カトリーヌからとある話を聞いたアッシュ。 その心中をよそに、因縁の相手が現れる……。
Deployment table
| Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | シェズ | 53 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 40 | 38 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 1 | アッシュ | 255 | 0 | 0 | 1 | 80 | 7 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 2 | カトリーヌ | 255 | 0 | 0 | 2 | 155 | 2 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 3 | ユーリス | 255 | 0 | 0 | 3 | 190 | 3 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 4 | 255 | 0 | 0 | 4 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
| 5 | 255 | 0 | 0 | 5 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
| 6 | 255 | 0 | 0 | 6 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
| 7 | 255 | 0 | 0 | 7 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
| 8 | バジャルド | 255 | 0 | 0 | 8 | 430 | 5 | 12 | 3 | 101 | 4 | 1 | 100 | 300 | 255 | 11 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 9 | 連邦国将 | 255 | 0 | 2 | 0 | 660 | 5 | 2 | 3 | 101 | 5 | 0 | 19 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 10 | 連邦国将 | 255 | 0 | 2 | 1 | 630 | 5 | 2 | 3 | 101 | 5 | 0 | 19 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 11 | 帝国将 | 255 | 0 | 2 | 2 | 646 | 5 | 2 | 3 | 101 | 5 | 0 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 12 | 連邦国将 | 255 | 0 | 2 | 3 | 620 | 5 | 2 | 3 | 101 | 5 | 0 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 13 | 連邦国将 | 255 | 0 | 2 | 4 | 665 | 5 | 2 | 3 | 101 | 5 | 1 | 9 | 300 | 255 | 2 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 14 | 連邦国将 | 255 | 0 | 2 | 5 | 650 | 5 | 2 | 3 | 101 | 4 | 1 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 15 | 連邦国将 | 255 | 0 | 2 | 6 | 685 | 5 | 2 | 3 | 101 | 8 | 1 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 16 | 連邦国将 | 255 | 0 | 2 | 7 | 615 | 5 | 2 | 3 | 101 | 5 | 1 | 27 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 17 | 連邦国将 | 255 | 0 | 2 | 8 | 660 | 5 | 2 | 3 | 101 | 4 | 1 | 27 | 169 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 18 | 連邦国将 | 255 | 0 | 2 | 9 | 645 | 5 | 2 | 3 | 101 | 4 | 1 | 27 | 169 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 19 | 連邦国将 | 255 | 0 | 2 | 10 | 635 | 5 | 2 | 3 | 101 | 4 | 1 | 27 | 169 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 20 | 連邦国将 | 255 | 0 | 2 | 11 | 610 | 5 | 2 | 3 | 101 | 4 | 1 | 27 | 169 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 21 | 連邦国将 | 255 | 0 | 2 | 12 | 645 | 5 | 2 | 3 | 101 | 4 | 0 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 22 | 連邦国将 | 255 | 0 | 2 | 13 | 675 | 5 | 2 | 3 | 101 | 4 | 0 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 23 | 連邦国将 | 255 | 0 | 2 | 14 | 625 | 5 | 2 | 3 | 101 | 4 | 0 | 27 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 24 | 連邦国将 | 255 | 0 | 2 | 15 | 700 | 5 | 2 | 3 | 101 | 4 | 0 | 19 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 25 | 連邦国将 | 255 | 0 | 2 | 16 | 650 | 5 | 2 | 3 | 101 | 4 | 0 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 26 | 連邦国将 | 255 | 0 | 2 | 17 | 660 | 5 | 2 | 3 | 101 | 4 | 0 | 27 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 27 | 連邦国将 | 255 | 0 | 2 | 18 | 650 | 5 | 2 | 3 | 101 | 4 | 0 | 27 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 28 | 連邦国将 | 255 | 0 | 2 | 19 | 640 | 5 | 2 | 3 | 101 | 4 | 0 | 27 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 29 | 連邦国将 | 255 | 0 | 2 | 20 | 640 | 5 | 2 | 3 | 101 | 4 | 0 | 19 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 30 | 連邦国将 | 255 | 0 | 2 | 21 | 645 | 5 | 2 | 3 | 101 | 4 | 0 | 27 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 31 | 一般兵 | 255 | 0 | 3 | 0 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 32 | 一般兵 | 255 | 0 | 3 | 1 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 33 | 一般兵 | 255 | 0 | 3 | 2 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 34 | 一般兵 | 255 | 0 | 3 | 3 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 35 | 一般兵 | 255 | 0 | 3 | 4 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 36 | 一般兵 | 255 | 0 | 3 | 5 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 37 | 一般兵 | 255 | 0 | 3 | 6 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 38 | 一般兵 | 255 | 0 | 3 | 7 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 39 | 一般兵 | 255 | 0 | 3 | 8 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 40 | 一般兵 | 255 | 0 | 3 | 9 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 41 | 一般兵 | 255 | 0 | 3 | 10 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 42 | 一般兵 | 255 | 0 | 3 | 11 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 43 | 一般兵 | 255 | 0 | 3 | 12 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 44 | 一般兵 | 255 | 0 | 3 | 13 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 45 | 一般兵 | 255 | 0 | 3 | 14 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 46 | 一般兵 | 255 | 0 | 3 | 15 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 47 | 一般兵 | 255 | 0 | 3 | 16 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 48 | 一般兵 | 255 | 0 | 3 | 17 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 49 | 一般兵 | 255 | 0 | 3 | 18 | 1020 | 5 | 4 | 5 | 101 | 1 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 50 | 一般兵 | 255 | 0 | 3 | 19 | 1000 | 5 | 4 | 5 | 101 | 1 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 51 | セイロス騎士 | 255 | 0 | 3 | 20 | 654 | 5 | 2 | 3 | 101 | 5 | 1 | 19 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 52 | 連邦国将 | 255 | 0 | 3 | 21 | 685 | 5 | 5 | 0 | 101 | 8 | 1 | 14 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
Table 1
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 4 | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 6 | 0 | 0 | 0 | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 7 | 0 | 0 | 0 | 7 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 10 | 0 | 0 | 0 | 10 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 11 | 0 | 0 | 0 | 11 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 12 | 0 | 0 | 0 | 12 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 14 | 0 | 0 | 0 | 14 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 15 | 0 | 0 | 0 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 16 | 0 | 0 | 0 | 16 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 17 | 0 | 0 | 0 | 17 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 20 | 0 | 0 | 0 | 20 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 24 | 0 | 0 | 0 | 24 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 31 | 0 | 0 | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 32 | 0 | 0 | 0 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
Table 2
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|
Table 3
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 13 | 0 | 0 | 0 | 0 | 65535 | 1 | 1000 | 1526 | 7 | 1526 | 27 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 1 | 0 | 0 | 1 | 0 | 1 | 65535 | 3 | 1000 | 1523 | 10 | 1523 | 9 | 1523 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 2 | 0 | 0 | 2 | 0 | 2 | 65535 | 3 | 1000 | 1523 | 10 | 1523 | 9 | 1523 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1526 | 7 | 1526 | 9 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1526 | 7 | 1526 | 19 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1523 | 10 | 1526 | 27 | 1523 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 6 | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1523 | 10 | 1526 | 9 | 1523 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 7 | 0 | 0 | 7 | 0 | 7 | 65535 | 3 | 1000 | 1526 | 7 | 1526 | 19 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1526 | 7 | 1526 | 9 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 9 | 0 | 0 | 9 | 0 | 9 | 65535 | 1 | 1000 | 1523 | 10 | 1523 | 19 | 1523 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 10 | 0 | 0 | 10 | 0 | 10 | 65535 | 3 | 1000 | 1523 | 10 | 1523 | 19 | 1523 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 11 | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1526 | 7 | 1526 | 19 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 12 | 0 | 0 | 12 | 0 | 12 | 65535 | 3 | 1000 | 1526 | 7 | 1526 | 19 | 1526 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
Table 4
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 48 | 0 | 0 | 0 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 1 | 0 | 0 | 0 | 1 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 2 | 0 | 0 | 0 | 2 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 3 | 0 | 0 | 0 | 3 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 32 | 0 | 0 | 0 | 32 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 34 | 0 | 0 | 0 | 34 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 35 | 0 | 0 | 0 | 35 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 43 | 0 | 0 | 0 | 43 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 44 | 0 | 0 | 0 | 44 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 45 | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 46 | 0 | 0 | 0 | 46 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 47 | 0 | 0 | 0 | 47 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
# Group 0 (48, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 1 (0, 2, 1, 1, 32)
    
