1. Rapporto urgente, Vostra Maestà! Dopo il fallimento [cdb]del suo tentativo di carica, Dimitri si è ritirato verso [cdb]sud! Ha abbandonato il campo di battaglia!
  2. Il braccio destro dell'arcivescova, Seteth, è invece [cdb]fuggito a nord! Abbiamo perso di vista sia lui che [cdb]le sue truppe!
  3. Dobbiamo inseguire Dimitri. Se riuscisse a svignarsela [cdb]non farebbe che complicarci la vita.
  4. Possiamo occuparcene noi, sfruttando la nostra [cdb]maggiore velocità. Ma non lasciateci soli, intesi?
  5. Voglio che voi due seguiate Claude.
  6. Non è per mancanza di fiducia.
  7. Ma devo assicurarmi che Dimitri finisca [cdb]nelle nostre mani.
  8. Lascia fare a noi.
  9. Lascia fare a noi.
  10. Ora che ci penso, c'è un altro dettaglio [cdb]che mi lascia perplessa...
  11. Dov'era l'arcivescova? Dov'erano tutti gli altri Cavalieri di Seiros?
  12. Rhea non si sarebbe mai sottratta a una battaglia [cdb]del genere, eppure non si è fatta vedere.
  13. Un attimo! Hubert, rispondete a questa domanda...
  14. Quando l'arcivescova è fuggita dal Garreg Mach, [cdb]non è mai stato appurato come sia riuscita a [cdb]raggiungere questa valle.
  15. Dico bene?
  16. Esatto. L'abbiamo cercata in lungo e in largo, [cdb]salvo poi intercettarla per puro caso quando [cdb]era già nell'Ailell.
  17. Solo allora abbiamo scoperto che era entrata [cdb]nel Regno. Senza quell'evento fortuito, [cdb]non avremmo saputo nulla di lei.
  18. Come supponevo.
  19. Che significa, Ferdinand? Il Garreg Mach è in pericolo?
  20. Temo di sì. Potrebbe esserci un passaggio segreto [cdb]tra questa valle e il monastero di cui solo la Chiesa [cdb]è a conoscenza.
  21. E in quel caso, l'arcivescova potrebbe già essere [cdb]in viaggio per sferrare un attacco al Garreg Mach!
  22. È senz'altro possibile. Hubert, che ne pensi?
  23. Indagherò in merito, ma sono quasi sicuro [cdb]che l'ipotesi di Ferdinand sia corretta.
  24. Dovremmo considerarla una possibilità concreta [cdb]e prendere contromisure immediate.
  25. È più che concreta. E apprezzo che lo riconosciate.
  26. In tal caso, divideremo le truppe.
  27. Il gruppo principale occuperà le terre dei Galatea.
  28. Mentre noi guideremo un terzo delle truppe al Garreg Mach, continuando a inseguire Dimitri.
  29. Nessuna traccia.
  30. Nessuna traccia.
  31. ...
  32. ...
  33. Qualcosa non va?
  34. Qualcosa non va?
  35. Oh, niente.
  36. Eh?
  37. Eh?
  38. Stavo pensando che finalmente ci siamo.
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UnkEvent (31) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 0 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 6 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 3 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 32 0 0 3757 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 33 0 0 3758 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
740 34 0 1 3759 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
741 34 0 1 3759 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 40 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
740 37 0 1 3762 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
741 37 0 1 3762 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 30 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 30 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
64 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1109 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (26, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 2, 4, 5, 6, 46, 148, 740, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 3, 0, 9, 8, 5, 1, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 110, 2, 4, 5, 6, 46, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 166(46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 156(46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 64(2, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 64(110, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 64(46, 4294967286, 0, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 64(5, 20, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 64(6, 4294967276, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 26(9, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 59(100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 59(600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (46, 0, 2404, 0, 3741, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Rapporto urgente, Vostra Maestà! Dopo il fallimento [cdb]del suo tentativo di carica, Dimitri si è ritirato verso [cdb]sud! Ha abbandonato il campo di battaglia!
18
UnkEvent 26(6, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(100, 5, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (46, 1, 0, 0, 3742, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Il braccio destro dell'arcivescova, Seteth, è invece [cdb]fuggito a nord! Abbiamo perso di vista sia lui che [cdb]le sue truppe!
