Une nuit, alors que la guerre fait rage, vous faites un rêve mystérieux dans lequel vous voyez une personne ressemblant étrangement à Arval...

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 [es]1_1_13_19_1_33_18_39_Arval 90 0 0 0 435 0 0 0 101 0 0 100 300 255 65535 1999 38 40 20 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
1 255 0 0 1 1999 1 0 0 101 0 1 100 300 255 65535 1999 41 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
2 255 0 0 2 1999 2 0 0 101 0 1 100 300 255 65535 1999 41 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
3 255 0 0 3 1999 3 0 0 101 0 1 100 300 255 65535 1999 41 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
4 255 0 0 4 1999 4 13 0 101 0 1 100 300 255 65535 1999 41 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
5 255 0 0 5 1999 4 13 0 101 0 1 100 300 255 65535 1999 41 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
6 255 0 0 6 1999 4 13 0 101 0 1 100 300 255 65535 1999 41 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
7 255 0 0 7 1999 4 13 0 101 0 1 100 300 255 65535 1999 41 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
8 [es]1_1_13_18_1_31_18_38_Seiros 255 0 2 0 396 5 12 3 101 3 1 100 55 8 0 1999 3 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
9 [es]1_1_13_18_1_31_18_38_Seteth 4 0 2 1 141 5 1 3 101 3 1 100 90 255 4 1999 3 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
10 [es]1_1_13_18_1_32_18_38_Flayn 4 0 2 2 146 5 1 3 101 3 1 100 298 21 65535 1999 3 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
11 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 4 0 2 3 620 5 2 5 101 3 1 35 91 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
12 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 2 4 600 5 2 5 101 3 1 35 91 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
13 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 2 5 700 5 2 5 101 3 1 39 141 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
14 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 2 6 695 5 2 5 101 3 1 39 141 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
15 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 2 7 655 5 2 5 101 3 1 34 90 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
16 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 2 8 690 5 2 5 101 3 1 34 90 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
17 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 2 9 695 5 2 5 101 3 1 35 91 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
18 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 4 0 2 10 680 5 2 5 101 3 1 35 91 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
19 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 4 0 2 11 675 5 2 5 101 3 1 34 90 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
20 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 4 0 2 12 685 5 2 5 101 3 1 34 90 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
21 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 4 0 2 13 690 5 2 5 101 3 1 39 141 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
22 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 4 0 2 14 690 5 2 5 101 3 1 39 141 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
23 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 4 0 2 15 610 5 2 5 101 3 1 33 88 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
24 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 4 0 2 16 600 5 2 5 101 3 1 33 88 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
25 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 4 0 2 17 615 5 2 5 101 3 1 32 90 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
26 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 4 0 2 18 620 5 2 5 101 3 1 32 90 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
27 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 4 0 2 19 675 5 2 5 101 3 1 39 141 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
28 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 4 0 2 20 700 5 2 5 101 3 1 39 141 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
29 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 4 0 2 21 645 5 2 5 101 3 0 35 91 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
30 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 2 22 615 5 2 5 101 3 0 34 90 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
31 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 2 23 680 5 2 5 101 3 0 35 91 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
32 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 2 24 695 5 2 5 101 3 0 39 141 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
33 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 2 25 600 5 2 5 101 3 0 34 90 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
34 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 2 26 680 5 2 5 101 3 0 39 141 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
35 [cs][es]3_6_10_15_21_32_15_35_chev. de Seiros[cm][es]4_8_12_17_28_33_17_37_chevaleresses de Seiros[ce] 255 0 2 27 694 5 2 5 101 5 1 39 141 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
36 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 4 0 2 28 675 5 2 5 101 3 1 39 141 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
37 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 4 0 2 29 680 5 2 5 101 3 1 39 141 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
38 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 4 0 2 30 620 5 2 5 101 3 1 35 91 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
39 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 4 0 2 31 625 5 2 5 101 3 1 35 91 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
40 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 4 0 2 32 610 5 2 5 101 3 1 35 91 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
41 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 0 1015 5 4 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
42 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 3 1 1025 5 4 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
43 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 3 2 1015 5 4 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
44 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 3 3 1025 5 4 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
45 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 3 4 1010 5 4 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
46 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 3 5 1010 5 4 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
47 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 3 6 1025 5 4 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
48 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 3 7 1025 5 4 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
49 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 3 8 1010 5 4 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
50 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 3 9 1025 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
51 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 10 1015 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
52 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 11 1025 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
53 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 12 1010 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
54 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 13 1010 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
55 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 14 1015 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
56 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 15 1015 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
57 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 16 1015 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
