1. 那些不擅长战斗的人 的确让人放心不下啊。
  2. 是啊,必须要好好帮助他们。 我也会多加注意的。
  3. 是的,我们必须要尽力帮助他们。 以后我也会留意相关情况的。
  4. 谢谢。 我们一起携手共进吧。
  5. 帮助不擅长战斗的人……
  6. 我明白了…… 那我也得尽一份力才行!
  7. 这、这到底是……
  8. 怎么了? 贝尔娜提塔,你准备好了吗!
  9. 没有啊! 这、这到底是在做什么啊!
  10. 啊? 我们难道不是在训练吗?
  11. 这才不是训练!太奇怪了! 这根本就是虐杀啊!!
  12. 冷静点。 你的对手只有我一个人。
  13. 你骗人!这些铠甲里肯定躲着人…… 他接下来就会跑出来袭击贝尔吧!?
  14. 铠甲里怎么能躲人啊, 这不是显而易见的吗……
  15. 哪里显而易见了! 贝尔不就能躲进去嘛!
  16. 你、你好像确实能躲进去……
  17. 对吧!? 你明白就好!
  18. 你、你好像确实能躲进去…… 莉丝缇亚应该也可以……
  19. 喂! 贝尔要去跟莉丝缇亚告状咯!?
  20. 不对, 现在不是说这种事的时候……
  21. 卡斯帕尔先生,你到底在打什么鬼主意! 该不会是对贝尔怀恨在心……
  22. 你在说什么啊。是艾黛尔贾特说 要帮助不擅长战斗的人……
  23. 所以我就来帮你了啊。
  24. 不可能!你这是夜袭! 你是不是想趁黑偷袭贝尔!?
  25. 我怎么才能在大白天的训练场里 趁黑袭击你啊?
  26. 而且刚才外边路过的人…… 全都瞄见你在这里胡闹的模样了。
  27. 他们能看到的 肯定就只有你这排铠甲啊……
  28. 贝尔要回去了!贝尔要回家! 贝尔要在没有父亲的家中享受自由!
  29. 喂,你可不能回去啊! 利用铠甲障眼法来寻找敌人……
  30. 这可是我老爹亲传的招数! 你走了我该怎么训练啊!
  31. 你别管贝尔啊!! 贝尔不需要什么帮助啊!!
  32. 让她给跑了…… 我是不是不太适合去帮助别人啊?
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 8 29 692 9 611 719 720 NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 10 5 4 3 2 7 9 NULL NULL NULL NULL NULL NULL NULL
CheckRecruitmentEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 29 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
CheckRecruitmentEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 22 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 90 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 270 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 270 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 10)
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3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 11)
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5 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 12)
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0 29 2 8 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 13)
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8 200 0 150 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 14)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 15)
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4 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 16)
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0 692 2 8 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 17)
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8 200 0 150 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 18)
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692 30 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 19)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfUnk176Event (index: 20)
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8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
KenBurnsEvent (index: 21)
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41 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
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4 100 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 23)
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1 600 40 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 24)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
KenBurnsEvent (index: 25)
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41 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 40 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 27)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
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SetAnimationEvent (index: 29)
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IfEvent (index: 30)
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TalkEvent (index: 31)
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ElseEvent (index: 32)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
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EndIfEvent (index: 34)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
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TalkEvent (index: 36)
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PanCameraEvent (index: 37)
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TalkEvent (index: 38)
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8 4 2407 0 12682 1 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 39)
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TalkEvent (index: 40)
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UnkEvent (6) (index: 41)
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FadeToBlackEvent (index: 42)
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81 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 43)
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0 2 8 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
MovePersonToPlaceEvent (index: 44)
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8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 45)
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LeaveSceneEvent (index: 46)
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0 29 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
ElseEvent (index: 47)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 48)
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0 692 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EndIfEvent (index: 49)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 50)
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40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 51)
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0 8 9 611 719 720 NULL NULL NULL NULL NULL NULL NULL NULL NULL
MovePersonToPlaceEvent (index: 52)
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8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 53)
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611 4294967246 0 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 54)
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720 4294967281 0 4294967096 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (165) (index: 55)
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611 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (165) (index: 56)
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719 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (165) (index: 57)
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720 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
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7 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 59)
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1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 60)
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40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 61)
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0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
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UnkEvent (54) (index: 63)
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9 8 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 64)
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UnkEvent (59) (index: 65)
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100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 66)
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3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 67)
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TalkEvent (index: 68)
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TalkEvent (index: 69)
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UnkEvent (26) (index: 70)
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UnkEvent (59) (index: 71)
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UnkEvent (59) (index: 72)
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100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 73)
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SetAnimationEvent (index: 74)