23
UnkEvent 26(3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 59(800, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (4, 2, 0, 2, 3743, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Dobbiamo inseguire Dimitri. Se riuscisse a svignarsela [cdb]non farebbe che complicarci la vita.
26
UnkEvent 26(7, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 59(100, 4294967291, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (4, 3, 2400, 2, 3744, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Possiamo occuparcene noi, sfruttando la nostra [cdb]maggiore velocità. Ma non lasciateci soli, intesi?
30
UnkEvent 26(0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
LeaveSceneEvent (6, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
35
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (2, 4, 0, 0, 3745, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Voglio che voi due seguiate Claude.
40
TalkEvent (2, 5, 0, 0, 3746, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Non è per mancanza di fiducia.
41
TalkEvent (2, 6, 2400, 0, 3747, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ma devo assicurarmi che Dimitri finisca [cdb]nelle nostre mani.
42
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 27(2, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(100, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
48
TalkEvent (110, 7, 2400, 0, 3748, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Lascia fare a noi.
49
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (111, 8, 2400, 0, 3749, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Lascia fare a noi.
51
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
LeaveSceneEvent (8, 110, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
58
UnkEvent 26(3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (2, 9, 0, 2, 3750, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ora che ci penso, c'è un altro dettaglio [cdb]che mi lascia perplessa...
60
UnkEvent 102(5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 102(6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 54(6, 2, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 31(2, 800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 43(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 43(148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (2, 10, 2405, 2, 3751, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Dov'era l'arcivescova? Dov'erano tutti gli altri Cavalieri di Seiros?
69
TalkEvent (2, 11, 2407, 2, 3718, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Rhea non si sarebbe mai sottratta a una battaglia [cdb]del genere, eppure non si è fatta vedere.
70
UnkEvent 26(1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 135(70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (6, 12, 0, 2, 3719, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Un attimo! Hubert, rispondete a questa domanda...
76
UnkEvent 26(6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(300, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (6, 13, 0, 2, 3720, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Quando l'arcivescova è fuggita dal Garreg Mach, [cdb]non è mai stato appurato come sia riuscita a [cdb]raggiungere questa valle.
80
TalkEvent (6, 14, 2403, 2, 3721, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Dico bene?
81
UnkEvent 26(10, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(100, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(800, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (5, 15, 2400, 0, 3722, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Esatto. L'abbiamo cercata in lungo e in largo, [cdb]salvo poi intercettarla per puro caso quando [cdb]era già nell'Ailell.
85
TalkEvent (5, 16, 0, 0, 3723, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Solo allora abbiamo scoperto che era entrata [cdb]nel Regno. Senza quell'evento fortuito, [cdb]non avremmo saputo nulla di lei.
87
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(600, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (6, 17, 2405, 2, 3724, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Come supponevo.
92
UnkEvent 54(6, 5, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (5, 18, 2403, 2, 3725, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Che significa, Ferdinand? Il Garreg Mach è in pericolo?
97
UnkEvent 26(9, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 59(100, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 59(800, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
TalkEvent (6, 19, 2400, 0, 3752, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Temo di sì. Potrebbe esserci un passaggio segreto [cdb]tra questa valle e il monastero di cui solo la Chiesa [cdb]è a conoscenza.
101
TalkEvent (6, 20, 0, 0, 3753, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # E in quel caso, l'arcivescova potrebbe già essere [cdb]in viaggio per sferrare un attacco al Garreg Mach!
102
UnkEvent 26(8, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 27(1, 200, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (2, 21, 0, 2, 3734, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # È senz'altro possibile. Hubert, che ne pensi?
109
UnkEvent 54(2, 5, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(100, 0, 4294967278, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (5, 22, 2400, 0, 3735, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Indagherò in merito, ma sono quasi sicuro [cdb]che l'ipotesi di Ferdinand sia corretta.
115
TalkEvent (5, 23, 0, 0, 3736, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Dovremmo considerarla una possibilità concreta [cdb]e prendere contromisure immediate.
