왕국과 교단의 연합군으로부터 맹공을 받는 가르그 마크. 일행은 맹약에 따라 지원에 나선다.
Deployment table
| Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 세즈 | 92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 1 | 힐다 | 255 | 0 | 0 | 1 | 130 | 1 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 2 | 로렌츠 | 255 | 0 | 0 | 2 | 105 | 2 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 3 | 클로드 | 255 | 0 | 0 | 3 | 30 | 3 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 4 | 마리안 | 255 | 0 | 0 | 4 | 125 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 5 | 리시테아 | 255 | 0 | 0 | 5 | 120 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 6 | 레오니 | 255 | 0 | 0 | 6 | 135 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 7 | 이그나츠 | 255 | 0 | 0 | 7 | 115 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 8 | 에델가르트 | 255 | 0 | 0 | 8 | 20 | 7 | 13 | 3 | 101 | 3 | 0 | 100 | 149 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 | 
| 9 | 모니카 | 1 | 0 | 0 | 9 | 185 | 7 | 13 | 3 | 101 | 3 | 0 | 100 | 142 | 255 | 10 | 1999 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 | 
| 10 | 발리 백작 | 1 | 0 | 0 | 10 | 470 | 7 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 5 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 | 
| 11 | 바르나바쉬 남작 | 1 | 0 | 0 | 11 | 917 | 7 | 13 | 3 | 101 | 5 | 0 | 100 | 300 | 255 | 9 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 65535 | 65535 | 65535 | 
| 12 | 세즈 | 1 | 0 | 0 | 12 | 7 | 6 | 12 | 3 | 101 | 3 | 1 | 100 | 151 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 | 
| 13 | 레아 | 255 | 0 | 0 | 13 | 170 | 5 | 12 | 3 | 101 | 3 | 1 | 100 | 55 | 255 | 65535 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 | 
| 14 | 디미트리 | 4 | 0 | 0 | 14 | 25 | 5 | 12 | 3 | 101 | 3 | 1 | 100 | 65 | 255 | 65535 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 | 
| 15 | 두두 | 255 | 0 | 0 | 15 | 70 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 1 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 | 
| 16 | 잉그리트 | 255 | 0 | 0 | 16 | 100 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 66 | 255 | 65535 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 | 
| 17 | 연방국 장군 | 255 | 0 | 0 | 17 | 700 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 18 | 연방국 장군 | 255 | 0 | 0 | 18 | 620 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 19 | 연방국 장군 | 255 | 0 | 0 | 19 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 20 | 연방국 장군 | 255 | 0 | 0 | 20 | 620 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 21 | 연방국 장군 | 255 | 0 | 0 | 21 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 22 | 연방국 장군 | 255 | 0 | 0 | 22 | 665 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 23 | 연방국 장군 | 255 | 0 | 0 | 23 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 45 | 255 | 65535 | 1999 | 50 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 24 | 연방국 장군 | 255 | 0 | 0 | 24 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 45 | 255 | 65535 | 1999 | 50 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 25 | 연방국 장군 | 255 | 0 | 0 | 25 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 50 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 26 | 연방국 장군 | 255 | 0 | 0 | 26 | 670 | 5 | 13 | 3 | 101 | 3 | 1 | 34 | 73 | 255 | 65535 | 1999 | 50 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 27 | 연방국 장군 | 255 | 0 | 0 | 27 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 34 | 300 | 255 | 65535 | 1999 | 50 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 28 | 연방국 장군 | 255 | 0 | 0 | 28 | 665 | 5 | 13 | 3 | 101 | 3 | 1 | 34 | 300 | 255 | 65535 | 1999 | 50 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 29 | 연방국 장군 | 255 | 0 | 0 | 29 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 | 
| 30 | 연방국 장군 | 4 | 0 | 0 | 30 | 620 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 | 
| 31 | 연방국 장군 | 4 | 0 | 0 | 31 | 600 | 5 | 5 | 0 | 101 | 3 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 32 | 연방국 장군 | 255 | 0 | 0 | 32 | 600 | 7 | 13 | 0 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 33 | 연방국 장군 | 255 | 0 | 0 | 33 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 31 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 34 | 연방국 장군 | 255 | 0 | 0 | 34 | 680 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 35 | 연방국 장군 | 255 | 0 | 0 | 35 | 600 | 5 | 13 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 36 | 연방국 장군 | 255 | 0 | 0 | 36 | 605 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 37 | 연방국 장군 | 255 | 0 | 0 | 37 | 650 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 38 | 연방국 장군 | 255 | 0 | 0 | 38 | 665 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 39 | 연방국 장군 | 255 | 0 | 0 | 39 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 40 | 연방국 장군 | 255 | 0 | 0 | 40 | 665 | 5 | 13 | 3 | 101 | 3 | 0 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 41 | 연방국 장군 | 255 | 0 | 0 | 41 | 615 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 42 | 연방국 장군 | 255 | 0 | 0 | 42 | 620 | 5 | 13 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 43 | 연방국 장군 | 255 | 0 | 0 | 43 | 615 | 5 | 13 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 44 | 연방국 장군 | 255 | 0 | 0 | 44 | 680 | 5 | 13 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 45 | 연방국 장군 | 255 | 0 | 0 | 45 | 600 | 5 | 13 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 46 | 연방국 장군 | 255 | 0 | 0 | 46 | 630 | 7 | 13 | 0 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 47 | 연방국 장군 | 255 | 0 | 0 | 47 | 680 | 7 | 13 | 0 | 101 | 3 | 1 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 48 | 연방국 장군 | 255 | 0 | 0 | 48 | 650 | 7 | 13 | 0 | 101 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 49 | 연방국 장군 | 255 | 0 | 0 | 49 | 600 | 7 | 13 | 0 | 101 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 50 | 연방국 장군 | 255 | 0 | 0 | 50 | 600 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 51 | 연방국 장군 | 255 | 0 | 0 | 51 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 52 | 연방국 장군 | 255 | 0 | 0 | 52 | 600 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 53 | 연방국 장군 | 255 | 0 | 0 | 53 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 54 | 연방국 장군 | 255 | 0 | 0 | 54 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 55 | 연방국 장군 | 255 | 0 | 0 | 55 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 56 | 연방국 장군 | 255 | 0 | 0 | 56 | 600 | 5 | 13 | 3 | 101 | 3 | 1 | 34 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 57 | 연방국 장군 | 255 | 0 | 0 | 57 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 58 | 연방국 장군 | 255 | 0 | 0 | 58 | 600 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 59 | 연방국 장군 | 255 | 0 | 0 | 59 | 600 | 5 | 13 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 60 | 연방국 장군 | 255 | 0 | 0 | 60 | 680 | 5 | 13 | 3 | 101 | 3 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 61 | 연방국 장군 | 255 | 0 | 0 | 61 | 660 | 5 | 13 | 3 | 101 | 3 | 0 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 62 | 연방국 장군 | 255 | 0 | 0 | 62 | 660 | 5 | 13 | 3 | 101 | 5 | 1 | 34 | 300 | 255 | 65535 | 1999 | 45 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 63 | 연방국 장군 | 255 | 0 | 0 | 63 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 64 | 연방국 장군 | 255 | 0 | 0 | 64 | 680 | 5 | 13 | 3 | 101 | 3 | 0 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 65 | 연방국 장군 | 255 | 0 | 0 | 65 | 700 | 5 | 13 | 3 | 101 | 3 | 0 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 66 | 연방국 장군 | 255 | 0 | 0 | 66 | 620 | 5 | 13 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 67 | 연방국 장군 | 255 | 0 | 0 | 67 | 680 | 5 | 13 | 3 | 101 | 5 | 1 | 31 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 68 | 연방국 장군 | 255 | 0 | 0 | 68 | 605 | 7 | 13 | 3 | 101 | 5 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 69 | 연방국 장군 | 255 | 0 | 0 | 69 | 670 | 7 | 13 | 3 | 101 | 5 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 70 | 일반병 | 255 | 0 | 0 | 70 | 1010 | 5 | 13 | 3 | 101 | 5 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 71 | 일반병 | 255 | 0 | 0 | 71 | 1005 | 5 | 13 | 3 | 101 | 5 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 72 | 일반병 | 255 | 0 | 0 | 72 | 1000 | 5 | 13 | 3 | 101 | 5 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 73 | 연방국 장군 | 255 | 0 | 0 | 73 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 74 | 연방국 장군 | 255 | 0 | 0 | 74 | 655 | 5 | 13 | 3 | 101 | 3 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 75 | 일반병 | 255 | 0 | 0 | 75 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 76 | 일반병 | 255 | 0 | 0 | 76 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 77 | 일반병 | 255 | 0 | 0 | 77 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 78 | 일반병 | 255 | 0 | 0 | 78 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 79 | 일반병 | 255 | 0 | 0 | 79 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 80 | 연방국 장군 | 255 | 0 | 0 | 80 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 81 | 연방국 장군 | 255 | 0 | 0 | 81 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 82 | 연방국 장군 | 255 | 0 | 0 | 82 | 655 | 5 | 13 | 3 | 101 | 3 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 83 | 연방국 장군 | 255 | 0 | 0 | 83 | 670 | 5 | 13 | 3 | 101 | 3 | 0 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 84 | 일반병 | 255 | 0 | 0 | 84 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 85 | 일반병 | 255 | 0 | 0 | 85 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 86 | 일반병 | 255 | 0 | 0 | 86 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 87 | 일반병 | 255 | 0 | 0 | 87 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 88 | 일반병 | 255 | 0 | 0 | 88 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 89 | 일반병 | 255 | 0 | 0 | 89 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 90 | 연방국 장군 | 255 | 0 | 0 | 90 | 600 | 7 | 13 | 0 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
| 91 | 연방국 장군 | 255 | 0 | 0 | 91 | 600 | 7 | 13 | 0 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
Table 1
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 4 | 0 | 0 | 0 | 4 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 6 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 14 | 0 | 0 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 15 | 0 | 0 | 0 | 15 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 16 | 0 | 0 | 0 | 16 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 18 | 0 | 0 | 0 | 18 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 20 | 0 | 0 | 0 | 20 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 21 | 0 | 0 | 0 | 21 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 22 | 0 | 0 | 0 | 22 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 28 | 0 | 0 | 0 | 28 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 31 | 0 | 0 | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 32 | 0 | 0 | 0 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 33 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 34 | 0 | 0 | 0 | 34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 35 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 36 | 0 | 0 | 0 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 37 | 0 | 0 | 0 | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 38 | 0 | 0 | 0 | 38 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 39 | 0 | 0 | 0 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
Table 2
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | 0 | 1 | 0 | 0 | 100 | 0 | 62 | 106 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
Table 3
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 15 | 0 | 0 | 0 | 0 | 65535 | 3 | 1000 | 1526 | 35 | 1527 | 34 | 1527 | 34 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 1 | 0 | 0 | 1 | 0 | 1 | 65535 | 3 | 1000 | 1526 | 35 | 1527 | 34 | 1527 | 34 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 2 | 0 | 0 | 2 | 0 | 2 | 65535 | 3 | 1000 | 1523 | 35 | 1524 | 34 | 1524 | 34 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 3 | 0 | 0 | 3 | 0 | 3 | 65535 | 3 | 1000 | 1523 | 35 | 1524 | 31 | 1524 | 31 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1526 | 35 | 1527 | 34 | 1527 | 34 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 5 | 0 | 0 | 5 | 0 | 5 | 65535 | 3 | 1000 | 1523 | 35 | 1527 | 37 | 1527 | 37 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 6 | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1523 | 35 | 1524 | 31 | 1524 | 31 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1523 | 35 | 1527 | 37 | 1527 | 37 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1526 | 35 | 1527 | 34 | 1527 | 34 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 9 | 0 | 0 | 9 | 0 | 9 | 65535 | 0 | 1000 | 1526 | 35 | 1527 | 35 | 1527 | 35 | 5 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 10 | 0 | 0 | 10 | 0 | 10 | 65535 | 0 | 1000 | 1526 | 35 | 1527 | 33 | 1527 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 11 | 0 | 0 | 11 | 0 | 11 | 65535 | 1 | 1000 | 1523 | 35 | 1524 | 33 | 1524 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 12 | 0 | 0 | 12 | 0 | 12 | 65535 | 1 | 1000 | 1523 | 35 | 1524 | 33 | 1524 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 13 | 0 | 0 | 13 | 0 | 13 | 65535 | 3 | 1000 | 1999 | 100 | 1999 | 100 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 14 | 0 | 0 | 14 | 0 | 14 | 65535 | 3 | 1000 | 1999 | 100 | 1999 | 100 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
Table 4
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 61 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 32 | 0 | 0 | 0 | 32 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 39 | 0 | 0 | 0 | 39 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 40 | 0 | 0 | 0 | 40 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 41 | 0 | 0 | 0 | 41 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 42 | 0 | 0 | 0 | 42 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 43 | 0 | 0 | 0 | 43 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 44 | 0 | 0 | 0 | 44 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 45 | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 46 | 0 | 0 | 0 | 46 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 47 | 0 | 0 | 0 | 47 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 48 | 0 | 0 | 0 | 48 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 49 | 0 | 0 | 0 | 49 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 50 | 0 | 0 | 0 | 50 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 51 | 0 | 0 | 0 | 51 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 52 | 0 | 0 | 0 | 52 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 53 | 0 | 0 | 0 | 53 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 54 | 0 | 0 | 0 | 54 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 55 | 0 | 0 | 0 | 55 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 56 | 0 | 0 | 0 | 56 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 57 | 0 | 0 | 0 | 57 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 58 | 0 | 0 | 0 | 58 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 59 | 0 | 0 | 0 | 59 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 60 | 0 | 0 | 0 | 60 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
# Group 0 (232, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 1 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 2 (0, 5, 1, 1, 26)
    
        
        
            SubGroup(0)
        
        
            SubGroup(4)
        
        
          Unknown10(0,69,92,92,92,18,0,0,0,0,0,0,0,0,0)
        
    
          Unknown10(1,42,8,92,92,0,0,0,9,0,0,0,0,0,0)
        
    
          Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown12(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(7)
        
        
          SetName(31,152,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 31 to 왕국병
    
          SetName(32,153,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 32 to 동맹병
    
          SetName(46,153,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 46 to 동맹병
    
          SetName(47,153,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 47 to 동맹병
    
          SetName(48,153,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 48 to 동맹병
    
          SetName(49,153,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 49 to 동맹병
    
          SetName(67,652,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 67 to 문지기
    
            SubGroup(8)
        
        
          Unknown61(9,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown61(9,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown61(10,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown61(10,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown61(8,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          SetDeathText(2,28,4253,3,0,0,0,0,0,0,0,0,0,0,0)
        
          # 지금, 내가 쓰러지면, 나라가……!
    
          Unknown61(11,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown62(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown78(1,9,90,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown6(8,61,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 3 (0, 2, 2, 4, 0)
    
        
        
            SubGroup(1)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 4 (1, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 5 (0, 2, 16, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown42(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 6 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 7 (0, 2, 16, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown42(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 8 (0, 2, 16, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown42(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown99(3,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown14(68,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(69,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
        
    # Group 9 (0, 2, 16, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown42(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown18(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 10 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 11 (0, 2, 16, 2, 4)
    
        
        
            SubGroup(1)
        
        
          Unknown42(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown53(9,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 12 (0, 2, 16, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown42(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown99(4,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 13 (0, 2, 2, 2, 3)
    
        
        
            SubGroup(1)
        
        
          MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행을 격파하라!
    
