1. 오, 로렌츠. 오래 걸렸네. 도적 대장한테 당한 줄 알았잖아.
  2. 그자에게 자세한 이야기를 듣느라고. 너희에게도 전해 둬야겠지.
  3. 그들이 엘빈님을 원망한 사정, 말씀이신가요?
  4. 그래. 그들은 소문대로 전직 용병단이었어. 아버지 대에 우리 가문에 고용되었던 모양이야.
  5. 처음엔 마을의 도적 퇴치나 영지의 경비 등 지극히 평범한 일을 맡았다더군.
  6. 그러나 어느 날, 아버지의 심부름꾼이라는 자에게 묘한 지시를 받았다고 했어.
  7. 묘한 지시?
  8. 리건령으로 향하는 상인을 위협해서 돌려보내라, 라고 했다지.
  9. 이상하긴 하네. 그런 건 용병이 할 일이 아니잖아?
  10. 이상하긴 하네. 그런 건 용병이 할 일이 아니잖아?
  11. 그래. 그들로서도 무장도 안 한 상인을 상대로 검을 들 수도 없으니……
  12. 궁리 끝에, 야생의 몬스터를 몰아서 상인을 습격하게 했다는 모양이야.
  13. 감탄한다
  14. 분개한다
  15. 과연, 머리 좋은데.
  16. 과연, 머리 좋은데.
  17. 감탄할 일이 아니에요.
  18. 끔찍한 생각을 다 하는군. 잘못하면 사람이 죽을 텐데.
  19. 끔찍한 생각을 다 하네. 잘못하면 사람이 죽을 텐데.
  20. ……그래, 그 말이 맞아. 이야기를 계속하지.
  21. 어느 날, 평소와 마찬가지로 상인 무리가 오는 것을 확인한 그들은 몬스터를 풀었어.
  22. 평범한 상인이라면 도망쳐서 살았겠지. 하지만 한 명이 칼을 뽑아 몬스터와 싸웠어.
  23. 그게…… 당시 리건 공이었던 고드프루아님이었다나 봐.
  24. 고드프루아님은 분투했으나 목숨을 잃었고, 그를 지키려던 상인들도 희생됐어.
  25. 그게 라파엘군의 부모님……
  26. 그럼, 전 글로스터 백작의 음모 때문에 당시의 리건 공과 라파엘의 부모님이……
  27. 그렇게 되지. ……라파엘군, 미안하다. 아버지를 대신해 이렇게 사과하지.
  28. 이봐, 그러지 마. 로렌츠는 아무 잘못도 안 했잖아.
  29. ……원래대로였다면 저희 부모님이 고드프루아씨와 함께 가기로 돼 있었어요.
  30. 하지만 사정이 여의치 않아 라파엘군의 부모님을 추천해 버려서……
  31. 이그나츠까지, 그러지 말라니까! 부모님 일로 자식이 마음 쓰는 거 아니야.
  32. 있잖아, 로렌츠. 정말 너희 아버지가 지시한 게 맞아?
  33. 있잖아, 로렌츠. 정말 너희 아버지가 지시한 게 맞아?
  34. 저도 그게 의문이었어요. 엘빈님은 귀족의 긍지를 중시하시는 분이라서……
  35. 상인을 괴롭히는 비열한 짓을 하시리라고는, 도저히……
  36. 음…… 도적의 이야기로 추측건대, 가신이 제멋대로 일을 벌인 모양이야.
  37. 하지만 아버지가 알아챘을 때 그 가신은 모습을 감춰…… 진의는 알 수 없게 됐지.
  38. 악행을 저지른 용병단을, 아버지로서는 처벌할 수밖에 없었던 거야.
  39. 그럼 용병단 입장에서는 고용주에게 배신당했다는 생각이 들 법도 하네.
  40. 그럼 용병단 입장에서는 고용주에게 배신당했다는 생각이 들 법도 하네.
  41. 너희 아빠도 몰랐다면 더더욱 로렌츠군하고는 관계없는 거잖아.
  42. 아니. 영지의 잘못은 영주인 아버지의 책임이자, 뒤를 이은 내가 짊어질 문제야.
