1. ……
  2. 嗯!? 伊、伊艾里扎,怎么了?
  3. 不在这啊……
  4. 伊艾里扎,你别走呀, 你是在找人吗?我来帮你吧。
  5. 不关你的事……
  6. 你还是那么冷淡呢…… 真不敢相信你是梅尔赛德司的弟弟。
  7. 你还是那么冷淡呢。 算了,你当老师时就是这样,我也习惯了……
  8. 你不是很着急吗? 我不会妨碍你的,让我来帮忙吧。
  9. 你怎么…… 知道我很着急……
  10. 看你慌慌张张跑进礼拜堂时的样子, 谁都能猜到你很着急……
  11. ……
  12. 我在找一个受了伤的家伙……
  13. 受伤?是有人从医务室里跑出来了吗…… 等等,你说的难不成是敌人!?
  14. 不是…… 只是……那家伙一看到我就逃走了。
  15. 不是敌人的话干嘛要逃? 该不会是贝尔娜提塔吧?
  16. 不是敌人的话干嘛要逃? 那人该不会是做了什么事惹你生气了吧?
  17. 不是她…… 但那家伙大概是在怕我吧……
  18. 不知道…… 或许是很害怕我吧……
  19. 你浑身散发着杀气, 想接近你确实需要很大的勇气呢……
  20. 感觉要是稍有放松, 就会被你一刀砍死呢。
  21. 我可没想那么做……
  22. 尽管你不这么想, 但胆小的家伙还是会害怕你吧。
  23. 就连野兽见到了“死神” 也会吓得到处逃窜哦。
  24. …… 那我应该怎么办……
  25. 再这样拖下去, 那家伙就要逃走了……
  26. 提出建议。
  27. 出手帮助。
  28. 最重要的就是要掩盖你的杀气吧?
  29. 无论是跟人交谈或是被人搭话时, 你都要保持微笑,不可以露出杀气。
  30. 跟人……交谈? 原来是这样……
  31. 你就老老实实找我帮忙吧, 只要有别人在,对方应该就逃不掉了。
  32. 这件事的确有些棘手, 不过还不至于需要你来帮忙……
  33. 时间宝贵,我先走了。
  34. 伊艾里扎,你别走呀! 他没问题吗?
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
77 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 49 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (78) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 9 NULL NULL NULL NULL NULL NULL 0 0 0 0 0 0 0
CheckRecruitmentEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 16 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
CheckRecruitmentEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 9 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 111 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967246 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1112 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 49 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2412 4 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 0 NULL 0 20380 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2432 4 1 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 49 3 20 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 NULL 4 21185 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 49 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 2 2401 0 20382 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 2432 0 1 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 7 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 111 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 49 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 2403 0 21186 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 6 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 4 NULL 0 20384 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 111 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 2401 3 21187 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 2401 3 21188 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 7 2403 0 21189 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 8 NULL 0 20388 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 2401 0 21190 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 10 NULL 0 20390 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 2432 0 1 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 111 3 20 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 11 NULL 0 20391 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2407 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 12 2405 4 21191 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 13 2401 0 20393 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 111 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2458 0 21192 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 2458 0 21193 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 16 2401 0 20396 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 17 2401 0 20397 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 111 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 18 2460 0 21194 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 19 NULL 0 21195 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 20 NULL 0 20400 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 111 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 21 2403 0 21196 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 2401 0 21197 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 2403 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 23 NULL 3 20403 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 24 NULL 0 20404 1 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 111 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 25 26 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 27 2403 0 21198 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 28 2409 1 21199 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 49 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 29 2408 0 20407 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 30 2403 0 21200 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 49 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 31 2401 0 20409 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 32 NULL 0 20410 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 49 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
45 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 33 2412 4 21201 1 0 0 0 0 0 0 0 0 0
0
InitEvent (77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (111, 49, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
UnkEvent 78(16, 9, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0)
4
CheckRecruitmentEvent (0, 0, 16, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
CheckRecruitmentEvent (1, 0, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
EnterSceneEvent (0, 111, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
8
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 59(600, 4294967246, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(2, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
PlaySoundEffectEvent (1112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
EnterSceneEvent (7, 49, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
17
TalkEvent (49, 0, NULL, 0, 20380, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……
20
TalkEvent (111, 1, NULL, 4, 21185, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯!? 伊、伊艾里扎,怎么了?