58 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 17 1015 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
59 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 18 1025 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
60 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 19 1015 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
61 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 20 1025 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
62 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 21 1010 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
63 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 4 0 4 0 605 7 2 3 101 3 0 35 91 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
64 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 4 1 610 7 2 3 101 3 0 38 78 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
65 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 4 2 690 7 2 3 101 3 0 36 89 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
66 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 4 3 605 7 2 3 101 3 0 38 78 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
67 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 4 4 615 7 2 3 101 3 0 35 91 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
68 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 4 5 695 7 2 3 101 3 0 36 89 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
69 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 5 0 645 5 2 5 101 3 1 35 91 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
70 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 5 1 1015 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
71 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 5 2 1015 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
72 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 4 0 5 3 695 5 2 5 101 3 1 39 141 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
73 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 5 4 1025 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
74 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 5 5 1025 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
75 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 4 0 5 6 600 5 2 5 101 3 1 34 90 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
76 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 5 7 1010 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
77 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 5 8 1010 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
78 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 4 0 5 9 645 5 2 5 101 3 1 35 91 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
79 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 5 10 1015 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
80 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 5 11 1015 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
81 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 4 0 5 12 675 5 2 5 101 3 1 39 141 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
82 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 5 13 1025 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
83 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 5 14 1025 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
84 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 4 0 5 15 600 5 2 5 101 3 1 34 90 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
85 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 5 16 1010 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
86 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 5 17 1010 5 4 5 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
87 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 22 1015 5 4 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
88 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 23 1025 5 4 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535
89 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 4 0 3 24 1010 5 4 5 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 3 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 0 2 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 0 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 0 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 0 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15 0 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
16 0 0 0 16 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
17 0 0 0 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18 0 0 0 18 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
19 0 0 0 19 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
21 0 0 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
22 0 0 0 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23 0 0 0 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24 0 0 0 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
25 0 0 0 25 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
26 0 0 0 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
27 0 0 0 27 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28 0 0 0 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
29 0 0 0 29 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
30 0 0 0 30 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
31 0 0 0 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
32 0 0 0 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
33 0 0 0 33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 17 0 0 0 0 65535 3 1000 1526 19 1526 19 1526 19 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 1 0 1 65535 3 1000 1523 26 1523 26 1523 26 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 2 0 2 65535 3 1000 1523 26 1523 26 1523 26 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 3 0 3 65535 3 1000 1526 26 1526 26 1526 26 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 4 0 4 65535 3 1000 1526 28 1523 28 1523 28 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 5 0 5 65535 3 1000 1523 28 1526 28 1526 28 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 6 0 6 65535 3 1000 1523 26 1526 26 1526 26 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 7 0 7 65535 3 1000 1526 28 1523 28 1523 28 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 8 0 8 65535 3 1000 1526 21 1526 21 1526 21 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 9 0 9 65535 1 1000 1523 26 1523 26 1523 26 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 10 0 10 65535 3 1000 1523 28 1523 28 1523 28 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 11 0 11 65535 1 1000 1525 28 1526 28 1526 28 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 12 0 12 65535 3 1000 1526 21 1523 21 1523 21 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 13 0 13 65535 1 1000 1522 26 1526 26 1526 26 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 14 0 14 65535 0 1000 1523 28 1526 28 1526 28 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
15 0 0 15 0 15 65535 1 1000 1526 21 1523 21 1523 21 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
16 0 0 16 0 16 65535 3 1000 1523 21 1523 21 1523 21 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 61 0 0 0 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 1 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 0 2 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 0 3 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 4 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 0 5 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 0 6 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 0 7 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 0 8 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 0 9 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 0 10 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 0 11 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 0 12 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 0 13 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 0 14 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15 0 0 0 15 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