  43. 유족인 너와 네 가족에겐 상응하는 보상을 하게 해 줘. 그렇지 않으면 난……
  44. 그런 거 필요 없다니까! 가족은 내가 먹여 살릴 거야.
  45. 나한테 부모님 일은 이미 사고로 마무리된 일이야.
  46. 이제 와서 복잡한 이야기를 들으면 다시 정리하기 난감하단 말이야.
  47. 하지만……
  48. 하지만이고 뭐고 없어. 이 이야기는 이제 끝이야.
  49. 그래도 도적을 토벌한 답례는 받을 거야! 비싼 고기 사 줄 거지?
  50. 비싼 고기…… 맛있겠다아. 생각만 했는데도 군침이 도는걸.
  51. 큭…… 이대로는 내 마음이 개운치 않아. 대체 어떻게 해야 할지.
  52. 아무것도 안 해도 된다고 말한다
  53. 라파엘의 말대로 하라고 말한다
  54. 가볍게 농담을 건넨다
  55. 이 이상 아무것도 안 해도 되지 않아? 라파엘이 또 화낸다.
  56. 이 이상 아무것도 안 해도 되지 않아? 라파엘이 또 화낼 거야.
  57. 이그나츠, 너도 그렇고.
  58. 이그나츠, 너도 그렇고.
  59. 네……
  60. 질 좋은 고기만 챙겨 주면 그걸로 된 거 아니겠어?
  61. 질 좋은 고기만 챙겨 주면 그걸로 된 거 아니겠어?
  62. 달리 할 수 있는 건 아무것도 없잖아. 안 그래? 이그나츠.
  63. 달리 할 수 있는 건 아무것도 없잖아. 그렇지? 이그나츠.
  64. 네……
  65. 어떻게 하냐니, 내 몫의 고기도 사 줘야지. 물론 이그나츠 몫도!
  66. 어떻게 하냐니, 내 몫의 고기도 사 줘야지. 물론 이그나츠 몫도!
  67. 앗, 아니…… 네, 네에.
  68. 그래…… 그렇다면 그 누구도 본 적 없을 특상이자 극상의 고기를 준비하지.
  69. 명문 글로스터가의 명예를 걸고 말이야! 하하하하핫!
  70. ……그래, 로렌츠는 그러면 돼.
  71. ……그래, 로렌츠는 그러면 돼.
  72. 맞아요.
  73. 그럼, 전 글로스터 백작의 음모 때문에 당시의 리건 공과 라파엘의 부모님이……
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LeaveSceneEvent (index: 211)
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TripleDialogChoiceEvent (index: 220)
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0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 66 2412 4 23518 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 279)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 280)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 19 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 281)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 282)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 283)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 800 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 284)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 285)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 3 40 110 21 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (102) (index: 286)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 287)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 67 0 0 23519 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 288)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 289)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 290)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 291)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 292)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 100 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 293)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 3 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 294)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 68 2352 0 23520 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 295)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 21 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 296)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 297)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 298)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2000 4294967266 60 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 299)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 300)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 69 2400 1 23521 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 301)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 302)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 70 2400 1 23522 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 303)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 304)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 71 2400 1 23523 1 0 0 0 0 0 0 0 0 0
0
InitEvent (40, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 19, 20, 21, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 0, 6, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, 20, 21, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 64(20, 0, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 64(21, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 64(110, 20, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 26(2, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(1, 1200, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
EnterSceneEvent (3, 19, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
13
UnkEvent 161(19, 3, 40, 110, 20, 21, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
14
TalkEvent (20, 0, 2431, 0, 23458, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 오, 로렌츠. 오래 걸렸네. 도적 대장한테 당한 줄 알았잖아.
15
UnkEvent 26(3, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (19, 1, 2401, 3, 23459, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그자에게 자세한 이야기를 듣느라고. 너희에게도 전해 둬야겠지.
17
UnkEvent 26(9, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (21, 2, 2403, 0, 23460, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그들이 엘빈님을 원망한 사정, 말씀이신가요?