21
UnkEvent 26(15, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (49, 2, 2401, 0, 20382, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不在这啊……
26
UnkEvent 26(3, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (111, 3, 2403, 0, 21186, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 伊艾里扎,你别走呀, 你是在找人吗?我来帮你吧。
30
UnkEvent 66(49, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (49, 4, NULL, 0, 20384, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不关你的事……
32
UnkEvent 26(16, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
34
TalkEvent (111, 5, 2401, 3, 21187, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你还是那么冷淡呢…… 真不敢相信你是梅尔赛德司的弟弟。
35
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (111, 6, 2401, 3, 21188, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你还是那么冷淡呢。 算了,你当老师时就是这样,我也习惯了……
37
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (111, 7, 2403, 0, 21189, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你不是很着急吗? 我不会妨碍你的,让我来帮忙吧。
39
UnkEvent 26(3, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (49, 8, NULL, 0, 20388, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你怎么…… 知道我很着急……
41
TalkEvent (111, 9, 2401, 0, 21190, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 看你慌慌张张跑进礼拜堂时的样子, 谁都能猜到你很着急……
43
UnkEvent 66(49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (49, 10, NULL, 0, 20390, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……
47
TalkEvent (49, 11, NULL, 0, 20391, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我在找一个受了伤的家伙……
48
UnkEvent 135(180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (111, 12, 2405, 4, 21191, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 受伤?是有人从医务室里跑出来了吗…… 等等,你说的难不成是敌人!?
51
UnkEvent 26(17, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (49, 13, 2401, 0, 20393, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不是…… 只是……那家伙一看到我就逃走了。
55
UnkEvent 26(18, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 59(600, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
IfEvent (3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
60
TalkEvent (111, 14, 2458, 0, 21192, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不是敌人的话干嘛要逃? 该不会是贝尔娜提塔吧?
61
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (111, 15, 2458, 0, 21193, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不是敌人的话干嘛要逃? 那人该不会是做了什么事惹你生气了吧?
63
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 26(17, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
IfEvent (3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
68
TalkEvent (49, 16, 2401, 0, 20396, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不是她…… 但那家伙大概是在怕我吧……
69
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (49, 17, 2401, 0, 20397, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不知道…… 或许是很害怕我吧……
71
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 26(18, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 59(600, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (111, 18, 2460, 0, 21194, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你浑身散发着杀气, 想接近你确实需要很大的勇气呢……
77
TalkEvent (111, 19, NULL, 0, 21195, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 感觉要是稍有放松, 就会被你一刀砍死呢。
78
UnkEvent 26(9, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (49, 20, NULL, 0, 20400, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我可没想那么做……
82
UnkEvent 54(49, 111, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 31(3, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 59(400, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (111, 21, 2403, 0, 21196, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 尽管你不这么想, 但胆小的家伙还是会害怕你吧。
87
TalkEvent (111, 22, 2401, 0, 21197, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 就连野兽见到了“死神” 也会吓得到处逃窜哦。
88
UnkEvent 26(9, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (49, 23, NULL, 3, 20403, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # …… 那我应该怎么办……
94
TalkEvent (49, 24, NULL, 0, 20404, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 再这样拖下去, 那家伙就要逃走了……
95
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 26(11, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
DialogChoiceEvent (0, 25, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
99
TalkEvent (111, 27, 2403, 0, 21198, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 最重要的就是要掩盖你的杀气吧?
100
TalkEvent (111, 28, 2409, 1, 21199, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 无论是跟人交谈或是被人搭话时, 你都要保持微笑,不可以露出杀气。
101
UnkEvent 26(15, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (49, 29, 2408, 0, 20407, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 跟人……交谈? 原来是这样……
103
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (111, 30, 2403, 0, 21200, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你就老老实实找我帮忙吧, 只要有别人在,对方应该就逃不掉了。
105
UnkEvent 26(15, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
TalkEvent (49, 31, 2401, 0, 20409, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 这件事的确有些棘手, 不过还不至于需要你来帮忙……
107
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (49, 32, NULL, 0, 20410, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 时间宝贵,我先走了。
109
LeaveSceneEvent (2, 49, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
112
UnkEvent 26(3, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (111, 33, 2412, 4, 21201, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 伊艾里扎,你别走呀! 他没问题吗?