16 0 0 0 16 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
17 0 0 0 17 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18 0 0 0 18 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
19 0 0 0 19 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20 0 0 0 20 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
21 0 0 0 21 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
22 0 0 0 22 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23 0 0 0 23 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24 0 0 0 24 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
25 0 0 0 25 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
26 0 0 0 26 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
27 0 0 0 27 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28 0 0 0 28 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
29 0 0 0 29 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
30 0 0 0 30 0 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
31 0 0 0 31 0 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
32 0 0 0 32 0 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
33 0 0 0 33 0 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
34 0 0 0 34 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
35 0 0 0 35 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
36 0 0 0 36 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
37 0 0 0 37 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
38 0 0 0 38 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
39 0 0 0 39 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
40 0 0 0 40 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
41 0 0 0 41 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
42 0 0 0 42 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
43 0 0 0 43 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
44 0 0 0 44 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
45 0 0 0 45 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
46 0 0 0 46 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
47 0 0 0 47 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
48 0 0 0 48 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
49 0 0 0 49 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
50 0 0 0 50 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
51 0 0 0 51 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
52 0 0 0 52 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
53 0 0 0 53 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
54 0 0 0 54 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
55 0 0 0 55 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
56 0 0 0 56 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
57 0 0 0 57 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
58 0 0 0 58 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
59 0 0 0 59 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
60 0 0 0 60 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
# Group 0 (69, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 13)
SubGroup(0)
Unknown10(0,21,8,90,90,3,14,3,0,0,0,0,0,0,0)
Unknown10(1,0,0,90,90,0,0,0,1,4,5,0,0,0,0)
SubGroup(3)
SetName(9,213,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 9 to [es]1__13_18____38_Cichol
SetName(10,214,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 10 to [es]1__13_18____38_Cethleann
SetName(50,154,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 50 to [cs][es]2_5_9_14_20_31_14_34_soldat de Seiros[cm][es]4_8_12_17_28_33_17_37_soldats de Seiros[ce]
SubGroup(6)
Unknown76(63,65526,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(64,65526,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(65,65526,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(66,65526,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(67,65526,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(68,65526,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 2 (0, 2, 2, 1, 14)
SubGroup(0)
SubGroup(0)
SubGroup(4)
Unknown6(17,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(18,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(19,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(20,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
SetDeathText(140,96,4637,3,0,0,0,0,0,0,0,0,0,0,0) # Je n'avais pas prévu ça... La défaite [cdb]est indéniable...
Unknown61(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(0,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,37,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(9,37,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,37,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 5, 0, 1, 7)
SubGroup(0)
TalkCharacter(4606,140,1,0,1,0,0,0,0,0,0,0,0,0,0) # Dans l'immédiat, c'est l'armée impériale que je [cdb]dois affronter. Je vais m'emparer de cette [cdb]forteresse pour entraver leur progression.
SubGroup(4)
Unknown44(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10000,4,0,1,15,4,90,8,8,0,0,0,0,0,0) #
ShowTutorial(290,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Vous pouvez également utiliser [g]Distorsion [cdb]ténébreuse[/] lorsqu'Arval est déployé sur le [cdb]champ de bataille en appuyant sur [$PAD_RU] [cdb]depuis l'écran Ordres. Si le personnage principal et Arval sont tous deux déployés sur le champ de bataille, ils se partagent le nombre de Distorsions ténébreuses disponibles.
# Group 5 (0, 2, 0, 5, 1)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4607,140,1,3,1,0,0,0,0,0,0,0,0,0,0) # Je sais que Thales utilise des méthodes qui lui [cdb]sont propres, mais elles ne me plaisent guère.
# Group 6 (0, 2, 0, 11, 1)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4608,140,1,0,1,0,0,0,0,0,0,0,0,0,0) # Ce corps n'est peut-être pas invincible, mais [cdb]je survivrai. Je les attends de pied ferme.
# Group 7 (0, 5, 0, 5, 6)
SubGroup(4)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(13,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(15,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(468,1,0,2,25,90,90,8,0,0,0,0,0,0,0) # Vous avez capturé les [r]bastions[/] !
TalkCharacter(4609,140,1,0,1,0,0,0,0,0,0,0,0,0,0) # Voilà qui devrait ralentir l'ennemi.
# Group 8 (12, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 0, 1, 28)
SubGroup(0)
SubGroup(2)
Unknown96(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown35(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,90,90,90,3,22,2,0,0,0,0,0,0,0) # [eb][eg2][r][cp][0:PARTY][/] ont déployé des renforts !
TalkCharacter(4610,140,1,2,1,0,0,0,0,0,0,0,0,0,0) # Je ne laisserai pas l'avant-garde de cette [cdb]abomination massacrer mes alliés !
SubGroup(7)
Unknown43(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10007,4,1,1,11,90,90,3,3,0,0,300,0,0,0) #
SubGroup(3)
Unknown100(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(577,0,90,90,90,22,0,0,0,0,0,0,0,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont ouvert les portes pour lancer une interception !
# Group 10 (0, 5, 0, 2, 11)
SubGroup(1)
Unknown29(0,2,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown35(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(12,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(224,2,90,90,90,3,22,2,0,0,0,0,0,0,0) # [eb][eg2][r][cp][0:PARTY][/] ont déployé des renforts supplémentaires !
# Group 11 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 12 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4611,140,1,0,1,0,0,0,0,0,0,0,0,0,0) # Ils se battent comme des soldats décérébrés.
# Group 19 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,4,3,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4612,140,1,0,1,0,0,0,0,0,0,0,0,0,0) # De toute évidence, ils comptent sur la force [cdb]du nombre pour remporter la victoire. Nous [cdb]aussi, nous avons eu ce genre de raisonnement.