116
UnkEvent 26(2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
TalkEvent (6, 24, 2402, 1, 3737, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # È più che concreta. E apprezzo che lo riconosciate.
119
TalkEvent (2, 25, 2400, 0, 3738, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In tal caso, divideremo le truppe.
121
UnkEvent 26(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 31(3, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
TalkEvent (2, 26, 0, 0, 3739, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Il gruppo principale occuperà le terre dei Galatea.
125
TalkEvent (2, 27, 0, 0, 3754, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Mentre noi guideremo un terzo delle truppe al Garreg Mach, continuando a inseguire Dimitri.
126
UnkEvent 6(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
LeaveSceneEvent (0, 2, 5, 6, 46, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
129
UnkEvent 16(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 159(86, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
MovePersonToPlaceEvent (148, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
MovePersonToPlaceEvent (110, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
EnterSceneEvent (0, 110, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
139
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
UnkEvent 27(2, 100, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 59(100, 4294967236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
UnkEvent 27(1, 500, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
UnkEvent 15(121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
IfEvent (10, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
146
TalkEvent (148, 28, 0, 0, 3755, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Nessuna traccia.
147
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
148
TalkEvent (149, 29, 0, 0, 3756, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Nessuna traccia.
149
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
IfEvent (1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
151
TalkEvent (110, 30, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ...
152
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
TalkEvent (111, 31, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ...
154
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 59(800, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
UnkEvent 66(148, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
IfEvent (10, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
161
TalkEvent (148, 32, 0, 0, 3757, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Qualcosa non va?
162
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
TalkEvent (149, 33, 0, 0, 3758, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Qualcosa non va?
164
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
168
TalkEvent (740, 34, 0, 1, 3759, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Oh, niente.
169
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
170
TalkEvent (741, 34, 0, 1, 3759, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Oh, niente.
171
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
174
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
UnkEvent 102(110, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
177
TalkEvent (740, 37, 0, 1, 3762, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Stavo pensando che finalmente ci siamo.
178
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
179
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
181
UnkEvent 102(110, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
182
TalkEvent (741, 37, 0, 1, 3762, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Stavo pensando che finalmente ci siamo.
183
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
185
UnkEvent 27(1, 20, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
186
UnkEvent 6(0, 2, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
188
UnkEvent 7(0, 2, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
189
DrawOverlayImageEvent (64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
191
PlaySoundEffectEvent (1109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
192
DrawOverlayImageEvent (19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (166) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
46 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (156) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
46 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
46 4294967286 0 4294967266 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 20 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 4294967276 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 46 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 15 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 35 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
46 0 2404 0 3741 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Randolph volume_up
Rapporto urgente, Vostra Maestà! Dopo il fallimento del suo tentativo di carica, Dimitri si è ritirato verso sud! Ha abbandonato il campo di battaglia!
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 46 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
46 1 0 0 3742 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Randolph volume_up
Il braccio destro dell'arcivescova, Seteth, è invece fuggito a nord! Abbiamo perso di vista sia lui che le sue truppe!
LookEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 2 3743 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Claude volume_up
Dobbiamo inseguire Dimitri. Se riuscisse a svignarsela non farebbe che complicarci la vita.
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 2400 2 3744 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Claude volume_up
Possiamo occuparcene noi, sfruttando la nostra maggiore velocità. Ma non lasciateci soli, intesi?
UnkEvent (26) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 1 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 1 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 3 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 2 3 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 0 0 3745 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_67_Edelgard volume_up
Voglio che voi due seguiate Claude.
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 0 0 3746 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_67_Edelgard volume_up
Non è per mancanza di fiducia.
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 2400 0 3747 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_67_Edelgard volume_up
Ma devo assicurarmi che Dimitri finisca nelle nostre mani.
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 30 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 2400 0 3748 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Shez volume_up
Lascia fare a noi.
ElseEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 8 2400 0 3749 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Shez volume_up
Lascia fare a noi.
EndIfEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 20 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 1 20 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 40 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 1 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 1 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 9 0 2 3750 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_67_Edelgard volume_up
Ora che ci penso, c'è un altro dettaglio che mi lascia perplessa...
UnkEvent (102) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 2405 2 3751 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_67_Edelgard volume_up
Dov'era l'arcivescova? Dov'erano tutti gli altri Cavalieri di Seiros?
