1. Sorry I dragged you into this. Or I guess you dragged [cdb]yourselves. Either way, it's good you were there.
  2. Oh, I don't know. I think you could've handled them [cdb]pretty easily on your own.
  3. Their aim was to overwhelm me with sheer numbers [cdb]and wear me down.
  4. Against a force that large? It's entirely possible I [cdb]could've lost.
  5. Throwing so many men and women out there as [cdb]cannon fodder is a horrific strategy.
  6. They'd have found fame and glory if it had worked— [cdb]and it's not like the dead can complain.
  7. Besides, the more of your comrades who die, [cdb]the bigger your share of the reward. Pretty good deal [cdb]if you're left standing when the dust settles.
  8. Speaking of comrades, it seemed like some of our [cdb]enemies knew you.
  9. Yeah, we definitely fought before.
  10. Yeah, we definitely fought before.
  11. But it was a long time ago, and I don't remember [cdb]doing anything that would make it so personal.
  12. But it was a long time ago, and I don't remember [cdb]doing anything that would make it so personal.
  13. Not unusual in this line of work.
  14. The longer you do this, the more grudges you earn— [cdb]whether you remember them or not.
  15. You've been a merc for a long time, though. I assume [cdb]that kind of stuff doesn't bother you anymore.
  16. Yeah, mostly.
  17. Yeah, mostly.
  18. I try to stay detached, but every now and again [cdb]something slips through.
  19. I try to stay detached, but every now and again [cdb]something slips through.
  20. Ugh, I'm not so sure I could keep my emotions in [cdb]check like that. I guess that shows how much further I still have to go.
  21. But this means things with that noble who used to [cdb]employ you are over now, right?
  22. Hope so. But she's a tenacious one.
  23. Oh, so it's a woman?
  24. She must really want you back fighting for her.
  25. Yeah, that's not the only thing she wants from me.
  26. Let's just say it's a mess and leave it at that.
  27. Just remember—if someone isn't interested, move on.
  28. Interested in what? I don't understand.
  29. Anyway, I'm gonna hit the hay. Thanks again.
  30. Do you know what Shamir was talking about?
  31. Claim you have no idea.
  32. Avoid a super awkward conversation.
  33. Who knows? Could've been anything.
  34. Who knows? Could've been anything.
  35. You'll understand when you're older.
  36. You'll understand when you're older.
  37. Well, now I'm really curious! I'll have to ask Shamir [cdb]about it later.
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TalkEvent (33, 0, 2400, 0, 23271, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sorry I dragged you into this. Or I guess you dragged [cdb]yourselves. Either way, it's good you were there.
12
TalkEvent (25, 1, 2401, 0, 23272, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, I don't know. I think you could've handled them [cdb]pretty easily on your own.
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UnkEvent 162(9, 25, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 31(2, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 31(2, 800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (33, 2, 0, 0, 23273, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Their aim was to overwhelm me with sheer numbers [cdb]and wear me down.
19
TalkEvent (33, 3, NULL, 0, 23274, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Against a force that large? It's entirely possible I [cdb]could've lost.
20
UnkEvent 26(9, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 59(100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 59(800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (25, 4, 2411, 3, 23275, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Throwing so many men and women out there as [cdb]cannon fodder is a horrific strategy.
24
UnkEvent 54(25, 33, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 31(1, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (33, 5, 2403, 0, 23276, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # They'd have found fame and glory if it had worked— [cdb]and it's not like the dead can complain.
29
TalkEvent (33, 6, NULL, 0, 23277, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Besides, the more of your comrades who die, [cdb]the bigger your share of the reward. Pretty good deal [cdb]if you're left standing when the dust settles.
32
UnkEvent 26(1, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (25, 7, 0, 0, 23278, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Speaking of comrades, it seemed like some of our [cdb]enemies knew you.
36
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
37
TalkEvent (110, 8, 2400, 0, 23279, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, we definitely fought before.
38
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (111, 9, 2400, 0, 23280, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, we definitely fought before.
40
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
44
TalkEvent (110, 10, 0, 0, 23281, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But it was a long time ago, and I don't remember [cdb]doing anything that would make it so personal.
45
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (111, 11, 0, 0, 23282, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But it was a long time ago, and I don't remember [cdb]doing anything that would make it so personal.
47
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 54(110, 33, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 31(1, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 31(1, 900, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (33, 12, 0, 0, 23283, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Not unusual in this line of work.
55
TalkEvent (33, 13, NULL, 0, 23284, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The longer you do this, the more grudges you earn— [cdb]whether you remember them or not.
57
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 27(2, 600, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (33, 14, NULL, 0, 23285, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You've been a merc for a long time, though. I assume [cdb]that kind of stuff doesn't bother you anymore.
