1. 하암…… 졸려…… 어디 좋은 자리 없나……
  2. ………………
  3. 베르나데타? ……이런 풀숲에서 뭐 하고 있어.
  4. 푸헥!? 아무것도! 아무것도 안 해요! 두 사람의 사랑을 방해할 생각은……!
  5. 두 사람? 난 혼자인데…… 아, 저거 말이구나.
  6. 아, 린하르트씨……? 맞아요! 산책하다가 발견하고 말았어요!
  7. 남녀 둘이 숲속에서 사, 사, 사……
  8. 살육전? 아직 죽진 않은 것 같은데.
  9. 사랑의 밀회 말이에요오! 어딜 어떻게 보면 싸우는 것처럼 보이는 건데요!
  10. ……그래서, 밀회 중인 두 사람이랑, 네가 여기서 쥐처럼 웅크리고 있는 거랑 무슨 상관인데?
  11. 숨어 있던 거예요! 남의 사랑을 방해했다간 원한을 살지도 모르잖아요오오!?
  12. 안심해. 저 사람들에게 있어서 너는 길가의 돌멩이나 마찬가지야.
  13. 돌멩이!? 베르는 돌멩이가…… 아니 근데, 돌이 되고 싶을 때도……
  14. 거 봐, 그럼 그대로 굴러가면 괜찮을 거야.
  15. 몰래 데굴데굴…… 그렇겠네요……
  16. ……가 아니라, 무조건 들킬 거예요! 대충 말하지 말아 주세요오오!
  17. 괜찮아. 이렇게까지 떠들어도 모르는데, 저 둘은 자기들만의 세계에 빠져 있을걸.
  18. ……그나저나 잘도 저러네. 내일 죽을지도 모르는 사람들끼리 사랑을 속삭이다니.
  19. 네? 내일 죽나요!?
  20. 둘 다 전선에 설 예정인 병사들이잖아? 장밋빛 미래를 상상하긴 어렵지.
  21. 그렇지 않아요!
  22. 사랑을 맹세한 두 사람이 운명을 뛰어넘어 재회하는 게 이야기의 정석적인 흐름이잖아요!
  23. 으음, 현실에서는 안 이루어지는 일이니 이야기로 쓰이는 거 아닌가?
  24. 하, 하지만, 사랑을 맹세한 두 사람이 다신 못 만나는 이야기도 많이 있어요!
  25. 그거야, 현실에서도 자주 있는 일이니 이야기로 쓰이는 거라고 생각하는데.
  26. 어느 쪽인가요! 베르는 저 두 사람이 행복해지리라고 믿을 거예요!
  27. 그러면 좋겠지만, 현실은 잔혹한 법이니까. 아, 말을 너무 많이 하니 지친다……
  28. 에엥!? 여기서 주무시면 안 되죠! 잠깐만요!
  29. 쿨…… 쿨……
  30. 이, 이왕 이렇게 된 거…… 돌멩이가 되어 몰래 굴러가기 작전이에요오오!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
79 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 7 690 691 750 751 754 755 NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 4 7 8 7 8 7 8 NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 270 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4294967046 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2434 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 20 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 4294967096 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 0 2319 0 12475 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 3 20 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 1 NULL 0 12476 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 25 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 4 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 0 3 12477 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 690 691 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 800 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
691 800 0 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 691 3 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
691 690 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 3 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
691 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 750 751 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 800 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
751 800 0 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 751 3 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
751 750 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 3 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
751 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 754 755 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 800 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
755 800 0 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 755 3 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
755 754 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 3 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
755 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 NULL 4 12478 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 4 0 0 12479 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 690 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 750 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 754 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 20 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 25 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 690 691 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EndIfEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 750 751 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EndIfEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 754 755 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EndIfEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 1 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 NULL 0 12480 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 NULL 5 12481 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 7 2405 0 12482 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2435 2 0 30 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
IfUnk176Event (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
KenBurnsEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
34 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
KenBurnsEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
34 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 0 20 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 7 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 2410 2 12483 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 2403 3 12484 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 690 691 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 800 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
691 800 0 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 691 3 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
691 690 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 3 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
691 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 750 751 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 800 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
751 800 0 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 751 3 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
751 750 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 3 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
751 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 754 755 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 800 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
755 800 0 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 755 3 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
755 754 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 3 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
755 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 10 2410 2 12485 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 7 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 11 0 0 12486 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
270 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2405 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 12 2412 4 12487 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 7 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 13 2400 0 12488 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 14 2407 0 12489 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 15 2410 2 12490 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 690 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 30 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 2409 1 0 20 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
691 2400 1 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 750 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 30 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 2409 1 0 20 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
751 2400 1 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 754 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 30 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 2409 1 0 20 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
755 2400 1 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 6 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 16 2401 0 12491 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294966926 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 55 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
