1. ………………
  2. ………………
  3. ………………
  4. 이봐, 이 분위기 어떻게 좀 안 될까?
  5. 저기, 이 분위기 어떻게 좀 안 될까?
  6. 이런 상태로 전장에 나간다니, 오를 사기도 안 오르겠어.
  7. 이런 상태로 전장에 나간다니, 오를 사기도 안 오르겠어.
  8. 앗…… 그, 그렇죠. 죄송합니다. 제가 그만 생각에 잠기고 말았네요……
  9. 고민이 있는지 묻는다
  10. 격려한다
  11. 심각한 표정인데, 고민 있어?
  12. 심각한 표정인데, 고민 있어?
  13. 아뇨…… 이렇게 더스커를 방문해 다 같이 싸울 날이 올 줄은 상상도 못 했거든요.
  14. 웃긴 이야기라도 해 줄까? 웃으면 고민 따윈 날아갈 거야.
  15. 웃긴 이야기라도 해 줄까? 웃으면 고민 따윈 날아갈 거야.
  16. 마음 써 주셔서 감사합니다. 하지만 그리 걱정하지 않으셔도 돼요.
  17. 이렇게 다 같이 더스커를 방문할 날이 오다니……라는 생각을 했을 뿐이니까요.
  18. 두두는 자주 방문하시죠? 폐하께 이런저런 말씀을 들었어요.
  19. ……그래.
  20. 저흰 아직 더스커는 낯설어서요. 믿고 있을게요.
  21. ……잉그리트.
  22. 분명…… 불편한 얼굴로 있는 건 좋지 않아. 그렇다고 애써 밝게 행동할 필요도 없어.
  23. 뭐, 이번엔 상대가 상대니까. 아무것도 생각하지 말라는 건 어렵겠지.
  24. 듣기로는 분명, 이번 상대는 더스커 민족의 일파……였지?
  25. 듣기로는 분명, 이번 상대는 더스커 민족의 일파……였지?
  26. 그래. 폭동 진압 요청이 들어왔어. 더스커 안에서도 갈등이 있는 것 같더군.
  27. ……지금 더스커는 두 세력으로 나뉘어 있다.
  28. 쉽게 말하면, 퍼거스와 공존하려는 자들과 그걸 꺼리는 자들이지.
  29. 최근 들어 관계가 개선되고는 있지만, 역시 아직 원한을 떨쳐 내지 못한 자도 많아.
  30. 그건 그렇겠지. 같은 민족이 학살당했으니……
  31. 그건 그럴 수 있지. 같은 민족이 학살당했으니……
  32. 폐하께서는 그 빚을 갚고자 힘쓰고 계신다. 몇 번이나 찾아와 이야기를 나누셨지……
  33. 이번 일도 그 일환이라고 보면 될 거야.
  34. 그렇다고 해도 분위기가 너무 무겁지 않아? 폭동을 진압하는 것뿐이잖아.
  35. 그렇다고 해도 분위기가 너무 무겁지 않아? 폭동을 진압하는 것뿐이잖아.
  36. 물론 소중한 사람들이 죽은 곳이라 그런 건 있겠지만……
  37. 물론 소중한 사람들이 죽은 곳이라 그런 건 있겠지만……
  38. 얼마 전, 정보가 들어왔거든.
  39. 폭동의 주모자는 예전 더스커에 국왕 습격 부대를 불러들인 자라고 하더군.
  40. 폭동을 진압하며 그자를 포박해서 왕도로 이송하는 게 우리 임무야.
  41. 더스커 사람이면서도 "더스커의 비극"에 관여했던 사람.
  42. 그렌의…… 원수.
  43. 잠깐만. 그 사건에 더스커 사람은 관여하지 않았던 거 아냐?
  44. 잠깐만. 그 사건에 더스커 사람은 관여하지 않았던 거 아냐?
  45. 대부분의 더스커인은 말이지.
