1. We made good time coming this far, but we [cdb]should slow our march. We're coming up on [cdb]the affected region.
  2. You've probably all heard what's happening by now, [cdb]but I want to make sure everyone's on the same page.
  3. Several days ago, there was a sudden spike in bandit [cdb]activity within Ordelia territory and the neighboring Imperial territory of Hrym.
  4. The bandits have attacked rural villages and larger [cdb]towns alike, ransacking them repeatedly.
  5. House Ordelia fought to restore order, but the [cdb]attacks have increased to the point where we [cdb]can no longer contain them.
  6. These territories were completely secure before we [cdb]launched our invasion.
  7. How did things change so quickly?
  8. We don't know what's motivating the attacks, but [cdb]survivors claim to have spotted some suspicious [cdb]figures working alongside the bandits.
  9. Guess that they're Knights of Seiros.
  10. Say you have a hunch about who they are.
  11. Don't tell me the Knights of Seiros are stirring up [cdb]trouble to protect the Kingdom?
  12. Don't tell me the Knights of Seiros are stirring up [cdb]trouble to protect the Kingdom?
  13. I doubt they would stoop that low.
  14. No, these people were a little more like Tomas [cdb]and Myson.
  15. I've actually received some confidential information [cdb]from Edelgard about them.
  16. You mean people like Tomas and Myson?
  17. You mean people like Tomas and Myson?
  18. Exactly. I've actually received some confidential [cdb]information from Edelgard about them.
  19. Those who slither in the dark. At least, that's what [cdb]the Empire calls them.
  20. They can shape-shift, they command dangerous [cdb]powers, and they influence events in mysterious [cdb]ways. In short, they bring chaos to Fódlan.
  21. I was under the impression that the Empire found [cdb]their hideout and purged them all.
  22. Yeah, well, some of them escaped. Lord Arundel, [cdb]their leader, seemingly up and vanished.
  23. And no one's caught so much as a glimpse of Tomas [cdb]since he fled from Garreg Mach.
  24. Hmm. In light of the circumstances, I am afraid I must ask.
  25. Do you know anything about this?
  26. Sorry, not a clue.
  27. Sorry, not a clue.
  28. Honestly, I'd like to interrogate them myself. See if [cdb]there's any connection between us.
  29. Honestly, I'd like to interrogate them myself. See if [cdb]there's any connection between us.
  30. Yes, I am sure you would. Forgive me, it was a boorish [cdb]question.
  31. But there's no way you have anything to do with [cdb]them, right?
  32. Well, your powers are similar. Maybe we'll find [cdb]out more in the battles ahead.
  33. It's entirely possible that you came into contact with [cdb]them when you were still too young to remember.
  34. Yeah, maybe. Guess I should take this opportunity [cdb]to learn what I can.
  35. Yeah, maybe. Guess I should take this opportunity [cdb]to learn what I can.
  36. I know we're all dying to find out what their endgame [cdb]is, but restoring order comes first.
  37. The flames of unrest are already catching in [cdb]neighboring regions. We'll have a full-blown [cdb]catastrophe on our hands if we ignore it.
  38. This is why we had to abandon our battle with the Kingdom. We need to stomp this out, and fast.
  39. For all you know, you could be a part of those who [cdb]slither in the dark. It's entirely within the realm of [cdb]possibility.
  40. And yet, not a single one of them seems to be [cdb]considering that.
  41. Just look how much they trust you.
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TalkEvent (4, 0, 2403, 2, 7444, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We made good time coming this far, but we [cdb]should slow our march. We're coming up on [cdb]the affected region.
17
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18
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20
TalkEvent (4, 2, NULL, 2, 7446, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Several days ago, there was a sudden spike in bandit [cdb]activity within Ordelia territory and the neighboring Imperial territory of Hrym.
21
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22
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25
TalkEvent (22, 4, 0, 3, 7448, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # House Ordelia fought to restore order, but the [cdb]attacks have increased to the point where we [cdb]can no longer contain them.
28
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29
TalkEvent (112, 6, NULL, 4, 7450, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How did things change so quickly?
30
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31
TalkEvent (4, 7, NULL, 2, 7451, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We don't know what's motivating the attacks, but [cdb]survivors claim to have spotted some suspicious [cdb]figures working alongside the bandits.
32
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 162(8, 4, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
DialogChoiceEvent (0, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
37
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
38
TalkEvent (110, 10, 2403, 4, 7452, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Don't tell me the Knights of Seiros are stirring up [cdb]trouble to protect the Kingdom?