        
        
            SubGroup(0)
        
        
          Unknown10(0,16,1,53,53,27,14,0,0,0,0,0,0,0,0)
        
    
          Unknown11(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown10(1,29,53,53,53,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(1,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(1,67,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(22)
        
        
          SetName(9,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 9 to ガスパール領民兵
    
          SetName(10,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 10 to ガスパール領民兵
    
          SetName(11,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 11 to ガスパール領民兵
    
          SetName(12,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 12 to ガスパール領民兵
    
          SetName(13,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 13 to 砦兵長
    
          SetName(14,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 14 to ガスパール領民兵
    
          SetName(15,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 15 to ガスパール領民兵
    
          SetName(17,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 17 to ガスパール領民兵
    
          SetName(18,575,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 18 to ガスパール領民兵
    
          SetName(19,575,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 19 to ガスパール領民兵
    
          SetName(20,575,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 20 to ガスパール領民兵
    
          SetName(21,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 21 to ガスパール領民兵
    
          SetName(22,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 22 to ガスパール領民兵
    
          SetName(23,575,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 23 to ガスパール領民兵
    
          SetName(24,575,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 24 to ガスパール領民兵
    
          SetName(25,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 25 to ガスパール領民兵
    
          SetName(26,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 26 to ガスパール領民兵
    
          SetName(27,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 27 to ガスパール領民兵
    
          SetName(28,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 28 to ガスパール領民兵
    
          SetName(29,163,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 29 to ガスパール領民兵
    
          SetName(30,575,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 30 to ガスパール領民兵
    
          SetName(52,575,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 52 to ガスパール領民兵
    # Group 2 (0, 2, 2, 1, 6)
    
        
        
            SubGroup(0)
        
        
            SubGroup(3)
        
        
          Unknown6(1,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(1,12,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown78(1,1,50,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          SetDeathText(84,96,5034,3,0,0,0,0,0,0,0,0,0,0,0)
        
          # ぐっ……やはり、そう上手くは……
いきません……でしたねえ……
    # Group 3 (9, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 4 (0, 5, 0, 1, 12)
    
        
        
            SubGroup(0)
        
        
          TalkCharacter(4994,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # さて……退路も確保しておきたいが、
先にアッシュの奴を迎えに行かねえとな。
    
          TalkCharacter(4995,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # この状況じゃアイツも戦いにくいだろ。
アタシたちで包囲を解いてやるぞ。
    
            SubGroup(6)
        
        
          Unknown43(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(10450,4,0,1,1,53,53,0,0,0,0,0,0,0,0)
        
          # SUB_00_190
    
            SubGroup(2)
        
        
          PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(322,4,1,53,53,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]の敗走に注意せよ!
    # Group 5 (4, 2, 4, 2, 0)
    
        
        
            SubGroup(1)
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 6 (0, 2, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 7 (0, 2, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 8 (0, 2, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 9 (0, 2, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 10 (0, 2, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown29(0,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(4996,52,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 汚らしい貧民の子などを養子にしなければ
ロナート様も命を落とさなかっただろうに。
    
          TalkCharacter(4997,14,1,3,1,3,0,0,0,0,0,0,0,0,0)
        
          # ……見知った顔ばかりだ。ロナート様を
裏切った僕を……恨んでいるんだろうな。
    # Group 11 (0, 2, 0, 2, 4)
    
        
        
            SubGroup(1)
        
        
          Unknown29(0,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(4998,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 世話の焼ける奴だな、アッシュも。
……アイツが大事にしてたのも頷ける。
    
          TalkCharacter(4999,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # アッシュ! アンタは無事に連れて帰る!
まだ死ぬんじゃないぞ!
    
          TalkCharacter(5000,14,1,3,1,3,0,0,0,0,0,0,0,0,0)
        
          # カトリーヌさんの声……くっ。
僕は、何をやっているんだろう……。
    
          Unknown78(0,1,50,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 12 (0, 5, 0, 3, 26)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(0,4,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown35(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(557,1,53,53,53,5,0,0,6,0,0,0,0,0,0)
        
          # [b][0:PARTY][/]、[0:AREA]を開門!
    
            SubGroup(6)
        
        
          MainMissionStart(444,1,0,2,1,53,53,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]の救援に成功!
    