  46. 물론 그 사건의 주모자는 따로 있지만, 더스커 쪽에도 관여했던 인간은 있어.
  47. 적어도 국왕의 부대를 습격할 수 있을 정도의 군세를 주선해, 끌어들인 자의 존재는……
  48. 처음부터 알고 있었고, 그 멧돼지도 더스커의 우두머리와 협력해서 찾고 있었어.
  49. 드디어 찾아냈다는 거군. 하지만 그 녀석이 폭동을 선동하는 건 도리가 아니지.
  50. 드디어 찾아냈다는 거구나. 하지만 그 사람이 폭동을 선동하는 건 도리가 아니잖아.
  51. ………………
  52. 잉그리트. 그자를 죽이지 않을 수 있겠나.
  53. ……죽이지 말라는 폐하의 명령엔 따를 겁니다. 그들에게서 정보를 캐내야 하니.
  54. 진실을 밝히고 벌해야 할 자를 벌한다. 그것 또한 복수……니까요.
  55. 뭐, 녀석도 죽이고 싶은 마음은 굴뚝같겠지. 그렇기에 우릴 보낸 것일지도 몰라.
  56. ……그렇겠지. 폐하의 신뢰에 보답해야 해……
  57. ……네.
  58. ………………
  59. 사기를 북돋운다
  60. 내버려 둔다
  61. 장수가 가라앉아 있으면 병사도 기가 죽어. 이런 때에는 가슴을 펴는 게 좋지 않을까?
  62. 장수가 가라앉아 있으면 병사도 기가 죽어. 이런 때에는 가슴을 펴는 게 좋지 않을까?
  63. ……그 말이 맞아. 우린 멧돼지의…… 국왕의 대행자로서 더스커에 온 거야.
  64. 만에 하나라도 질 수는 없어. 그건 알고 있겠지?
  65. ……물론이다.
  66. ………………
  67. ………………
  68. 걱정하실 거 없어요. 싸움이 시작되면 어두운 표정 같은 건 지을 틈이 없을 테니.
  69. ……자, 곧 전투가 시작될 거다. 작전 회의하러 가자.
InitEvent (index: 0)
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LoadCharactersEvent (index: 1)
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110 12 13 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
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SetPlaceRotationEvent (index: 3)
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SetPlaceRotationEvent (index: 4)
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SetPlaceRotationEvent (index: 5)
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EnterSceneEvent (index: 6)
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UnkEvent (64) (index: 7)
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UnkEvent (64) (index: 8)
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UnkEvent (64) (index: 9)
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UnkEvent (64) (index: 10)
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SetFaceOrientationEvent (index: 11)
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UnkEvent (15) (index: 12)
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UnkEvent (102) (index: 13)
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UnkEvent (26) (index: 14)
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UnkEvent (27) (index: 15)
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UnkEvent (59) (index: 16)
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UnkEvent (59) (index: 17)
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TalkEvent (index: 18)
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TalkEvent (index: 19)
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TalkEvent (index: 20)
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UnkEvent (26) (index: 21)
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UnkEvent (27) (index: 22)
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UnkEvent (59) (index: 23)
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UnkEvent (31) (index: 24)
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IfEvent (index: 25)
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TalkEvent (index: 26)
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ElseEvent (index: 27)
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TalkEvent (index: 28)
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EndIfEvent (index: 29)
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LookAtPersonEvent (index: 30)
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LookAtPersonEvent (index: 31)
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SetAnimationEvent (index: 32)
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IfEvent (index: 33)
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TalkEvent (index: 34)
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TalkEvent (index: 36)
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EndIfEvent (index: 37)
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LookAtPersonEvent (index: 38)
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UnkEvent (26) (index: 39)
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UnkEvent (27) (index: 40)
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UnkEvent (135) (index: 41)
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LookAtPersonEvent (index: 42)
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TalkEvent (index: 43)
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UnkEvent (123) (index: 44)
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UnkEvent (26) (index: 45)
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DialogChoiceEvent (index: 46)
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TalkEvent (index: 62)
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TalkEvent (index: 63)
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LookAtPersonEvent (index: 73)
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UnkEvent (59) (index: 77)
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LookAtPersonEvent (index: 90)
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LookAtPersonEvent (index: 91)
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UnkEvent (26) (index: 92)
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LookAtPersonEvent (index: 98)
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LookAtPersonEvent (index: 102)
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TalkEvent (index: 103)