39
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (111, 11, 2403, 4, 7453, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Don't tell me the Knights of Seiros are stirring up [cdb]trouble to protect the Kingdom?
41
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (4, 12, NULL, 3, 7454, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I doubt they would stoop that low.
43
TalkEvent (4, 13, 2411, 3, 7455, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# No, these people were a little more like Tomas [cdb]and Myson.
44
TalkEvent (4, 14, 2400, 0, 7456, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I've actually received some confidential information [cdb]from Edelgard about them.
45
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
SupportPointsEvent (4, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
49
TalkEvent (110, 15, 2403, 4, 7457, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You mean people like Tomas and Myson?
50
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (111, 16, 2403, 4, 7458, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You mean people like Tomas and Myson?
52
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (4, 17, 2400, 0, 7459, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Exactly. I've actually received some confidential [cdb]information from Edelgard about them.
54
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 26(13, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 59(600, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (4, 18, 2403, 2, 7460, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Those who slither in the dark. At least, that's what [cdb]the Empire calls them.
61
TalkEvent (4, 19, NULL, 2, 7461, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # They can shape-shift, they command dangerous [cdb]powers, and they influence events in mysterious [cdb]ways. In short, they bring chaos to Fódlan.
64
TalkEvent (112, 20, 0, 0, 7462, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was under the impression that the Empire found [cdb]their hideout and purged them all.
65
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (4, 21, 2400, 3, 7463, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, well, some of them escaped. Lord Arundel, [cdb]their leader, seemingly up and vanished.
67
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (4, 22, 2403, 3, 7464, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And no one's caught so much as a glimpse of Tomas [cdb]since he fled from Garreg Mach.
69
UnkEvent 166(19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (19, 23, 0, 2, 7465, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmm. In light of the circumstances, I am afraid I must ask.
74
TalkEvent (19, 24, NULL, 2, 7466, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Do you know anything about this?
75
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
76
TalkEvent (110, 25, 2401, 3, 7467, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Sorry, not a clue.
77
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
TalkEvent (111, 26, 2401, 3, 7468, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Sorry, not a clue.
79
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 26(5, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
84
TalkEvent (110, 27, 0, 3, 7469, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Honestly, I'd like to interrogate them myself. See if [cdb]there's any connection between us.
85
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (111, 28, 0, 3, 7470, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Honestly, I'd like to interrogate them myself. See if [cdb]there's any connection between us.
87
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 26(16, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (19, 29, 0, 3, 7471, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, I am sure you would. Forgive me, it was a boorish [cdb]question.
92
UnkEvent 162(8, 24, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 66(4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
TalkEvent (24, 30, 2401, 0, 7472, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But there's no way you have anything to do with [cdb]them, right?
98
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
TalkEvent (4, 31, NULL, 0, 7473, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, your powers are similar. Maybe we'll find [cdb]out more in the battles ahead.
100
UnkEvent 54(110, 22, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 59(600, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
TalkEvent (22, 32, 2403, 0, 7474, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's entirely possible that you came into contact with [cdb]them when you were still too young to remember.
106
UnkEvent 162(8, 4, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 66(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
111
TalkEvent (110, 33, 2400, 3, 7475, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, maybe. Guess I should take this opportunity [cdb]to learn what I can.
112
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (111, 34, 2400, 3, 7476, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, maybe. Guess I should take this opportunity [cdb]to learn what I can.
114
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
TalkEvent (4, 35, 0, 2, 7477, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I know we're all dying to find out what their endgame [cdb]is, but restoring order comes first.
117
TalkEvent (4, 36, 2403, 2, 7478, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The flames of unrest are already catching in [cdb]neighboring regions. We'll have a full-blown [cdb]catastrophe on our hands if we ignore it.
119
UnkEvent 59(600, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 27(1, 50, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
TalkEvent (4, 37, NULL, 2, 7479, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This is why we had to abandon our battle with the Kingdom. We need to stomp this out, and fast.
125
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
TalkEvent (140, 38, 0, 0, 7480, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # For all you know, you could be a part of those who [cdb]slither in the dark. It's entirely within the realm of [cdb]possibility.
130
TalkEvent (140, 39, NULL, 0, 7481, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And yet, not a single one of them seems to be [cdb]considering that.
131
TalkEvent (140, 40, NULL, 0, 7482, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Just look how much they trust you.
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (78) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 NULL NULL NULL NULL NULL NULL NULL 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 2403 2 7444 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
We made good time coming this far, but we should slow our march. We're coming up on the affected region.
LookEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 NULL 2 7445 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
You've probably all heard what's happening by now, but I want to make sure everyone's on the same page.
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 NULL 2 7446 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
Several days ago, there was a sudden spike in bandit activity within Ordelia territory and the neighboring Imperial territory of Hrym.
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 2411 2 7447 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
The bandits have attacked rural villages and larger towns alike, ransacking them repeatedly.
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 4 0 3 7448 1 0 0 0 0 0 0 0 0 0
link Lysithea volume_up
House Ordelia fought to restore order, but the attacks have increased to the point where we can no longer contain them.
PanCameraEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 112 4 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 5 NULL 3 7449 1 0 0 0 0 0 0 0 0 0
link Holst volume_up
These territories were completely secure before we launched our invasion.
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 6 NULL 4 7450 1 0 0 0 0 0 0 0 0 0
link Holst volume_up
How did things change so quickly?
UnkEvent (164) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 7 NULL 2 7451 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
We don't know what's motivating the attacks, but survivors claim to have spotted some suspicious figures working alongside the bandits.
UnkEvent (123) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4 110 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 9 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 50 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 2403 4 7452 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Don't tell me the Knights of Seiros are stirring up trouble to protect the Kingdom?
ElseEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 11 2403 4 7453 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Don't tell me the Knights of Seiros are stirring up trouble to protect the Kingdom?
EndIfEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 12 NULL 3 7454 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
I doubt they would stoop that low.
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 13 2411 3 7455 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
No, these people were a little more like Tomas and Myson.
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 14 2400 0 7456 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
I've actually received some confidential information from Edelgard about them.
ElseEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 50 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 2403 4 7457 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You mean people like Tomas and Myson?
ElseEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 16 2403 4 7458 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You mean people like Tomas and Myson?
EndIfEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 17 2400 0 7459 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
Exactly. I've actually received some confidential information from Edelgard about them.
EndIfEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 18 2403 2 7460 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
Those who slither in the dark. At least, that's what the Empire calls them.
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 19 NULL 2 7461 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
They can shape-shift, they command dangerous powers, and they influence events in mysterious ways. In short, they bring chaos to Fódlan.
PanCameraEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 112 4 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 20 0 0 7462 1 0 0 0 0 0 0 0 0 0
link Holst volume_up
I was under the impression that the Empire found their hideout and purged them all.
UnkEvent (164) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 21 2400 3 7463 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
Yeah, well, some of them escaped. Lord Arundel, their leader, seemingly up and vanished.
UnkEvent (164) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 22 2403 3 7464 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
And no one's caught so much as a glimpse of Tomas since he fled from Garreg Mach.
UnkEvent (166) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 19 4 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 23 0 2 7465 1 0 0 0 0 0 0 0 0 0
link Lorenz volume_up
Hmm. In light of the circumstances, I am afraid I must ask.
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 24 NULL 2 7466 1 0 0 0 0 0 0 0 0 0
link Lorenz volume_up
Do you know anything about this?
IfEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 25 2401 3 7467 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Sorry, not a clue.
ElseEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 26 2401 3 7468 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Sorry, not a clue.
EndIfEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
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link Shez volume_up
Honestly, I'd like to interrogate them myself. See if there's any connection between us.
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link Shez volume_up
Honestly, I'd like to interrogate them myself. See if there's any connection between us.
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link Lorenz volume_up
Yes, I am sure you would. Forgive me, it was a boorish question.
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link Hilda volume_up
But there's no way you have anything to do with them, right?
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link Claude volume_up
Well, your powers are similar. Maybe we'll find out more in the battles ahead.
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link Lysithea volume_up
It's entirely possible that you came into contact with them when you were still too young to remember.
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link Shez volume_up
Yeah, maybe. Guess I should take this opportunity to learn what I can.
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link Shez volume_up
Yeah, maybe. Guess I should take this opportunity to learn what I can.
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link Claude volume_up
I know we're all dying to find out what their endgame is, but restoring order comes first.
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link Claude volume_up
The flames of unrest are already catching in neighboring regions. We'll have a full-blown catastrophe on our hands if we ignore it.
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link Claude volume_up
This is why we had to abandon our battle with the Kingdom. We need to stomp this out, and fast.
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link Arval volume_up
For all you know, you could be a part of those who slither in the dark. It's entirely within the realm of possibility.
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link Arval volume_up
And yet, not a single one of them seems to be considering that.
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link Arval volume_up
Just look how much they trust you.