20
UnkEvent 26(3, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (19, 3, 2400, 0, 23461, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래. 그들은 소문대로 전직 용병단이었어. 아버지 대에 우리 가문에 고용되었던 모양이야.
22
TalkEvent (19, 4, NULL, 0, 23462, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 처음엔 마을의 도적 퇴치나 영지의 경비 등 지극히 평범한 일을 맡았다더군.
24
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 27(2, 100, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 59(800, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (19, 5, NULL, 0, 23463, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러나 어느 날, 아버지의 심부름꾼이라는 자에게 묘한 지시를 받았다고 했어.
28
TalkEvent (21, 6, 0, 0, 23464, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 묘한 지시?
29
UnkEvent 54(19, 21, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(800, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 102(21, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (19, 7, 0, 0, 23465, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 리건령으로 향하는 상인을 위협해서 돌려보내라, 라고 했다지.
36
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 59(100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 59(800, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
40
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (110, 8, 0, 0, 23466, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이상하긴 하네. 그런 건 용병이 할 일이 아니잖아?
43
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (111, 9, 0, 0, 23467, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이상하긴 하네. 그런 건 용병이 할 일이 아니잖아?
47
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 26(3, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (19, 10, 0, 0, 23468, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래. 그들로서도 무장도 안 한 상인을 상대로 검을 들 수도 없으니……
53
TalkEvent (19, 11, NULL, 0, 23469, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 궁리 끝에, 야생의 몬스터를 몰아서 상인을 습격하게 했다는 모양이야.
54
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
DialogChoiceEvent (0, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
58
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
59
UnkEvent 135(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (110, 14, 2400, 0, 23470, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 과연, 머리 좋은데.
62
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 135(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (111, 15, 2400, 0, 23471, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 과연, 머리 좋은데.
66
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 54(110, 21, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (21, 16, 0, 2, 23472, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 감탄할 일이 아니에요.
70
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 102(21, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
73
TalkEvent (110, 17, 2410, 2, 23473, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 끔찍한 생각을 다 하는군. 잘못하면 사람이 죽을 텐데.
74
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (111, 18, 2410, 2, 23474, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 끔찍한 생각을 다 하네. 잘못하면 사람이 죽을 텐데.
76
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 54(110, 19, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (19, 19, 2400, 3, 23475, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……그래, 그 말이 맞아. 이야기를 계속하지.
81
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 26(4, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 167(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (19, 20, NULL, 0, 23476, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어느 날, 평소와 마찬가지로 상인 무리가 오는 것을 확인한 그들은 몬스터를 풀었어.
85
TalkEvent (19, 21, NULL, 0, 23477, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 평범한 상인이라면 도망쳐서 살았겠지. 하지만 한 명이 칼을 뽑아 몬스터와 싸웠어.
86
UnkEvent 102(21, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 26(7, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (19, 22, NULL, 0, 23478, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그게…… 당시 리건 공이었던 고드프루아님이었다나 봐.
91
UnkEvent 26(4, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(100, 4294967256, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(1, 1600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 66(21, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
TalkEvent (19, 23, NULL, 2, 23479, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 고드프루아님은 분투했으나 목숨을 잃었고, 그를 지키려던 상인들도 희생됐어.
101
UnkEvent 102(110, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (21, 24, 0, 3, 23480, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그게 라파엘군의 부모님……
104
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
105
UnkEvent 54(19, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 31(2, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 31(3, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 59(600, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 54(19, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 31(2, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 31(3, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 59(600, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
116
TalkEvent (110, 25, 0, 3, 23481, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그럼, 전 글로스터 백작의 음모 때문에 당시의 리건 공과 라파엘의 부모님이……
117
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
TalkEvent (111, 72, 0, 3, 26224, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그럼, 전 글로스터 백작의 음모 때문에 당시의 리건 공과 라파엘의 부모님이……
119
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 26(0, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 59(100, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 27(1, 800, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 135(400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
TalkEvent (19, 26, NULL, 3, 23482, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇게 되지. ……라파엘군, 미안하다. 아버지를 대신해 이렇게 사과하지.