            SubGroup(2)
        
        
          Unknown77(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(3,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 14 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 15 (0, 2, 16, 2, 7)
    
        
        
            SubGroup(1)
        
        
          Unknown42(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(6)
        
        
          Unknown53(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 16 (0, 2, 16, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown42(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown99(5,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 17 (0, 2, 2, 2, 7)
    
        
        
            SubGroup(1)
        
        
          MainMissionStart(5,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 모든 [0:CHARA_G][kp2] 격파하라!
    
            SubGroup(6)
        
        
          Unknown37(4,65516,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(6,65516,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(7,65516,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(8,65516,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(11,65516,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(12,65516,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 18 (1, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 19 (0, 5, 0, 1, 2)
    
        
        
            SubGroup(0)
        
        
            SubGroup(1)
        
        
          TalkDeploySlot(4142,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 나는 이대로 앞으로 나가, 디미트리와 레아를
쓰러뜨리겠어. 클로드, 지원을 부탁해.
    # Group 20 (39, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 21 (0, 5, 0, 2, 14)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 19: 1 0 0
        
    
            SubGroup(1)
        
        
          TalkCharacter(4143,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그래, 어떻게 여기까지 왔는데.
네 기대에 부응해야지!
    
            SubGroup(2)
        
        
          Unknown56(30000,0,26000,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(8,2,92,0,30000,0,26000,0,0,1,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown43(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(5100,4,0,1,8,92,92,0,0,0,0,0,0,0,0)
        
          # [g]최전선[/]을 향해 진군하는 [0:CHARA_G][kp2] 엄호하라!
    
            SubGroup(2)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(322,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]의 패배에 주의하라!
    
            SubGroup(2)
        
        
          Unknown44(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5118,4,8,92,92,0,0,0,8,0,0,0,0,0,0)
        
          # [0:AREA][kp2] 제압하여 [0:CHARA_G]의 진로를 확보하라!
    # Group 22 (0, 2, 2, 3, 5)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 21: True 0
        
    
          Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown44(8,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 23 (0, 5, 0, 2, 5)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 22: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,92,92,8,0,1,1,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(108,0,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 진군 개시!
    # Group 24 (0, 2, 2, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown13(8,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown44(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 25 (0, 5, 0, 4, 6)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 24: 1 0 0
        
    
          Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(28,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 28: 0 1 0
        
    
            SubGroup(2)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(136,0,8,92,92,0,0,0,4,0,0,0,0,0,0)
        
          # [0:CHARA_G], 진군 정지!
    
            SubGroup(2)
        
        
          Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5118,4,8,92,92,0,0,0,4,0,0,0,0,0,0)
        
          # [0:AREA][kp2] 제압하여 [0:CHARA_G]의 진로를 확보하라!
    # Group 26 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 27 (0, 5, 0, 2, 8)
    
        
        
            SubGroup(1)
        
        
          Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,92,92,4,0,1,1,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,92,92,92,0,0,0,4,0,0,0,0,0,0)
        
          # [0:AREA], 제압에 의해 개문!
    
If254(2,25,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(139,0,8,92,92,0,0,0,4,0,0,0,0,0,0)
        
          # [0:CHARA_G], 진군 재개!
    # Group 28 (0, 2, 2, 4, 5)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 22: True 0
        
    
          Unknown13(8,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,59000,0,45500,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown44(4,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 29 (0, 2, 10, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown13(8,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown44(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 30 (0, 2, 10, 3, 3)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 28: True 0
        
    
          GroupCheck4(78,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 78: True 0
        
    
            SubGroup(2)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,4464,1,35000,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 31 (0, 2, 2, 3, 2)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 49: 1 0 0
        
    
          GroupCheck4(73,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 73: True 0
        
    
            SubGroup(1)
        
        
          Unknown44(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 32 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 33 (0, 5, 0, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,92,92,3,0,1,1,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,92,92,92,0,0,0,3,0,0,0,0,0,0)
        
          # [0:AREA], 제압에 의해 개문!
    # Group 34 (0, 2, 8, 4, 4)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 31: 1 0 0
        
    
          Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(40,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 40: 0 1 0
        
    
            SubGroup(3)
        
        
          Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5118,4,8,92,92,0,0,0,3,0,0,0,0,0,0)
        
          # [0:AREA][kp2] 제압하여 [0:CHARA_G]의 진로를 확보하라!
    # Group 35 (0, 2, 2, 7, 2)
    
        
        
            SubGroup(2)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 53: 1 0 0
        
    
          GroupCheck3(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 54: 1 0 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck4(55,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 55: True 0
        
    
          GroupCheck4(56,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 56: True 0
        
    
            SubGroup(1)
        
        
          Unknown44(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 36 (0, 2, 2, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown26(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown96(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          SetName(67,331,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 67 to 팔콘 나이트
    # Group 37 (0, 5, 0, 2, 12)
    
        
        
            SubGroup(1)
        
        
          Unknown26(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,92,92,0,0,1,1,0,0,0,0,0,0)
        
    
If254(1,39,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown100(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown100(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,92,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:AREA], 제압에 의해 개문!
    
            SubGroup(2)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(139,0,8,92,92,0,0,0,4,0,0,0,0,0,0)
        
          # [0:CHARA_G], 진군 재개!
    
            SubGroup(1)
        
        
          Unknown23(81,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 38 (0, 2, 2, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown19(67,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(36,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 36: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown96(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 39 (0, 5, 0, 2, 5)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 38: 1 0 0
        
    
            SubGroup(2)
        
        
          Unknown100(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(553,0,67,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 격파에 의해 개문!
    
            SubGroup(1)
        
        
          Unknown23(81,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 40 (0, 2, 2, 4, 3)
    
        
        
            SubGroup(1)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 36: 1 0 0
        
    
          GroupCheck3(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 38: 1 0 0
        
    
            SubGroup(2)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 41 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 36: 1 0 0
        
    
          GroupCheck4(40,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 40: True 0
        
    
            SubGroup(2)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 42 (0, 2, 10, 3, 3)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(40,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 40: True 0
        
    
          GroupCheck4(102,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 102: True 0
        
    
            SubGroup(2)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,30500,0,26500,0,0,3,0,0,0,0,0,0,0,0)
        
    # Group 43 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown10(8,52500,0,42500,0,57500,0,54000,0,0,1,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown23(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 44 (0, 5, 0, 2, 21)
    
        
        
            SubGroup(1)
        
        
          Unknown10(8,45000,0,48000,0,54000,0,59000,0,0,1,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4156,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그럼…… 계획대로 불을 지르자.
이 좋은 기회를 놓칠 수는 없지.
    
            SubGroup(3)
        
        
          Unknown83(5069,847,5741,5066,838,5673,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(5055,847,5741,5066,838,5673,240,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(3)
        
        
          Unknown123(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown88(600,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown66(1080,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(0)
        
        
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown51(50000,0,54500,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(606,2,92,92,92,5,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/], [r]화계[/] 발동!
    
            SubGroup(1)
        
        
          ShowTutorial(274,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # [g]화계에 의해 화재가 난 범위[/]에 있으면
계속해서 대미지를 받습니다.
단, 아군 세력이 발동한 [g]화계[/]로는
대미지를 받지 않습니다.     
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(1)
        
        
          TalkDeploySlot(4157,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 가르그 마크에 불을……!?
대담하네, 디미트리.
    # Group 45 (0, 2, 2, 3, 6)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(43,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 43: True 0
        
    
          GroupCheck4(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 44: True 0
        
    
            SubGroup(2)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,60000,0,45000,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown6(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 46 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 47 (0, 5, 0, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,92,92,2,0,1,1,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown100(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,92,92,92,0,0,0,2,0,0,0,0,0,0)
        
          # [0:AREA], 제압에 의해 개문!
    # Group 48 (0, 2, 2, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown10(8,59000,0,43000,0,62500,0,47000,0,0,1,0,0,0,0)
        
    
          GroupCheck3(73,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 73: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 49 (0, 5, 0, 4, 28)
    
        
        
            SubGroup(3)
        
        
          Unknown10(8,58100,0,44000,0,60000,0,47000,0,0,1,0,0,0,0)
        
    
          Unknown10(92,57500,0,32500,0,9964,1,47500,0,0,0,1,0,0,0)
        
    
          GroupCheck3(50,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 50: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown6(8,16,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(8,58600,0,45800,0,0,1,0,0,0,1,1,1,0,0)
        
    
            SubGroup(3)
        
        
          Unknown83(6000,763,4649,5934,772,4637,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(5995,756,4616,5928,766,4610,240,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(1)
        
        
          Unknown66(1344,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown94(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(4169,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이건……!?
벽이 무너졌어…… 누구 짓이지?
    
            SubGroup(2)
        
        
          Unknown51(57300,0,45800,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5104,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [g]벽[/]의 붕괴에 의해 [0:CHARA_G][kp4] 분단!
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(3)
        
        
          Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,228,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4170,21,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 길이 막혔어……? 빨리 다른 길을 찾아서
에델가르트씨를 쫓아가야 해요!
    
If254(1,228,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4171,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 길이 막혀 버렸어! 빨리 다른 길을 찾아서
에델가르트를 쫓아가야 해!
    # Group 50 (0, 5, 0, 4, 28)
    
        
        
            SubGroup(3)
        
        
          Unknown10(8,58100,0,44000,0,60000,0,47000,0,0,1,0,0,0,0)
        
    
          Unknown10(92,57500,0,32500,0,9964,1,47500,0,0,1,1,0,0,0)
        
    
          GroupCheck3(49,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 49: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown6(8,16,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(8,58600,0,45800,0,0,1,0,0,0,1,1,1,0,0)
        
    
            SubGroup(3)
        
        
          Unknown83(6000,763,4649,5934,772,4637,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(5995,756,4616,5928,766,4610,240,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(1)
        
        
          Unknown66(1344,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown94(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(4169,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이건……!?
벽이 무너졌어…… 누구 짓이지?
    
            SubGroup(2)
        
        
          Unknown51(57300,0,45800,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5105,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [g]통로[/], [g]벽[/]의 붕괴에 의해 분단!
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(3)
        
        
          Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,228,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4174,21,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 벽이 무너졌어……? 이래서는
언제 길이 막혀도 이상하지 않겠네요……
    
If254(1,228,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4175,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 벽이 무너졌어.
이래서는 언제 길이 막힐지 모르겠네~
    # Group 51 (0, 5, 8, 5, 12)
    
        
        
            SubGroup(2)
        
        
          Unknown36(1005,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck4(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 49: True 0
        
    
          GroupCheck4(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 50: True 0
        
    
            SubGroup(3)
        
        
          Unknown83(5529,773,4816,5573,777,4769,0,0,0,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(5529,773,4816,5573,777,4769,120,0,0,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown51(57300,0,45800,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5106,2,92,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [g]잔해[/] 철거에 의해 [g]통로[/] 확보!
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(1)
        
        
          TalkCharacter(4173,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 좋아, 이제 갈 수 있겠군.
다들, 에델가르트가 있는 곳으로 서두르자!
    # Group 52 (0, 2, 2, 4, 2)
    
        
        
            SubGroup(3)
        
        
          Unknown10(8,2964,1,36000,0,5464,1,37600,0,0,1,0,0,0,0)
        
    
          GroupCheck3(53,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 53: 0 1 0
        
    
          GroupCheck3(54,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 54: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 53 (0, 5, 0, 5, 28)
    
        
        
            SubGroup(4)
        
        
          Unknown10(8,1964,1,32500,0,6964,1,38500,0,0,1,1,0,0,0)
        
    
          Unknown10(92,62500,0,32500,0,9464,1,38700,0,0,0,1,0,0,0)
        
    
          Unknown10(92,2464,1,37500,0,9464,1,41500,0,0,0,1,0,0,0)
        
    
          GroupCheck3(54,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 54: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown6(8,16,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(8,2864,1,38200,0,0,1,0,0,0,1,1,1,0,0)
        
    
            SubGroup(3)
        
        
          Unknown83(6783,768,3683,6789,770,3750,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(6833,760,3693,6822,762,3760,200,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(2)
        
        
          Unknown88(200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown66(1348,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown94(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown51(2164,1,39000,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5104,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [g]벽[/]의 붕괴에 의해 [0:CHARA_G][kp4] 분단!
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(3)
        
        
          Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,3964,1,35000,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkFromOwnStrings(24,119,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 54 (0, 5, 0, 6, 28)
    
        
        
            SubGroup(3)
        
        
          Unknown10(8,1964,1,32500,0,6964,1,38500,0,0,1,1,0,0,0)
        
    
          GroupCheck3(53,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 53: 0 1 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown10(92,62500,0,32500,0,9464,1,38700,0,0,1,1,0,0,0)
        
    
          Unknown10(92,2464,1,37500,0,9464,1,41500,0,0,1,1,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown6(8,16,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(8,2864,1,38200,0,0,1,0,0,0,1,1,1,0,0)
        
    
            SubGroup(3)
        
        
          Unknown83(6783,768,3683,6789,770,3750,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(6833,760,3693,6822,762,3760,200,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(2)
        
        
          Unknown88(200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown66(1348,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown94(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown51(2164,1,39000,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5105,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [g]통로[/], [g]벽[/]의 붕괴에 의해 분단!
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(3)
        
        
          Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,3964,1,35000,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkFromOwnStrings(24,119,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 55 (0, 5, 0, 6, 43)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(161,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 161: 0 1 0
        
    
          GroupCheck3(56,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 56: 0 1 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 53: 1 0 0
        
    
          GroupCheck3(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 54: 1 0 0
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4185,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……걸려들었군. 그럼, 다시 불을 질러라.
우리의 분노를 알려 줄 시간이다……!
    
