1. 虽然同盟在关键时刻背叛,但我们总算是 撑过来了。这是一场重大胜利,不过……
  2. 艾黛尔贾特? 有什么事让你很在意吗?
  3. 艾黛尔贾特? 有什么事让你很在意吗?
  4. 没能在战场上看到大司教蕾雅 和赛罗司骑士团的主力军……
  5. 他们究竟是没有出战, 还是说……
  6. 唔……等一下。 修伯特,我有事想问你。
  7. 大司教他们逃离加尔古·玛库时,我们没能 掌握到他们出现在这座山谷前的行踪。
  8. 当时你是这么说的吧?
  9. 是的。当时派人扩大搜查范围后, 碰巧在阿利尔发现了他们的行踪……
  10. 才因此得知他们进入了王国领。要不是 有这条线索,多半会以为他们消失了吧。
  11. 果然如此……
  12. 难不成,阁下认为加尔古·玛库有危险?
  13. 察觉到有密道。
  14. 不知道他想说什么。
  15. 加尔古·玛库和阿利尔之间, 会不会有一条只有他们才知道的密道?
  16. 加尔古·玛库和阿利尔之间, 会不会有一条只有他们才知道的密道?
  17. 蕾雅他们说不定就是从那条密道 向加尔古·玛库发动了进攻!
  18. 蕾雅他们说不定就是从那条密道 向加尔古·玛库发动了进攻!
  19. 什么意思?
  20. 什么意思?
  21. 你还不明白吗?加尔古·玛库和阿利尔 之间有一条只有教团才知道的密道……
  22. 大司教他们说不定就是从那条密道 向加尔古·玛库发动了进攻!
  23. 很有可能。 修伯特,你觉得呢?
  24. 我会派人调查。 不过,我们先行动起来也无妨。
  25. 我认为菲尔迪南特大人的想法 应该不会有错。
  26. 对吧! 不愧是你,思路很清晰啊。
  27. 我明白了。 那就兵分两路吧。
  28. 主力部队照原计划进驻贾拉提雅领……
  29. 我们率领三成兵力南行, 向加尔古·玛库进发。
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 5 6 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 3 4 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 2 5 6 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 4294967286 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 2405 0 3714 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 2403 0 3715 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 2403 0 3716 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 NULL 2 3717 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 2407 2 3718 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 2 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 0 2 3719 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 6 0 2 3720 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 7 2403 2 3721 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 2400 0 3722 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 9 0 0 3723 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 6 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 10 2405 2 3724 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 11 2403 2 3725 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2407 2 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 12 13 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 2400 0 3726 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 2400 0 3727 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 2403 4 3728 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 17 2403 4 3729 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 2403 0 3730 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 19 2403 0 3731 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 20 NULL 2 3732 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 21 0 2 3733 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 22 0 2 3734 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 1 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967274 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 2400 0 3735 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 24 0 0 3736 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 25 2402 1 3737 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 26 2400 0 3738 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 27 0 0 3739 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 28 0 0 3740 1 0 0 0 0 0 0 0 0 0
0
InitEvent (26, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 2, 5, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 3, 4, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, 2, 5, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 64(2, 0, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 102(5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
TalkEvent (2, 0, 2405, 0, 3714, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 虽然同盟在关键时刻背叛,但我们总算是 撑过来了。这是一场重大胜利,不过……
10
UnkEvent 102(6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 59(100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
15
TalkEvent (110, 1, 2403, 0, 3715, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 艾黛尔贾特? 有什么事让你很在意吗?
16
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (111, 2, 2403, 0, 3716, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 艾黛尔贾特? 有什么事让你很在意吗?
18
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 26(3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (2, 3, NULL, 2, 3717, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没能在战场上看到大司教蕾雅 和赛罗司骑士团的主力军……
22
UnkEvent 26(7, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (2, 4, 2407, 2, 3718, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 他们究竟是没有出战, 还是说……
25
UnkEvent 26(1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (6, 5, 0, 2, 3719, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 唔……等一下。 修伯特,我有事想问你。
30
UnkEvent 26(9, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (6, 6, 0, 2, 3720, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 大司教他们逃离加尔古·玛库时,我们没能 掌握到他们出现在这座山谷前的行踪。
34
TalkEvent (6, 7, 2403, 2, 3721, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 当时你是这么说的吧?
35
UnkEvent 26(10, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (5, 8, 2400, 0, 3722, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是的。当时派人扩大搜查范围后, 碰巧在阿利尔发现了他们的行踪……
39
TalkEvent (5, 9, 0, 0, 3723, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 才因此得知他们进入了王国领。要不是 有这条线索,多半会以为他们消失了吧。
41
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (6, 10, 2405, 2, 3724, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 果然如此……
46
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (5, 11, 2403, 2, 3725, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 难不成,阁下认为加尔古·玛库有危险?
51
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 26(12, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
DialogChoiceEvent (0, 12, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
55
IfEvent (1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
56
TalkEvent (110, 14, 2400, 0, 3726, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 加尔古·玛库和阿利尔之间, 会不会有一条只有他们才知道的密道?
57
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (111, 15, 2400, 0, 3727, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 加尔古·玛库和阿利尔之间, 会不会有一条只有他们才知道的密道?
59
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
SupportPointsEvent (6, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
IfEvent (1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
62
TalkEvent (110, 16, 2403, 4, 3728, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 蕾雅他们说不定就是从那条密道 向加尔古·玛库发动了进攻!
63
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (111, 17, 2403, 4, 3729, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 蕾雅他们说不定就是从那条密道 向加尔古·玛库发动了进攻!