# Group 20 (0, 5, 0, 3, 9)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,6,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10008,0,1,2,11,90,90,0,0,0,0,0,0,0,0) #
TalkCharacter(4613,140,1,4,1,0,0,0,0,0,0,0,0,0,0) # Argh ! Des renforts...
# Group 21 (20, 2, 4, 1, 0)
SubGroup(0)
# Group 22 (0, 5, 0, 2, 71)
SubGroup(1)
GroupCheck4(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 20: True 0
TalkDeploySlot(4614,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # La Déesse est plus que jamais de notre côté ! Nous renverserons tous ses ennemis !
SubGroup(2)
Unknown96(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown94(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(20)
Unknown14(21,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(36,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(37,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(38,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(39,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(40,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(50,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(51,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(52,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(53,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(54,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(55,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(56,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(57,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(58,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(59,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(60,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(61,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(62,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown38(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(29,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(45,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(48,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(51,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(52,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(53,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(10)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10001,3,90,90,90,1,22,0,0,0,0,0,0,0,0) #
TalkCharacter(4615,140,1,2,1,0,0,0,0,0,0,0,0,0,0) # Voilà les imbéciles auxquels l'abomination [cdb]a conféré certains pouvoirs. Mais d'abord, [cdb]je dois éliminer les soldats environnants.
SubGroup(3)
GroupCheck3(1,2,0,1,0,0,0,0,0,0,0,0,0,0,0) # Check3 1: 2 0 1
PauseMaybe(1,2,500,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(70,4,2,1,14,11,90,1,1,0,0,500,0,0,0) # Venez à bout de [g][0:NUMBER][/] [r]ennemis[/] !
SubGroup(2)
Unknown10(0,1,8,11,90,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 2, 0, 2, 2)
SubGroup(1)
Unknown29(1,100,3,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4616,50,0,0,1,0,0,0,0,0,0,0,0,0,0) # Ma vie appartient à la Déesse ! Ma vie pour Dame Seiros !
TalkCharacter(4617,140,1,2,1,0,0,0,0,0,0,0,0,0,0) # Je vois, ils sont persuadés [cdb]de servir une divinité.
# Group 24 (0, 2, 0, 2, 2)
SubGroup(1)
Unknown29(1,300,3,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4618,8,1,3,1,0,0,0,0,0,0,0,0,0,0) # Apparemment, l'ennemi compte un mage [cdb]exceptionnel dans ses rangs. Mais comment [cdb]se fait-il qu'il apporte son soutien à Nemesis ?
TalkCharacter(4619,140,1,2,1,0,0,0,0,0,0,0,0,0,0) # Seiros est notre pire ennemie, je veux [cdb]sa mort plus que toute chose !
# Group 25 (0, 5, 0, 3, 2)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,500,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(466,4,2,2,14,11,90,1,1,0,0,500,0,0,0) # Vous avez vaincu [g][0:NUMBER][/] ennemis !
# Group 26 (10, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 5, 0, 5, 25)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,200,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(2,2,3,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(18)
Unknown14(69,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(70,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(71,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(72,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(73,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(74,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(75,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(76,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(77,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(69,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(70,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(71,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(72,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(73,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(74,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(75,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(76,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(77,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(69,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(72,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(75,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,90,90,90,0,0,0,0,0,0,0,1,1,0) # [eb][eg2][r][cp][0:PARTY][/] ont déployé des renforts !
TalkFromOwnStrings2(69,93,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 5, 0, 5, 25)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,400,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(2,4,3,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(18)
Unknown14(78,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(79,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(80,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(81,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(82,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(83,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(84,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(85,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(86,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(78,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(79,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(80,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(81,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(82,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(83,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(84,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(85,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(86,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(78,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(81,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(84,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,90,90,90,0,0,0,0,0,0,0,1,1,0) # [eb][eg2][r][cp][0:PARTY][/] ont déployé des renforts !
TalkFromOwnStrings2(81,93,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 37 (4, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (0, 2, 2, 5, 3)
SubGroup(4)
Unknown19(69,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(72,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(75,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 35: 1 0 0
Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 39 (0, 2, 2, 5, 3)
SubGroup(4)
Unknown19(78,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(81,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(84,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 35: 1 0 0
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 5, 0, 3, 14)
SubGroup(2)
GroupCheck3(38,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 38: 1 1 0
Unknown28(1,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown17(69,0,0,1,10,0,0,0,0,0,0,0,0,0,0)
Unknown17(72,0,0,1,10,0,0,0,0,0,0,0,0,0,0)
Unknown17(75,0,0,1,10,0,0,0,0,0,0,0,0,0,0)
Unknown23(69,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(72,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(75,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(69,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(72,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(75,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,90,90,90,0,0,0,0,0,0,0,1,1,0) # [eb][eg2][r][cp][0:PARTY][/] ont déployé des renforts !