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TalkEvent (index: 105)
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LookAtPersonEvent (index: 228)
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DialogChoiceEvent (index: 253)
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TalkEvent (index: 266)
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SetFaceOrientationEvent (index: 281)
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0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 288)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967226 4294967246 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 289)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2000 0 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 290)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 68 2403 0 22419 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 291)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2400 0 0 5 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 292)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 2400 0 0 5 0 0 0 0 0 0 0 0 0 0
0
InitEvent (85, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 12, 13, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 5, 1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
EnterSceneEvent (0, 110, 12, 13, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 64(13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 64(110, 4294967286, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 64(12, 0, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 64(18, 0, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 102(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 26(10, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 27(2, 100, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 59(100, 4294967236, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 59(1000, 4294967246, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (12, 0, 0, 0, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
19
TalkEvent (18, 1, 0, 3, 22357, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
20
TalkEvent (13, 2, 0, 0, 22358, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
21
UnkEvent 26(0, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 31(3, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
26
TalkEvent (110, 3, 2411, 3, 22359, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이봐, 이 분위기 어떻게 좀 안 될까?
27
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (111, 4, 2411, 3, 22360, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 저기, 이 분위기 어떻게 좀 안 될까?
29
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
34
TalkEvent (110, 5, 0, 3, 22361, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이런 상태로 전장에 나간다니, 오를 사기도 안 오르겠어.
35
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (111, 6, 0, 3, 22362, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이런 상태로 전장에 나간다니, 오를 사기도 안 오르겠어.
37
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 26(3, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (18, 7, 2412, 3, 22363, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 앗…… 그, 그렇죠. 죄송합니다. 제가 그만 생각에 잠기고 말았네요……
44
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
DialogChoiceEvent (0, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
48
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
49
TalkEvent (110, 10, 2403, 0, 22364, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 심각한 표정인데, 고민 있어?
50
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (111, 11, 2403, 0, 22365, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 심각한 표정인데, 고민 있어?
52
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 54(110, 18, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (18, 12, 0, 0, 22366, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 아뇨…… 이렇게 더스커를 방문해 다 같이 싸울 날이 올 줄은 상상도 못 했거든요.
55
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
57
TalkEvent (110, 13, 2403, 0, 22367, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 웃긴 이야기라도 해 줄까? 웃으면 고민 따윈 날아갈 거야.
58
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (111, 14, 2403, 0, 22368, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 웃긴 이야기라도 해 줄까? 웃으면 고민 따윈 날아갈 거야.
60
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 54(110, 18, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (18, 15, 0, 0, 22369, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 마음 써 주셔서 감사합니다. 하지만 그리 걱정하지 않으셔도 돼요.
63
TalkEvent (18, 16, NULL, 0, 22370, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이렇게 다 같이 더스커를 방문할 날이 오다니……라는 생각을 했을 뿐이니까요.
64
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 26(9, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 59(100, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 59(600, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (18, 17, 2402, 1, 22371, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 두두는 자주 방문하시죠? 폐하께 이런저런 말씀을 들었어요.
74
TalkEvent (12, 18, 2400, 0, 22372, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그래.
75
TalkEvent (18, 19, 2409, 1, 22373, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 저흰 아직 더스커는 낯설어서요. 믿고 있을게요.
77
UnkEvent 59(100, 4294967281, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (12, 20, 0, 0, 22374, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……잉그리트.
