1. 駄目だ、先生! こっちはこの人だけしか……。
  2. くっ、残酷な……。
  3. もうやめて! 私の子供を返してよ! ミゲルーっ!!
  4. すまん……、もうあの子は……。 今は君だけでも命を繋ぐのだ!
  5. レオニー君、頼んでいいかね? 我輩はあちらを見てこよう。
  6. ああ、任せてくれ! あんた、ほら、こっちに……
  7. また新手の賊だ! あいつら、人攫いだぞ!
  8. くそっ! 何だってこんなことに……!
  9. 今はとにかく行くよ!
  10. 絶望的に人手が足りんな……。 我輩の命も、この街と共に……
  11. この街は……一際、被害が酷いわね。 早く……
  12. ……あれは、ハンネマン殿? まさかこの騒乱を止めるため街に……!?
  13. 皆、急ぎ救援に入りましょう。これ以上、 誰一人として死なせてはならない!
  14. こんなこと、許されてたまるかよ。 絶対に助け出すぞ!
  15. こんなこと、許されちゃいけない……。 絶対に助け出すわ!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 5 7 9 10 11 8 53 6 25 28 616 617 NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 2 6 7 1 8 4 3 10 0 3 NULL NULL NULL
UnkEvent (78) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 10 11 8 6 NULL NULL 0 0 0 0 0 0 0
TopLeftLocationBannerEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 28 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 25 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 0 3 3284 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 1 2411 3 3285 1 0 0 0 0 0 0 0 0 0
RotateEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 5 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 2432 3 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
616 2 NULL 2 3286 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 3 2356 3 3287 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 25 3 20 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 2432 3 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 4 2403 2 3288 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 28 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
125 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 5 2400 2 3289 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
617 6 0 4 3290 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 7 2401 2 3291 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 8 0 2 3292 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 9 0 3 3293 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 25 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (166) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 15 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 15 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 15 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 15 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 2 5 7 9 10 11 8 53 6 NULL NULL NULL NULL
UnkEvent (102) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 2 0 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 2411 3 1 30 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2411 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 2401 2 3294 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 1 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 1 35 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 2 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 1 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 35 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 11 0 4 3295 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 2410 2 3296 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2401 2 3297 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2401 2 3298 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (60, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 2, 5, 7, 9, 10, 11, 8, 53, 6, 25, 28, 616, 617, NULL)
2
InitPlacesEvent (5, 0, 2, 6, 7, 1, 8, 4, 3, 10, 0, 3, NULL, NULL, NULL)
3
UnkEvent 78(7, 9, 10, 11, 8, 6, NULL, NULL, 0, 0, 0, 0, 0, 0, 0)
4
TopLeftLocationBannerEvent (49, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 帝国 フリュム領・市街
5
EnterSceneEvent (0, 28, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 26(8, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 27(2, 1000, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 166(25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 166(28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
EnterSceneEvent (7, 25, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
16
TalkEvent (25, 0, 0, 3, 3284, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 駄目だ、先生! こっちはこの人だけしか……。
17
TalkEvent (28, 1, 2411, 3, 3285, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # くっ、残酷な……。
20
UnkEvent 26(8, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 59(600, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (616, 2, NULL, 2, 3286, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # もうやめて! 私の子供を返してよ! ミゲルーっ!!
25
TalkEvent (28, 3, 2356, 3, 3287, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # すまん……、もうあの子は……。 今は君だけでも命を繋ぐのだ!
28
UnkEvent 26(9, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(600, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (28, 4, 2403, 2, 3288, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # レオニー君、頼んでいいかね? 我輩はあちらを見てこよう。
34
LeaveSceneEvent (2, 28, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
36
UnkEvent 26(16, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 135(125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (25, 5, 2400, 2, 3289, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ああ、任せてくれ! あんた、ほら、こっちに……
40
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (617, 6, 0, 4, 3290, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # また新手の賊だ! あいつら、人攫いだぞ!
44
TalkEvent (25, 7, 2401, 2, 3291, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # くそっ! 何だってこんなことに……!