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TalkEvent (index: 75)
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UnkEvent (26) (index: 76)
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UnkEvent (31) (index: 77)
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UnkEvent (31) (index: 78)
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UnkEvent (27) (index: 79)
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UnkEvent (27) (index: 80)
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TalkEvent (index: 81)
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UnkEvent (27) (index: 82)
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TalkEvent (index: 83)
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TalkEvent (index: 84)
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TalkEvent (index: 85)
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UnkEvent (26) (index: 86)
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UnkEvent (59) (index: 87)
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100 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 88)
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TalkEvent (index: 89)
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9 14 2401 2 12692 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 90)
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3 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
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TalkEvent (index: 92)
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ElseEvent (index: 93)
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TalkEvent (index: 94)
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TalkEvent (index: 95)
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EndIfEvent (index: 96)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 97)
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UnkEvent (59) (index: 98)
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UnkEvent (27) (index: 99)
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UnkEvent (27) (index: 100)
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TalkEvent (index: 101)
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UnkEvent (135) (index: 102)
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240 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 103)
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TalkEvent (index: 104)
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UnkEvent (26) (index: 105)
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6 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
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UnkEvent (59) (index: 107)
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100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
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TalkEvent (index: 109)
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UnkEvent (54) (index: 110)
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UnkEvent (59) (index: 111)
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100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 112)
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3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 113)
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2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 114)
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TalkEvent (index: 115)
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UnkEvent (54) (index: 116)
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UnkEvent (59) (index: 117)
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100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 118)
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600 4294967283 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
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LookEvent (index: 120)
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TalkEvent (index: 121)
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LookEvent (index: 122)
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8 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 123)
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3 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 124)
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UnkEvent (27) (index: 125)
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1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 126)
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TalkEvent (index: 127)
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TalkEvent (index: 128)
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UnkEvent (162) (index: 129)
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10 8 9 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 130)
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1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 131)
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UnkEvent (26) (index: 132)
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3 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 133)
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1 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 134)
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2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 135)
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2 800 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 136)
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TalkEvent (index: 137)
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9 30 2410 2 12708 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 9 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 8 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 31 2411 3 12709 1 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (2, 8, 29, 692, 9, 611, 719, 720, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (6, 10, 5, 4, 3, 2, 7, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
CheckRecruitmentEvent (0, 0, 29, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
CheckRecruitmentEvent (1, 0, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
9
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
12
EnterSceneEvent (0, 29, 2, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
13
UnkEvent 64(8, 200, 0, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
EnterSceneEvent (0, 692, 2, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
17
UnkEvent 64(8, 200, 0, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 64(692, 30, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
IfUnk176Event (8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 31(4, 100, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 27(1, 600, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 27(1, 600, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (2, 0, 2403, 0, 12678, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那些不擅长战斗的人 的确让人放心不下啊。
30
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
31
TalkEvent (29, 1, 2400, 0, 12679, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 是啊,必须要好好帮助他们。 我也会多加注意的。
32
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (692, 2, 2400, 0, 12680, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 是的,我们必须要尽力帮助他们。 以后我也会留意相关情况的。
34
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 26(10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (2, 3, 2400, 1, 12681, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 谢谢。 我们一起携手共进吧。
38
TalkEvent (8, 4, 2407, 0, 12682, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 帮助不擅长战斗的人……
39
UnkEvent 27(2, 200, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (8, 5, 2402, 1, 12683, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我明白了…… 那我也得尽一份力才行!