TalkFromOwnStrings2(69,93,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 5, 0, 3, 14)
SubGroup(2)
GroupCheck3(39,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 39: 1 1 0
Unknown28(2,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown17(78,0,0,1,10,0,0,0,0,0,0,0,0,0,0)
Unknown17(81,0,0,1,10,0,0,0,0,0,0,0,0,0,0)
Unknown17(84,0,0,1,10,0,0,0,0,0,0,0,0,0,0)
Unknown23(78,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(81,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(84,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(78,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(81,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(84,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,90,90,90,0,0,0,0,0,0,0,1,1,0) # [eb][eg2][r][cp][0:PARTY][/] ont déployé des renforts !
TalkFromOwnStrings2(81,93,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 42 (5, 2, 4, 3, 0)
SubGroup(2)
GroupCheck3(22,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 22: 1 1 0
Unknown29(1,250,3,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 43 (0, 5, 0, 4, 38)
SubGroup(3)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(58,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 58: 0 1 0
TalkDeploySlot(4631,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # Emparez-vous de cette forteresse, [cdb]mes chevaliers sacrés !
SubGroup(4)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(12)
Unknown23(17,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(17,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(18,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(19,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(20,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(17,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(18,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(19,15,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(20,15,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,17,0,0,0,1,90,13,0,0,1,1,0,0,0)
Unknown55(0,18,0,0,0,1,90,13,0,0,1,1,0,0,0)
Unknown55(0,19,0,0,0,1,90,15,0,0,1,1,0,0,0)
Unknown55(0,20,0,0,0,1,90,15,0,0,1,1,0,0,0)
Alert(10003,2,17,90,90,0,0,0,0,0,0,0,0,0,0) #
TalkCharacter(4632,140,1,0,1,0,0,0,0,0,0,0,0,0,0) # Alors c'est ça, leur objectif !
SubGroup(7)
Unknown44(13,4,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(15,4,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(19,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(20,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10002,0,16,1,17,90,90,0,0,0,0,0,0,0,0) #
# Group 44 (0, 5, 0, 6, 7)
SubGroup(5)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10352,0,16,2,90,90,90,0,0,11,13,0,0,0,0) #
TalkCharacter(4633,140,1,0,1,0,0,0,0,0,0,0,0,0,0) # Je persiste à croire qu'ils avaient une conception [cdb]faussée de la vérité et qu'ils ignoraient ce pour [cdb]quoi ils se battaient. Je les plains.
# Group 45 (0, 5, 0, 3, 1)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,19,90,13,0,0,0,0,0,0,0,0,0)
# Group 46 (0, 5, 0, 3, 1)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,17,90,15,0,0,0,0,0,0,0,0,0)
# Group 47 (0, 5, 0, 5, 10)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(46,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 46: 1 1 0
GroupCheck3(45,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 45: 1 1 0
SubGroup(3)
Unknown53(13,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(15,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10353,0,16,3,90,90,90,0,0,11,13,0,0,0,0) #
SubGroup(4)
Unknown23(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4634,140,1,3,1,0,0,0,0,0,0,0,0,0,0) # La forteresse est tombée entre leurs mains. Je vais devoir faire preuve de prudence.
# Group 48 (8, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 49 (0, 5, 0, 1, 25)
SubGroup(0)
SubGroup(2)
SetDeathText(27,73,4620,2,0,0,0,0,0,0,0,0,0,0,0) # Nous devons protéger Dame Seiros ! En avant !
CloseUp(10,0,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(35,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(27,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(28,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,10,90,90,1,22,0,0,0,0,0,0,0,0) # [eg1][0:CHARA_G] et ses alliés viennent d'apparaître !
SubGroup(3)
Unknown125(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(10,3,0,0,0,3,7,60,0,1,0,0,0,0,0)
Unknown70(10,1,0,0,0,1,7,80,5,1,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(529,2,10,90,90,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] attaque avec [r]Écho : magie de foudre[/] !
TalkCharacter(4621,140,1,0,1,0,0,0,0,0,0,0,0,0,0) # Les Quatre Saints ne sont rien de plus [cdb]que des rejetons de l'abomination.
SubGroup(2)
Unknown43(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,3,1,10,11,90,21,1,0,0,0,0,0,0) # Venez à bout [eg4][0:CHARA_G] !
# Group 50 (0, 5, 0, 3, 15)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(26,73,4624,2,0,0,0,0,0,0,0,0,0,0,0) # Je ne vous laisserai pas [cdb]approcher Dame Seiros !
