모양입니다……!
47
UnkEvent 102(112, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (4, 10, NULL, 4, 8045, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……! 설마, 그 녀석이?
50
UnkEvent 26(9, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 59(100, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(800, 4294967261, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (19, 11, 2410, 2, 8046, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 역시 "어둠에서 꿈틀대는 자"들의 동료였던 건가.
55
TalkEvent (4, 12, 0, 2, 8047, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아직 단정할 수는 없어. 다른 사람이 변신했거나 조종하는 중일지도……
56
UnkEvent 102(112, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 26(9, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 59(100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(800, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (24, 13, 2411, 3, 8048, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러고 보니, 솔론이 토마슈씨로 변신했던 적도 있었지.
63
TalkEvent (24, 14, NULL, 3, 8049, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 진짜는 다른 곳에 있을 수도 있겠네~
64
UnkEvent 26(6, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (4, 15, 0, 2, 8050, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어찌 됐든 디미트리를 쫓아가려면 그 둘이 있는 방향으로 진군해야만 해.
66
UnkEvent 161(4, 3, 40, 661, 24, 19, 22, 51, 112, NULL, NULL, NULL, NULL, NULL, NULL)
67
TalkEvent (4, 16, NULL, 2, 8051, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 적군을 물리치고, 가능하면 그 녀석은 생포해 지켜보자는 건…… 너무 안이한 생각일까?
68
UnkEvent 26(9, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 66(4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (112, 17, 2401, 0, 8052, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아니, 어쩔 수 없다고 생각한다.
74
TalkEvent (112, 18, NULL, 0, 8053, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 만일 실수로 동료를 죽여 버린다면, 뼈저리게 후회하게 될 테니까.
75
UnkEvent 26(1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 31(2, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 27(2, 1000, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 66(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (4, 19, 0, 2, 8054, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇다면…… 부탁할게, 다들. 녀석을 막아 줘!
UnkEvent (78) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 NULL NULL NULL NULL NULL NULL NULL 0 0 0 0 0 0 0
UnkEvent (85) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
661 428 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 112 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 50 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 3 8035 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
먼저 간 [HERO_MF][kp4] 벨레트[kp1] 어딜 간 거야?
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 1 2401 0 8036 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
보고가 없다니 이상하군. 왕국군 복병이 있지는 않을 것 같다만……
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 51 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
79 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
51 2 NULL 2 8037 1 0 0 0 0 0 0 0 0 0
link 주디트 volume_up
폐하, 골치 아픈 일이 생겼어!
UnkEvent (102) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 51 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967292 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
51 3 NULL 2 8038 1 0 0 0 0 0 0 0 0 0
link 주디트 volume_up
전방에 수수께끼의 마도사들이 나타나 우리를 요격할 태세를 취하고 있다!
PanCameraEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 22 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 4 0 4 8039 1 0 0 0 0 0 0 0 0 0
link 리시테아 volume_up
……! 수수께끼의 마도사?
UnkEvent (26) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 5 2411 2 8040 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
설마 또 "어둠에서 꿈틀대는 자"인가! 대체 무슨 목적으로……
UnkEvent (164) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 6 2401 2 8041 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
그건 모르겠지만, 서두르자. 싸움을 바란다면 부딪쳐 줄 수밖에.
UnkEvent (64) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
661 4294967286 0 10 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
661 7 0 4 8042 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
적진에서 [HERO_MF]님과 벨레트님을 발견했습니다!
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 661 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
661 3 40 4 24 19 22 51 112 NULL NULL NULL NULL NULL NULL
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
661 8 NULL 4 8043 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
아무래도 두 사람은 교전 중인 듯합니다. 자세한 건 모르겠습니다만……
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 661 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
661 9 NULL 4 8044 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
[HERO_MF]님이 벨레트님을 공격하고 있는 모양입니다……!
UnkEvent (102) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 4 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 4 5 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 10 NULL 4 8045 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
……! 설마, 그 녀석이?
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967261 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 11 2410 2 8046 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
역시 "어둠에서 꿈틀대는 자"들의 동료였던 건가.
LookEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 12 0 2 8047 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
아직 단정할 수는 없어. 다른 사람이 변신했거나 조종하는 중일지도……
UnkEvent (102) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 13 2411 3 8048 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
그러고 보니, 솔론이 토마슈씨로 변신했던 적도 있었지.
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 14 NULL 3 8049 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
진짜는 다른 곳에 있을 수도 있겠네~
UnkEvent (26) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 15 0 2 8050 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
어찌 됐든 디미트리를 쫓아가려면 그 둘이 있는 방향으로 진군해야만 해.
UnkEvent (161) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 40 661 24 19 22 51 112 NULL NULL NULL NULL NULL NULL
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 16 NULL 2 8051 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
적군을 물리치고, 가능하면 그 녀석은 생포해 지켜보자는 건…… 너무 안이한 생각일까?
UnkEvent (26) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 112 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 4 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 17 2401 0 8052 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
아니, 어쩔 수 없다고 생각한다.
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 18 NULL 0 8053 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
만일 실수로 동료를 죽여 버린다면, 뼈저리게 후회하게 될 테니까.
UnkEvent (26) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 300 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 51 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 19 0 2 8054 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
그렇다면…… 부탁할게, 다들. 녀석을 막아 줘!