41
UnkEvent 6(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
LeaveSceneEvent (0, 2, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
44
MovePersonToPlaceEvent (8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
46
LeaveSceneEvent (0, 29, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
47
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
LeaveSceneEvent (0, 692, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
49
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
EnterSceneEvent (0, 8, 9, 611, 719, 720, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
52
MovePersonToPlaceEvent (8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 64(611, 4294967246, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 64(720, 4294967281, 0, 4294967096, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 165(611, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 165(719, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 165(720, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 26(7, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 27(1, 200, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 7(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (9, 6, 0, 3, 12684, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这、这到底是……
63
UnkEvent 54(9, 8, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (8, 7, 2402, 1, 12685, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 怎么了? 贝尔娜提塔,你准备好了吗!
69
TalkEvent (9, 8, 2410, 4, 12686, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没有啊! 这、这到底是在做什么啊!
70
UnkEvent 26(6, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(100, 5, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (8, 9, 0, 0, 12687, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊? 我们难道不是在训练吗?
76
UnkEvent 26(0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 31(3, 100, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 31(1, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 27(1, 100, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 27(2, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (9, 10, 2371, 2, 12688, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这才不是训练!太奇怪了! 这根本就是虐杀啊!!
82
UnkEvent 27(2, 100, 650, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (8, 11, 0, 0, 12689, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 冷静点。 你的对手只有我一个人。
84
TalkEvent (9, 12, 2401, 2, 12690, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你骗人!这些铠甲里肯定躲着人…… 他接下来就会跑出来袭击贝尔吧!?
85
TalkEvent (8, 13, 2401, 3, 12691, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 铠甲里怎么能躲人啊, 这不是显而易见的吗……
86
UnkEvent 26(3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 59(100, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (9, 14, 2401, 2, 12692, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哪里显而易见了! 贝尔不就能躲进去嘛!
90
IfEvent (3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
91
TalkEvent (8, 15, 2412, 4, 12693, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你、你好像确实能躲进去……
92
TalkEvent (9, 16, 2410, 2, 12694, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 对吧!? 你明白就好!
93
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (8, 17, 2412, 4, 12695, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你、你好像确实能躲进去…… 莉丝缇亚应该也可以……
95
TalkEvent (9, 18, 2410, 2, 12696, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 喂! 贝尔要去跟莉丝缇亚告状咯!?
96
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 26(10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 59(100, 4294967286, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 27(1, 300, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
TalkEvent (9, 19, 2411, 3, 12697, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不对, 现在不是说这种事的时候……
102
UnkEvent 135(240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (9, 20, NULL, 2, 12698, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 卡斯帕尔先生,你到底在打什么鬼主意! 该不会是对贝尔怀恨在心……
105
UnkEvent 26(6, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(100, 3, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (8, 21, 2401, 0, 12699, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你在说什么啊。是艾黛尔贾特说 要帮助不擅长战斗的人……
109
TalkEvent (8, 22, 2403, 0, 12700, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 所以我就来帮你了啊。
110
UnkEvent 54(8, 9, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 27(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 27(1, 200, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (9, 23, 2410, 2, 12701, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不可能!你这是夜袭! 你是不是想趁黑偷袭贝尔!?
116
UnkEvent 54(9, 8, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 59(100, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 59(600, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
TalkEvent (8, 24, 2411, 3, 12702, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我怎么才能在大白天的训练场里 趁黑袭击你啊?
121
TalkEvent (8, 25, 2403, 3, 12703, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 而且刚才外边路过的人…… 全都瞄见你在这里胡闹的模样了。
123
UnkEvent 26(3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 31(1, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
UnkEvent 27(2, 800, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
TalkEvent (9, 26, 2411, 3, 12704, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 他们能看到的 肯定就只有你这排铠甲啊……
128
TalkEvent (9, 27, 2410, 2, 12705, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 贝尔要回去了!贝尔要回家! 贝尔要在没有父亲的家中享受自由!