62
UnkEvent 59(100, 4294967286, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 59(400, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
65
TalkEvent (110, 15, 2352, 0, 23286, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, mostly.
66
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (111, 16, 2352, 0, 23287, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, mostly.
68
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
70
TalkEvent (110, 17, 2354, 0, 23288, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I try to stay detached, but every now and again [cdb]something slips through.
71
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (111, 18, 2354, 0, 23289, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I try to stay detached, but every now and again [cdb]something slips through.
73
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
75
UnkEvent 54(110, 25, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 54(110, 25, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(100, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 31(3, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 27(1, 400, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
TalkEvent (25, 19, 0, 3, 23290, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ugh, I'm not so sure I could keep my emotions in [cdb]check like that. I guess that shows how much further I still have to go.
84
UnkEvent 26(9, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (25, 20, NULL, 0, 23291, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But this means things with that noble who used to [cdb]employ you are over now, right?
89
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (33, 21, 0, 0, 23292, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hope so. But she's a tenacious one.
92
UnkEvent 54(33, 25, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (25, 22, 2405, 0, 23293, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, so it's a woman?
97
TalkEvent (25, 23, 2407, 0, 23294, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # She must really want you back fighting for her.
98
TalkEvent (33, 24, 2400, 0, 23295, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, that's not the only thing she wants from me.
100
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (33, 25, 2401, 3, 23296, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Let's just say it's a mess and leave it at that.
105
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 167(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (33, 26, 2403, 0, 23297, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Just remember—if someone isn't interested, move on.
109
UnkEvent 26(3, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 27(2, 400, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
TalkEvent (25, 27, 0, 0, 23298, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Interested in what? I don't understand.
112
TalkEvent (33, 28, 0, 0, 23299, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Anyway, I'm gonna hit the hay. Thanks again.
113
LeaveSceneEvent (3, 33, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
115
UnkEvent 166(25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 166(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
119
UnkEvent 54(110, 25, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 54(110, 25, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 31(3, 100, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
TalkEvent (25, 29, 0, 3, 23300, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Do you know what Shamir was talking about?
130
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
UnkEvent 26(12, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
DialogChoiceEvent (0, 30, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
134
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
135
TalkEvent (110, 32, 2401, 0, 23301, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Who knows? Could've been anything.
136
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
TalkEvent (111, 33, 2401, 0, 23302, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Who knows? Could've been anything.
138
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
141
TalkEvent (110, 34, NULL, 0, 23303, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You'll understand when you're older.
142
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
TalkEvent (111, 35, NULL, 0, 23304, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You'll understand when you're older.
144
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
UnkEvent 26(4, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
UnkEvent 59(1200, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
148
TalkEvent (25, 36, 2405, 3, 23305, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, now I'm really curious! I'll have to ask Shamir [cdb]about it later.
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 30 0 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 4294967266 0 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (158) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 33 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 0 2400 0 23271 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Sorry I dragged you into this. Or I guess you dragged yourselves. Either way, it's good you were there.
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 1 2401 0 23272 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
Oh, I don't know. I think you could've handled them pretty easily on your own.
LookAtPersonEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 25 2 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 25 33 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 2 0 0 23273 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Their aim was to overwhelm me with sheer numbers and wear me down.
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 3 NULL 0 23274 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Against a force that large? It's entirely possible I could've lost.
UnkEvent (26) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 4 2411 3 23275 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
Throwing so many men and women out there as cannon fodder is a horrific strategy.
UnkEvent (54) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 33 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 5 2403 0 23276 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
They'd have found fame and glory if it had worked— and it's not like the dead can complain.
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 6 NULL 0 23277 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Besides, the more of your comrades who die, the bigger your share of the reward. Pretty good deal if you're left standing when the dust settles.
LookAtPersonEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 110 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 25 2 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 7 0 0 23278 1 0 0 0 0 0 0 0 0 0
link Leonie volume_up
Speaking of comrades, it seemed like some of our enemies knew you.
IfEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2400 0 23279 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah, we definitely fought before.
ElseEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 2400 0 23280 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah, we definitely fought before.
EndIfEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 110 3 40 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 0 0 23281 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
But it was a long time ago, and I don't remember doing anything that would make it so personal.
ElseEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 11 0 0 23282 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
But it was a long time ago, and I don't remember doing anything that would make it so personal.
EndIfEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 900 26 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 12 0 0 23283 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Not unusual in this line of work.
LookAtPersonEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 13 NULL 0 23284 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
The longer you do this, the more grudges you earn— whether you remember them or not.
PanCameraEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 33 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
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link Shamir volume_up
You've been a merc for a long time, though. I assume that kind of stuff doesn't bother you anymore.
PanCameraEvent (index: 61)
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UnkEvent (59) (index: 62)
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UnkEvent (59) (index: 63)
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IfEvent (index: 64)
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TalkEvent (index: 65)
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link Shez volume_up
Yeah, mostly.
ElseEvent (index: 66)
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TalkEvent (index: 67)
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link Shez volume_up
Yeah, mostly.
EndIfEvent (index: 68)
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IfEvent (index: 69)
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TalkEvent (index: 70)
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link Shez volume_up
I try to stay detached, but every now and again something slips through.
ElseEvent (index: 71)
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TalkEvent (index: 72)
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link Shez volume_up
I try to stay detached, but every now and again something slips through.
EndIfEvent (index: 73)
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IfEvent (index: 74)
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UnkEvent (54) (index: 75)
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UnkEvent (54) (index: 77)
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UnkEvent (59) (index: 78)
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UnkEvent (31) (index: 79)
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UnkEvent (27) (index: 80)
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EndIfEvent (index: 81)
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TalkEvent (index: 82)
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link Leonie volume_up
Ugh, I'm not so sure I could keep my emotions in check like that. I guess that shows how much further I still have to go.
LookAtPersonEvent (index: 83)
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UnkEvent (135) (index: 85)
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LookEvent (index: 86)
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LookAtPersonEvent (index: 87)
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TalkEvent (index: 88)
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link Leonie volume_up
But this means things with that noble who used to employ you are over now, right?
UnkEvent (30) (index: 89)
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UnkEvent (164) (index: 90)
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TalkEvent (index: 91)
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link Shamir volume_up
Hope so. But she's a tenacious one.
UnkEvent (54) (index: 92)
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UnkEvent (59) (index: 93)
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UnkEvent (27) (index: 94)
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UnkEvent (31) (index: 95)
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TalkEvent (index: 96)
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link Leonie volume_up
Oh, so it's a woman?
TalkEvent (index: 97)
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link Leonie volume_up
She must really want you back fighting for her.
TalkEvent (index: 98)
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link Shamir volume_up
Yeah, that's not the only thing she wants from me.
PanCameraEvent (index: 99)
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UnkEvent (27) (index: 100)
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UnkEvent (27) (index: 101)
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LookEvent (index: 102)
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TalkEvent (index: 103)
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link Shamir volume_up
Let's just say it's a mess and leave it at that.
PanCameraEvent (index: 104)
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UnkEvent (59) (index: 105)
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UnkEvent (59) (index: 106)
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UnkEvent (167) (index: 107)
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TalkEvent (index: 108)
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link Shamir volume_up
Just remember—if someone isn't interested, move on.
UnkEvent (26) (index: 109)
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UnkEvent (27) (index: 110)
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TalkEvent (index: 111)
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link Leonie volume_up
Interested in what? I don't understand.
TalkEvent (index: 112)
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link Shamir volume_up
Anyway, I'm gonna hit the hay. Thanks again.
UnkEvent (166) (index: 115)
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UnkEvent (166) (index: 116)
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LookAtPersonEvent (index: 117)
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IfEvent (index: 118)
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UnkEvent (54) (index: 119)
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UnkEvent (31) (index: 120)
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UnkEvent (54) (index: 122)
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UnkEvent (31) (index: 123)
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UnkEvent (59) (index: 124)
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UnkEvent (31) (index: 125)
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EndIfEvent (index: 126)
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UnkEvent (135) (index: 127)
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LookAtPersonEvent (index: 128)
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TalkEvent (index: 129)
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link Leonie volume_up
Do you know what Shamir was talking about?
UnkEvent (123) (index: 130)
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UnkEvent (26) (index: 131)
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DialogChoiceEvent (index: 132)
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IfEvent (index: 133)
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IfEvent (index: 134)
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TalkEvent (index: 135)
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link Shez volume_up
Who knows? Could've been anything.
ElseEvent (index: 136)
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TalkEvent (index: 137)
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link Shez volume_up
Who knows? Could've been anything.
EndIfEvent (index: 138)
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ElseEvent (index: 139)
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IfEvent (index: 140)
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TalkEvent (index: 141)
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link Shez volume_up
You'll understand when you're older.
ElseEvent (index: 142)
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TalkEvent (index: 143)
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link Shez volume_up
You'll understand when you're older.
EndIfEvent (index: 144)
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EndIfEvent (index: 145)
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UnkEvent (26) (index: 146)
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UnkEvent (59) (index: 147)
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TalkEvent (index: 148)
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link Leonie volume_up
Well, now I'm really curious! I'll have to ask Shamir about it later.