          PingOnMinimap(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(0,5001,5002,1,1,1,0,0,0,0,0,0,0,0,0)
        
          # 無事か、アッシュ。
さっさと撤退しよう。
    
          TalkCharacter(5003,14,1,1,1,3,0,0,0,0,0,0,0,0,0)
        
          # みんな……来てくれてありがとう。
足を引っ張っちゃって、ごめんね。
    
            SubGroup(4)
        
        
          Unknown6(1,67,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown22(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(1,8,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(1,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(940,1,1,53,53,5,0,0,6,0,0,0,0,0,0)
        
          # [0:CHARA_G]、操作可能!
    # Group 13 (8, 2, 4, 2, 0)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(10,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 10: 1 1 0
        
    # Group 14 (0, 5, 0, 1, 25)
    
        
        
            SubGroup(0)
        
        
            SubGroup(2)
        
        
          Unknown96(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown83(7129,202,6041,7164,202,6007,0,0,0,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(7201,201,6079,7213,201,6031,150,0,0,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(2)
        
        
          Unknown66(714,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown66(718,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown88(2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown51(52000,0,7764,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(7464,1,55000,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(520,2,53,53,53,20,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]、[g]投石機[/]を起動!
    
            SubGroup(2)
        
        
          Unknown72(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown70(8,2,0,0,53,3,2,10,0,1,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
          TalkCharacter(5032,14,1,4,1,3,0,0,0,0,0,0,0,0,0)
        
          # しまった、投石……!?
みんな、身を守ってください!
    
            SubGroup(3)
        
        
          Unknown44(4,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown44(8,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(91,4,16,1,53,53,53,0,0,0,0,0,0,0,0)
        
          # [r]砦[/]を制圧し、[g]投石機[/]からの投石を停止させよ!
    # Group 15 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown66(712,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 16 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown66(716,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 17 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,53,53,4,0,1,1,0,0,0,0,0,0)
        
    # Group 18 (0, 2, 0, 4, 3)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(20,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 20: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown51(7464,1,55000,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(755,0,53,53,53,0,0,0,0,0,1,0,0,0,0)
        
          # [g]投石機[/]、[r]砦[/]の制圧により[g][0:NUMBER][/]基停止!
    # Group 19 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,53,53,8,0,1,1,0,0,0,0,0,0)
        
    # Group 20 (0, 2, 0, 4, 3)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(17,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 17: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown51(52000,0,7764,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(755,0,53,53,53,0,0,0,0,0,1,0,0,0,0)
        
          # [g]投石機[/]、[r]砦[/]の制圧により[g][0:NUMBER][/]基停止!
    # Group 21 (0, 5, 0, 4, 11)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown71(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown75(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(52000,0,7764,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(7464,1,55000,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(475,4,16,2,53,53,53,0,0,0,0,0,0,0,0)
        
          # すべての[g]投石機[/]の停止に成功!
    
If254(1,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(5033,32,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # これで投石は止まっただろ。
早くアッシュを助けに行くぞ。
    # Group 22 (4, 2, 4, 2, 0)
    
        
        
            SubGroup(1)
        
        
          PauseMaybe(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 23 (0, 2, 2, 6, 8)
    
        
        
            SubGroup(1)
        
        
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown10(0,56100,0,50000,0,664,1,55400,0,0,1,0,0,0,0)
        
    
          Unknown10(1,56100,0,50000,0,664,1,55400,0,0,1,0,0,0,0)
        
    
          Unknown10(2,56100,0,50000,0,664,1,55400,0,0,1,0,0,0,0)
        
    
          Unknown10(3,56100,0,50000,0,664,1,55400,0,0,1,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown96(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(15,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(15,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 24 (0, 5, 0, 2, 22)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 23: 1 0 0
        
    
            SubGroup(2)
        
        
          PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(220,2,53,53,53,20,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]の増援、出現!
    
            SubGroup(7)
        
        
          Unknown83(6436,160,4693,6785,140,4601,0,0,0,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(6700,120,4624,6785,125,4606,100,0,0,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(2)
        
        
          Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(10452,2,53,53,53,20,0,0,6,0,0,0,0,0,0)
        
          # 
    
          Unknown88(700,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
          Unknown6(15,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(5007,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ハッ、これはまた予想どおりの展開だ。
とっとと敵をぶっ倒して進むぞ!
    
            SubGroup(2)
        
        
          Unknown6(15,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(15,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown44(2,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(10454,4,2,1,13,53,53,0,0,2,0,0,0,0,0)
        
          # 
    # Group 25 (0, 5, 0, 2, 4)
    
        
        
            SubGroup(1)
        
        
          Unknown18(13,100,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(5008,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 恩知らずの貧民め……。ロナート様も、
貴様を恨んでいるだろうよ!
    