700 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 0 40 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 690 691 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EndIfEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 750 751 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EndIfEvent (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 754 755 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EndIfEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 17 2411 3 12492 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 18 2412 4 12493 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 19 2403 3 12494 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 20 2401 2 12495 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 21 2402 2 12496 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 22 2405 0 12497 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 9 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 23 0 2 12498 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 24 2407 0 12499 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 25 2410 2 12500 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 220)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 221)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 222)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 223)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 224)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 225)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 26 0 0 12501 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 226)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2433 0 0 25 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 227)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (14) (index: 228)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 229)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1107 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 230)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 231)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 40 0 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 232)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 233)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 27 2412 4 12502 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 234)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 28 0 0 12503 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 235)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 236)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 237)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 238)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 239)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 240)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 241)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 1 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 242)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2402 2 1 40 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 243)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 29 0 2 12504 1 0 0 0 0 0 0 0 0 0
0
InitEvent (79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (9, 7, 690, 691, 750, 751, 754, 755, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (1, 4, 7, 8, 7, 8, 7, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 64(9, 4294967046, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 59(400, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
EnterSceneEvent (1, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
14
UnkEvent 64(7, 4294967096, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (7, 0, 2319, 0, 12475, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하암…… 졸려…… 어디 좋은 자리 없나……
17
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 27(1, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(100, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (9, 1, NULL, 0, 12476, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
23
UnkEvent 54(7, 9, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 31(3, 100, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(100, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (7, 2, 0, 3, 12477, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 베르나데타? ……이런 풀숲에서 뭐 하고 있어.
29
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
30
EnterSceneEvent (0, 690, 691, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
31
UnkEvent 64(690, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 64(691, 800, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 102(690, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 102(691, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
40
EnterSceneEvent (0, 750, 751, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
41
UnkEvent 64(750, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 64(751, 800, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 102(750, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 102(751, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
50
EnterSceneEvent (0, 754, 755, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
51
UnkEvent 64(754, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 64(755, 800, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 102(754, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 102(755, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (9, 3, NULL, 4, 12478, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 푸헥!? 아무것도! 아무것도 안 해요! 두 사람의 사랑을 방해할 생각은……!
61
UnkEvent 26(5, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 27(2, 400, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (7, 4, 0, 0, 12479, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 두 사람? 난 혼자인데…… 아, 저거 말이구나.
68
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
70
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
73
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
76
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 59(100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 27(1, 200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 54(7, 9, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 31(3, 100, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(100, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
87
LeaveSceneEvent (0, 690, 691, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
88
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
90
LeaveSceneEvent (0, 750, 751, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
91
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
93
LeaveSceneEvent (0, 754, 755, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
94
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (9, 5, NULL, 0, 12480, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아, 린하르트씨……? 맞아요! 산책하다가 발견하고 말았어요!
98
TalkEvent (9, 6, NULL, 5, 12481, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 남녀 둘이 숲속에서 사, 사, 사……
100
TalkEvent (7, 7, 2405, 0, 12482, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 살육전? 아직 죽진 않은 것 같은데.
103
IfUnk176Event (9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (9, 8, 2410, 2, 12483, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 사랑의 밀회 말이에요오! 어딜 어떻게 보면 싸우는 것처럼 보이는 건데요!
116
UnkEvent 26(3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 59(100, 5, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 27(1, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 31(2, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
TalkEvent (7, 9, 2403, 3, 12484, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그래서, 밀회 중인 두 사람이랑, 네가 여기서 쥐처럼 웅크리고 있는 거랑 무슨 상관인데?
122
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
123
EnterSceneEvent (0, 690, 691, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
124
UnkEvent 64(690, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 64(691, 800, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 102(690, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 102(691, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
133
EnterSceneEvent (0, 750, 751, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
134
UnkEvent 64(750, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 64(751, 800, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
UnkEvent 102(750, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
UnkEvent 102(751, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
143
EnterSceneEvent (0, 754, 755, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
144
UnkEvent 64(754, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
UnkEvent 64(755, 800, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
148
UnkEvent 102(754, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
UnkEvent 102(755, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
TalkEvent (9, 10, 2410, 2, 12485, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 숨어 있던 거예요! 남의 사랑을 방해했다간 원한을 살지도 모르잖아요오오!?
153
UnkEvent 26(16, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
TalkEvent (7, 11, 0, 0, 12486, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 안심해. 저 사람들에게 있어서 너는 길가의 돌멩이나 마찬가지야.