127
UnkEvent 54(19, 20, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
TalkEvent (20, 27, 2401, 3, 23483, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이봐, 그러지 마. 로렌츠는 아무 잘못도 안 했잖아.
131
UnkEvent 26(1, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
UnkEvent 59(100, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 31(2, 1000, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
TalkEvent (21, 28, 0, 3, 23484, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……원래대로였다면 저희 부모님이 고드프루아씨와 함께 가기로 돼 있었어요.
138
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
TalkEvent (21, 29, NULL, 3, 23485, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하지만 사정이 여의치 않아 라파엘군의 부모님을 추천해 버려서……
142
UnkEvent 54(21, 20, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
UnkEvent 59(100, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
UnkEvent 59(600, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
TalkEvent (20, 30, 2410, 2, 23486, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이그나츠까지, 그러지 말라니까! 부모님 일로 자식이 마음 쓰는 거 아니야.
147
UnkEvent 54(19, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
148
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
UnkEvent 59(800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
151
TalkEvent (110, 31, 2403, 3, 23487, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 있잖아, 로렌츠. 정말 너희 아버지가 지시한 게 맞아?
152
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
TalkEvent (111, 32, 2403, 3, 23488, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 있잖아, 로렌츠. 정말 너희 아버지가 지시한 게 맞아?
154
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
UnkEvent 26(9, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 66(21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
TalkEvent (21, 33, NULL, 2, 23489, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 저도 그게 의문이었어요. 엘빈님은 귀족의 긍지를 중시하시는 분이라서……
162
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
TalkEvent (21, 34, NULL, 2, 23490, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 상인을 괴롭히는 비열한 짓을 하시리라고는, 도저히……
164
UnkEvent 26(4, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
TalkEvent (19, 35, 0, 0, 23491, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 음…… 도적의 이야기로 추측건대, 가신이 제멋대로 일을 벌인 모양이야.
168
UnkEvent 26(10, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
UnkEvent 59(100, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
170
UnkEvent 59(400, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
TalkEvent (19, 36, 2401, 0, 23492, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하지만 아버지가 알아챘을 때 그 가신은 모습을 감춰…… 진의는 알 수 없게 됐지.
172
TalkEvent (19, 37, NULL, 0, 23493, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 악행을 저지른 용병단을, 아버지로서는 처벌할 수밖에 없었던 거야.
173
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
174
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
175
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
TalkEvent (110, 38, 2400, 3, 23494, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그럼 용병단 입장에서는 고용주에게 배신당했다는 생각이 들 법도 하네.
177
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
178
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
179
TalkEvent (111, 39, 2400, 3, 23495, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그럼 용병단 입장에서는 고용주에게 배신당했다는 생각이 들 법도 하네.
180
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
181
UnkEvent 26(1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
182
UnkEvent 31(1, 1600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
183
TalkEvent (20, 40, 0, 0, 23496, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 너희 아빠도 몰랐다면 더더욱 로렌츠군하고는 관계없는 거잖아.
185
TalkEvent (19, 41, 2401, 3, 23497, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아니. 영지의 잘못은 영주인 아버지의 책임이자, 뒤를 이은 내가 짊어질 문제야.
186
UnkEvent 54(20, 19, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
187
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
188
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
189
UnkEvent 27(2, 800, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
190
TalkEvent (19, 42, NULL, 3, 23498, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 유족인 너와 네 가족에겐 상응하는 보상을 하게 해 줘. 그렇지 않으면 난……
191
UnkEvent 102(21, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
192
UnkEvent 54(19, 20, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
193
UnkEvent 27(1, 200, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
194
TalkEvent (20, 43, 2401, 3, 23499, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그런 거 필요 없다니까! 가족은 내가 먹여 살릴 거야.
195
UnkEvent 162(10, 20, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
196
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
197
UnkEvent 31(2, 1600, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
198
UnkEvent 43(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
199
TalkEvent (20, 44, NULL, 3, 23500, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 나한테 부모님 일은 이미 사고로 마무리된 일이야.
200
TalkEvent (20, 45, 2411, 3, 23501, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이제 와서 복잡한 이야기를 들으면 다시 정리하기 난감하단 말이야.