80
UnkEvent 54(18, 12, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (12, 21, 2401, 0, 22375, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 분명…… 불편한 얼굴로 있는 건 좋지 않아. 그렇다고 애써 밝게 행동할 필요도 없어.
84
UnkEvent 102(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 26(9, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 31(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (13, 22, 2400, 0, 22376, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 뭐, 이번엔 상대가 상대니까. 아무것도 생각하지 말라는 건 어렵겠지.
92
UnkEvent 26(2, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(1, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
97
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
TalkEvent (110, 23, 2408, 0, 22377, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 듣기로는 분명, 이번 상대는 더스커 민족의 일파……였지?
100
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (111, 24, 2408, 0, 22378, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 듣기로는 분명, 이번 상대는 더스커 민족의 일파……였지?
104
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
TalkEvent (13, 25, 2400, 0, 22379, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래. 폭동 진압 요청이 들어왔어. 더스커 안에서도 갈등이 있는 것 같더군.
106
UnkEvent 26(10, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 59(100, 4294967291, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 59(600, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
TalkEvent (12, 26, 2403, 0, 22380, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……지금 더스커는 두 세력으로 나뉘어 있다.
112
UnkEvent 26(7, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 59(100, 4294967289, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (12, 27, NULL, 0, 22381, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 쉽게 말하면, 퍼거스와 공존하려는 자들과 그걸 꺼리는 자들이지.
116
UnkEvent 26(2, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 59(100, 30, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 31(2, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
TalkEvent (13, 28, NULL, 0, 22382, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 최근 들어 관계가 개선되고는 있지만, 역시 아직 원한을 떨쳐 내지 못한 자도 많아.
123
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
124
TalkEvent (110, 29, 2400, 3, 22383, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그건 그렇겠지. 같은 민족이 학살당했으니……
125
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
TalkEvent (111, 30, 2400, 3, 22384, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그건 그럴 수 있지. 같은 민족이 학살당했으니……
127
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 26(10, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 59(100, 4294967281, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 31(2, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
TalkEvent (12, 31, 0, 0, 22385, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 폐하께서는 그 빚을 갚고자 힘쓰고 계신다. 몇 번이나 찾아와 이야기를 나누셨지……
134
TalkEvent (12, 32, NULL, 0, 22386, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이번 일도 그 일환이라고 보면 될 거야.
135
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
UnkEvent 31(2, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
139
TalkEvent (110, 33, 2403, 3, 22387, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그렇다고 해도 분위기가 너무 무겁지 않아? 폭동을 진압하는 것뿐이잖아.
140
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
TalkEvent (111, 34, 2403, 3, 22388, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그렇다고 해도 분위기가 너무 무겁지 않아? 폭동을 진압하는 것뿐이잖아.
142
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
148
TalkEvent (110, 35, 0, 3, 22389, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 물론 소중한 사람들이 죽은 곳이라 그런 건 있겠지만……
149
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
TalkEvent (111, 36, 0, 3, 22390, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 물론 소중한 사람들이 죽은 곳이라 그런 건 있겠지만……
151
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
UnkEvent 54(110, 13, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
UnkEvent 31(3, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
UnkEvent 31(1, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 135(10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
TalkEvent (13, 37, 2411, 0, 22391, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 얼마 전, 정보가 들어왔거든.
160
UnkEvent 135(280, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
162
TalkEvent (13, 38, NULL, 0, 22392, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 폭동의 주모자는 예전 더스커에 국왕 습격 부대를 불러들인 자라고 하더군.
163
UnkEvent 26(7, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
164
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 31(2, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
UnkEvent 59(100, 4294967286, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
TalkEvent (13, 39, NULL, 0, 22393, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 폭동을 진압하며 그자를 포박해서 왕도로 이송하는 게 우리 임무야.
170
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
UnkEvent 59(400, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
174
UnkEvent 66(18, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
175
TalkEvent (18, 40, 0, 2, 22394, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 더스커 사람이면서도 "더스커의 비극"에 관여했던 사람.