129
UnkEvent 162(10, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
TalkEvent (8, 28, 2412, 4, 12706, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 喂,你可不能回去啊! 利用铠甲障眼法来寻找敌人……
132
UnkEvent 26(3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 31(1, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 27(2, 800, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
TalkEvent (8, 29, 2410, 3, 12707, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这可是我老爹亲传的招数! 你走了我该怎么训练啊!
137
TalkEvent (9, 30, 2410, 2, 12708, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你别管贝尔啊!! 贝尔不需要什么帮助啊!!
138
LeaveSceneEvent (5, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
141
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
TalkEvent (8, 31, 2411, 3, 12709, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 让她给跑了…… 我是不是不太适合去帮助别人啊?
CheckRecruitmentEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 29 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
CheckRecruitmentEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 22 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 200 0 150 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 200 0 150 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
692 30 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfUnk176Event (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 40 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 40 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 2403 0 12678 1 0 0 0 0 0 0 0 0 0
link 艾黛尔贾特 volume_up
那些不擅长战斗的人 的确让人放心不下啊。
IfEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 1 2400 0 12679 1 0 0 0 0 0 0 0 0 0
link 玛努艾拉 volume_up
是啊,必须要好好帮助他们。 我也会多加注意的。
ElseEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
692 2 2400 0 12680 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
是的,我们必须要尽力帮助他们。 以后我也会留意相关情况的。
EndIfEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 2400 1 12681 1 0 0 0 0 0 0 0 0 0
link 艾黛尔贾特 volume_up
谢谢。 我们一起携手共进吧。
PanCameraEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 8 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4 2407 0 12682 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
帮助不擅长战斗的人……
UnkEvent (27) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 5 2402 1 12683 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
我明白了…… 那我也得尽一份力才行!
UnkEvent (6) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
FadeToBlackEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
81 2 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
611 4294967246 0 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
720 4294967281 0 4294967096 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (165) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
611 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (165) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
719 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (165) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
720 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 3 12684 1 0 0 0 0 0 0 0 0 0
link 贝尔娜提塔 volume_up
这、这到底是……
UnkEvent (54) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 2402 1 12685 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
怎么了? 贝尔娜提塔,你准备好了吗!
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 2410 4 12686 1 0 0 0 0 0 0 0 0 0
link 贝尔娜提塔 volume_up
没有啊! 这、这到底是在做什么啊!
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
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啊? 我们难道不是在训练吗?
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这才不是训练!太奇怪了! 这根本就是虐杀啊!!
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冷静点。 你的对手只有我一个人。
TalkEvent (index: 84)
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你骗人!这些铠甲里肯定躲着人…… 他接下来就会跑出来袭击贝尔吧!?
TalkEvent (index: 85)
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铠甲里怎么能躲人啊, 这不是显而易见的吗……
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哪里显而易见了! 贝尔不就能躲进去嘛!
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你、你好像确实能躲进去……
TalkEvent (index: 92)
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对吧!? 你明白就好!
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你、你好像确实能躲进去…… 莉丝缇亚应该也可以……
TalkEvent (index: 95)
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喂! 贝尔要去跟莉丝缇亚告状咯!?
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不对, 现在不是说这种事的时候……
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卡斯帕尔先生,你到底在打什么鬼主意! 该不会是对贝尔怀恨在心……
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你在说什么啊。是艾黛尔贾特说 要帮助不擅长战斗的人……
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所以我就来帮你了啊。
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不可能!你这是夜袭! 你是不是想趁黑偷袭贝尔!?
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我怎么才能在大白天的训练场里 趁黑袭击你啊?
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而且刚才外边路过的人…… 全都瞄见你在这里胡闹的模样了。
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他们能看到的 肯定就只有你这排铠甲啊……
TalkEvent (index: 128)
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贝尔要回去了!贝尔要回家! 贝尔要在没有父亲的家中享受自由!
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喂,你可不能回去啊! 利用铠甲障眼法来寻找敌人……
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这可是我老爹亲传的招数! 你走了我该怎么训练啊!
TalkEvent (index: 137)
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你别管贝尔啊!! 贝尔不需要什么帮助啊!!
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让她给跑了…… 我是不是不太适合去帮助别人啊?