201
TalkEvent (19, 46, 2410, 3, 23502, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하지만……
203
UnkEvent 27(2, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
204
UnkEvent 27(1, 30, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
205
UnkEvent 43(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
206
TalkEvent (20, 47, 0, 2, 23503, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하지만이고 뭐고 없어. 이 이야기는 이제 끝이야.
207
UnkEvent 162(2, 20, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
208
TalkEvent (20, 48, 2402, 0, 23504, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래도 도적을 토벌한 답례는 받을 거야! 비싼 고기 사 줄 거지?
210
TalkEvent (20, 49, 2409, 1, 23505, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 비싼 고기…… 맛있겠다아. 생각만 했는데도 군침이 도는걸.
211
LeaveSceneEvent (1, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
214
UnkEvent 31(4, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
215
UnkEvent 59(100, 0, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
216
UnkEvent 59(500, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
218
TalkEvent (19, 50, 2401, 3, 23506, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 큭…… 이대로는 내 마음이 개운치 않아. 대체 어떻게 해야 할지.
219
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
220
TripleDialogChoiceEvent (1, 51, 52, 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
221
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
222
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
223
TalkEvent (110, 54, 2401, 0, 23507, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이 이상 아무것도 안 해도 되지 않아? 라파엘이 또 화낸다.
224
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
225
TalkEvent (111, 55, 2401, 0, 23508, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이 이상 아무것도 안 해도 되지 않아? 라파엘이 또 화낼 거야.
226
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
227
UnkEvent 54(110, 21, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
228
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
229
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
230
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
232
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
233
UnkEvent 135(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
235
TalkEvent (110, 56, 2403, 0, 23509, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이그나츠, 너도 그렇고.
236
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
237
UnkEvent 135(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
239
TalkEvent (111, 57, 2403, 0, 23510, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이그나츠, 너도 그렇고.
240
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
241
TalkEvent (21, 58, 2400, 3, 23511, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 네……
242
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
243
IfEvent (0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
244
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
245
TalkEvent (110, 59, 2403, 0, 23512, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 질 좋은 고기만 챙겨 주면 그걸로 된 거 아니겠어?
246
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
247
TalkEvent (111, 60, 2403, 0, 23513, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 질 좋은 고기만 챙겨 주면 그걸로 된 거 아니겠어?
248
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
249
UnkEvent 54(110, 21, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
250
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
251
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
252
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
253
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
254
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
256
TalkEvent (110, 61, 0, 0, 23514, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 달리 할 수 있는 건 아무것도 없잖아. 안 그래? 이그나츠.
257
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
258
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
260
TalkEvent (111, 62, 0, 0, 23515, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 달리 할 수 있는 건 아무것도 없잖아. 그렇지? 이그나츠.
261
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
263
TalkEvent (21, 63, 2400, 3, 23511, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 네……
264
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
265
IfEvent (0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
266
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
267
TalkEvent (110, 64, 2402, 0, 23516, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 어떻게 하냐니, 내 몫의 고기도 사 줘야지. 물론 이그나츠 몫도!
268
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
269
TalkEvent (111, 65, 2402, 0, 23517, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 어떻게 하냐니, 내 몫의 고기도 사 줘야지. 물론 이그나츠 몫도!
270
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
271
UnkEvent 54(110, 21, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
272
UnkEvent 31(1, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
273
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
274
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
276
UnkEvent 135(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
278
TalkEvent (21, 66, 2412, 4, 23518, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 앗, 아니…… 네, 네에.
279
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
281
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
282
UnkEvent 31(2, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
283
UnkEvent 31(3, 800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
284
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
285
UnkEvent 161(19, 3, 40, 110, 21, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
286
UnkEvent 102(21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
287
TalkEvent (19, 67, 0, 0, 23519, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래…… 그렇다면 그 누구도 본 적 없을 특상이자 극상의 고기를 준비하지.
288
UnkEvent 102(21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
289
UnkEvent 26(5, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
290
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
291
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
292
UnkEvent 27(2, 800, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
294
TalkEvent (19, 68, 2352, 0, 23520, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 명문 글로스터가의 명예를 걸고 말이야! 하하하하핫!