          TalkCharacter(5009,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 一緒に死んでやるのは恩返しなのかよ。
自分の人生は、自分のもんだろうが。
    
          TalkCharacter(5010,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # アッシュ、お前は「正義」を為したんだろ。
その信念を、後になって曲げるんじゃねえ。
    
          TalkCharacter(5011,14,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 正義……。
そうだ、僕の……正義は……。
    # Group 26 (0, 5, 0, 3, 18)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown96(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(5012,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # き、貴様……
    
          TalkCharacter(5013,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ごめんなさい、でも僕は……僕の正義に
悖る行いをしたつもりはありません。
    
            SubGroup(2)
        
        
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(458,4,2,2,13,53,53,0,0,2,0,0,0,0,0)
        
          # [0:AREA]の制圧に成功!
    
            SubGroup(2)
        
        
          Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(614,0,13,53,53,20,0,0,2,0,0,0,0,0,0)
        
          # [0:AREA]、一部開門!
    
          TalkCharacter(5014,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # よし、進むぞ! ……と言いたいが、
こっちは通れなさそうだ。別を当たるぞ。
    
            SubGroup(2)
        
        
          Unknown56(18664,1,42700,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown56(43000,0,19264,1,0,1,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(43000,0,19264,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(10453,1,53,53,53,20,0,0,6,0,0,0,0,0,0)
        
          # 
    # Group 27 (3, 2, 4, 2, 0)
    
        
        
            SubGroup(1)
        
        
          PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 28 (0, 5, 0, 1, 30)
    
        
        
            SubGroup(0)
        
        
            SubGroup(1)
        
        
          Unknown96(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(8)
        
        
          Unknown23(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(19,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(20,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(6)
        
        
          Unknown100(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(565,2,53,53,53,20,0,0,6,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]、増援出撃のため開門!
    
            SubGroup(3)
        
        
          GenderedMcTalk(0,5015,5016,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # こっちもこっちで敵が多いな……。
ここを突っ切らなきゃならないのか。
    
          TalkCharacter(5017,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 他に道がないなら、行くしかないだろ?
……アッシュ、ちゃんとついて来いよ!
    
          TalkCharacter(5018,14,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……はい!
    
            SubGroup(2)
        
        
          Unknown44(5,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(10454,4,3,1,13,53,53,0,0,5,0,0,0,0,0)
        
          # 
    # Group 29 (0, 2, 0, 11, 2)
    
        
        
            SubGroup(1)
        
        
If254(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown17(53,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(53,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(1,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(1,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(2,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(2,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(3,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(3,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(53,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(5019,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # ロナート様なら……きっと僕に、
自分の正義を貫けと仰るはずだ。
    
          TalkCharacter(5020,100,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # やっとやる気を出しやがったな。うん、
俺様には遠く及ばねえが、良い顔になった。
    # Group 30 (0, 5, 0, 3, 11)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(458,4,3,2,13,53,53,0,0,5,0,0,0,0,0)
        
          # [0:AREA]の制圧に成功!
    
            SubGroup(2)
        
        
          Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,13,53,53,20,0,0,5,0,0,0,0,0,0)
        
          # [0:AREA]、制圧により開門!
    
          TalkCharacter(5021,32,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # よし、これで退路は確保できたぞ!
後は全員で向かうだけだ!
    
          Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkCharacter(5022,14,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……もう、どんな声も気にするもんか。
僕は、僕の選んだ道を進むだけだ……!
    # Group 31 (11, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 32 (0, 2, 2, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown29(0,4,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown96(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 33 (0, 5, 0, 3, 19)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 32: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
            SubGroup(3)
        
        
          Unknown100(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(10452,2,53,53,53,20,0,0,6,0,0,0,0,0,0)
        
          # 
    
          Unknown88(700,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(1)
        
        
          TalkCharacter(5004,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……チッ、こっちは通さねえってか。
ここは敵の誘導に従うしかなさそうだ。
    
            SubGroup(1)
        
        
          TalkCharacter(5005,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 突っ立ってても、やられるだけだ。
罠に飛び込んで壊してやればいいさ。
    
            SubGroup(3)
        
        
          Unknown56(18664,1,42700,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(190,4,1,1,1,53,53,0,0,0,0,300,0,0,0)
        