176
TalkEvent (18, 41, NULL, 2, 22395, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렌의…… 원수.
177
UnkEvent 54(18, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
178
UnkEvent 59(100, 10, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
179
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
180
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
181
UnkEvent 59(600, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
182
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
183
TalkEvent (110, 42, 2401, 4, 22396, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 잠깐만. 그 사건에 더스커 사람은 관여하지 않았던 거 아냐?
184
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
185
TalkEvent (111, 43, 2401, 4, 22397, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 잠깐만. 그 사건에 더스커 사람은 관여하지 않았던 거 아냐?
186
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
188
UnkEvent 59(100, 4294967293, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
189
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
190
TalkEvent (12, 44, 0, 3, 22398, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 대부분의 더스커인은 말이지.
191
UnkEvent 54(110, 13, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
192
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
193
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
194
UnkEvent 59(100, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
195
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
196
TalkEvent (13, 45, 0, 0, 22399, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 물론 그 사건의 주모자는 따로 있지만, 더스커 쪽에도 관여했던 인간은 있어.
197
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
198
UnkEvent 54(13, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
199
UnkEvent 31(3, 100, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
200
UnkEvent 27(1, 400, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
201
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
202
UnkEvent 54(13, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
203
UnkEvent 31(3, 100, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
204
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
205
UnkEvent 27(1, 400, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
206
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
207
TalkEvent (13, 46, NULL, 0, 22400, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 적어도 국왕의 부대를 습격할 수 있을 정도의 군세를 주선해, 끌어들인 자의 존재는……
209
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
210
UnkEvent 59(100, 4294967291, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
211
UnkEvent 27(2, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
212
UnkEvent 31(1, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
213
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
214
TalkEvent (13, 47, 2403, 0, 22401, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 처음부터 알고 있었고, 그 멧돼지도 더스커의 우두머리와 협력해서 찾고 있었어.
215
UnkEvent 26(2, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
216
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
217
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
218
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
219
TalkEvent (110, 48, 2400, 3, 22402, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 드디어 찾아냈다는 거군. 하지만 그 녀석이 폭동을 선동하는 건 도리가 아니지.
220
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
221
TalkEvent (111, 49, 2400, 3, 22403, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 드디어 찾아냈다는 거구나. 하지만 그 사람이 폭동을 선동하는 건 도리가 아니잖아.
222
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
224
UnkEvent 27(2, 100, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
225
UnkEvent 59(100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
226
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
227
TalkEvent (18, 50, 0, 2, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
229
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
230
UnkEvent 66(18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
231
TalkEvent (12, 51, 0, 0, 22404, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 잉그리트. 그자를 죽이지 않을 수 있겠나.
233
UnkEvent 26(10, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
234
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
235
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
236
TalkEvent (18, 52, 0, 2, 22405, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……죽이지 말라는 폐하의 명령엔 따를 겁니다. 그들에게서 정보를 캐내야 하니.
237
TalkEvent (18, 53, NULL, 2, 22406, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 진실을 밝히고 벌해야 할 자를 벌한다. 그것 또한 복수……니까요.
238
UnkEvent 26(9, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
239
UnkEvent 31(2, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
240
UnkEvent 59(800, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
241
TalkEvent (13, 54, 0, 0, 22407, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 뭐, 녀석도 죽이고 싶은 마음은 굴뚝같겠지. 그렇기에 우릴 보낸 것일지도 몰라.
242
UnkEvent 26(4, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
243
UnkEvent 59(100, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
244
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
245
TalkEvent (12, 55, 2400, 3, 22408, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그렇겠지. 폐하의 신뢰에 보답해야 해……
246
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
247
TalkEvent (18, 56, 2400, 2, 22409, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……네.