295
UnkEvent 26(2, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
296
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
297
UnkEvent 31(4, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
298
UnkEvent 59(2000, 4294967266, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
299
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
300
TalkEvent (110, 69, 2400, 1, 23521, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……그래, 로렌츠는 그러면 돼.
301
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
302
TalkEvent (111, 70, 2400, 1, 23522, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……그래, 로렌츠는 그러면 돼.
303
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
304
TalkEvent (21, 71, 2400, 1, 23523, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 맞아요.
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 25 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 3 40 110 20 21 NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 2431 0 23458 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
오, 로렌츠. 오래 걸렸네. 도적 대장한테 당한 줄 알았잖아.
UnkEvent (26) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 1 2401 3 23459 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
그자에게 자세한 이야기를 듣느라고. 너희에게도 전해 둬야겠지.
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 21 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 2 2403 0 23460 1 0 0 0 0 0 0 0 0 0
link 이그나츠 volume_up
그들이 엘빈님을 원망한 사정, 말씀이신가요?
UnkEvent (26) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 3 2400 0 23461 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
그래. 그들은 소문대로 전직 용병단이었어. 아버지 대에 우리 가문에 고용되었던 모양이야.
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 4 NULL 0 23462 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
처음엔 마을의 도적 퇴치나 영지의 경비 등 지극히 평범한 일을 맡았다더군.
PanCameraEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 19 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 5 NULL 0 23463 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
그러나 어느 날, 아버지의 심부름꾼이라는 자에게 묘한 지시를 받았다고 했어.
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 6 0 0 23464 1 0 0 0 0 0 0 0 0 0
link 이그나츠 volume_up
묘한 지시?
UnkEvent (54) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 21 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 7 0 0 23465 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
리건령으로 향하는 상인을 위협해서 돌려보내라, 라고 했다지.
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 30 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 110 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 0 0 23466 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
이상하긴 하네. 그런 건 용병이 할 일이 아니잖아?
ElseEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 110 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 0 0 23467 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
이상하긴 하네. 그런 건 용병이 할 일이 아니잖아?
EndIfEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 10 0 0 23468 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
그래. 그들로서도 무장도 안 한 상인을 상대로 검을 들 수도 없으니……
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 11 NULL 0 23469 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
궁리 끝에, 야생의 몬스터를 몰아서 상인을 습격하게 했다는 모양이야.
UnkEvent (123) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 12 13 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 110 1 20 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 2400 0 23470 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
과연, 머리 좋은데.
ElseEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 110 1 20 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 2400 0 23471 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
과연, 머리 좋은데.
EndIfEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 1 4 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 16 0 2 23472 1 0 0 0 0 0 0 0 0 0
link 이그나츠 volume_up
감탄할 일이 아니에요.
LookAtPersonEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 19 1 40 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 2 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 2410 2 23473 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
끔찍한 생각을 다 하는군. 잘못하면 사람이 죽을 텐데.
ElseEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 18 2410 2 23474 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
끔찍한 생각을 다 하네. 잘못하면 사람이 죽을 텐데.
EndIfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 19 2400 3 23475 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
……그래, 그 말이 맞아. 이야기를 계속하지.
EndIfEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 20 NULL 0 23476 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
어느 날, 평소와 마찬가지로 상인 무리가 오는 것을 확인한 그들은 몬스터를 풀었어.
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 21 NULL 0 23477 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
평범한 상인이라면 도망쳐서 살았겠지. 하지만 한 명이 칼을 뽑아 몬스터와 싸웠어.
UnkEvent (102) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 22 NULL 0 23478 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
그게…… 당시 리건 공이었던 고드프루아님이었다나 봐.
UnkEvent (26) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 21 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1600 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 23 NULL 2 23479 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
고드프루아님은 분투했으나 목숨을 잃었고, 그를 지키려던 상인들도 희생됐어.