UnkEvent (78) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 9 NULL NULL NULL NULL NULL NULL 0 0 0 0 0 0 0
CheckRecruitmentEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 16 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
CheckRecruitmentEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 9 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967246 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1112 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 0 NULL 0 20380 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
……
LookAtPersonEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 49 3 20 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 NULL 4 21185 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
嗯!? 伊、伊艾里扎,怎么了?
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 49 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 2 2401 0 20382 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
不在这啊……
RotateEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 7 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 111 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 49 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 2403 0 21186 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
伊艾里扎,你别走呀, 你是在找人吗?我来帮你吧。
LookEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 6 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 4 NULL 0 20384 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
不关你的事……
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 111 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 2401 3 21187 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
你还是那么冷淡呢…… 真不敢相信你是梅尔赛德司的弟弟。
ElseEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 2401 3 21188 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
你还是那么冷淡呢。 算了,你当老师时就是这样,我也习惯了……
EndIfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 7 2403 0 21189 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
你不是很着急吗? 我不会妨碍你的,让我来帮忙吧。
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 8 NULL 0 20388 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
你怎么…… 知道我很着急……
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 2401 0 21190 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
看你慌慌张张跑进礼拜堂时的样子, 谁都能猜到你很着急……
LookEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 10 NULL 0 20390 0 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
……
LookAtPersonEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 111 3 20 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 11 NULL 0 20391 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
我在找一个受了伤的家伙……
UnkEvent (135) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 12 2405 4 21191 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
受伤?是有人从医务室里跑出来了吗…… 等等,你说的难不成是敌人!?
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 13 2401 0 20393 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
不是…… 只是……那家伙一看到我就逃走了。
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 111 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2458 0 21192 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
不是敌人的话干嘛要逃? 该不会是贝尔娜提塔吧?
ElseEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 2458 0 21193 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
不是敌人的话干嘛要逃? 那人该不会是做了什么事惹你生气了吧?
EndIfEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 16 2401 0 20396 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
不是她…… 但那家伙大概是在怕我吧……
ElseEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 17 2401 0 20397 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
不知道…… 或许是很害怕我吧……
EndIfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 111 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 18 2460 0 21194 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
你浑身散发着杀气, 想接近你确实需要很大的勇气呢……
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 19 NULL 0 21195 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
感觉要是稍有放松, 就会被你一刀砍死呢。
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 20 NULL 0 20400 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
我可没想那么做……
UnkEvent (54) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 111 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 21 2403 0 21196 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
尽管你不这么想, 但胆小的家伙还是会害怕你吧。
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 2401 0 21197 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
就连野兽见到了“死神” 也会吓得到处逃窜哦。
UnkEvent (26) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 23 NULL 3 20403 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
…… 那我应该怎么办……
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 24 NULL 0 20404 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
再这样拖下去, 那家伙就要逃走了……
UnkEvent (123) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 111 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 25 26 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 27 2403 0 21198 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
最重要的就是要掩盖你的杀气吧?
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 28 2409 1 21199 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
无论是跟人交谈或是被人搭话时, 你都要保持微笑,不可以露出杀气。
UnkEvent (26) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 49 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 29 2408 0 20407 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
跟人……交谈? 原来是这样……
ElseEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 30 2403 0 21200 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
你就老老实实找我帮忙吧, 只要有别人在,对方应该就逃不掉了。
UnkEvent (26) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 49 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 31 2401 0 20409 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
这件事的确有些棘手, 不过还不至于需要你来帮忙……
EndIfEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 32 NULL 0 20410 1 0 0 0 0 0 0 0 0 0
link 伊艾里扎 volume_up
时间宝贵,我先走了。
LookEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 33 2412 4 21201 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
伊艾里扎,你别走呀! 他没问题吗?