            SubGroup(4)
        
        
          Unknown83(7310,801,3720,7256,794,3714,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(7300,801,3750,7256,794,3714,300,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
            SubGroup(4)
        
        
          Unknown123(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown88(600,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown66(1076,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown66(1072,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(0)
        
        
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown51(3464,1,35000,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5103,2,92,92,92,5,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/], 다시 [r]화계[/]를 발동!
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(1)
        
        
          TalkDeploySlot(4186,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 또 불을……!
내가 불에 휘말린다는 것도, 우습네.
    
            SubGroup(1)
        
        
          Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown96(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown14(67,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(74,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(81,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(67,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(74,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(81,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5122,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [r]적[/] 복병 출현!
    
            SubGroup(2)
        
        
          Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5121,4,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:AREA][kp2] 제압하고 [0:CHARA_G][kp2] 구원하라!
    
            SubGroup(4)
        
        
          Unknown23(74,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(74,59500,0,42000,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(81,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(81,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 56 (0, 5, 0, 6, 30)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(161,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 161: 1 0 0
        
    
          GroupCheck3(55,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 55: 0 1 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 53: 1 0 0
        
    
          GroupCheck3(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 54: 1 0 0
        
    
            SubGroup(2)
        
        
          TalkDeploySlot(4185,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……걸려들었군. 그럼, 다시 불을 질러라.
우리의 분노를 알려 줄 시간이다……!
    
          TalkDeploySlot(4188,31,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그, 그게, 적의 급습을 받은 듯하여……
화계 실행이 불가능합니다!
    
            SubGroup(2)
        
        
          Unknown51(3464,1,35000,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5109,1,92,92,92,5,0,0,0,0,0,0,0,0,0)
        
          # [b]공작 부대[/]에 의해 [r]화계[/] 저지!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4189,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 뭐, 두 번이나 같은 책략에 당할 상대는
아니겠지. 그렇다면, 다음 수를 쓸 수밖에.
    
            SubGroup(1)
        
        
          Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown96(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown14(67,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(74,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(81,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(67,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(74,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(81,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5122,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [r]적[/] 복병 출현!
    
            SubGroup(2)
        
        
          Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5121,4,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:AREA][kp2] 제압하고 [0:CHARA_G][kp2] 구원하라!
    
            SubGroup(4)
        
        
          Unknown23(74,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(74,59500,0,42000,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(81,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(81,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 57 (0, 5, 0, 3, 13)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown10(8,26000,0,22000,0,32000,0,28000,0,0,1,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown56(30000,0,26000,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(8,2,92,0,30000,0,26000,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5119,0,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 전장의 [g]최전선[/]에 도달!
    
            SubGroup(2)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(450,1,0,2,8,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 엄호 성공!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4216,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 가르그 마크로 향하는 입구는 제압했어.
나는 여기서 적의 침입을 막아 낼게.
    
If254(1,58,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkDeploySlot(4217,9,1,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 폐하만 무리하시게 할 수는 없어요.
저도 함께……!
    # Group 58 (0, 2, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 59 (0, 5, 8, 3, 6)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(114,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 114: 1 0 0
        
    
            SubGroup(2)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(450,1,0,2,8,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 엄호 성공!
    
            SubGroup(2)
        
        
          TalkDeploySlot(4216,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 가르그 마크로 향하는 입구는 제압했어.
나는 여기서 적의 침입을 막아 낼게.
    
          TalkDeploySlot(4217,9,1,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 폐하만 무리하시게 할 수는 없어요.
저도 함께……!
    # Group 60 (11, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 61 (0, 2, 2, 2, 3)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 22: 1 0 0
        
    
            SubGroup(2)
        
        
          Unknown0(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 62 (0, 5, 0, 3, 28)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 21: 1 0 0
        
    
          Unknown28(6,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown78(0,9,90,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(288,2,17,9,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, 출현! [1:CHARA_G][kp2] 습격!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4144,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 적이 많아서 힘드네요.
적어도 폐하를 위해 미끼라도 되어서……
    
            SubGroup(5)
        
        
          Unknown43(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(26,4,1,1,17,9,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행을 격파하고 [1:CHARA_G][kp2] 구원하라!
    
            SubGroup(6)
        
        
          Unknown23(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(17,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(18,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(18,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(19,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(19,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4145,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 모니카가 위험하네……
나보다 그녀를 도와주지 않을래?
    # Group 63 (0, 2, 0, 3, 6)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(92,9,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,231,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4147,23,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 도우러 왔어요…… 무사하신가요?
    
If254(1,231,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4148,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 도우러 왔어~! 괜찮아?
    
            SubGroup(1)
        
        
          TalkDeploySlot(4149,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 지원해 주셔서 든든하네요.
협력해서 적을 밀어냅시다……!
    # Group 64 (0, 2, 0, 6, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4150,9,1,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 그나저나 발리 백작은 어딨는 거지?
설마 도망가 버린 건 아니겠죠.
    # Group 65 (0, 5, 0, 6, 5)
    
        
        
            SubGroup(5)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(66,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 0 1 0
        
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(444,1,1,2,9,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 구원 성공!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4154,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 덕분에 목숨을 건졌네요……
맹우에게 감사드립니다!
    # Group 66 (0, 5, 0, 4, 34)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(65,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 65: 0 1 0
        
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(313,3,9,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 패배!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4155,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이 이상은……
폐하, 죄송합니다……!
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,9,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 퇴각!
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(445,3,1,3,9,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 구원 실패!
    
            SubGroup(6)
        
        
          Unknown23(17,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(17,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(18,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(19,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(19,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown14(50,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(51,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(52,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          PingOnMinimap(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(51,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(52,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5120,2,9,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [r]적[/]의 증원, [0:CHARA_G]의 패배에 의해 출현!
    
            SubGroup(6)
        
        
          Unknown23(50,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(50,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(51,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(51,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(52,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(52,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 67 (0, 2, 0, 3, 6)
    
        
        
            SubGroup(2)
        
        
          Unknown18(9,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(9,34,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(330,2,9,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 고전 중!
    
            SubGroup(2)
        
        
          TalkDeploySlot(4151,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 폐하에게 바친 이 목숨……
아깝지는 않습니다!
    
          TalkCharacter(4152,19,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그녀가 패퇴하면 연방국군의 본거지도
위험에 노출되고 말 거다……!
    # Group 68 (0, 2, 0, 3, 5)
    
        
        
            SubGroup(2)
        
        
          Unknown18(9,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(9,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(333,3,9,9,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 패배 위기! 서둘러 구원하라!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4153,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 내가 물러나면, 여기서 적이
가르그 마크를 향해 밀려들고 말 거야……!
    # Group 69 (0, 2, 0, 4, 20)
    
        
        
            SubGroup(3)
        
        
          Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 65: 1 0 0
        
    
          GroupCheck3(66,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 0 1 0
        
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(313,3,9,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 패배!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4155,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이 이상은……
폐하, 죄송합니다……!
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,9,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 퇴각!
    
            SubGroup(2)
        
        
          Unknown14(50,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(51,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          PingOnMinimap(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(51,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5120,2,9,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [r]적[/]의 증원, [0:CHARA_G]의 패배에 의해 출현!
    
            SubGroup(4)
        
        
          Unknown23(50,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(50,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(51,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(51,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 70 (0, 2, 2, 5, 7)
    
        
        
            SubGroup(2)
        
        
          Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck4(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 66: True 0
        
    
          GroupCheck4(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 69: True 0
        
    
            SubGroup(6)
        
        
          Unknown23(50,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(50,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(51,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(51,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(52,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(52,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 71 (0, 2, 2, 3, 7)
    
        
        
            SubGroup(2)
        
        
          Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(70,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 70: True 0
        
    
            SubGroup(6)
        
        
          Unknown23(50,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(50,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(51,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(51,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(52,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(52,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 72 (6, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 73 (0, 5, 0, 4, 39)
    
        
        
            SubGroup(1)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 49: 1 0 0
        
    
          GroupCheck3(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 50: 1 0 0
        
    
            SubGroup(4)
        
        
          Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(62,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(73,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(80,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown35(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(7)
        
        
          PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(73,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(80,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(203,2,16,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, 출현!
    
            SubGroup(3)
        
        
          SetDeathText(18,73,4159,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # ……드디어 나타났군요, 에델가르트.
그 목숨…… 여기서 받도록 하겠습니다!
    
          CloseUp(16,4,1,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
            SubGroup(2)
        
        
          Unknown43(16,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,4,2,1,16,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하라!
    
            SubGroup(1)
        
        
          Unknown43(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(6)
        
        
          Unknown23(16,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(16,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(80,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(80,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(73,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(73,6964,1,51000,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,230,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4160,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 에델가르트를 노리고 있는 것 같아요.
서둘러 도우러 가야 해요……!
    
If254(1,230,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4161,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 에델가르트를 노리고 있는 것 같아.
빨리 도와줘야 해!
    
If254(2,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5121,4,8,92,92,0,0,0,3,0,0,0,0,0,0)
        
          # [0:AREA][kp2] 제압하고 [0:CHARA_G][kp2] 구원하라!
    # Group 74 (0, 5, 0, 5, 4)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(112,0,18,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(112,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(76,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 76: 0 1 0
        
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(4162,16,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 방해를……! ……아니지, 마침 잘됐군요.
……변경백의 원수를 갚아야겠습니다.
    
          TalkCharacter(4163,112,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 전장에서는 누구나 누군가의 원수가 될 수 있지.
누가 상대가 되든 내가 상대해 주마!
    # Group 75 (0, 2, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(14,0,18,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(14,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(4164,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 애쉬……
……당신을, 믿었었는데.
    
          TalkCharacter(4165,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 잉그리트……
    # Group 76 (0, 2, 0, 5, 2)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(92,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(74,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 74: 0 1 0
        
    
          GroupCheck3(75,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 75: 0 1 0
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4162,16,1,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 방해를……! ……아니지, 마침 잘됐군요.
……변경백의 원수를 갚아야겠습니다.
    # Group 77 (0, 2, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(16,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4166,16,1,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 아드라스테아…… 레스터……
너희만, 없었으면……!
    # Group 78 (0, 5, 0, 3, 22)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,2,2,16,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 격파 성공!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4167,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이 이상 무리는…… 못 하겠군요.
……죄송합니다. 퇴각하겠습니다!
    
            SubGroup(1)
        
        
          Unknown18(16,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,16,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 퇴각!
    
            SubGroup(2)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(139,0,8,92,92,0,0,0,4,0,0,0,0,0,0)
        
          # [0:CHARA_G], 진군 재개!
    
            SubGroup(3)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,3364,1,37600,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(80,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkCharacter(4168,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 좋아, 계속해서 황제를 엄호하자!
    
            SubGroup(2)
        
        
          Unknown6(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 79 (16, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 80 (0, 5, 0, 4, 19)
    
        
        
            SubGroup(1)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 65: 1 0 0
        
    
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
    
            SubGroup(4)
        
        
          Unknown35(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(403,2,20,10,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행에게 고전 중인 [1:CHARA_G] 발견!
    
            SubGroup(2)
        
        
          SetDeathText(147,73,4176,4,0,0,0,0,0,0,0,0,0,0,0)
        
          # 히익!? 도망가야 하는데…… 도망가고 싶지만
폐하가 계시는데 도망갈 수도……
    
          CloseUp(10,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          Unknown43(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(20,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(21,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(22,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(26,4,3,1,20,10,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행을 격파하고 [1:CHARA_G][kp2] 구원하라!
    
            SubGroup(1)
        
        
          TalkCharacter(4177,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 저건 제국의 교무경…… 지금은 남방 교회의
사교였지. 고전 중이라면 도와줘야겠군.
    # Group 81 (0, 5, 0, 30, 4)
    
        
        
            SubGroup(5)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(82,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 82: 0 1 0
        
    
          GroupCheck3(85,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 85: 0 1 0
        
    
          Unknown43(25,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
            SubGroup(2)
        
        
          Unknown37(0,25,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(0,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(1,25,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(1,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(2,25,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(2,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(3,25,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(3,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(4,25,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(4,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(5,25,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(5,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(6,25,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(6,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(7,25,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(7,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkCharacter(4178,25,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이봐, 당신!
고전 중인 거지? 도와줄게!
    