249
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
250
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
251
TalkEvent (13, 57, 0, 0, 22410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
252
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
253
DialogChoiceEvent (1, 58, 59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
254
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
255
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
256
TalkEvent (110, 60, 2402, 0, 22411, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 장수가 가라앉아 있으면 병사도 기가 죽어. 이런 때에는 가슴을 펴는 게 좋지 않을까?
257
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
258
TalkEvent (111, 61, 2402, 0, 22412, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 장수가 가라앉아 있으면 병사도 기가 죽어. 이런 때에는 가슴을 펴는 게 좋지 않을까?
259
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
261
UnkEvent 26(2, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
262
UnkEvent 59(800, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
263
TalkEvent (13, 62, 2400, 0, 22413, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……그 말이 맞아. 우린 멧돼지의…… 국왕의 대행자로서 더스커에 온 거야.
266
TalkEvent (13, 63, NULL, 0, 22414, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 만에 하나라도 질 수는 없어. 그건 알고 있겠지?
267
UnkEvent 102(18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
268
UnkEvent 26(10, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
269
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
270
UnkEvent 27(1, 400, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
271
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
272
TalkEvent (12, 64, 2400, 0, 22415, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……물론이다.
273
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
274
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
275
TalkEvent (110, 65, 0, 3, 22416, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ………………
276
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
277
TalkEvent (111, 66, 0, 3, 22417, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ………………
278
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
280
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
282
TalkEvent (18, 67, 2401, 0, 22418, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 걱정하실 거 없어요. 싸움이 시작되면 어두운 표정 같은 건 지을 틈이 없을 테니.
283
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
286
UnkEvent 27(2, 100, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
287
UnkEvent 31(3, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
288
UnkEvent 59(100, 4294967226, 4294967246, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
289
UnkEvent 59(2000, 0, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
290
TalkEvent (13, 68, 2403, 0, 22419, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……자, 곧 전투가 시작될 거다. 작전 회의하러 가자.
UnkEvent (64) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4294967286 0 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 0 0 4294967286 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 0 4294967286 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967236 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1000 4294967246 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 0 0 0 NULL 1 0 0 0 0 0 0 0 0 0
link 두두
………………
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 1 0 3 22357 0 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
………………
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 0 0 22358 0 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
………………
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2411 3 22359 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
이봐, 이 분위기 어떻게 좀 안 될까?
ElseEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 2411 3 22360 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
저기, 이 분위기 어떻게 좀 안 될까?
EndIfEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 110 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 110 3 30 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 0 3 22361 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
이런 상태로 전장에 나간다니, 오를 사기도 안 오르겠어.
ElseEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 0 3 22362 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
이런 상태로 전장에 나간다니, 오를 사기도 안 오르겠어.
EndIfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 3 20 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 7 2412 3 22363 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
앗…… 그, 그렇죠. 죄송합니다. 제가 그만 생각에 잠기고 말았네요……
UnkEvent (123) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 9 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 2403 0 22364 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
심각한 표정인데, 고민 있어?
ElseEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 11 2403 0 22365 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
심각한 표정인데, 고민 있어?
EndIfEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 2 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 22366 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
아뇨…… 이렇게 더스커를 방문해 다 같이 싸울 날이 올 줄은 상상도 못 했거든요.
ElseEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2403 0 22367 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
웃긴 이야기라도 해 줄까? 웃으면 고민 따윈 날아갈 거야.
ElseEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2403 0 22368 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
웃긴 이야기라도 해 줄까? 웃으면 고민 따윈 날아갈 거야.
EndIfEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 2 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 15 0 0 22369 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
마음 써 주셔서 감사합니다. 하지만 그리 걱정하지 않으셔도 돼요.
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 16 NULL 0 22370 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
이렇게 다 같이 더스커를 방문할 날이 오다니……라는 생각을 했을 뿐이니까요.
EndIfEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 60 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 2 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 18 2 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 17 2402 1 22371 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
두두는 자주 방문하시죠? 폐하께 이런저런 말씀을 들었어요.
LookAtPersonEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 12 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 18 2400 0 22372 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
……그래.
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 19 2409 1 22373 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
저흰 아직 더스커는 낯설어서요. 믿고 있을게요.
PanCameraEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 12 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967281 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 20 0 0 22374 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
……잉그리트.
UnkEvent (54) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 21 2401 0 22375 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
분명…… 불편한 얼굴로 있는 건 좋지 않아. 그렇다고 애써 밝게 행동할 필요도 없어.
UnkEvent (102) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 22 2400 0 22376 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
뭐, 이번엔 상대가 상대니까. 아무것도 생각하지 말라는 건 어렵겠지.
LookAtPersonEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 110 2 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 110 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 3 80 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2408 0 22377 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
듣기로는 분명, 이번 상대는 더스커 민족의 일파……였지?
ElseEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 3 80 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 24 2408 0 22378 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
듣기로는 분명, 이번 상대는 더스커 민족의 일파……였지?
EndIfEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 25 2400 0 22379 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
그래. 폭동 진압 요청이 들어왔어. 더스커 안에서도 갈등이 있는 것 같더군.
UnkEvent (26) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 26 2403 0 22380 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
……지금 더스커는 두 세력으로 나뉘어 있다.
UnkEvent (26) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967289 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 27 NULL 0 22381 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
쉽게 말하면, 퍼거스와 공존하려는 자들과 그걸 꺼리는 자들이지.
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 28 NULL 0 22382 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
최근 들어 관계가 개선되고는 있지만, 역시 아직 원한을 떨쳐 내지 못한 자도 많아.
IfEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 2400 3 22383 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그건 그렇겠지. 같은 민족이 학살당했으니……
ElseEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 30 2400 3 22384 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그건 그럴 수 있지. 같은 민족이 학살당했으니……
EndIfEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967281 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 31 0 0 22385 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
폐하께서는 그 빚을 갚고자 힘쓰고 계신다. 몇 번이나 찾아와 이야기를 나누셨지……
TalkEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 32 NULL 0 22386 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
이번 일도 그 일환이라고 보면 될 거야.
UnkEvent (26) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2403 3 22387 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그렇다고 해도 분위기가 너무 무겁지 않아? 폭동을 진압하는 것뿐이잖아.
ElseEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 2403 3 22388 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그렇다고 해도 분위기가 너무 무겁지 않아? 폭동을 진압하는 것뿐이잖아.
EndIfEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 0 3 22389 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
물론 소중한 사람들이 죽은 곳이라 그런 건 있겠지만……
ElseEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 36 0 3 22390 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
물론 소중한 사람들이 죽은 곳이라 그런 건 있겠지만……
EndIfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 37 2411 0 22391 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
얼마 전, 정보가 들어왔거든.
UnkEvent (135) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
280 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 38 NULL 0 22392 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
폭동의 주모자는 예전 더스커에 국왕 습격 부대를 불러들인 자라고 하더군.
UnkEvent (26) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 39 NULL 0 22393 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
폭동을 진압하며 그자를 포박해서 왕도로 이송하는 게 우리 임무야.
PanCameraEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 18 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 40 0 2 22394 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
더스커 사람이면서도 "더스커의 비극"에 관여했던 사람.
TalkEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 41 NULL 2 22395 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
그렌의…… 원수.
UnkEvent (54) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 42 2401 4 22396 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
잠깐만. 그 사건에 더스커 사람은 관여하지 않았던 거 아냐?
ElseEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 43 2401 4 22397 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
잠깐만. 그 사건에 더스커 사람은 관여하지 않았던 거 아냐?
EndIfEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967293 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 44 0 3 22398 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
대부분의 더스커인은 말이지.
UnkEvent (54) (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 45 0 0 22399 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
물론 그 사건의 주모자는 따로 있지만, 더스커 쪽에도 관여했던 인간은 있어.