65
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
IfEvent (1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
68
TalkEvent (110, 18, 2403, 0, 3730, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 什么意思?
69
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (111, 19, 2403, 0, 3731, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 什么意思?
71
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 26(9, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (6, 20, NULL, 2, 3732, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你还不明白吗?加尔古·玛库和阿利尔 之间有一条只有教团才知道的密道……
76
TalkEvent (6, 21, 0, 2, 3733, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 大司教他们说不定就是从那条密道 向加尔古·玛库发动了进攻!
77
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 26(8, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
TalkEvent (2, 22, 0, 2, 3734, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 很有可能。 修伯特,你觉得呢?
85
UnkEvent 54(2, 5, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 59(100, 0, 4294967274, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 43(6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (5, 23, 2400, 0, 3735, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我会派人调查。 不过,我们先行动起来也无妨。
91
TalkEvent (5, 24, 0, 0, 3736, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我认为菲尔迪南特大人的想法 应该不会有错。
92
UnkEvent 26(2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 59(100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 43(6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (6, 25, 2402, 1, 3737, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 对吧! 不愧是你,思路很清晰啊。
97
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (2, 26, 2400, 0, 3738, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我明白了。 那就兵分两路吧。
99
UnkEvent 26(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
TalkEvent (2, 27, 0, 0, 3739, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 主力部队照原计划进驻贾拉提雅领……
103
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 31(3, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 27(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
TalkEvent (2, 28, 0, 0, 3740, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我们率领三成兵力南行, 向加尔古·玛库进发。
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 4294967286 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 2405 0 3714 1 0 0 0 0 0 0 0 0 0
link 艾黛尔贾特 volume_up
虽然同盟在关键时刻背叛,但我们总算是 撑过来了。这是一场重大胜利,不过……
UnkEvent (102) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 2403 0 3715 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
艾黛尔贾特? 有什么事让你很在意吗?
ElseEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 2403 0 3716 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
艾黛尔贾特? 有什么事让你很在意吗?
EndIfEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 NULL 2 3717 1 0 0 0 0 0 0 0 0 0
link 艾黛尔贾特 volume_up
没能在战场上看到大司教蕾雅 和赛罗司骑士团的主力军……
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 2407 2 3718 1 0 0 0 0 0 0 0 0 0
link 艾黛尔贾特 volume_up
他们究竟是没有出战, 还是说……
UnkEvent (26) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 2 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 0 2 3719 1 0 0 0 0 0 0 0 0 0
link 菲尔迪南特 volume_up
唔……等一下。 修伯特,我有事想问你。
UnkEvent (26) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 6 0 2 3720 1 0 0 0 0 0 0 0 0 0
link 菲尔迪南特 volume_up
大司教他们逃离加尔古·玛库时,我们没能 掌握到他们出现在这座山谷前的行踪。
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 7 2403 2 3721 1 0 0 0 0 0 0 0 0 0
link 菲尔迪南特 volume_up
当时你是这么说的吧?
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 2400 0 3722 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
是的。当时派人扩大搜查范围后, 碰巧在阿利尔发现了他们的行踪……
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 9 0 0 3723 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
才因此得知他们进入了王国领。要不是 有这条线索,多半会以为他们消失了吧。
PanCameraEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 6 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 10 2405 2 3724 1 0 0 0 0 0 0 0 0 0
link 菲尔迪南特 volume_up
果然如此……
PanCameraEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 11 2403 2 3725 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
难不成,阁下认为加尔古·玛库有危险?
UnkEvent (123) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 12 13 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 2400 0 3726 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
加尔古·玛库和阿利尔之间, 会不会有一条只有他们才知道的密道?
ElseEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 2400 0 3727 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
加尔古·玛库和阿利尔之间, 会不会有一条只有他们才知道的密道?
EndIfEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 2403 4 3728 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
蕾雅他们说不定就是从那条密道 向加尔古·玛库发动了进攻!
ElseEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 17 2403 4 3729 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
蕾雅他们说不定就是从那条密道 向加尔古·玛库发动了进攻!
EndIfEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 2403 0 3730 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
什么意思?
ElseEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 19 2403 0 3731 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
什么意思?
EndIfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 20 NULL 2 3732 1 0 0 0 0 0 0 0 0 0
link 菲尔迪南特 volume_up
你还不明白吗?加尔古·玛库和阿利尔 之间有一条只有教团才知道的密道……
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 21 0 2 3733 1 0 0 0 0 0 0 0 0 0
link 菲尔迪南特 volume_up
大司教他们说不定就是从那条密道 向加尔古·玛库发动了进攻!
EndIfEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 22 0 2 3734 1 0 0 0 0 0 0 0 0 0
link 艾黛尔贾特 volume_up
很有可能。 修伯特,你觉得呢?
LookAtPersonEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 1 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967274 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 2400 0 3735 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
我会派人调查。 不过,我们先行动起来也无妨。
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 24 0 0 3736 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
我认为菲尔迪南特大人的想法 应该不会有错。
UnkEvent (26) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 25 2402 1 3737 1 0 0 0 0 0 0 0 0 0
link 菲尔迪南特 volume_up
对吧! 不愧是你,思路很清晰啊。
UnkEvent (164) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 26 2400 0 3738 1 0 0 0 0 0 0 0 0 0
link 艾黛尔贾特 volume_up
我明白了。 那就兵分两路吧。
UnkEvent (26) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 27 0 0 3739 1 0 0 0 0 0 0 0 0 0
link 艾黛尔贾特 volume_up
主力部队照原计划进驻贾拉提雅领……
PanCameraEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 28 0 0 3740 1 0 0 0 0 0 0 0 0 0
link 艾黛尔贾特 volume_up
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