          TalkDeploySlot(4180,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 오오, 고맙군! 황제 폐하는 무사하신가?
나도 분전하고 있다고 전해 주게!
    # Group 82 (0, 5, 0, 30, 4)
    
        
        
            SubGroup(5)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(81,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 81: 0 1 0
        
    
          GroupCheck3(85,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 85: 0 1 0
        
    
          Unknown43(19,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
            SubGroup(2)
        
        
          Unknown37(0,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(0,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(1,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(1,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(2,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(2,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(3,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(3,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(4,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(4,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(5,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(5,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(6,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(6,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(7,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(7,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkCharacter(4179,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 발리 백작,
왕명에 따라 가세하도록 하지.
    
          TalkDeploySlot(4180,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 오오, 고맙군! 황제 폐하는 무사하신가?
나도 분전하고 있다고 전해 주게!
    # Group 83 (0, 2, 0, 28, 4)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(100,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
            SubGroup(2)
        
        
          Unknown37(0,63,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(0,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(1,63,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(1,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(2,63,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(2,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(3,63,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(3,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(4,63,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(4,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(5,63,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(5,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(6,63,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(6,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(7,63,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(7,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(1681,10,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 나는 남방 사교다!
어서 지키라고! 어서!
    
          TalkCharacter(1682,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……뭐, 벌써 죽어 버리면
나중에 귀찮아질 테니, 어쩔 수 없군.
    # Group 84 (0, 2, 0, 28, 4)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(9,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
            SubGroup(2)
        
        
          Unknown37(0,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(0,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(1,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(1,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(2,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(2,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(3,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(3,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(4,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(4,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(5,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(5,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(6,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(6,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown37(7,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(7,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(1683,10,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 빠, 빨리 나를 구해…… 너는!?
베르나데타…… 아니, 이건, 그게……
    
          TalkCharacter(1684,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 헛!? 아니, 잠깐, 아……
……아, 아버지 아니신가요.
    # Group 85 (0, 2, 0, 7, 2)
    
        
        
            SubGroup(6)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(81,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 81: 0 1 0
        
    
          GroupCheck3(82,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 82: 0 1 0
        
    
          GroupCheck3(83,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 83: 0 1 0
        
    
          GroupCheck3(84,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 84: 0 1 0
        
    
          Unknown15(92,10,30,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4180,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 오오, 고맙군! 황제 폐하는 무사하신가?
나도 분전하고 있다고 전해 주게!
    # Group 86 (0, 2, 0, 6, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4181,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 폐하는 어디 계시는 거지?
가능하다면 그 곁으로……
    # Group 87 (0, 5, 0, 6, 5)
    
        
        
            SubGroup(5)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(88,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 88: 0 1 0
        
    
            SubGroup(2)
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(444,1,3,2,10,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 구원 성공!
    
            SubGroup(1)
        
        
          TalkDeploySlot(1689,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 후우우…… 살았다.
뭐, 내가 죽으면 제국에 큰 손해가 날 테니까.
    # Group 88 (0, 5, 0, 4, 35)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(87,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 87: 0 1 0
        
    
            SubGroup(1)
        
        
          SetDeathText(147,96,1692,3,0,0,0,0,0,0,0,0,0,0,0)
        
          # 나의, 영광은……
찬란한 인생과…… 돈……
    
            SubGroup(1)
        
        
          Unknown112(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown149(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(319,0,10,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 사망!
    
            SubGroup(2)
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(451,3,3,3,10,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 엄호 실패!
    
            SubGroup(6)
        
        
          Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(20,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(21,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(22,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown14(53,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(54,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(55,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          PingOnMinimap(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(55,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5120,2,10,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [r]적[/]의 증원, [0:CHARA_G]의 패배에 의해 출현!
    
            SubGroup(6)
        
        
          Unknown23(53,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(53,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(54,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(54,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(55,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(55,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 89 (0, 2, 0, 3, 6)
    
        
        
            SubGroup(2)
        
        
          Unknown18(10,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(10,34,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(330,2,10,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 고전 중!
    
            SubGroup(2)
        
        
          TalkDeploySlot(4182,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 내 미래를 위해서라도
이곳을 지나가게 둘 수는 없다!
    
          TalkCharacter(4183,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 발리 백작을 도와라! 그가 쓰러지면,
우리 군의 본거지도 위험해진다!
    # Group 90 (0, 2, 0, 3, 5)
    
        
        
            SubGroup(2)
        
        
          Unknown18(10,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(10,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(333,3,10,10,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 패배 위기! 서둘러 구원하라!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4184,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 더는 적습을 버텨낼 수가 없어……
아무나 좀 도와주게!
    # Group 91 (0, 2, 0, 4, 22)
    
        
        
            SubGroup(3)
        
        
          Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(87,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 87: 1 0 0
        
    
          GroupCheck3(88,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 88: 0 1 0
        
    
            SubGroup(1)
        
        
          SetDeathText(147,96,1692,3,0,0,0,0,0,0,0,0,0,0,0)
        
          # 나의, 영광은……
찬란한 인생과…… 돈……
    
            SubGroup(2)
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(313,3,10,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 패배!
    
            SubGroup(1)
        
        
          Unknown112(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(319,0,10,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 사망!
    
            SubGroup(2)
        
        
          Unknown14(53,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(54,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          PingOnMinimap(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5120,2,10,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [r]적[/]의 증원, [0:CHARA_G]의 패배에 의해 출현!
    
            SubGroup(4)
        
        
          Unknown23(53,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(53,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(54,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(54,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 92 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown39(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 88: 1 0 0
        
    
          GroupCheck3(91,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown9(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 93 (0, 2, 2, 5, 7)
    
        
        
            SubGroup(2)
        
        
          Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck4(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 88: True 0
        
    
          GroupCheck4(91,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 91: True 0
        
    
            SubGroup(6)
        
        
          Unknown23(53,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(53,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(54,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(54,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(55,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(55,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 94 (0, 2, 2, 3, 7)
    
        
        
            SubGroup(2)
        
        
          Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(93,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 93: True 0
        
    
            SubGroup(6)
        
        
          Unknown23(53,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(53,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(54,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(54,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(55,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(55,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 95 (0, 2, 2, 3, 7)
    
        
        
            SubGroup(2)
        
        
          Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(94,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 94: True 0
        
    
            SubGroup(6)
        
        
          Unknown23(53,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(53,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(54,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(54,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(55,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(55,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 96 (6, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 97 (0, 5, 0, 2, 21)
    
        
        
            SubGroup(1)
        
        
          Unknown13(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4190,15,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……네놈만큼은, 쓰러뜨린다.
    
            SubGroup(2)
        
        
          Unknown35(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(82,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(82,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(203,2,15,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, 출현!
    
            SubGroup(2)
        
        
          Unknown43(15,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,4,4,1,15,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하라!
    
            SubGroup(1)
        
        
          Unknown43(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown23(15,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(15,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(82,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(82,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4191,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 디미트리의 시종이네……
드디어 그가 코앞에 있다는 얘긴가.
    # Group 98 (0, 5, 0, 5, 4)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(25,0,12,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(25,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(100,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 100: 0 1 0
        
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(4192,15,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 내가 여기 있는 한,
폐하의 손가락 하나도 건드리지 못한다.
    
          TalkCharacter(4193,25,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그게 네 임무겠지만,
그래서는 내 임무를 수행할 수가 없거든.
    # Group 99 (0, 2, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(14,0,12,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(14,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkCharacter(4194,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 너와 싸우는 건 싫어……
하지만, 너는 절대로 비켜 주지 않겠지.
    
          TalkDeploySlot(4195,15,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……알고 있다면, 빨리 덤벼라.
네가 상대여도…… 봐주지 않겠다.
    # Group 100 (0, 2, 0, 5, 2)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(92,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(98,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 98: 0 1 0
        
    
          GroupCheck3(99,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 99: 0 1 0
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4192,15,1,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 내가 여기 있는 한,
폐하의 손가락 하나도 건드리지 못한다.
    # Group 101 (0, 2, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(15,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4196,15,1,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # ……나는, 물러서지 않는다. 결단코!
    # Group 102 (0, 5, 0, 3, 24)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown96(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,4,4,2,15,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 격파 성공!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4197,15,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 크윽…… 여기서 물러서고 싶진 않다만……
이 이상은, 폐하께도 폐가 되겠지……
    
            SubGroup(1)
        
        
          Unknown18(15,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,15,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 퇴각!
    
            SubGroup(2)
        
        
          Unknown100(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(553,0,15,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 격파에 의해 개문!
    
            SubGroup(3)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,30500,0,26500,0,0,3,0,0,0,0,0,0,0,0)
        
    
          Unknown23(82,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4198,8,1,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 자, 디미트리를 무찌르고
왕국군을 철수하게 만들자……!
    
            SubGroup(2)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(139,0,8,92,92,0,0,0,4,0,0,0,0,0,0)
        
          # [0:CHARA_G], 진군 재개!
    # Group 103 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 104 (0, 5, 0, 3, 5)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(102,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 102: 1 0 0
        
    
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4199,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 모니카는 아직도 분전 중인 거야……?
미안하지만, 도우러 가 주지 않겠어?
    
            SubGroup(2)
        
        
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5110,4,9,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 구원하라!
    # Group 105 (0, 5, 0, 3, 5)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(57,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 57: 1 0 0
        
    
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4200,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 발리 백작이 죽으면, 중앙 교회 세력이
커질 거야. 그건 너도 바라지 않을 텐데?
    
            SubGroup(2)
        
        
          PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5110,4,10,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 구원하라!
    # Group 106 (8, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 107 (0, 5, 0, 6, 25)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(102,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 102: 1 0 0
        
    
          GroupCheck3(57,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 57: 1 0 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(87,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 87: 1 0 0
        
    
          GroupCheck3(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 88: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown80(50,0,0,0,0,0,12,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4201,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……이날을 기다렸다, 에델가르트.
네놈의 패도도, 여기서 끝이다.
    
            SubGroup(4)
        
        
          Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(38,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(39,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(37,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(230,2,14,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 증원과 함께 출현!
    
            SubGroup(2)
        
        
          Unknown43(14,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,4,5,1,14,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하라!
    
            SubGroup(4)
        
        
          Unknown23(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(14,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(8,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkCharacter(4202,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 아무리 그래도 이건 너무 위험해……!
다들, 에델가르트를 죽게 해선 안 돼!
    # Group 108 (0, 2, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(14,0,3,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(14,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(4203,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 애쉬…… 내가 분명히 말했을 텐데.
나를 만나면, 곧장 전장을 떠나라고.
    
          TalkCharacter(4204,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……명을 어긴 것을, 용서해 주십시오.
    # Group 109 (0, 2, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(4,0,3,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(4,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(4205,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……백성의, 변경백의 원수를 앞에 두고
싸우지 않을 수가 없어서 말이지.
    
          TalkCharacter(4206,4,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이런 이런……
물러나 주면 좋겠다만.
    # Group 110 (0, 2, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(112,0,3,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(112,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(4207,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그 유명한 홀스트 경과 겨루게 될 줄이야.
좀 더 다른 식으로 만나고 싶었는데.
    
          TalkCharacter(4208,112,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그렇게 말해 주니 영광이다만,
전장에 겨루기 따윈 없다. 그저 서로 죽일 뿐!
    # Group 111 (0, 2, 0, 3, 3)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(14,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          TalkDeploySlot(4209,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 가르그 마크는 확실히 요충지이긴 하지만……
왕국에는 필요 없는 장소일 텐데?
    
          TalkDeploySlot(4210,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 글쎄…… 과연 그럴까. 이 땅을 점령하면
그쪽의 침략에 조금은 대항할 수 있겠지.
    # Group 112 (0, 2, 0, 3, 3)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(14,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          TalkDeploySlot(4211,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 재미있군……!
내 목을 노린다면, 목숨을 걸고 덤벼라!
    
          TalkCharacter(4212,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 공격을 늦추지 마!
전력을 다해 디미트리를 저지해야 해!
    # Group 113 (0, 2, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(14,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4213,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그 정도로 나를 쓰러뜨리겠다니,
어이가 없군……!
    # Group 114 (0, 5, 0, 8, 12)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 3: 1 0 0
        
    
            SubGroup(2)
        
        
          GroupCheck3(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 3: 0 1 0
        
    
          GroupCheck3(127,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 127: 0 1 0
        
    
            SubGroup(2)
        
        
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,5,2,14,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 격파 성공!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4214,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……물러나야 할 때인가. 어쩔 수 없지.
말머리를 돌려라! 전원 퇴각한다!
    
            SubGroup(1)
        
        
          Unknown18(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,14,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 퇴각!
    
            SubGroup(1)
        
        
          TalkCharacter(4215,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 미련 없이 군사를 돌렸군, 디미트리……
아니, 지금은 그게 낫겠지만.
    # Group 115 (12, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 116 (0, 5, 0, 2, 29)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(107,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 107: 1 0 0
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4218,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 왕국군이 분전 중인 지금이 기회입니다.
대수도원의 정문을 신속하게 제압하세요!
    
            SubGroup(3)
        
        
          Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(29,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(230,2,13,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 증원과 함께 출현!
    
            SubGroup(2)
        
        
          Unknown43(13,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,4,6,1,13,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하라!
    
            SubGroup(6)
        
        
          Unknown23(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(13,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(29,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(29,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(30,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(30,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkCharacter(4219,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 역시 레아씨군, 이 상황을 놓치지
않겠다는 건가……! 가르그 마크로 서두르자!
    
            SubGroup(3)
        
        
          Unknown10(0,2,14,13,92,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(0,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(0,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4221,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 레아, 대체 어디서……
아직 숨겨진 길이 있었던 건가?
    # Group 117 (0, 5, 0, 3, 5)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(92,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          SetDeathText(36,73,1773,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 아무리 시간이 지나도, 당신들의
어리석음은 변하질 않는군요……!
    