IfEvent (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 9 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 40 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 9 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 40 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 46 NULL 0 22400 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
적어도 국왕의 부대를 습격할 수 있을 정도의 군세를 주선해, 끌어들인 자의 존재는……
PanCameraEvent (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 13 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 47 2403 0 22401 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
처음부터 알고 있었고, 그 멧돼지도 더스커의 우두머리와 협력해서 찾고 있었어.
UnkEvent (26) (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 48 2400 3 22402 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
드디어 찾아냈다는 거군. 하지만 그 녀석이 폭동을 선동하는 건 도리가 아니지.
ElseEvent (index: 220)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 221)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 49 2400 3 22403 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
드디어 찾아냈다는 거구나. 하지만 그 사람이 폭동을 선동하는 건 도리가 아니잖아.
EndIfEvent (index: 222)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 223)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 18 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 224)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 225)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 226)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 227)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 50 0 2 NULL 1 0 0 0 0 0 0 0 0 0
link 잉그리트
………………
LookAtPersonEvent (index: 228)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 18 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 229)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 230)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 231)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 51 0 0 22404 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
잉그리트. 그자를 죽이지 않을 수 있겠나.
LookAtPersonEvent (index: 232)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 18 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 233)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 234)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 235)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 236)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 52 0 2 22405 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
……죽이지 말라는 폐하의 명령엔 따를 겁니다. 그들에게서 정보를 캐내야 하니.
TalkEvent (index: 237)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 53 NULL 2 22406 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
진실을 밝히고 벌해야 할 자를 벌한다. 그것 또한 복수……니까요.
UnkEvent (26) (index: 238)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 239)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 240)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 241)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 54 0 0 22407 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
뭐, 녀석도 죽이고 싶은 마음은 굴뚝같겠지. 그렇기에 우릴 보낸 것일지도 몰라.
UnkEvent (26) (index: 242)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 243)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 244)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 245)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 55 2400 3 22408 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
……그렇겠지. 폐하의 신뢰에 보답해야 해……
UnkEvent (164) (index: 246)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 247)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 56 2400 2 22409 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
……네.
PanCameraEvent (index: 248)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 249)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 250)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 251)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 57 0 0 22410 0 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
………………
UnkEvent (26) (index: 252)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 253)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 58 59 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 254)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 255)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 256)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 60 2402 0 22411 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
장수가 가라앉아 있으면 병사도 기가 죽어. 이런 때에는 가슴을 펴는 게 좋지 않을까?
ElseEvent (index: 257)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 258)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 61 2402 0 22412 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
장수가 가라앉아 있으면 병사도 기가 죽어. 이런 때에는 가슴을 펴는 게 좋지 않을까?
EndIfEvent (index: 259)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 260)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 110 1 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 261)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 262)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 263)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 62 2400 0 22413 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
……그 말이 맞아. 우린 멧돼지의…… 국왕의 대행자로서 더스커에 온 거야.
LookAtPersonEvent (index: 265)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 12 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 266)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 63 NULL 0 22414 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
만에 하나라도 질 수는 없어. 그건 알고 있겠지?
UnkEvent (102) (index: 267)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 268)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 269)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 270)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 271)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 272)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 64 2400 0 22415 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
……물론이다.
ElseEvent (index: 273)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 274)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 275)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 65 0 3 22416 0 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
………………
ElseEvent (index: 276)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 277)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 66 0 3 22417 0 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
………………
EndIfEvent (index: 278)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 279)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 280)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 282)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 67 2401 0 22418 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
걱정하실 거 없어요. 싸움이 시작되면 어두운 표정 같은 건 지을 틈이 없을 테니.
EndIfEvent (index: 283)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 284)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 40 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 285)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 12 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 286)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 287)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 288)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967226 4294967246 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 289)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2000 0 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 290)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 68 2403 0 22419 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
……자, 곧 전투가 시작될 거다. 작전 회의하러 가자.