Deployment table
    
      
      
        | Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
        
          | 0 | 谢兹 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 0 | 2 | 300 | 255 | 65535 | 1999 | 38 | 40 | 72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 65535 | 65535 | 65535 | 
        
          | 1 | 谢兹 | 255 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 100 | 0 | 1 | 49 | 300 | 255 | 65535 | 1999 | 43 | 40 | 72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 65535 | 65535 | 65535 | 
        
          | 2 | 贝雷特 | 255 | 0 | 0 | 2 | 10 | 2 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
        
          | 3 | 贝雷特 | 0 | 0 | 0 | 3 | 10 | 3 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
        
          | 4 | 贝雷特 | 0 | 0 | 0 | 4 | 10 | 4 | 13 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
        
          | 5 | 贝雷特 | 0 | 0 | 0 | 5 | 10 | 4 | 13 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
        
          | 6 | 贝雷特 | 0 | 0 | 0 | 6 | 10 | 4 | 13 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
        
          | 7 | 贝雷特 | 0 | 0 | 0 | 7 | 10 | 4 | 13 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
        
          | 8 | 蓓尔兰团长 | 0 | 0 | 0 | 8 | 913 | 4 | 13 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 9 | 莉札莉 | 7 | 0 | 0 | 9 | 914 | 4 | 13 | 0 | 100 | 0 | 0 | 4 | 24 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 10 | 盖兹 | 7 | 0 | 0 | 10 | 912 | 4 | 13 | 0 | 100 | 0 | 0 | 11 | 18 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 11 | 普通兵 | 7 | 0 | 0 | 11 | 1001 | 5 | 13 | 10 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 12 | 普通兵 | 255 | 0 | 0 | 12 | 1001 | 5 | 13 | 10 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 13 | 王国兵 | 255 | 0 | 0 | 13 | 712 | 5 | 13 | 0 | 1 | 5 | 1 | 2 | 300 | 255 | 65535 | 1999 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 14 |  | 255 | 0 | 0 | 14 | 706 | 5 | 13 | 0 | 1 | 5 | 1 | 2 | 300 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 15 | 帝国兵 | 255 | 0 | 0 | 15 | 711 | 5 | 13 | 3 | 1 | 5 | 1 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 16 | 杰拉尔特 | 255 | 0 | 0 | 16 | 165 | 5 | 13 | 0 | 100 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 17 | 谢兹 | 255 | 0 | 0 | 17 | 5 | 5 | 12 | 0 | 100 | 8 | 1 | 100 | 293 | 255 | 65535 | 1999 | 50 | 46 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 18 |  | 255 | 0 | 0 | 18 | 705 | 5 | 13 | 0 | 0 | 5 | 0 | 2 | 300 | 255 | 65535 | 705 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 19 | 同盟将领 | 255 | 0 | 0 | 19 | 608 | 5 | 5 | 0 | 100 | 5 | 1 | 3 | 300 | 255 | 65535 | 1999 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 20 | 普通兵 | 255 | 0 | 0 | 20 | 1001 | 5 | 13 | 10 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 21 | 普通兵 | 255 | 0 | 0 | 21 | 1001 | 5 | 13 | 10 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 22 | 普通兵 | 255 | 0 | 0 | 22 | 1001 | 5 | 13 | 5 | 100 | 8 | 1 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 23 |  | 255 | 0 | 0 | 23 | 705 | 5 | 13 | 3 | 100 | 5 | 1 | 2 | 300 | 255 | 65535 | 705 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 24 | 帝国兵 | 255 | 0 | 0 | 24 | 711 | 5 | 13 | 3 | 100 | 5 | 1 | 2 | 300 | 255 | 65535 | 711 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 25 |  | 255 | 0 | 0 | 25 | 706 | 5 | 13 | 3 | 100 | 5 | 1 | 2 | 300 | 255 | 65535 | 706 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 26 | 同盟兵 | 255 | 0 | 0 | 26 | 713 | 5 | 13 | 3 | 100 | 5 | 1 | 2 | 300 | 255 | 65535 | 713 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 27 |  | 255 | 0 | 0 | 27 | 708 | 5 | 13 | 3 | 100 | 5 | 1 | 2 | 300 | 255 | 65535 | 708 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 28 | 王国兵 | 255 | 0 | 0 | 28 | 712 | 5 | 13 | 3 | 100 | 5 | 1 | 2 | 300 | 255 | 65535 | 712 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 29 | 普通兵 | 255 | 0 | 0 | 29 | 1001 | 5 | 13 | 1 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 30 | 普通兵 | 255 | 0 | 0 | 30 | 1001 | 5 | 13 | 2 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 31 | 普通兵 | 255 | 0 | 0 | 31 | 1001 | 5 | 13 | 5 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 32 | 教团兵 | 255 | 0 | 0 | 32 | 714 | 5 | 13 | 0 | 23 | 5 | 0 | 2 | 300 | 255 | 3 | 705 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 33 |  | 255 | 0 | 0 | 33 | 706 | 5 | 13 | 0 | 100 | 8 | 1 | 2 | 300 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 34 |  | 255 | 0 | 0 | 34 | 705 | 5 | 13 | 0 | 100 | 8 | 1 | 2 | 300 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 35 | 联邦国兵 | 255 | 0 | 0 | 35 | 710 | 5 | 13 | 0 | 100 | 8 | 1 | 2 | 300 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 36 | 普通兵 | 255 | 0 | 0 | 36 | 1001 | 5 | 13 | 3 | 100 | 8 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 37 | 普通兵 | 255 | 0 | 0 | 37 | 1001 | 5 | 13 | 3 | 100 | 8 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 38 | 普通兵 | 255 | 0 | 0 | 38 | 1001 | 5 | 13 | 3 | 100 | 8 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 39 |  | 255 | 0 | 0 | 39 | 707 | 5 | 13 | 3 | 1 | 5 | 0 | 2 | 300 | 255 | 2 | 705 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 40 | 普通兵 | 255 | 0 | 0 | 40 | 1001 | 5 | 13 | 3 | 100 | 5 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 41 | 普通兵 | 255 | 0 | 0 | 41 | 1001 | 5 | 13 | 3 | 100 | 5 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 42 | 普通兵 | 255 | 0 | 0 | 42 | 1001 | 5 | 13 | 3 | 100 | 5 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 43 | 普通兵 | 255 | 0 | 0 | 43 | 1001 | 5 | 13 | 3 | 100 | 5 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 44 | 普通兵 | 255 | 0 | 0 | 44 | 1001 | 5 | 13 | 3 | 100 | 5 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
      