          # [0:CHARA_G]と共に[g]撤退地点[/]に到達せよ!
    
            SubGroup(1)
        
        
          Unknown10(0,21,1,53,53,20,0,0,0,0,0,0,0,0,0)
        
    # Group 34 (0, 2, 0, 3, 1)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 33: 1 0 0
        
    
          Unknown14(0,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(5006,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # あの時、もしも僕が共に戦っていたら、
ロナート様は死なずに済んだのかな……。
    # Group 35 (7, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 36 (0, 5, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(3,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown10(53,41400,0,4464,1,48300,0,11764,1,0,1,0,0,0,0)
        
    
          TalkCharacter(5023,100,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # はあ……余計に働いちまった。
この働きは流石に報酬外だよな?
    
          TalkCharacter(5024,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 気を抜き過ぎるなよ。アタシらを罠に
はめた指揮官が、まだ残ってるはずさ。
    # Group 37 (0, 5, 0, 3, 22)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(3,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(1,44400,0,18664,1,0,5000,1,0,0,0,0,0,0,0)
        
    
          Unknown56(43000,0,19264,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown80(44,0,0,0,0,0,53,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          SetDeathText(84,73,5025,3,0,0,0,0,0,0,0,0,0,0,0)
        
          # おや。どうやらガスパール領の方々は、
失敗してしまったようですねえ……。
    
          CloseUp(8,14,1,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(29,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(49,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(50,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(200,2,8,53,53,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]、出現!
    
            SubGroup(1)
        
        
          TalkCharacter(5026,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ガスパール家の残党を焚きつけたのは、
アイツだな。ぶっ飛ばしてやる!
    
            SubGroup(2)
        
        
          Unknown43(8,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown42(2,4,1,4,8,53,53,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown10(0,1,8,53,53,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 38 (0, 2, 0, 3, 1)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(53,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(5027,84,1,3,1,1,0,0,0,0,0,0,0,0,0)
        
          # おや、私はしがない商人だというのに。
困ったものですね……。
    # Group 39 (0, 2, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(100,0,84,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(5028,84,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
          # ふむ……あなたが、かの有名な。
捕まえて売れば、金になりそうですねえ。
    
          TalkCharacter(5029,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 木っ端商人が……誰に口をきいていやがる。
俺様を捕らえようなんて千年早いぜ。
    # Group 40 (0, 2, 0, 3, 1)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(8,70,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(5030,84,1,2,1,1,0,0,0,0,0,0,0,0,0)
        
          # ……折角武器まで売って差し上げたのに、
彼らときたら役に立ちませんでしたねえ。
    # Group 41 (0, 2, 0, 3, 1)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(8,30,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(5031,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # ガスパール家の人たちも……
……きっと、利用されただけなんだ。
    # Group 42 (0, 7, 0, 3, 6)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown112(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown149(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,4,2,8,53,53,0,0,0,0,300,0,0,0)
        
          # [0:CHARA_G]の撃破に成功!
    
          TalkCharacter(5035,100,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……終わったな。
帰ろうぜ、アッシュ。
    
          TalkCharacter(5036,14,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……うん。ありがとう、みんな。
    # Group 43 (0, 2, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(51,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 44 (0, 5, 0, 2, 3)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(43,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 43: 1 0 0
        
    
            SubGroup(2)
        
        
          Unknown100(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(553,0,51,53,53,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]の撃破により開門!
    # Group 45 (0, 2, 8, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 46 (0, 5, 8, 2, 3)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 45: 1 0 0
        
    
            SubGroup(2)
        
        
          Unknown100(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,51,53,53,0,0,0,7,0,0,0,0,0,0)
        
          # [0:AREA]、制圧により開門!
    # Group 47 (0, 2, 8, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown26(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 48 (0, 5, 8, 2, 3)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 47: 1 0 0
        
    
            SubGroup(2)
        
        
          Unknown100(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,51,53,53,0,0,0,9,0,0,0,0,0,0)
        
          # [0:AREA]、制圧により開門!
    
            TalkCharacter(4994,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            TalkCharacter(4995,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(10450,4,0,1,1,53,53,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: SUB_00_190
      
            Alert(322,4,1,53,53,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]の敗走に注意せよ!
      