CloseUp(9,0,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown35(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,9,90,90,1,22,0,0,0,0,0,0,0,0) # [eb][eg1][0:CHARA_G] vient d'apparaître !
TalkCharacter(4625,140,1,0,1,0,0,0,0,0,0,0,0,0,0) # Encore un qui veut me barrer la route.
SubGroup(3)
Unknown43(9,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(3,0,3,4,9,10,90,0,0,0,0,0,0,0,0)
# Group 51 (0, 2, 0, 6, 1)
SubGroup(3)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4622,10,1,3,1,0,0,0,0,0,0,0,0,0,0) # Cet ennemi est redoutable. Pourquoi [cdb]s'oppose-t-il si farouchement à nous ?
# Group 52 (0, 5, 0, 5, 10)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown71(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown75(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4623,10,1,3,1,0,0,0,0,0,0,0,0,0,0) # Je dois battre en retraite, Dame Seiros. Puisse [cdb]la chance vous sourire dans ce combat !
SubGroup(1)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(249,0,10,90,90,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a fui le champ de bataille !
Alert(530,1,10,90,90,0,0,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] ! [r]Écho : magie de foudre[/] a été interrompu !
# Group 53 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown18(9,70,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 2, 0, 3, 5)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,70,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4626,9,1,2,1,0,0,0,0,0,0,0,0,0,0) # Jamais vous ne l'atteindrez ! Jamais !
SubGroup(2)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(508,2,9,90,90,1,22,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] se déchaîne !
# Group 55 (0, 5, 0, 3, 6)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4627,9,1,3,1,0,0,0,0,0,0,0,0,0,0) # C'est fini pour moi... Je vous laisse [cdb]prendre le relais, Dame Seiros !
SubGroup(1)
Unknown18(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(249,0,9,90,90,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a fui le champ de bataille !
# Group 56 (0, 5, 0, 4, 9)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,0,4,2,9,10,90,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
SubGroup(1)
Unknown96(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(589,0,9,90,90,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] et ses alliés ont été vaincus ! Les portes se sont ouvertes !
# Group 57 (3, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(4,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 5, 0, 1, 15)
SubGroup(0)
TalkCharacter(4628,140,1,2,1,0,0,0,0,0,0,0,0,0,0) # Vous n'êtes qu'une fausse prophétesse, Seiros. Je vais mettre un terme à votre existence, ici [cdb]et maintenant !
Unknown77(8,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown80(46,0,0,0,0,0,90,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(58,73,4629,2,0,0,0,0,0,0,0,0,0,0,0) # Maudit mage ! Au nom de la Déesse, [cdb]je vous occirai séance tenante !
CloseUp(8,0,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(508,2,8,90,90,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] se déchaîne !
SubGroup(2)
Unknown43(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,5,1,8,11,90,21,1,0,0,0,0,0,0) # Venez à bout [eg4][0:CHARA_G] !
SubGroup(2)
Unknown23(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 59 (0, 7, 0, 3, 10)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4635,8,1,3,1,0,0,0,0,0,0,0,0,0,0) # Notre combat s'achève ici... À toutes les unités, repli !
SubGroup(1)
Unknown18(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(249,0,8,90,90,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a fui le champ de bataille !
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,0,5,2,8,10,90,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] !
TalkCharacter(4636,140,1,3,1,0,0,0,0,0,0,0,0,0,0) # Ni vainqueur, ni vaincu... Tout le monde se [cdb]replie et panse ses plaies. Nous devons trouver [cdb]un moyen d'améliorer notre force militaire.
# Group 60 (0, 5, 0, 4, 11)
SubGroup(3)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4630,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # Je reprendrai la main sur ce [cdb]continent, définitivement.
SubGroup(3)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10006,2,8,90,90,1,0,0,0,0,0,0,0,0,0) #
# Group 61 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 62 (0, 2, 0, 2, 4)
SubGroup(1)
Unknown19(35,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,35,90,90,0,0,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] ! Les portes du bastion se sont ouvertes !
# Group 63 (0, 2, 8, 2, 9)
SubGroup(1)
Unknown19(36,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,36,90,90,0,0,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] ! Les portes du bastion se sont ouvertes !
SubGroup(4)
Unknown23(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 64 (0, 2, 2, 2, 6)
SubGroup(1)
GroupCheck4(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 7: True 1
Unknown23(66,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(67,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(68,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(66,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(67,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(68,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 65 (0, 2, 2, 2, 3)
SubGroup(1)
GroupCheck4(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 20: True 1
Unknown23(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 66 (0, 2, 2, 2, 6)
SubGroup(1)
GroupCheck4(22,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 22: True 1
Unknown23(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 67 (0, 2, 2, 2, 4)
SubGroup(1)
GroupCheck4(49,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 49: True 1
Unknown23(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(40,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 68 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 69 (0, 8, 0, 4, 5)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(4,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(4,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown112(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,0,90,90,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a péri !