45
TalkEvent (25, 8, 0, 2, 3292, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 今はとにかく行くよ!
46
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (28, 9, 0, 3, 3293, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 絶望的に人手が足りんな……。 我輩の命も、この街と共に……
49
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
LeaveSceneEvent (0, 25, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
51
UnkEvent 166(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
EnterSceneEvent (0, 110, 2, 5, 7, 9, 10, 11, 8, 53, 6, NULL, NULL, NULL, NULL)
57
UnkEvent 102(2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 102(110, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 102(5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 102(7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 102(8, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 102(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 102(10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 102(11, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 102(6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 102(53, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 26(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (2, 10, 2401, 2, 3294, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # この街は……一際、被害が酷いわね。 早く……
77
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (2, 11, 0, 4, 3295, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……あれは、ハンネマン殿? まさかこの騒乱を止めるため街に……!?
88
TalkEvent (2, 12, 2410, 2, 3296, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 皆、急ぎ救援に入りましょう。これ以上、 誰一人として死なせてはならない!
89
UnkEvent 26(5, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
93
TalkEvent (110, 13, 2401, 2, 3297, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# こんなこと、許されてたまるかよ。 絶対に助け出すぞ!
94
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
TalkEvent (111, 14, 2401, 2, 3298, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# こんなこと、許されちゃいけない……。 絶対に助け出すわ!
96
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (78) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 10 11 8 6 NULL NULL 0 0 0 0 0 0 0
帝国 フリュム領・市街
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (15) (index: 11)
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UnkEvent (166) (index: 12)
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UnkEvent (166) (index: 13)
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TalkEvent (index: 16)
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link レオニー volume_up
駄目だ、先生! こっちはこの人だけしか……。
TalkEvent (index: 17)
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link ハンネマン volume_up
くっ、残酷な……。
RotateEvent (index: 18)
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UnkEvent (26) (index: 20)
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UnkEvent (59) (index: 21)
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UnkEvent (31) (index: 22)
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LookEvent (index: 23)
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TalkEvent (index: 24)
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link 学者 volume_up
もうやめて! 私の子供を返してよ! ミゲルーっ!!
TalkEvent (index: 25)
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link ハンネマン volume_up
すまん……、もうあの子は……。 今は君だけでも命を繋ぐのだ!
LookAtPersonEvent (index: 26)
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UnkEvent (31) (index: 30)
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TalkEvent (index: 33)
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link ハンネマン volume_up
レオニー君、頼んでいいかね? 我輩はあちらを見てこよう。
UnkEvent (26) (index: 36)
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LookEvent (index: 38)
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TalkEvent (index: 39)
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link レオニー volume_up
ああ、任せてくれ! あんた、ほら、こっちに……
UnkEvent (6) (index: 40)
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TalkEvent (index: 43)
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link 学者 volume_up
また新手の賊だ! あいつら、人攫いだぞ!
TalkEvent (index: 44)
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link レオニー volume_up
くそっ! 何だってこんなことに……!
TalkEvent (index: 45)
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link レオニー volume_up
今はとにかく行くよ!
UnkEvent (164) (index: 46)
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UnkEvent (167) (index: 47)
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TalkEvent (index: 48)
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link ハンネマン volume_up
絶望的に人手が足りんな……。 我輩の命も、この街と共に……
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TalkEvent (index: 74)
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link エーデルガルト volume_up
この街は……一際、被害が酷いわね。 早く……
LookEvent (index: 75)
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TalkEvent (index: 87)
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link エーデルガルト volume_up
……あれは、ハンネマン殿? まさかこの騒乱を止めるため街に……!?
TalkEvent (index: 88)
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link エーデルガルト volume_up
皆、急ぎ救援に入りましょう。これ以上、 誰一人として死なせてはならない!
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IfEvent (index: 92)
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TalkEvent (index: 93)
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link シェズ volume_up
こんなこと、許されてたまるかよ。 絶対に助け出すぞ!
ElseEvent (index: 94)
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TalkEvent (index: 95)
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link シェズ volume_up
こんなこと、許されちゃいけない……。 絶対に助け出すわ!
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