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 11 2407 2 3718 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_67_Edelgard volume_up
Rhea non si sarebbe mai sottratta a una battaglia del genere, eppure non si è fatta vedere.
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
70 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 12 0 2 3719 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Ferdinand volume_up
Un attimo! Hubert, rispondete a questa domanda...
UnkEvent (26) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 6 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 13 0 2 3720 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Ferdinand volume_up
Quando l'arcivescova è fuggita dal Garreg Mach, non è mai stato appurato come sia riuscita a raggiungere questa valle.
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 14 2403 2 3721 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 15 2400 0 3722 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Hubert volume_up
Esatto. L'abbiamo cercata in lungo e in largo, salvo poi intercettarla per puro caso quando era già nell'Ailell.
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 16 0 0 3723 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Hubert volume_up
Solo allora abbiamo scoperto che era entrata nel Regno. Senza quell'evento fortuito, non avremmo saputo nulla di lei.
PanCameraEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 6 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 19 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 17 2405 2 3724 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Ferdinand volume_up
Come supponevo.
UnkEvent (54) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 2403 2 3725 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Hubert volume_up
Che significa, Ferdinand? Il Garreg Mach è in pericolo?
UnkEvent (26) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 19 2400 0 3752 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Ferdinand volume_up
Temo di sì. Potrebbe esserci un passaggio segreto tra questa valle e il monastero di cui solo la Chiesa è a conoscenza.
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 20 0 0 3753 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Ferdinand volume_up
E in quel caso, l'arcivescova potrebbe già essere in viaggio per sferrare un attacco al Garreg Mach!
UnkEvent (26) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 2 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 21 0 2 3734 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_67_Edelgard volume_up
È senz'altro possibile. Hubert, che ne pensi?
LookAtPersonEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967278 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 22 2400 0 3735 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Hubert volume_up
Indagherò in merito, ma sono quasi sicuro che l'ipotesi di Ferdinand sia corretta.
PanCameraEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 5 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 0 0 3736 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Hubert volume_up
Dovremmo considerarla una possibilità concreta e prendere contromisure immediate.
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 24 2402 1 3737 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Ferdinand volume_up
È più che concreta. E apprezzo che lo riconosciate.
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 25 2400 0 3738 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_67_Edelgard volume_up
In tal caso, divideremo le truppe.
LookAtPersonEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 26 0 0 3739 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_67_Edelgard volume_up
Il gruppo principale occuperà le terre dei Galatea.
TalkEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 27 0 0 3754 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_67_Edelgard volume_up
Mentre noi guideremo un terzo delle truppe al Garreg Mach, continuando a inseguire Dimitri.
UnkEvent (6) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (16) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
86 43 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 2 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 300 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967236 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 28 0 0 3755 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Byleth volume_up
Nessuna traccia.
ElseEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 29 0 0 3756 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_67_Byleth volume_up
Nessuna traccia.
EndIfEvent (index: 149)
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UnkEvent (31) (index: 156)
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UnkEvent (59) (index: 157)
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LookEvent (index: 158)
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UnkEvent (66) (index: 159)
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link [es]1_9_17_26_34_42_58_66_Byleth volume_up
Qualcosa non va?
ElseEvent (index: 162)
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link [es]1_9_17_26_34_42_58_67_Byleth volume_up
Qualcosa non va?
EndIfEvent (index: 164)
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PanCameraEvent (index: 165)
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UnkEvent (27) (index: 166)
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IfEvent (index: 167)
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TalkEvent (index: 168)
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link ??? volume_up
Oh, niente.
ElseEvent (index: 169)
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TalkEvent (index: 170)
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link ??? volume_up
Oh, niente.
EndIfEvent (index: 171)
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IfEvent (index: 173)
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TalkEvent (index: 177)
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link ??? volume_up
Stavo pensando che finalmente ci siamo.
ElseEvent (index: 178)
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TalkEvent (index: 182)
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link ??? volume_up
Stavo pensando che finalmente ci siamo.
EndIfEvent (index: 183)
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PanCameraEvent (index: 184)
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UnkEvent (6) (index: 186)
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