Alert(338,3,4,90,90,3,0,0,0,0,0,0,0,0,0) # Vous avez perdu la bataille !
SetDeathText(140,96,4637,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_33_18_39_Arval volume_up
Je n'avais pas prévu ça... La défaite est indéniable...
TalkCharacter(4606,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Dans l'immédiat, c'est l'armée impériale que je dois affronter. Je vais m'emparer de cette forteresse pour entraver leur progression.
MainMissionStart(10000,4,0,1,15,4,90,8,8,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE:
ShowTutorial(290,0,0,0,0,0,0,0,0,0,0,0,0,0,0) Vous pouvez également utiliser Distorsion ténébreuse lorsqu'Arval est déployé sur le champ de bataille en appuyant sur [$PAD_RU] depuis l'écran Ordres.Si le personnage principal et Arval sont tous deux déployés sur le champ de bataille, ils se partagent le nombre de Distorsions ténébreuses disponibles.
TalkCharacter(4607,140,1,3,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Je sais que Thales utilise des méthodes qui lui sont propres, mais elles ne me plaisent guère.
TalkCharacter(4608,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Ce corps n'est peut-être pas invincible, mais je survivrai. Je les attends de pied ferme.
MainMissionStart(468,1,0,2,25,90,90,8,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez capturé les [r]bastions[/] !
TalkCharacter(4609,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Voilà qui devrait ralentir l'ennemi.
Alert(220,2,90,90,90,3,22,2,0,0,0,0,0,0,0) [eb][eg2][r][cp][0:PARTY][/] ont déployé des renforts !
TalkCharacter(4610,140,1,2,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Je ne laisserai pas l'avant-garde de cette abomination massacrer mes alliés !
MainMissionStart(10007,4,1,1,11,90,90,3,3,0,0,300,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE:
Alert(577,0,90,90,90,22,0,0,0,0,0,0,0,0,0) [eb][eg2][b][cp][0:PARTY][/] ont ouvert les portes pour lancer une interception !
Alert(224,2,90,90,90,3,22,2,0,0,0,0,0,0,0) [eb][eg2][r][cp][0:PARTY][/] ont déployé des renforts supplémentaires !
TalkCharacter(4611,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Ils se battent comme des soldats décérébrés.
TalkCharacter(4612,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
De toute évidence, ils comptent sur la force du nombre pour remporter la victoire. Nous aussi, nous avons eu ce genre de raisonnement.
MainMissionStart(10008,0,1,2,11,90,90,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE:
TalkCharacter(4613,140,1,4,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Argh ! Des renforts...
TalkDeploySlot(4614,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>> volume_up
La Déesse est plus que jamais de notre côté ! Nous renverserons tous ses ennemis !
Alert(10001,3,90,90,90,1,22,0,0,0,0,0,0,0,0)
TalkCharacter(4615,140,1,2,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Voilà les imbéciles auxquels l'abomination a conféré certains pouvoirs. Mais d'abord, je dois éliminer les soldats environnants.
MainMissionStart(70,4,2,1,14,11,90,1,1,0,0,500,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout de [0:NUMBER] [r]ennemis[/] !
TalkDeploySlot(4616,50,0,0,1,0,0,0,0,0,0,0,0,0,0)
??? volume_up
Ma vie appartient à la Déesse ! Ma vie pour Dame Seiros !
TalkCharacter(4617,140,1,2,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Je vois, ils sont persuadés de servir une divinité.
TalkDeploySlot(4618,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>> volume_up
Apparemment, l'ennemi compte un mage exceptionnel dans ses rangs. Mais comment se fait-il qu'il apporte son soutien à Nemesis ?
TalkCharacter(4619,140,1,2,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Seiros est notre pire ennemie, je veux sa mort plus que toute chose !
MainMissionStart(466,4,2,2,14,11,90,1,1,0,0,500,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [0:NUMBER] ennemis !
Alert(220,2,90,90,90,0,0,0,0,0,0,0,1,1,0) [eb][eg2][r][cp][0:PARTY][/] ont déployé des renforts !
Alert(220,2,90,90,90,0,0,0,0,0,0,0,1,1,0) [eb][eg2][r][cp][0:PARTY][/] ont déployé des renforts !
Alert(220,2,90,90,90,0,0,0,0,0,0,0,1,1,0) [eb][eg2][r][cp][0:PARTY][/] ont déployé des renforts !