UnkEvent (102) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 24 0 3 23480 1 0 0 0 0 0 0 0 0 0
link 이그나츠 volume_up
그게 라파엘군의 부모님……
IfEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967283 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967283 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 25 0 3 23481 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그럼, 전 글로스터 백작의 음모 때문에 당시의 리건 공과 라파엘의 부모님이……
ElseEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 72 0 3 26224 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그럼, 전 글로스터 백작의 음모 때문에 당시의 리건 공과 라파엘의 부모님이……
EndIfEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 250 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 20 3 45 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 26 NULL 3 23482 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
그렇게 되지. ……라파엘군, 미안하다. 아버지를 대신해 이렇게 사과하지.
UnkEvent (54) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 20 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 27 2401 3 23483 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
이봐, 그러지 마. 로렌츠는 아무 잘못도 안 했잖아.
UnkEvent (26) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 21 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 28 0 3 23484 1 0 0 0 0 0 0 0 0 0
link 이그나츠 volume_up
……원래대로였다면 저희 부모님이 고드프루아씨와 함께 가기로 돼 있었어요.
PanCameraEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 21 4 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 21 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 29 NULL 3 23485 1 0 0 0 0 0 0 0 0 0
link 이그나츠 volume_up
하지만 사정이 여의치 않아 라파엘군의 부모님을 추천해 버려서……
UnkEvent (54) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 20 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 30 2410 2 23486 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
이그나츠까지, 그러지 말라니까! 부모님 일로 자식이 마음 쓰는 거 아니야.
LookAtPersonEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 20 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 2403 3 23487 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
있잖아, 로렌츠. 정말 너희 아버지가 지시한 게 맞아?
ElseEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 32 2403 3 23488 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
있잖아, 로렌츠. 정말 너희 아버지가 지시한 게 맞아?
EndIfEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 21 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 33 NULL 2 23489 1 0 0 0 0 0 0 0 0 0
link 이그나츠 volume_up
저도 그게 의문이었어요. 엘빈님은 귀족의 긍지를 중시하시는 분이라서……
PanCameraEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 21 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 19 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 34 NULL 2 23490 1 0 0 0 0 0 0 0 0 0
link 이그나츠 volume_up
상인을 괴롭히는 비열한 짓을 하시리라고는, 도저히……
UnkEvent (26) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 35 0 0 23491 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
음…… 도적의 이야기로 추측건대, 가신이 제멋대로 일을 벌인 모양이야.
UnkEvent (26) (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967289 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967290 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 36 2401 0 23492 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
하지만 아버지가 알아챘을 때 그 가신은 모습을 감춰…… 진의는 알 수 없게 됐지.
TalkEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 37 NULL 0 23493 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
악행을 저지른 용병단을, 아버지로서는 처벌할 수밖에 없었던 거야.
UnkEvent (26) (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 38 2400 3 23494 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그럼 용병단 입장에서는 고용주에게 배신당했다는 생각이 들 법도 하네.
ElseEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 39 2400 3 23495 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그럼 용병단 입장에서는 고용주에게 배신당했다는 생각이 들 법도 하네.
EndIfEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1600 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 40 0 0 23496 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
너희 아빠도 몰랐다면 더더욱 로렌츠군하고는 관계없는 거잖아.
LookAtPersonEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 20 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 41 2401 3 23497 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
아니. 영지의 잘못은 영주인 아버지의 책임이자, 뒤를 이은 내가 짊어질 문제야.
UnkEvent (54) (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 19 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 150 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 42 NULL 3 23498 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
유족인 너와 네 가족에겐 상응하는 보상을 하게 해 줘. 그렇지 않으면 난……
UnkEvent (102) (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 20 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 43 2401 3 23499 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
그런 거 필요 없다니까! 가족은 내가 먹여 살릴 거야.
UnkEvent (162) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 20 19 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1600 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 44 NULL 3 23500 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
나한테 부모님 일은 이미 사고로 마무리된 일이야.
TalkEvent (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 45 2411 3 23501 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
이제 와서 복잡한 이야기를 들으면 다시 정리하기 난감하단 말이야.
TalkEvent (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 46 2410 3 23502 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
하지만……
PanCameraEvent (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 20 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 30 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 47 0 2 23503 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
하지만이고 뭐고 없어. 이 이야기는 이제 끝이야.