          CloseUp(13,0,1,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(1774,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 돌려받겠어요, 이 땅을……
우리에게서 빼앗은 것을!
    # Group 118 (0, 2, 0, 5, 4)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown45(110,0,36,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,36,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          GenderedMcTalk(0,1775,1776,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 미안하지만, 널 쓰러뜨려야겠어.
그게 우리가 선택한 길이거든.
    
          TalkDeploySlot(1777,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 제 잘못은 제가 바로잡겠습니다.
당신을 벌하는 것으로……
    # Group 119 (0, 2, 0, 4, 6)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(4,0,36,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(4,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(4222,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 당신마저 에델가르트에게 가담할 줄이야……
실망했습니다, 클로드.
    
          TalkCharacter(4223,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 미안하게 됐어, 레아씨. 당신이 없는 세상을
어떻게든 한번 보고 싶어서 말이야.
    
If254(1,123,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown9(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 120 (0, 2, 0, 4, 6)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(33,0,36,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(33,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkCharacter(1780,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 당신에겐 은혜를 입었어……
다 갚았다곤 생각하지만, 모자랐다면 용서해 줘.
    
          TalkDeploySlot(1781,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 충분히 다 갚으셨습니다, 샤미아.
하지만…… 오늘 일은 별개의 일입니다.
    
If254(1,123,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown9(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 121 (0, 2, 0, 4, 6)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(35,0,36,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(35,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(4224,13,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 당신은…… 제랄트!
설마 연방국군에 가담하고 있었을 줄이야……
    
          TalkCharacter(1783,35,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그 이후로 저도 많은 일이 있었습니다……
전장에서 당신을 보고 싶지는 않았는데.
    
If254(1,123,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown9(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 122 (0, 2, 0, 8, 6)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown45(0,0,36,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(1,0,36,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown43(0,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(1,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(1784,13,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그 모습…… 아니, 설마.
……그렇다면, 왜 저에게 칼을……
    
          GenderedMcTalk(1,1785,1786,1,0,1,0,0,0,0,0,0,0,0,0)
        
          # ……?
처음 보는 사이, 아닌가.
    
If254(1,123,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown9(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 123 (0, 2, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown39(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 124 (0, 2, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(13,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4220,13,1,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 가르그 마크 대수도원은 세이로스교의
가장 중요한 성지…… 반드시 되찾아야 합니다!
    # Group 125 (0, 2, 0, 3, 3)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(13,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          TalkDeploySlot(4225,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 성지를 어지럽히는 자들에게, 심판을……!
    
          TalkCharacter(4226,112,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 대사교를 쓰러뜨리려면 지금이다!
이 기회를 놓치지 마라!
    # Group 126 (0, 2, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(13,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(4227,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이제 조금만 더……
조금만 더 하면 가르그 마크를……!
    # Group 127 (0, 5, 0, 8, 12)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 3: 1 0 0
        
    
            SubGroup(2)
        
        
          GroupCheck3(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 3: 0 1 0
        
    
          GroupCheck3(114,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 114: 0 1 0
        
    
            SubGroup(2)
        
        
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,6,2,13,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 격파 성공!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4228,13,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이런…… 승기를 놓친 것 같군요…… 반드시
돌아오겠습니다…… 그리고, 다음엔 기필코……
    
            SubGroup(1)
        
        
          Unknown18(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,13,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 퇴각!
    
            SubGroup(1)
        
        
          TalkCharacter(4229,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 어떻게든 버텨 봤는데
레아씨는 도망쳐 버린 건가……
    # Group 128 (7, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 129 (0, 5, 0, 3, 24)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(114,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 114: 1 0 0
        
    
          GroupCheck3(127,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 127: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown80(54,0,0,0,0,0,12,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown15(12,0,0,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(200,2,12,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 출현!
    
            SubGroup(4)
        
        
          SetDeathText(0,73,4230,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 자, 복수의 시간이로구나.
각오는 되어 있느냐……?
    
          SetDeathText(1,73,4230,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 자, 복수의 시간이로구나.
각오는 되어 있느냐……?
    
          CloseUp(12,29,1,0,0,2,0,0,0,0,0,0,0,0,0)
        
    
          Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
            SubGroup(1)
        
        
          TalkDeploySlot(4231,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 당신은……!?
여기까지 와서, 더한 강적이라니……!
    
            SubGroup(2)
        
        
          Unknown43(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(739,4,7,1,12,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하여 결판을 내라!
    
            SubGroup(1)
        
        
          TalkCharacter(4232,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 나왔다…… "잿빛 악마"야!
녀석을 쓰러뜨리지 못하면, 이길 수 없어!
    
            SubGroup(2)
        
        
          Unknown10(0,1,12,92,92,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 130 (0, 2, 0, 2, 4)
    
        
        
            SubGroup(1)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          TalkCharacter(4233,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 드디어 나타났네……
"잿빛 악마"와 결착을 지을 때가 왔어!
    
          GenderedMcTalk(0,4234,4235,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 그래, 해 보자.
이번에야말로, 저 녀석을 뛰어넘겠어!
    
          TalkCharacter(4236,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 부탁한다, [HERO_MF]!
녀석을 쓰러뜨리려면 네 힘이 필요해!
    # Group 131 (0, 2, 0, 7, 4)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown45(110,0,180,2,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(110,0,181,2,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,180,2,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,181,2,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown88(1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          GenderedMcTalk(0,1585,1586,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 확실히 압도적인 힘이지만……
절대적이진 않아. 지금이라면, 이길 수 있어……!
    
          TalkDeploySlot(4237,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 내 그릇의 아비를 시해한 자,
너를 대신해 정벌해 주어야겠구나.
    # Group 132 (0, 2, 0, 35, 3)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
            SubGroup(3)
        
        
          Unknown17(0,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(0,67,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(0,68,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown17(1,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(1,67,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(1,68,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown17(2,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(2,67,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(2,68,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown17(3,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(3,67,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(3,68,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown17(4,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(4,67,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(4,68,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown17(5,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(5,67,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(5,68,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown17(6,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(6,67,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(6,68,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown17(7,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(7,67,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(7,68,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown88(1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          TalkDeploySlot(1588,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 방해하지 마라.
불손하다, 작은 이여.
    # Group 133 (0, 2, 0, 9, 3)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(12,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(134,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 134: 0 1 0
        
    
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown45(110,0,180,2,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(110,0,181,2,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,180,2,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,181,2,1,1,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          TalkDeploySlot(1589,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그릇을 마음대로 조종할 수 없다니……
짜증이 나는구나……
    
          TalkCharacter(1590,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……적의 움직임이 둔해.
여기서 끝을 내자.
    # Group 134 (0, 2, 0, 4, 2)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(12,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(133,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 133: 0 1 0
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(1589,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그릇을 마음대로 조종할 수 없다니……
짜증이 나는구나……
    # Group 135 (0, 2, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(12,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(1591,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 정말 성가신 녀석이구나……!
    # Group 136 (10, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 137 (0, 5, 0, 11, 36)
    
        
        
            SubGroup(1)
        
        
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
            SubGroup(2)
        
        
          GroupCheck3(57,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 57: 0 1 0
        
    
          GroupCheck3(87,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 87: 1 0 0
        
    
            SubGroup(2)
        
        
          GroupCheck3(57,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 57: 0 1 0
        
    
          GroupCheck3(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 88: 1 0 0
        
    
            SubGroup(2)
        
        
          GroupCheck3(57,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 57: 1 0 0
        
    
          GroupCheck3(116,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 116: 1 0 0
        
    
            SubGroup(3)
        
        
          Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,144,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown55(0,24,0,0,0,1,92,11,0,0,1,1,0,0,0)
        
    
          Unknown55(0,25,0,0,0,1,92,11,0,0,1,1,0,0,0)
        
    
If254(2,144,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
If254(2,146,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown55(0,24,0,0,0,1,92,12,0,0,1,1,0,0,0)
        
    
          Unknown55(0,25,0,0,0,1,92,12,0,0,1,1,0,0,0)
        
    
If254(2,146,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown55(0,24,0,0,0,1,92,9,0,0,1,1,0,0,0)
        
    
          Unknown55(0,25,0,0,0,1,92,9,0,0,1,1,0,0,0)
        
    
            SubGroup(5)
        
        
          Unknown55(0,23,0,0,0,1,92,10,0,0,1,1,0,0,0)
        
    
          PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5123,2,23,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, 출현! 주위 [b]요새[/] 쪽으로 진군 개시!
    
If254(1,229,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4238,20,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 요새에서 빠져나온 적장이 있는 것 같아!
누가 당하기 전에 쓰러뜨리자!
    
If254(1,229,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4239,19,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 요새에서 몰래 빠져나온 적장이 있는 모양이다.
누가 당하기 전에 대처해 둬야겠군.
    
            SubGroup(4)
        
        
          Unknown43(23,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(24,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(25,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(727,4,16,1,23,92,92,0,0,0,0,0,0,0,0)
        
          # [b]아군[/]의 [b]요새[/]를 노리는 [0:CHARA_G] 일행을 격파하라!
    
            SubGroup(6)
        
        
          Unknown23(23,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(23,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(24,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(25,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 138 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(24,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(24,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 139 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(24,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(24,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 140 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(25,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(25,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 141 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(25,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(25,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 142 (0, 5, 0, 5, 9)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(23,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(442,1,16,2,23,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행 격파 성공!
    
If254(1,228,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4240,21,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 해냈네요! 이걸로 주변의 적장은
남김없이 격파했을 거예요!
    
If254(1,228,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4241,19,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 해냈군! 이걸로 주변의 적장은
남김없이 격파했을 거다.
    # Group 143 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(144,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 144 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(143,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 145 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(146,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 146 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(12,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(145,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 147 (8, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 148 (0, 5, 0, 2, 43)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(116,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 116: 1 0 0
        
    
            SubGroup(3)
        
        
          Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(27,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(28,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(4,151,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown55(0,26,0,0,0,1,92,8,0,0,1,1,0,0,0)
        
    
          Unknown55(0,27,0,0,0,1,92,8,0,0,1,1,0,0,0)
        
    
          Unknown55(0,28,0,0,0,1,92,8,0,0,1,1,0,0,0)
        
    
          Alert(952,2,26,92,92,0,0,0,8,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, 출현! [0:AREA][kp2] 향해 진군 개시!
    
If254(7,151,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
If254(1,153,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown55(0,26,0,0,0,1,92,7,0,0,1,1,0,0,0)
        
    
If254(1,153,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown55(0,26,0,0,0,1,92,9,0,0,1,1,0,0,0)
        
    
If254(1,155,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown55(0,27,0,0,0,1,92,6,0,0,1,1,0,0,0)
        
    
If254(1,155,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown55(0,27,0,0,0,1,92,9,0,0,1,1,0,0,0)
        
    
If254(1,146,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown55(0,28,0,0,0,1,92,12,0,0,1,1,0,0,0)
        
    
If254(1,146,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown55(0,28,0,0,0,1,92,9,0,0,1,1,0,0,0)
        
    
          Alert(5123,2,26,92,92,0,0,0,8,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, 출현! 주위 [b]요새[/] 쪽으로 진군 개시!
    
If254(1,230,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4242,22,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 교단 세력의 움직임에 맞춰, 왕국군의 기마대가
이쪽 요새를 공격하고 있는 것 같아요!
    
If254(1,230,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4243,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 레아님 일행의 움직임에 맞춰
왕국군의 기마대가 요새를 노리고 있나 봐~!
    
            SubGroup(4)
        
        
          Unknown43(26,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(27,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(28,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(727,4,17,1,26,92,92,0,0,0,0,0,0,0,0)
        
          # [b]아군[/]의 [b]요새[/]를 노리는 [0:CHARA_G] 일행을 격파하라!
    
            SubGroup(6)
        
        
          Unknown23(26,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(26,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(27,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(27,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(28,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(28,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 149 (0, 5, 0, 5, 9)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(28,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(442,1,17,2,26,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행 격파 성공!
    
If254(1,231,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4244,23,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 다행이다……
이걸로 아군의 요새를 지켜 냈네요……
    
If254(1,231,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(4245,112,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이제 됐다.
요새를 노리던 왕국군의 기마대는 제압했다!
    # Group 150 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(151,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 151 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(150,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 152 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(153,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 153 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(152,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 154 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(155,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 155 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(154,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 156 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 157 (0, 5, 0, 3, 4)
    
        
        
            SubGroup(2)
        
        
          MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [r]적[/]을 격파하라!
    
          GroupCheck3(213,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 213: 1 0 0
        
    
            SubGroup(1)
        
        
          TalkCharacter(4246,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 에델가르트님의 부상 상태를 간과할 수가 없군.
우리 군의 치료 부대를 파견해 두지.
    
            SubGroup(1)
        
        
          Unknown99(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 158 (0, 5, 0, 2, 9)
    
        
        
            SubGroup(1)
        
        
          MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [r]적[/]을 격파하라!
    
            SubGroup(1)
        
        
          Unknown99(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown76(8,50,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5107,1,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], [b]치료 부대[/]에 의해 체력 회복!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4247,8,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 고마워, 신세를 졌네.
    # Group 159 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 160 (0, 5, 0, 3, 5)
    
        
        
            SubGroup(2)
        
        
          MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [y]적[/]을 격파하라!
    
          GroupCheck3(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 44: 1 0 0
        
    
            SubGroup(2)
        
        
          TalkCharacter(4158,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 디미트리 녀석, 화계 준비를 해 뒀던 건가.
봉쇄하지 않으면 골치 아프겠군.
    
          TalkCharacter(4248,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 화계에 대응할 수 있는 공작 부대가 있을 거야.
부르는 편이 좋지 않을까?
    
            SubGroup(1)
        
        
          Unknown99(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 161 (0, 5, 0, 2, 6)
    
        
        
            SubGroup(1)
        
        
          MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [y]적[/]을 격파하라!
    
