1. 안 되겠어요, 선생님! 이쪽은 이 사람밖에……
  2. 큭, 잔혹한……
  3. 제발 그만! 내 아이를 돌려줘! 미겔……!!
  4. 미안하네…… 이미 저 아이는…… 지금은 자네만이라도 살아남아야 해!
  5. 레오니군, 부탁해도 되겠나? 나는 저쪽을 보고 오겠네.
  6. 네, 맡겨 주세요! 자, 어서 이쪽으로……
  7. 또 새로운 도적이다! 저 녀석들, 사람을 납치하고 있어!
  8. 젠장! 어쩌다 일이 이렇게……!
  9. 지금은 일단 가요!
  10. 절망적인 수준으로 손이 모자라는군…… 내 목숨도 이 마을과 함께……
  11. 이 마을은…… 유달리 피해가 심하네. 얼른……
  12. ……저 사람은, 한네만님? 설마 이 변란을 막기 위해 마을에……!?
  13. 모두 서둘러 구호를 시작하자. 이 이상 누구 한 사람이라도 죽게 해서는 안 돼!
  14. 이런 짓을 하다니, 용서 못 해. 반드시 구해 낸다!
  15. 이런 짓을 하다니, 용서할 수 없어…… 반드시 구해 낼 거야!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 5 7 9 10 11 8 53 6 25 28 616 617 NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 2 6 7 1 8 4 3 10 0 3 NULL NULL NULL
UnkEvent (78) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 10 11 8 6 NULL NULL 0 0 0 0 0 0 0
TopLeftLocationBannerEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 28 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 25 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 0 3 3284 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 1 2411 3 3285 1 0 0 0 0 0 0 0 0 0
RotateEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 5 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 2432 3 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
616 2 NULL 2 3286 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 3 2356 3 3287 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 25 3 20 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 2432 3 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 4 2403 2 3288 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 28 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
125 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 5 2400 2 3289 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
617 6 0 4 3290 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 7 2401 2 3291 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 8 0 2 3292 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 9 0 3 3293 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 25 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (166) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 15 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 15 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 15 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 15 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 2 5 7 9 10 11 8 53 6 NULL NULL NULL NULL
UnkEvent (102) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 2 0 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 2411 3 1 30 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2411 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 2401 2 3294 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 1 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 1 35 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 2 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 1 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 35 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 11 0 4 3295 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 2410 2 3296 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2401 2 3297 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2401 2 3298 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (60, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 2, 5, 7, 9, 10, 11, 8, 53, 6, 25, 28, 616, 617, NULL)
2
InitPlacesEvent (5, 0, 2, 6, 7, 1, 8, 4, 3, 10, 0, 3, NULL, NULL, NULL)
3
UnkEvent 78(7, 9, 10, 11, 8, 6, NULL, NULL, 0, 0, 0, 0, 0, 0, 0)
4
TopLeftLocationBannerEvent (49, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 제국 프륨령・시가지
5
EnterSceneEvent (0, 28, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 26(8, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 27(2, 1000, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 166(25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 166(28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
EnterSceneEvent (7, 25, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
16
TalkEvent (25, 0, 0, 3, 3284, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 안 되겠어요, 선생님! 이쪽은 이 사람밖에……
17
TalkEvent (28, 1, 2411, 3, 3285, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 큭, 잔혹한……
20
UnkEvent 26(8, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 59(600, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (616, 2, NULL, 2, 3286, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 제발 그만! 내 아이를 돌려줘! 미겔……!!
25
TalkEvent (28, 3, 2356, 3, 3287, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 미안하네…… 이미 저 아이는…… 지금은 자네만이라도 살아남아야 해!
28
UnkEvent 26(9, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(600, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (28, 4, 2403, 2, 3288, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 레오니군, 부탁해도 되겠나? 나는 저쪽을 보고 오겠네.
34
LeaveSceneEvent (2, 28, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
36
UnkEvent 26(16, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 135(125, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (25, 5, 2400, 2, 3289, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네, 맡겨 주세요! 자, 어서 이쪽으로……
40
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (617, 6, 0, 4, 3290, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 또 새로운 도적이다! 저 녀석들, 사람을 납치하고 있어!