UnkEvent (162) (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 20 19 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 48 2402 0 23504 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
그래도 도적을 토벌한 답례는 받을 거야! 비싼 고기 사 줄 거지?
PanCameraEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 49 2409 1 23505 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
비싼 고기…… 맛있겠다아. 생각만 했는데도 군침이 도는걸.
PanCameraEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 19 4 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967256 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 25 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 50 2401 3 23506 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
큭…… 이대로는 내 마음이 개운치 않아. 대체 어떻게 해야 할지.
UnkEvent (26) (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TripleDialogChoiceEvent (index: 220)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 51 52 53 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 221)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 222)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 223)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 54 2401 0 23507 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
이 이상 아무것도 안 해도 되지 않아? 라파엘이 또 화낸다.
ElseEvent (index: 224)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 225)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 55 2401 0 23508 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
이 이상 아무것도 안 해도 되지 않아? 라파엘이 또 화낼 거야.
EndIfEvent (index: 226)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 227)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 228)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 229)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 230)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 231)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 2 30 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 232)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 233)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 234)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 110 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 235)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 56 2403 0 23509 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
이그나츠, 너도 그렇고.
ElseEvent (index: 236)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 237)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 238)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 110 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 239)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 57 2403 0 23510 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
이그나츠, 너도 그렇고.
EndIfEvent (index: 240)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 241)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 58 2400 3 23511 1 0 0 0 0 0 0 0 0 0
link 이그나츠 volume_up
네……
EndIfEvent (index: 242)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 243)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 244)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 245)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 59 2403 0 23512 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
질 좋은 고기만 챙겨 주면 그걸로 된 거 아니겠어?
ElseEvent (index: 246)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 247)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 60 2403 0 23513 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
질 좋은 고기만 챙겨 주면 그걸로 된 거 아니겠어?
EndIfEvent (index: 248)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 249)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 250)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 251)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 252)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 253)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 254)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 255)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 2 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 256)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 61 0 0 23514 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
달리 할 수 있는 건 아무것도 없잖아. 안 그래? 이그나츠.
ElseEvent (index: 257)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 258)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 259)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 2 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 260)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 62 0 0 23515 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
달리 할 수 있는 건 아무것도 없잖아. 그렇지? 이그나츠.
EndIfEvent (index: 261)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 262)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 110 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 263)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 63 2400 3 23511 1 0 0 0 0 0 0 0 0 0
link 이그나츠 volume_up
네……
EndIfEvent (index: 264)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 265)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 266)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 267)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 64 2402 0 23516 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
어떻게 하냐니, 내 몫의 고기도 사 줘야지. 물론 이그나츠 몫도!
ElseEvent (index: 268)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 269)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 65 2402 0 23517 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
어떻게 하냐니, 내 몫의 고기도 사 줘야지. 물론 이그나츠 몫도!
EndIfEvent (index: 270)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 271)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 272)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 273)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 274)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 275)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 110 2 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 276)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 277)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 2 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 278)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 66 2412 4 23518 1 0 0 0 0 0 0 0 0 0
link 이그나츠 volume_up
앗, 아니…… 네, 네에.
EndIfEvent (index: 279)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 280)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 19 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 281)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 282)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 283)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 800 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 284)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 285)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 3 40 110 21 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (102) (index: 286)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 287)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 67 0 0 23519 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
그래…… 그렇다면 그 누구도 본 적 없을 특상이자 극상의 고기를 준비하지.
UnkEvent (102) (index: 288)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 289)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 290)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 291)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 292)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 294)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 68 2352 0 23520 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
명문 글로스터가의 명예를 걸고 말이야! 하하하하핫!
UnkEvent (26) (index: 295)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 21 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 296)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 297)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 298)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2000 4294967266 60 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 299)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 300)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 69 2400 1 23521 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……그래, 로렌츠는 그러면 돼.
ElseEvent (index: 301)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 302)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 70 2400 1 23522 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……그래, 로렌츠는 그러면 돼.
EndIfEvent (index: 303)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 304)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 71 2400 1 23523 1 0 0 0 0 0 0 0 0 0
link 이그나츠 volume_up
맞아요.