Alert(220,2,90,90,90,0,0,0,0,0,0,0,1,1,0) [eb][eg2][r][cp][0:PARTY][/] ont déployé des renforts !
TalkDeploySlot(4631,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>> volume_up
Emparez-vous de cette forteresse, mes chevaliers sacrés !
Alert(10003,2,17,90,90,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4632,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Alors c'est ça, leur objectif !
MainMissionStart(10002,0,16,1,17,90,90,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE:
MainMissionStart(10352,0,16,2,90,90,90,0,0,11,13,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE:
TalkCharacter(4633,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Je persiste à croire qu'ils avaient une conception faussée de la vérité et qu'ils ignoraient ce pour quoi ils se battaient. Je les plains.
MainMissionStart(10353,0,16,3,90,90,90,0,0,11,13,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE:
TalkCharacter(4634,140,1,3,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
La forteresse est tombée entre leurs mains. Je vais devoir faire preuve de prudence.
SetDeathText(27,73,4620,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Flayn volume_up
Nous devons protéger Dame Seiros ! En avant !
Alert(203,2,10,90,90,1,22,0,0,0,0,0,0,0,0) [eg1][0:CHARA_G] et ses alliés viennent d'apparaître !
Alert(529,2,10,90,90,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] attaque avec [r]Écho : magie de foudre[/] !
TalkCharacter(4621,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Les Quatre Saints ne sont rien de plus que des rejetons de l'abomination.
MainMissionStart(2,4,3,1,10,11,90,21,1,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
SetDeathText(26,73,4624,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Seteth volume_up
Je ne vous laisserai pas approcher Dame Seiros !
Alert(200,2,9,90,90,1,22,0,0,0,0,0,0,0,0) [eb][eg1][0:CHARA_G] vient d'apparaître !
TalkCharacter(4625,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Encore un qui veut me barrer la route.
TalkDeploySlot(4622,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Waldemar volume_up
Cet ennemi est redoutable. Pourquoi s'oppose-t-il si farouchement à nous ?
TalkDeploySlot(4623,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Waldemar volume_up
Je dois battre en retraite, Dame Seiros. Puisse la chance vous sourire dans ce combat !
Alert(249,0,10,90,90,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a fui le champ de bataille !
Alert(530,1,10,90,90,0,0,0,0,0,0,0,0,0,0) Vous avez vaincu [eg2][0:CHARA_G] ! [r]Écho : magie de foudre[/] a été interrompu !
TalkDeploySlot(4626,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Leopold volume_up
Jamais vous ne l'atteindrez ! Jamais !
Alert(508,2,9,90,90,1,22,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] se déchaîne !
TalkDeploySlot(4627,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Leopold volume_up
C'est fini pour moi... Je vous laisse prendre le relais, Dame Seiros !
Alert(249,0,9,90,90,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a fui le champ de bataille !
MainMissionStart(440,0,4,2,9,10,90,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
Alert(589,0,9,90,90,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] et ses alliés ont été vaincus ! Les portes se sont ouvertes !
TalkCharacter(4628,140,1,2,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Vous n'êtes qu'une fausse prophétesse, Seiros. Je vais mettre un terme à votre existence, ici et maintenant !
SetDeathText(58,73,4629,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Rhea volume_up
Maudit mage ! Au nom de la Déesse, je vous occirai séance tenante !
Alert(508,2,8,90,90,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] se déchaîne !
MainMissionStart(2,4,5,1,8,11,90,21,1,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkDeploySlot(4635,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>> volume_up
Notre combat s'achève ici... À toutes les unités, repli !
Alert(249,0,8,90,90,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a fui le champ de bataille !
MainMissionStart(438,0,5,2,8,10,90,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkCharacter(4636,140,1,3,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_19_1_33_18_39_Arval volume_up
Ni vainqueur, ni vaincu... Tout le monde se replie et panse ses plaies. Nous devons trouver un moyen d'améliorer notre force militaire.
TalkDeploySlot(4630,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>> volume_up
Je reprendrai la main sur ce continent, définitivement.
Alert(10006,2,8,90,90,1,0,0,0,0,0,0,0,0,0)
Alert(553,0,35,90,90,0,0,0,0,0,0,0,0,0,0) Vous avez vaincu [eg2][0:CHARA_G] ! Les portes du bastion se sont ouvertes !
Alert(553,0,36,90,90,0,0,0,0,0,0,0,0,0,0) Vous avez vaincu [eg2][0:CHARA_G] ! Les portes du bastion se sont ouvertes !
Alert(319,3,0,90,90,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a péri !
Alert(338,3,4,90,90,3,0,0,0,0,0,0,0,0,0) Vous avez perdu la bataille !