            TalkDeploySlot(4996,52,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  ???
  
  volume_up
  
汚らしい貧民の子などを養子にしなければ ロナート様も命を落とさなかっただろうに。
      汚らしい貧民の子などを養子にしなければ ロナート様も命を落とさなかっただろうに。
            TalkCharacter(4998,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            TalkCharacter(4999,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(557,1,53,53,53,5,0,0,6,0,0,0,0,0,0)
          
        
[b][0:PARTY][/]、[0:AREA]を開門!
      
            MainMissionStart(444,1,0,2,1,53,53,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G]の救援に成功!
      
            GenderedMcTalk(0,5001,5002,1,1,1,0,0,0,0,0,0,0,0,0)
          
        
            TalkCharacter(5003,14,1,1,1,3,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(940,1,1,53,53,5,0,0,6,0,0,0,0,0,0)
          
        
[0:CHARA_G]、操作可能!
      
            Alert(520,2,53,53,53,20,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/]、投石機を起動!
      
            MainMissionStart(91,4,16,1,53,53,53,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [r]砦[/]を制圧し、投石機からの投石を停止させよ!
      
            Alert(755,0,53,53,53,0,0,0,0,0,1,0,0,0,0)
          
        
投石機、[r]砦[/]の制圧により[0:NUMBER]基停止!
      
            Alert(755,0,53,53,53,0,0,0,0,0,1,0,0,0,0)
          
        
投石機、[r]砦[/]の制圧により[0:NUMBER]基停止!
      
            MainMissionStart(475,4,16,2,53,53,53,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: すべての投石機の停止に成功!
      
            Alert(220,2,53,53,53,20,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/]の増援、出現!
      
            Alert(10452,2,53,53,53,20,0,0,6,0,0,0,0,0,0)
          
        
      
            TalkCharacter(5007,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(10454,4,2,1,13,53,53,0,0,2,0,0,0,0,0)
          
        
MAIN MISSION START: 
      
            TalkCharacter(5009,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            TalkCharacter(5010,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            TalkCharacter(5013,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(458,4,2,2,13,53,53,0,0,2,0,0,0,0,0)
          
        
MAIN MISSION START: [0:AREA]の制圧に成功!
      
            Alert(614,0,13,53,53,20,0,0,2,0,0,0,0,0,0)
          
        
[0:AREA]、一部開門!
      
            TalkCharacter(5014,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(10453,1,53,53,53,20,0,0,6,0,0,0,0,0,0)
          
        
      
            Alert(565,2,53,53,53,20,0,0,6,0,0,0,0,0,0)
          
        
[r][0:PARTY][/]、増援出撃のため開門!
      
            GenderedMcTalk(0,5015,5016,1,2,1,0,0,0,0,0,0,0,0,0)
          
        
            TalkCharacter(5017,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(10454,4,3,1,13,53,53,0,0,5,0,0,0,0,0)
          
        
MAIN MISSION START: 
      
            TalkCharacter(5019,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(458,4,3,2,13,53,53,0,0,5,0,0,0,0,0)
          
        
MAIN MISSION START: [0:AREA]の制圧に成功!
      
            Alert(552,0,13,53,53,20,0,0,5,0,0,0,0,0,0)
          
        
[0:AREA]、制圧により開門!
      
            Alert(10452,2,53,53,53,20,0,0,6,0,0,0,0,0,0)
          
        
      
            TalkCharacter(5004,100,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            TalkCharacter(5005,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(190,4,1,1,1,53,53,0,0,0,0,300,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G]と共に撤退地点に到達せよ!
      
            TalkCharacter(5023,100,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            SetDeathText(84,73,5025,3,0,0,0,0,0,0,0,0,0,0,0)
          
        
 
  バジャルド
  
  volume_up
  
おや。どうやらガスパール領の方々は、 失敗してしまったようですねえ……。
      おや。どうやらガスパール領の方々は、 失敗してしまったようですねえ……。
            Alert(200,2,8,53,53,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]、出現!
      
            TalkCharacter(5028,84,1,1,1,1,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(438,1,4,2,8,53,53,0,0,0,0,300,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G]の撃破に成功!
      
            Alert(553,0,51,53,53,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]の撃破により開門!
      
            Alert(552,0,51,53,53,0,0,0,7,0,0,0,0,0,0)
          
        
[0:AREA]、制圧により開門!
      
            Alert(552,0,51,53,53,0,0,0,9,0,0,0,0,0,0)
          
        
[0:AREA]、制圧により開門!
       
     
       
       
       
       
       
       
       
       
       
       
 
         
         
 
 
         
         