            SubGroup(1)
        
        
          Unknown99(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkCharacter(4249,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 공작 부대! 왕국군의 화계를 막아 내도록!
    
            SubGroup(1)
        
        
          Alert(5108,0,92,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [b]공작 부대[/], [r]화계[/]을 저지하기 위해 행동 개시!
    # Group 162 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(55,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 55: 1 0 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [y]적[/]을 격파하라!
    
          MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [y]적[/]을 격파하라!
    
            SubGroup(1)
        
        
          Unknown99(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 163 (8, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 164 (0, 5, 0, 3, 4)
    
        
        
            SubGroup(2)
        
        
          MainMissionStart(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하라!
    
          GroupCheck3(116,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 116: 1 0 0
        
    
            SubGroup(1)
        
        
          TalkCharacter(4250,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 클로드!
궁사대 준비가 끝난 모양이다!
    
            SubGroup(1)
        
        
          Unknown99(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 165 (0, 5, 0, 2, 20)
    
        
        
            SubGroup(1)
        
        
          MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하라!
    
            SubGroup(1)
        
        
          Unknown99(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkCharacter(4251,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 궁사대, 일제 사격!
우리의 진군을 엄호하라!
    
            SubGroup(4)
        
        
          Unknown70(32,1,0,0,0,2,14,40,0,1,0,0,0,0,0)
        
    
          Unknown70(32,1,0,0,1,2,14,40,0,1,0,0,0,0,0)
        
    
          Unknown70(32,1,0,0,2,2,14,40,0,1,0,0,0,0,0)
        
    
          Unknown70(32,1,0,0,3,2,14,40,0,1,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(654,0,92,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [b]동맹 궁사대[/], [b]일제 사격[/] 개시!
    
            SubGroup(1)
        
        
          Unknown2(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 166 (0, 2, 2, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown70(90,1,0,0,14,0,14,50,0,1,0,0,0,0,0)
        
    # Group 167 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(166,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 166: True 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(171,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 171: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown71(90,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 168 (0, 2, 2, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown70(91,1,0,0,13,0,14,50,0,1,0,0,0,0,0)
        
    # Group 169 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(168,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 168: True 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(171,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 171: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown71(91,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 170 (0, 2, 2, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown70(32,1,0,0,12,0,14,50,0,1,0,0,0,0,0)
        
    # Group 171 (0, 5, 0, 2, 10)
    
        
        
            SubGroup(1)
        
        
          Unknown28(1,60,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(655,0,92,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [b]동맹 궁사대[/]의 [b]일제 사격[/], 종료!
    
            SubGroup(1)
        
        
          Unknown71(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 172 (24, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 173 (0, 5, 0, 2, 31)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 21: 1 0 0
        
    
            SubGroup(9)
        
        
          PingOnMinimap(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown55(0,33,0,0,0,1,92,9,0,0,1,1,0,0,0)
        
    
          Unknown55(0,34,0,0,0,1,92,9,0,0,1,1,0,0,0)
        
    
          Unknown55(0,35,0,0,0,1,92,9,0,0,1,1,0,0,0)
        
    
          Unknown55(0,36,0,0,0,1,92,9,0,0,1,1,0,0,0)
        
    
          Alert(107,2,31,92,92,0,0,0,9,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, [0:AREA][kp2] 향해 진군 개시!
    
            SubGroup(8)
        
        
          Unknown23(33,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(33,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(34,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(34,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(35,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(35,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(36,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(36,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkCharacter(4146,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 저 활 포대와 투석기, 충분히 쓸 수 있겠군.
    
            SubGroup(9)
        
        
          Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(12,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(7964,1,65500,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(7464,1,28464,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(51500,0,3464,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(49500,0,22464,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5111,4,92,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [g]포대[/]가 있는 [r]요새[/]를 제압하여 [r]적[/]의 증원 출현을 억제하라!
    # Group 174 (0, 5, 0, 3, 12)
    
        
        
            SubGroup(2)
        
        
          Unknown26(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(196,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 196: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown70(46,0,117,135,92,3,0,60,0,1,0,0,0,0,0)
        
    
          Unknown66(317,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,92,92,6,0,1,1,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(7964,1,65500,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(592,0,92,92,92,24,0,0,0,0,0,0,0,0,0)
        
          # [b][0:PARTY][/], [g]활 포대[/]를 기동!
    
            SubGroup(2)
        
        
          Unknown51(62000,0,2464,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5115,1,92,92,92,7,0,0,0,0,0,0,0,0,0)
        
          # [g]활 포대[/] 사격으로 [r]적[/]의 증원 출현 억제!
    # Group 175 (0, 2, 2, 4, 5)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(174,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 174: True 0
        
    
          Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(196,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 196: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown71(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown66(316,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(176,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 176 (0, 2, 2, 4, 5)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(175,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 175: 1 0 0
        
    
          Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(196,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 196: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown70(46,0,117,135,92,3,0,60,0,1,0,0,0,0,0)
        
    
          Unknown66(317,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(175,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 177 (0, 5, 0, 3, 12)
    
        
        
            SubGroup(2)
        
        
          Unknown26(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(196,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 196: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown70(47,0,120,185,92,3,1,60,0,1,0,0,0,0,0)
        
    
          Unknown66(701,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,92,92,12,0,1,1,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown53(12,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(7464,1,28464,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(594,0,92,92,92,24,0,0,0,0,0,0,0,0,0)
        
          # [b][0:PARTY][/], [g]마도 포대[/] 기동!
    
            SubGroup(2)
        
        
          Unknown51(60500,0,27464,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5116,1,92,92,92,7,0,0,0,0,0,0,0,0,0)
        
          # [g]마도 포대[/]의 포격으로 [r]적[/]의 증원 출현 억제!
    # Group 178 (0, 2, 2, 4, 5)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(177,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 177: True 0
        
    
          Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(196,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 196: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown71(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown66(700,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(179,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 179 (0, 2, 2, 4, 5)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(178,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 178: 1 0 0
        
    
          Unknown26(12,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(196,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 196: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown70(47,0,120,185,92,3,1,60,0,1,0,0,0,0,0)
        
    
          Unknown66(701,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(178,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 180 (0, 5, 0, 3, 12)
    
        
        
            SubGroup(2)
        
        
          Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(196,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 196: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown70(48,0,79,136,92,3,2,60,0,1,0,0,0,0,0)
        
    
          Unknown66(713,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,92,92,7,0,1,1,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(51500,0,3464,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(590,0,92,92,92,24,0,0,0,0,0,0,0,0,0)
        
          # [b][0:PARTY][/], [g]투석기[/]를 기동!
    
            SubGroup(2)
        
        
          Unknown51(39500,0,2464,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5117,1,92,92,92,7,0,0,0,0,0,0,0,0,0)
        
          # [g]투석기[/]의 투석으로 [r]적[/]의 증원 출현 억제!
    # Group 181 (0, 2, 2, 4, 5)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(180,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 180: True 0
        
    
          Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(196,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 196: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown71(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown66(712,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(182,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 182 (0, 2, 2, 4, 5)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(181,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 181: 1 0 0
        
    
          Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(196,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 196: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown70(48,0,79,136,92,3,2,60,0,1,0,0,0,0,0)
        
    
          Unknown66(713,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(181,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 183 (0, 5, 0, 3, 12)
    
        
        
            SubGroup(2)
        
        
          Unknown26(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(196,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 196: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown70(49,0,73,179,92,3,2,60,0,1,0,0,0,0,0)
        
    
          Unknown66(717,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,92,92,11,0,1,1,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(49500,0,22464,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(590,0,92,92,92,24,0,0,0,0,0,0,0,0,0)
        
          # [b][0:PARTY][/], [g]투석기[/]를 기동!
    
            SubGroup(2)
        
        
          Unknown51(36500,0,24964,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(5117,1,92,92,92,7,0,0,0,0,0,0,0,0,0)
        
          # [g]투석기[/]의 투석으로 [r]적[/]의 증원 출현 억제!
    # Group 184 (0, 2, 2, 4, 5)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(183,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 183: True 0
        
    
          Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(196,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 196: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown71(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown66(716,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(185,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 185 (0, 2, 2, 4, 5)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(184,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 184: 1 0 0
        
    
          Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(196,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 196: 0 1 0
        
    
            SubGroup(2)
        
        
          Unknown70(49,0,73,179,92,3,2,60,0,1,0,0,0,0,0)
        
    
          Unknown66(717,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(184,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 186 (0, 2, 2, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(187,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 187 (0, 2, 2, 3, 7)
    
        
        
            SubGroup(2)
        
        
          Unknown28(2,30,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown21(33,58200,0,1664,1,0,0,0,0,1,1,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(33,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(33,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(186,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 188 (0, 2, 2, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown19(34,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(189,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 189 (0, 2, 2, 3, 7)
    
        
        
            SubGroup(2)
        
        
          Unknown28(3,30,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown21(34,60200,0,28164,1,0,0,0,0,1,1,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(34,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(34,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(188,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 190 (0, 2, 2, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown19(35,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(191,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 191 (0, 2, 2, 3, 8)
    
        
        
            SubGroup(2)
        
        
          Unknown28(4,30,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown21(35,39700,0,2664,1,0,0,0,0,1,1,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(35,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(35,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown48(190,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown48(192,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 192 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(35,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(35,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(35,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 193 (0, 2, 2, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown19(36,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(194,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 194 (0, 2, 2, 3, 8)
    
        
        
            SubGroup(2)
        
        
          Unknown28(5,30,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown21(36,38700,0,20664,1,0,0,0,0,1,1,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(36,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(36,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown48(193,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown48(195,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 195 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(36,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(36,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(36,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 196 (0, 2, 2, 2, 10)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(107,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 107: 1 0 0
        
    
            SubGroup(4)
        
        
          Unknown71(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown71(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown71(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown71(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown66(316,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown66(700,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown66(712,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown66(716,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 197 (14, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 198 (0, 2, 10, 3, 5)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 22: 1 0 0
        
    
          Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown14(56,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(56,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(56,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 199 (0, 2, 2, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown19(56,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 200 (0, 2, 2, 3, 7)
    
        
        
            SubGroup(2)
        
        
          Unknown28(7,60,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown21(56,59700,0,14164,1,0,0,0,0,1,1,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(56,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(56,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(199,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 201 (0, 2, 10, 5, 5)
    
        
        
            SubGroup(2)
        
        
          Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(87,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 87: 1 0 0
        
    
          GroupCheck3(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 88: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown14(57,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(57,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(57,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 202 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(201,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 201: True 0
        
    
          Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(57,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(57,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 203 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(202,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 202: True 0
        
    
          Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(57,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(57,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 204 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(203,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 203: True 0
        
    
          Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(57,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(57,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 205 (0, 2, 2, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown19(57,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(206,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 206 (0, 2, 2, 3, 10)
    
        
        
            SubGroup(2)
        
        
          Unknown28(8,60,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown21(57,33700,0,64200,0,0,0,0,0,1,1,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(57,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(57,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown48(205,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown48(202,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown48(203,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown48(204,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 207 (0, 2, 10, 5, 5)
    
        
        
            SubGroup(2)
        
        
          Unknown26(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 65: 1 0 0
        
    
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown14(58,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(58,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(58,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 208 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(207,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 207: True 0
        
    
          Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(58,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(58,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 209 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(208,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 208: True 0
        
    
          Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(58,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(58,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 210 (0, 2, 2, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown19(58,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(211,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 211 (0, 2, 2, 3, 9)
    
        
        
            SubGroup(2)
        
        
          Unknown28(9,60,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown21(58,36700,0,20164,1,0,0,0,0,1,1,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(58,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(58,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown48(210,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown48(208,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown48(209,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 212 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 213 (0, 2, 0, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown18(8,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(330,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 고전 중!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4252,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이런 곳에서, 끝날 수는,
없어……!
    # Group 214 (0, 2, 0, 2, 6)
    
        
        
            SubGroup(1)
        
        
          Unknown18(11,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(357,2,11,8,92,0,0,0,9,0,0,0,0,0,0)
        
          # [0:AREA], 피해 확대! 함락에 주의하라!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4254,11,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 윽!? 이대로 가다간
대수도원에 적이 밀려들어 올 겁니다……!
    # Group 215 (0, 2, 0, 2, 8)
    
        
        
            SubGroup(1)
        
        
          Unknown18(11,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(358,3,11,8,92,0,0,0,9,0,0,0,0,0,0)
        
          # [0:AREA], 함락 위기! 서둘러 방어하라!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4255,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 폐하! 클로드님!
여기는 더 버틸 수가 없습니다! 원군을!
    
            SubGroup(1)
        
        
          Unknown62(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 216 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 217 (0, 5, 0, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown19(62,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(549,1,62,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하여 [g]보물 열쇠[/] 입수!
    # Group 218 (0, 2, 2, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown13(8,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(83,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 219 (0, 2, 2, 3, 2)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(218,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 218: True 0
        
    
          GroupCheck3(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 44: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown23(83,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 220 (6, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 221 (0, 7, 0, 5, 13)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(127,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 127: 1 0 0
        
    
          Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 3: 0 1 0
        
    
            SubGroup(2)
        
        
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,5,2,14,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 격파 성공!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4258,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……이미 교단이 물러났으니
이 이상 무리할 필요는 없겠군.
    
            SubGroup(1)
        
        
          Unknown18(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,14,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 퇴각!
    
            SubGroup(2)
        
        
          TalkCharacter(4215,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 미련 없이 군사를 돌렸군, 디미트리……
아니, 지금은 그게 낫겠지만.
    
          TalkCharacter(4259,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 레아씨를 쓰러뜨리지 않으면 우리의 전쟁은
끝나지 않아…… 추격 준비를 서두르자.
    # Group 222 (0, 7, 0, 5, 12)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(114,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 114: 1 0 0
        
    
          Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 3: 0 1 0
        
    
            SubGroup(2)
        
        
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,6,2,13,92,92,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 격파 성공!
    