44
TalkEvent (25, 7, 2401, 2, 3291, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 젠장! 어쩌다 일이 이렇게……!
45
TalkEvent (25, 8, 0, 2, 3292, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 지금은 일단 가요!
46
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (28, 9, 0, 3, 3293, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 절망적인 수준으로 손이 모자라는군…… 내 목숨도 이 마을과 함께……
49
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
LeaveSceneEvent (0, 25, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
51
UnkEvent 166(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
EnterSceneEvent (0, 110, 2, 5, 7, 9, 10, 11, 8, 53, 6, NULL, NULL, NULL, NULL)
57
UnkEvent 102(2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 102(110, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 102(5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 102(7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 102(8, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 102(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 102(10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 102(11, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 102(6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 102(53, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 26(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (2, 10, 2401, 2, 3294, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이 마을은…… 유달리 피해가 심하네. 얼른……
77
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (2, 11, 0, 4, 3295, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……저 사람은, 한네만님? 설마 이 변란을 막기 위해 마을에……!?
88
TalkEvent (2, 12, 2410, 2, 3296, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 모두 서둘러 구호를 시작하자. 이 이상 누구 한 사람이라도 죽게 해서는 안 돼!
89
UnkEvent 26(5, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
93
TalkEvent (110, 13, 2401, 2, 3297, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이런 짓을 하다니, 용서 못 해. 반드시 구해 낸다!
94
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
TalkEvent (111, 14, 2401, 2, 3298, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이런 짓을 하다니, 용서할 수 없어…… 반드시 구해 낼 거야!
96
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (78) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 10 11 8 6 NULL NULL 0 0 0 0 0 0 0
제국 프륨령・시가지
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 0 3 3284 1 0 0 0 0 0 0 0 0 0
link 레오니 volume_up
안 되겠어요, 선생님! 이쪽은 이 사람밖에……
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 1 2411 3 3285 1 0 0 0 0 0 0 0 0 0
link 한네만 volume_up
큭, 잔혹한……
RotateEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 5 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
616 2 NULL 2 3286 1 0 0 0 0 0 0 0 0 0
link 학자 volume_up
제발 그만! 내 아이를 돌려줘! 미겔……!!
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 3 2356 3 3287 1 0 0 0 0 0 0 0 0 0
link 한네만 volume_up
미안하네…… 이미 저 아이는…… 지금은 자네만이라도 살아남아야 해!
LookAtPersonEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 25 3 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 4 2403 2 3288 1 0 0 0 0 0 0 0 0 0
link 한네만 volume_up
레오니군, 부탁해도 되겠나? 나는 저쪽을 보고 오겠네.
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
125 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 5 2400 2 3289 1 0 0 0 0 0 0 0 0 0
link 레오니 volume_up
네, 맡겨 주세요! 자, 어서 이쪽으로……
UnkEvent (6) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
617 6 0 4 3290 1 0 0 0 0 0 0 0 0 0
link 학자 volume_up
또 새로운 도적이다! 저 녀석들, 사람을 납치하고 있어!
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 7 2401 2 3291 1 0 0 0 0 0 0 0 0 0
link 레오니 volume_up
젠장! 어쩌다 일이 이렇게……!
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 8 0 2 3292 1 0 0 0 0 0 0 0 0 0
link 레오니 volume_up
지금은 일단 가요!
UnkEvent (164) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 9 0 3 3293 1 0 0 0 0 0 0 0 0 0
link 한네만 volume_up
절망적인 수준으로 손이 모자라는군…… 내 목숨도 이 마을과 함께……
UnkEvent (6) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 2401 2 3294 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
이 마을은…… 유달리 피해가 심하네. 얼른……
LookEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 1 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 1 35 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 1 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 35 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 11 0 4 3295 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
……저 사람은, 한네만님? 설마 이 변란을 막기 위해 마을에……!?
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 2410 2 3296 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
모두 서둘러 구호를 시작하자. 이 이상 누구 한 사람이라도 죽게 해서는 안 돼!
UnkEvent (26) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2401 2 3297 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
이런 짓을 하다니, 용서 못 해. 반드시 구해 낸다!
ElseEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2401 2 3298 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
이런 짓을 하다니, 용서할 수 없어…… 반드시 구해 낼 거야!
EndIfEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0