155
UnkEvent 54(7, 9, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
UnkEvent 135(270, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
TalkEvent (9, 12, 2412, 4, 12487, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 돌멩이!? 베르는 돌멩이가…… 아니 근데, 돌이 되고 싶을 때도……
159
UnkEvent 54(9, 7, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
162
TalkEvent (7, 13, 2400, 0, 12488, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 거 봐, 그럼 그대로 굴러가면 괜찮을 거야.
164
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 27(1, 600, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
TalkEvent (9, 14, 2407, 0, 12489, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 몰래 데굴데굴…… 그렇겠네요……
167
TalkEvent (9, 15, 2410, 2, 12490, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……가 아니라, 무조건 들킬 거예요! 대충 말하지 말아 주세요오오!
168
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
170
UnkEvent 59(500, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
174
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
175
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
177
UnkEvent 59(500, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
181
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
182
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
184
UnkEvent 59(500, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
188
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
189
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
191
TalkEvent (7, 16, 2401, 0, 12491, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 괜찮아. 이렇게까지 떠들어도 모르는데, 저 둘은 자기들만의 세계에 빠져 있을걸.
192
UnkEvent 26(3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
193
UnkEvent 59(100, 4294966926, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
194
UnkEvent 27(2, 100, 55, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
195
UnkEvent 59(700, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
197
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
198
LeaveSceneEvent (0, 690, 691, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
199
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
200
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
201
LeaveSceneEvent (0, 750, 751, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
202
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
203
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
204
LeaveSceneEvent (0, 754, 755, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
205
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
206
TalkEvent (7, 17, 2411, 3, 12492, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그나저나 잘도 저러네. 내일 죽을지도 모르는 사람들끼리 사랑을 속삭이다니.
207
TalkEvent (9, 18, 2412, 4, 12493, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네? 내일 죽나요!?
208
TalkEvent (7, 19, 2403, 3, 12494, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 둘 다 전선에 설 예정인 병사들이잖아? 장밋빛 미래를 상상하긴 어렵지.
209
UnkEvent 54(7, 9, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
210
TalkEvent (9, 20, 2401, 2, 12495, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇지 않아요!
211
TalkEvent (9, 21, 2402, 2, 12496, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 사랑을 맹세한 두 사람이 운명을 뛰어넘어 재회하는 게 이야기의 정석적인 흐름이잖아요!
213
TalkEvent (7, 22, 2405, 0, 12497, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 으음, 현실에서는 안 이루어지는 일이니 이야기로 쓰이는 거 아닌가?
215
TalkEvent (9, 23, 0, 2, 12498, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하, 하지만, 사랑을 맹세한 두 사람이 다신 못 만나는 이야기도 많이 있어요!
216
UnkEvent 26(3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
217
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
218
TalkEvent (7, 24, 2407, 0, 12499, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그거야, 현실에서도 자주 있는 일이니 이야기로 쓰이는 거라고 생각하는데.
219
TalkEvent (9, 25, 2410, 2, 12500, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어느 쪽인가요! 베르는 저 두 사람이 행복해지리라고 믿을 거예요!
220
UnkEvent 26(10, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
221
UnkEvent 27(1, 100, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
222
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
223
UnkEvent 31(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
224
UnkEvent 59(600, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
225
TalkEvent (7, 26, 0, 0, 12501, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러면 좋겠지만, 현실은 잔혹한 법이니까. 아, 말을 너무 많이 하니 지친다……
227
UnkEvent 26(6, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
228
UnkEvent 14(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
229
PlaySoundEffectEvent (1107, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
230
UnkEvent 59(200, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
233
TalkEvent (9, 27, 2412, 4, 12502, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 에엥!? 여기서 주무시면 안 되죠! 잠깐만요!
234
TalkEvent (7, 28, 0, 0, 12503, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 쿨…… 쿨……
236
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
237
UnkEvent 31(3, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
238
UnkEvent 59(100, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
239
UnkEvent 27(2, 1000, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
240
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
243
TalkEvent (9, 29, 0, 2, 12504, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이, 이왕 이렇게 된 거…… 돌멩이가 되어 몰래 굴러가기 작전이에요오오!
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4294967046 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 4294967096 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 0 2319 0 12475 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
하암…… 졸려…… 어디 좋은 자리 없나……
PanCameraEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 3 20 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 1 NULL 0 12476 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
………………
UnkEvent (54) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 25 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 0 3 12477 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
베르나데타? ……이런 풀숲에서 뭐 하고 있어.
IfEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 800 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
691 800 0 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 691 3 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
691 690 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
691 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 800 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
751 800 0 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 751 3 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
751 750 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
751 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 800 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
755 800 0 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 755 3 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
755 754 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
755 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 NULL 4 12478 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
푸헥!? 아무것도! 아무것도 안 해요! 두 사람의 사랑을 방해할 생각은……!
UnkEvent (26) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 4 0 0 12479 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
두 사람? 난 혼자인데…… 아, 저거 말이구나.
IfEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 690 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 750 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 754 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 25 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 NULL 0 12480 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
아, 린하르트씨……? 맞아요! 산책하다가 발견하고 말았어요!
LookEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 NULL 5 12481 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
남녀 둘이 숲속에서 사, 사, 사……
PanCameraEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 7 2405 0 12482 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
살육전? 아직 죽진 않은 것 같은데.
IfUnk176Event (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 7 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 2410 2 12483 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
사랑의 밀회 말이에요오! 어딜 어떻게 보면 싸우는 것처럼 보이는 건데요!
LookAtPersonEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 2403 3 12484 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
……그래서, 밀회 중인 두 사람이랑, 네가 여기서 쥐처럼 웅크리고 있는 거랑 무슨 상관인데?
IfEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 800 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
691 800 0 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 691 3 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
691 690 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
690 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
691 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 800 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
751 800 0 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 751 3 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
751 750 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
750 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
751 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 800 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
755 800 0 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 755 3 10 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
755 754 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
754 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
755 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 10 2410 2 12485 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
숨어 있던 거예요! 남의 사랑을 방해했다간 원한을 살지도 모르잖아요오오!?
UnkEvent (26) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 7 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 11 0 0 12486 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
안심해. 저 사람들에게 있어서 너는 길가의 돌멩이나 마찬가지야.
UnkEvent (54) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
270 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 12 2412 4 12487 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
돌멩이!? 베르는 돌멩이가…… 아니 근데, 돌이 되고 싶을 때도……
UnkEvent (54) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 7 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 13 2400 0 12488 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
거 봐, 그럼 그대로 굴러가면 괜찮을 거야.
PanCameraEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 14 2407 0 12489 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
몰래 데굴데굴…… 그렇겠네요……
TalkEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 15 2410 2 12490 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
……가 아니라, 무조건 들킬 거예요! 대충 말하지 말아 주세요오오!
IfEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 690 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 30 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 750 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 30 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 754 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 30 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 6 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 16 2401 0 12491 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
괜찮아. 이렇게까지 떠들어도 모르는데, 저 둘은 자기들만의 세계에 빠져 있을걸.
UnkEvent (26) (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294966926 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 55 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
700 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 0 40 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 17 2411 3 12492 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
……그나저나 잘도 저러네. 내일 죽을지도 모르는 사람들끼리 사랑을 속삭이다니.
TalkEvent (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 18 2412 4 12493 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
네? 내일 죽나요!?
TalkEvent (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 19 2403 3 12494 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
둘 다 전선에 설 예정인 병사들이잖아? 장밋빛 미래를 상상하긴 어렵지.
UnkEvent (54) (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 20 2401 2 12495 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
그렇지 않아요!
TalkEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 21 2402 2 12496 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
사랑을 맹세한 두 사람이 운명을 뛰어넘어 재회하는 게 이야기의 정석적인 흐름이잖아요!
PanCameraEvent (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 22 2405 0 12497 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
으음, 현실에서는 안 이루어지는 일이니 이야기로 쓰이는 거 아닌가?
PanCameraEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 9 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 23 0 2 12498 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
하, 하지만, 사랑을 맹세한 두 사람이 다신 못 만나는 이야기도 많이 있어요!
UnkEvent (26) (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 24 2407 0 12499 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
그거야, 현실에서도 자주 있는 일이니 이야기로 쓰이는 거라고 생각하는데.
TalkEvent (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 25 2410 2 12500 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
어느 쪽인가요! 베르는 저 두 사람이 행복해지리라고 믿을 거예요!
UnkEvent (26) (index: 220)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 221)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 222)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 223)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 224)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 225)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 26 0 0 12501 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
그러면 좋겠지만, 현실은 잔혹한 법이니까. 아, 말을 너무 많이 하니 지친다……
UnkEvent (26) (index: 227)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (14) (index: 228)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 229)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1107 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 230)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 233)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 27 2412 4 12502 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
에엥!? 여기서 주무시면 안 되죠! 잠깐만요!
TalkEvent (index: 234)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 28 0 0 12503 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
쿨…… 쿨……
PanCameraEvent (index: 235)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 236)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 237)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 238)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 239)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 240)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 243)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 29 0 2 12504 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
이, 이왕 이렇게 된 거…… 돌멩이가 되어 몰래 굴러가기 작전이에요오오!