            SubGroup(1)
        
        
          TalkDeploySlot(4256,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이미 당신들에게 구원의 길은 없습니다……
그 대죄에 걸맞은 응보를, 반드시……!
    
            SubGroup(1)
        
        
          Unknown18(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,13,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 퇴각!
    
            SubGroup(1)
        
        
          TalkCharacter(4257,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 겨우 쫓아냈지만, 레아씨를 쓰러뜨리지 않으면
전쟁은 끝나지 않아…… 추격 준비를 서두르자.
    # Group 223 (0, 7, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown124(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 224 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown112(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 225 (0, 8, 0, 3, 9)
    
        
        
            SubGroup(2)
        
        
          Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(224,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 224: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown149(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(319,3,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 사망!
    
            SubGroup(1)
        
        
          TalkCharacter(4260,4,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 제길, 에델가르트가……! 이러면
적을 격퇴해도 이겼다고 할 수 없어……
    
            SubGroup(1)
        
        
          Alert(338,3,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # 전투 패배!
    # Group 226 (0, 8, 0, 2, 10)
    
        
        
            SubGroup(1)
        
        
          Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(321,3,8,92,92,0,0,0,9,0,0,0,0,0,0)
        
          # [0:AREA], 함락!
    
            SubGroup(1)
        
        
          TalkDeploySlot(1829,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 폐하…… 도움이 되지 못하여……
죄송, 합……니다……
    
            SubGroup(1)
        
        
          TalkCharacter(4261,4,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이런, 가르그 마크 침입을 허락해 버린 건가!
일단 물러날 수밖에 없겠군……
    
            SubGroup(1)
        
        
          Alert(338,3,8,92,92,0,0,0,0,0,0,0,0,0,0)
        
          # 전투 패배!
    # Group 227 (5, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 228 (0, 2, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(21,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 229 (0, 2, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 230 (0, 2, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(22,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 231 (0, 2, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(23,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 232 (0, 2, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(25,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 일행을 격파하라!
      
            MainMissionStart(5,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 모든 [0:CHARA_G][kp2] 격파하라!
      
            TalkDeploySlot(4142,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  라파엘
  
  volume_up
  
나는 이대로 앞으로 나가, 디미트리와 레아를 쓰러뜨리겠어. 클로드, 지원을 부탁해.
      나는 이대로 앞으로 나가, 디미트리와 레아를 쓰러뜨리겠어. 클로드, 지원을 부탁해.
            MainMissionStart(5100,4,0,1,8,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 최전선을 향해 진군하는 [0:CHARA_G][kp2] 엄호하라!
      
            Alert(322,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]의 패배에 주의하라!
      
            Alert(5118,4,8,92,92,0,0,0,8,0,0,0,0,0,0)
          
        
[0:AREA][kp2] 제압하여 [0:CHARA_G]의 진로를 확보하라!
      
            Alert(108,0,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 진군 개시!
      
            Alert(136,0,8,92,92,0,0,0,4,0,0,0,0,0,0)
          
        
[0:CHARA_G], 진군 정지!
      
            Alert(5118,4,8,92,92,0,0,0,4,0,0,0,0,0,0)
          
        
[0:AREA][kp2] 제압하여 [0:CHARA_G]의 진로를 확보하라!
      
            Alert(552,0,92,92,92,0,0,0,4,0,0,0,0,0,0)
          
        
[0:AREA], 제압에 의해 개문!
      
            Alert(139,0,8,92,92,0,0,0,4,0,0,0,0,0,0)
          
        
[0:CHARA_G], 진군 재개!
      
            Alert(552,0,92,92,92,0,0,0,3,0,0,0,0,0,0)
          
        
[0:AREA], 제압에 의해 개문!
      
            Alert(5118,4,8,92,92,0,0,0,3,0,0,0,0,0,0)
          
        
[0:AREA][kp2] 제압하여 [0:CHARA_G]의 진로를 확보하라!
      
            Alert(552,0,92,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:AREA], 제압에 의해 개문!
      
            Alert(139,0,8,92,92,0,0,0,4,0,0,0,0,0,0)
          
        
[0:CHARA_G], 진군 재개!
      
            Alert(553,0,67,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 격파에 의해 개문!
      
            TalkDeploySlot(4156,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  레오니
  
  volume_up
  
그럼…… 계획대로 불을 지르자. 이 좋은 기회를 놓칠 수는 없지.
      그럼…… 계획대로 불을 지르자. 이 좋은 기회를 놓칠 수는 없지.
            Alert(606,2,92,92,92,5,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/], [r]화계[/] 발동!
      
            ShowTutorial(274,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
화계에 의해 화재가 난 범위에 있으면 계속해서 대미지를 받습니다. 단, 아군 세력이 발동한 화계로는 대미지를 받지 않습니다.
      
            Alert(552,0,92,92,92,0,0,0,2,0,0,0,0,0,0)
          
        
[0:AREA], 제압에 의해 개문!
      
            Alert(5104,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
벽의 붕괴에 의해 [0:CHARA_G][kp4] 분단!
      
            TalkCharacter(4170,21,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(5105,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
통로, 벽의 붕괴에 의해 분단!
      
            TalkCharacter(4174,21,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(5106,2,92,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
잔해 철거에 의해 통로 확보!
      
            Alert(5104,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
벽의 붕괴에 의해 [0:CHARA_G][kp4] 분단!
      
            TalkFromOwnStrings(24,119,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
warning
잠깐! 길을 막다니, 비겁하잖아요!
      
            Alert(5105,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
통로, 벽의 붕괴에 의해 분단!
      
            TalkFromOwnStrings(24,119,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
warning
잠깐! 길을 막다니, 비겁하잖아요!
      
            TalkDeploySlot(4185,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  레오니
  
  volume_up
  
……걸려들었군. 그럼, 다시 불을 질러라. 우리의 분노를 알려 줄 시간이다……!
      ……걸려들었군. 그럼, 다시 불을 질러라. 우리의 분노를 알려 줄 시간이다……!
            Alert(5103,2,92,92,92,5,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/], 다시 [r]화계[/]를 발동!
      
            Alert(5122,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[r]적[/] 복병 출현!
      
            Alert(5121,4,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:AREA][kp2] 제압하고 [0:CHARA_G][kp2] 구원하라!
      
            TalkDeploySlot(4185,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  레오니
  
  volume_up
  
……걸려들었군. 그럼, 다시 불을 질러라. 우리의 분노를 알려 줄 시간이다……!
      ……걸려들었군. 그럼, 다시 불을 질러라. 우리의 분노를 알려 줄 시간이다……!
            TalkDeploySlot(4188,31,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  시민
  
  volume_up
  
그, 그게, 적의 급습을 받은 듯하여…… 화계 실행이 불가능합니다!
      그, 그게, 적의 급습을 받은 듯하여…… 화계 실행이 불가능합니다!
            Alert(5109,1,92,92,92,5,0,0,0,0,0,0,0,0,0)
          
        
[b]공작 부대[/]에 의해 [r]화계[/] 저지!
      
            TalkDeploySlot(4189,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  레오니
  
  volume_up
  
뭐, 두 번이나 같은 책략에 당할 상대는 아니겠지. 그렇다면, 다음 수를 쓸 수밖에.
      뭐, 두 번이나 같은 책략에 당할 상대는 아니겠지. 그렇다면, 다음 수를 쓸 수밖에.
            Alert(5122,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[r]적[/] 복병 출현!
      
            Alert(5121,4,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:AREA][kp2] 제압하고 [0:CHARA_G][kp2] 구원하라!
      
            Alert(5119,0,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 전장의 최전선에 도달!
      
            MainMissionStart(450,1,0,2,8,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 엄호 성공!
      
            TalkDeploySlot(4216,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  라파엘
  
  volume_up
  
가르그 마크로 향하는 입구는 제압했어. 나는 여기서 적의 침입을 막아 낼게.
      가르그 마크로 향하는 입구는 제압했어. 나는 여기서 적의 침입을 막아 낼게.
            MainMissionStart(450,1,0,2,8,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 엄호 성공!
      
            TalkDeploySlot(4216,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  라파엘
  
  volume_up
  
가르그 마크로 향하는 입구는 제압했어. 나는 여기서 적의 침입을 막아 낼게.
      가르그 마크로 향하는 입구는 제압했어. 나는 여기서 적의 침입을 막아 낼게.
            Alert(288,2,17,9,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, 출현! [1:CHARA_G][kp2] 습격!
      
            TalkDeploySlot(4144,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  코델리아령 장군
  
  volume_up
  
적이 많아서 힘드네요. 적어도 폐하를 위해 미끼라도 되어서……
      적이 많아서 힘드네요. 적어도 폐하를 위해 미끼라도 되어서……
            MainMissionStart(26,4,1,1,17,9,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 일행을 격파하고 [1:CHARA_G][kp2] 구원하라!
      
            TalkDeploySlot(4150,9,1,2,0,0,0,0,0,0,0,0,0,0,0)
          
        
 
  코델리아령 장군
  
  volume_up
  
그나저나 발리 백작은 어딨는 거지? 설마 도망가 버린 건 아니겠죠.
      그나저나 발리 백작은 어딨는 거지? 설마 도망가 버린 건 아니겠죠.
            MainMissionStart(444,1,1,2,9,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 구원 성공!
      
            Alert(313,3,9,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 패배!
      
            Alert(237,0,9,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 퇴각!
      
            MainMissionStart(445,3,1,3,9,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 구원 실패!
      
            Alert(5120,2,9,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[r]적[/]의 증원, [0:CHARA_G]의 패배에 의해 출현!
      
            Alert(330,2,9,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 고전 중!
      
            Alert(333,3,9,9,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 패배 위기! 서둘러 구원하라!
      
            TalkDeploySlot(4153,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  코델리아령 장군
  
  volume_up
  
내가 물러나면, 여기서 적이 가르그 마크를 향해 밀려들고 말 거야……!
      내가 물러나면, 여기서 적이 가르그 마크를 향해 밀려들고 말 거야……!
            Alert(313,3,9,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 패배!
      
            Alert(237,0,9,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 퇴각!
      
            Alert(5120,2,9,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[r]적[/]의 증원, [0:CHARA_G]의 패배에 의해 출현!
      
            Alert(203,2,16,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, 출현!
      
            SetDeathText(18,73,4159,2,0,0,0,0,0,0,0,0,0,0,0)
          
        
 
  잉그리트
  
  volume_up
  
……드디어 나타났군요, 에델가르트. 그 목숨…… 여기서 받도록 하겠습니다!
      ……드디어 나타났군요, 에델가르트. 그 목숨…… 여기서 받도록 하겠습니다!
            MainMissionStart(2,4,2,1,16,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
      
            TalkCharacter(4160,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(5121,4,8,92,92,0,0,0,3,0,0,0,0,0,0)
          
        
[0:AREA][kp2] 제압하고 [0:CHARA_G][kp2] 구원하라!
      
            TalkDeploySlot(4162,16,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  율리스
  
  volume_up
  
방해를……! ……아니지, 마침 잘됐군요. ……변경백의 원수를 갚아야겠습니다.
      방해를……! ……아니지, 마침 잘됐군요. ……변경백의 원수를 갚아야겠습니다.
            TalkDeploySlot(4162,16,1,2,0,0,0,0,0,0,0,0,0,0,0)
          
        
 
  율리스
  
  volume_up
  
방해를……! ……아니지, 마침 잘됐군요. ……변경백의 원수를 갚아야겠습니다.
      방해를……! ……아니지, 마침 잘됐군요. ……변경백의 원수를 갚아야겠습니다.
            MainMissionStart(438,1,2,2,16,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 격파 성공!
      
            TalkDeploySlot(4167,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  율리스
  
  volume_up
  
이 이상 무리는…… 못 하겠군요. ……죄송합니다. 퇴각하겠습니다!
      이 이상 무리는…… 못 하겠군요. ……죄송합니다. 퇴각하겠습니다!
            Alert(237,0,16,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 퇴각!
      
            Alert(139,0,8,92,92,0,0,0,4,0,0,0,0,0,0)
          
        
[0:CHARA_G], 진군 재개!
      
            Alert(403,2,20,10,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행에게 고전 중인 [1:CHARA_G] 발견!
      
            SetDeathText(147,73,4176,4,0,0,0,0,0,0,0,0,0,0,0)
          
        
 
  그레고어
  
  volume_up
  
히익!? 도망가야 하는데…… 도망가고 싶지만 폐하가 계시는데 도망갈 수도……
      히익!? 도망가야 하는데…… 도망가고 싶지만 폐하가 계시는데 도망갈 수도……
            MainMissionStart(26,4,3,1,20,10,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 일행을 격파하고 [1:CHARA_G][kp2] 구원하라!
      
            TalkDeploySlot(4180,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
오오, 고맙군! 황제 폐하는 무사하신가? 나도 분전하고 있다고 전해 주게!
      오오, 고맙군! 황제 폐하는 무사하신가? 나도 분전하고 있다고 전해 주게!
            TalkDeploySlot(4180,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
오오, 고맙군! 황제 폐하는 무사하신가? 나도 분전하고 있다고 전해 주게!
      오오, 고맙군! 황제 폐하는 무사하신가? 나도 분전하고 있다고 전해 주게!
            TalkDeploySlot(1683,10,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
빠, 빨리 나를 구해…… 너는!? 베르나데타…… 아니, 이건, 그게……
      빠, 빨리 나를 구해…… 너는!? 베르나데타…… 아니, 이건, 그게……
            TalkDeploySlot(4180,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
오오, 고맙군! 황제 폐하는 무사하신가? 나도 분전하고 있다고 전해 주게!
      오오, 고맙군! 황제 폐하는 무사하신가? 나도 분전하고 있다고 전해 주게!
            TalkDeploySlot(4181,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
폐하는 어디 계시는 거지? 가능하다면 그 곁으로……
      폐하는 어디 계시는 거지? 가능하다면 그 곁으로……
            MainMissionStart(444,1,3,2,10,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 구원 성공!
      
            TalkDeploySlot(1689,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
후우우…… 살았다. 뭐, 내가 죽으면 제국에 큰 손해가 날 테니까.
      후우우…… 살았다. 뭐, 내가 죽으면 제국에 큰 손해가 날 테니까.
            Alert(319,0,10,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 사망!
      
            MainMissionStart(451,3,3,3,10,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 엄호 실패!
      
            Alert(5120,2,10,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[r]적[/]의 증원, [0:CHARA_G]의 패배에 의해 출현!
      
            Alert(330,2,10,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 고전 중!
      
            TalkDeploySlot(4182,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
내 미래를 위해서라도 이곳을 지나가게 둘 수는 없다!
      내 미래를 위해서라도 이곳을 지나가게 둘 수는 없다!
            Alert(333,3,10,10,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 패배 위기! 서둘러 구원하라!
      
            TalkDeploySlot(4184,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
더는 적습을 버텨낼 수가 없어…… 아무나 좀 도와주게!
      더는 적습을 버텨낼 수가 없어…… 아무나 좀 도와주게!
            Alert(313,3,10,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 패배!
      
            Alert(319,0,10,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 사망!
      
            Alert(5120,2,10,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[r]적[/]의 증원, [0:CHARA_G]의 패배에 의해 출현!
      
            Alert(203,2,15,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, 출현!
      
            MainMissionStart(2,4,4,1,15,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
      
            TalkCharacter(4194,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            TalkDeploySlot(4195,15,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  디미트리
  
  volume_up
  
……알고 있다면, 빨리 덤벼라. 네가 상대여도…… 봐주지 않겠다.
      ……알고 있다면, 빨리 덤벼라. 네가 상대여도…… 봐주지 않겠다.
            MainMissionStart(438,4,4,2,15,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 격파 성공!
      
            TalkDeploySlot(4197,15,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  디미트리
  
  volume_up
  
크윽…… 여기서 물러서고 싶진 않다만…… 이 이상은, 폐하께도 폐가 되겠지……
      크윽…… 여기서 물러서고 싶진 않다만…… 이 이상은, 폐하께도 폐가 되겠지……
            Alert(237,0,15,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 퇴각!
      
            Alert(553,0,15,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 격파에 의해 개문!
      
            Alert(139,0,8,92,92,0,0,0,4,0,0,0,0,0,0)
          
        
[0:CHARA_G], 진군 재개!
      
            TalkDeploySlot(4199,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  라파엘
  
  volume_up
  
모니카는 아직도 분전 중인 거야……? 미안하지만, 도우러 가 주지 않겠어?
      모니카는 아직도 분전 중인 거야……? 미안하지만, 도우러 가 주지 않겠어?
            Alert(5110,4,9,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp2] 구원하라!
      
            TalkDeploySlot(4200,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  라파엘
  
  volume_up
  
발리 백작이 죽으면, 중앙 교회 세력이 커질 거야. 그건 너도 바라지 않을 텐데?
      발리 백작이 죽으면, 중앙 교회 세력이 커질 거야. 그건 너도 바라지 않을 텐데?
            Alert(5110,4,10,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp2] 구원하라!
      
            TalkDeploySlot(4201,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  레오니
  
  volume_up
  
……이날을 기다렸다, 에델가르트. 네놈의 패도도, 여기서 끝이다.
      ……이날을 기다렸다, 에델가르트. 네놈의 패도도, 여기서 끝이다.
            Alert(230,2,14,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 증원과 함께 출현!
      
            MainMissionStart(2,4,5,1,14,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
      
            TalkDeploySlot(4203,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  레오니
  
  volume_up
  
애쉬…… 내가 분명히 말했을 텐데. 나를 만나면, 곧장 전장을 떠나라고.
      애쉬…… 내가 분명히 말했을 텐데. 나를 만나면, 곧장 전장을 떠나라고.
            TalkDeploySlot(4205,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  레오니
  
  volume_up
  
……백성의, 변경백의 원수를 앞에 두고 싸우지 않을 수가 없어서 말이지.
      ……백성의, 변경백의 원수를 앞에 두고 싸우지 않을 수가 없어서 말이지.
            TalkDeploySlot(4207,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  레오니
  
  volume_up
  
그 유명한 홀스트 경과 겨루게 될 줄이야. 좀 더 다른 식으로 만나고 싶었는데.
      그 유명한 홀스트 경과 겨루게 될 줄이야. 좀 더 다른 식으로 만나고 싶었는데.
            TalkDeploySlot(4209,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  라파엘
  
  volume_up
  
가르그 마크는 확실히 요충지이긴 하지만…… 왕국에는 필요 없는 장소일 텐데?
      가르그 마크는 확실히 요충지이긴 하지만…… 왕국에는 필요 없는 장소일 텐데?
            TalkDeploySlot(4210,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  레오니
  
  volume_up
  
글쎄…… 과연 그럴까. 이 땅을 점령하면 그쪽의 침략에 조금은 대항할 수 있겠지.
      글쎄…… 과연 그럴까. 이 땅을 점령하면 그쪽의 침략에 조금은 대항할 수 있겠지.
            MainMissionStart(438,1,5,2,14,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 격파 성공!
      
            TalkDeploySlot(4214,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  레오니
  
  volume_up
  
……물러나야 할 때인가. 어쩔 수 없지. 말머리를 돌려라! 전원 퇴각한다!
      ……물러나야 할 때인가. 어쩔 수 없지. 말머리를 돌려라! 전원 퇴각한다!
            Alert(237,0,14,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 퇴각!
      
            TalkDeploySlot(4218,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  로베 백작
  
  volume_up
  
왕국군이 분전 중인 지금이 기회입니다. 대수도원의 정문을 신속하게 제압하세요!
      왕국군이 분전 중인 지금이 기회입니다. 대수도원의 정문을 신속하게 제압하세요!
            Alert(230,2,13,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 증원과 함께 출현!
      
            MainMissionStart(2,4,6,1,13,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
      
            TalkCharacter(4219,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            GenderedMcTalk(0,1775,1776,1,2,1,0,0,0,0,0,0,0,0,0)
          
        
            TalkDeploySlot(4222,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  로베 백작
  
  volume_up
  
당신마저 에델가르트에게 가담할 줄이야…… 실망했습니다, 클로드.
      당신마저 에델가르트에게 가담할 줄이야…… 실망했습니다, 클로드.
            TalkCharacter(1780,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            TalkDeploySlot(1781,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  로베 백작
  
  volume_up
  
충분히 다 갚으셨습니다, 샤미아. 하지만…… 오늘 일은 별개의 일입니다.
      충분히 다 갚으셨습니다, 샤미아. 하지만…… 오늘 일은 별개의 일입니다.
            TalkDeploySlot(4224,13,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  로베 백작
  
  volume_up
  
당신은…… 제랄트! 설마 연방국군에 가담하고 있었을 줄이야……
      당신은…… 제랄트! 설마 연방국군에 가담하고 있었을 줄이야……
            TalkDeploySlot(4220,13,1,2,0,0,0,0,0,0,0,0,0,0,0)
          
        
 
  로베 백작
  
  volume_up
  
가르그 마크 대수도원은 세이로스교의 가장 중요한 성지…… 반드시 되찾아야 합니다!
      가르그 마크 대수도원은 세이로스교의 가장 중요한 성지…… 반드시 되찾아야 합니다!
            MainMissionStart(438,1,6,2,13,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 격파 성공!
      
            TalkDeploySlot(4228,13,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  로베 백작
  
  volume_up
  
이런…… 승기를 놓친 것 같군요…… 반드시 돌아오겠습니다…… 그리고, 다음엔 기필코……
      이런…… 승기를 놓친 것 같군요…… 반드시 돌아오겠습니다…… 그리고, 다음엔 기필코……
            Alert(237,0,13,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 퇴각!
      
            Alert(200,2,12,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 출현!
      
            MainMissionStart(739,4,7,1,12,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하여 결판을 내라!
      
            TalkCharacter(4233,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            GenderedMcTalk(0,4234,4235,1,2,1,0,0,0,0,0,0,0,0,0)
          
        
            GenderedMcTalk(0,1585,1586,1,2,1,0,0,0,0,0,0,0,0,0)
          
        
            TalkDeploySlot(4237,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  린하르트
  
  volume_up
  
내 그릇의 아비를 시해한 자, 너를 대신해 정벌해 주어야겠구나.
      내 그릇의 아비를 시해한 자, 너를 대신해 정벌해 주어야겠구나.
            Alert(5123,2,23,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, 출현! 주위 [b]요새[/] 쪽으로 진군 개시!
      
            TalkCharacter(4238,20,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            TalkCharacter(4239,19,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(727,4,16,1,23,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [b]아군[/]의 [b]요새[/]를 노리는 [0:CHARA_G] 일행을 격파하라!
      
            MainMissionStart(442,1,16,2,23,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 일행 격파 성공!
      
            TalkCharacter(4240,21,1,1,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(952,2,26,92,92,0,0,0,8,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, 출현! [0:AREA][kp2] 향해 진군 개시!
      
            Alert(5123,2,26,92,92,0,0,0,8,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, 출현! 주위 [b]요새[/] 쪽으로 진군 개시!
      
            TalkCharacter(4242,22,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            TalkCharacter(4243,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(727,4,17,1,26,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [b]아군[/]의 [b]요새[/]를 노리는 [0:CHARA_G] 일행을 격파하라!
      
            MainMissionStart(442,1,17,2,26,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 일행 격파 성공!
      
            MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [r]적[/]을 격파하라!
      
            MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [r]적[/]을 격파하라!
      
            Alert(5107,1,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], [b]치료 부대[/]에 의해 체력 회복!
      
            MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [y]적[/]을 격파하라!
      
            TalkCharacter(4158,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [y]적[/]을 격파하라!
      
            Alert(5108,0,92,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[b]공작 부대[/], [r]화계[/]을 저지하기 위해 행동 개시!
      
            MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [y]적[/]을 격파하라!
      
            MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [y]적[/]을 격파하라!
      
            MainMissionStart(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
      
            MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
      
            Alert(654,0,92,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[b]동맹 궁사대[/], [b]일제 사격[/] 개시!
      
            Alert(655,0,92,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[b]동맹 궁사대[/]의 [b]일제 사격[/], 종료!
      
            Alert(107,2,31,92,92,0,0,0,9,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, [0:AREA][kp2] 향해 진군 개시!
      
            Alert(5111,4,92,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
포대가 있는 [r]요새[/]를 제압하여 [r]적[/]의 증원 출현을 억제하라!
      
            Alert(592,0,92,92,92,24,0,0,0,0,0,0,0,0,0)
          
        
[b][0:PARTY][/], 활 포대를 기동!
      
            Alert(5115,1,92,92,92,7,0,0,0,0,0,0,0,0,0)
          
        
활 포대 사격으로 [r]적[/]의 증원 출현 억제!
      
            Alert(594,0,92,92,92,24,0,0,0,0,0,0,0,0,0)
          
        
[b][0:PARTY][/], 마도 포대 기동!
      
            Alert(5116,1,92,92,92,7,0,0,0,0,0,0,0,0,0)
          
        
마도 포대의 포격으로 [r]적[/]의 증원 출현 억제!
      
            Alert(590,0,92,92,92,24,0,0,0,0,0,0,0,0,0)
          
        
[b][0:PARTY][/], 투석기를 기동!
      
            Alert(5117,1,92,92,92,7,0,0,0,0,0,0,0,0,0)
          
        
투석기의 투석으로 [r]적[/]의 증원 출현 억제!
      
            Alert(590,0,92,92,92,24,0,0,0,0,0,0,0,0,0)
          
        
[b][0:PARTY][/], 투석기를 기동!
      
            Alert(5117,1,92,92,92,7,0,0,0,0,0,0,0,0,0)
          
        
투석기의 투석으로 [r]적[/]의 증원 출현 억제!
      
            Alert(330,2,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 고전 중!
      
            Alert(357,2,11,8,92,0,0,0,9,0,0,0,0,0,0)
          
        
[0:AREA], 피해 확대! 함락에 주의하라!
      
            Alert(358,3,11,8,92,0,0,0,9,0,0,0,0,0,0)
          
        
[0:AREA], 함락 위기! 서둘러 방어하라!
      
            Alert(549,1,62,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp2] 격파하여 보물 열쇠 입수!
      
            MainMissionStart(438,1,5,2,14,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 격파 성공!
      
            Alert(237,0,14,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 퇴각!
      
            TalkCharacter(4215,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(438,1,6,2,13,92,92,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 격파 성공!
      
            TalkDeploySlot(4256,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  로베 백작
  
  volume_up
  
이미 당신들에게 구원의 길은 없습니다…… 그 대죄에 걸맞은 응보를, 반드시……!
      이미 당신들에게 구원의 길은 없습니다…… 그 대죄에 걸맞은 응보를, 반드시……!
            Alert(237,0,13,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 퇴각!
      
            Alert(319,3,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 사망!
      
            TalkCharacter(4260,4,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(338,3,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
전투 패배!
      
            Alert(321,3,8,92,92,0,0,0,9,0,0,0,0,0,0)
          
        
[0:AREA], 함락!
      
            TalkCharacter(4261,4,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(338,3,8,92,92,0,0,0,0,0,0,0,0,0,0)
          
        
전투 패배!
       
     
       
       
       
       
       
       
       
       
       
       
 
 
 
 
 
 
 
 
 
 
 
 
 
 
         
         
 
         
         
 
 
 
 