    
      Table 1
    
      
      
        | Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
        
          | 0 |  | 33 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 1 |  | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 2 |  | 0 | 0 | 0 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 3 |  | 0 | 0 | 0 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 4 |  | 0 | 0 | 0 | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 5 |  | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 6 |  | 0 | 0 | 0 | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 7 |  | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 8 |  | 0 | 0 | 0 | 8 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 9 |  | 0 | 0 | 0 | 9 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 10 |  | 0 | 0 | 0 | 10 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 11 |  | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 12 |  | 0 | 0 | 0 | 12 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 13 |  | 0 | 0 | 0 | 13 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 14 |  | 0 | 0 | 0 | 14 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 15 |  | 0 | 0 | 0 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 16 |  | 0 | 0 | 0 | 16 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 17 |  | 0 | 0 | 0 | 17 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 18 |  | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 19 |  | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 20 |  | 0 | 0 | 0 | 20 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 21 |  | 0 | 0 | 0 | 21 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 22 |  | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 23 |  | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 24 |  | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 25 |  | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 26 |  | 0 | 0 | 0 | 26 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 27 |  | 0 | 0 | 0 | 27 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 28 |  | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 29 |  | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 30 |  | 0 | 0 | 0 | 30 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 31 |  | 0 | 0 | 0 | 31 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 32 |  | 0 | 0 | 0 | 32 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
      
    
      Table 2
    
      
      
        | Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
        
          | 0 |  | 24 | 0 | 0 | 0 | 0 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 1 |  | 0 | 0 | 1 | 0 | 1 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 2 |  | 0 | 0 | 2 | 0 | 2 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 3 |  | 0 | 0 | 3 | 0 | 3 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 4 |  | 0 | 0 | 4 | 0 | 4 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 5 |  | 0 | 0 | 5 | 0 | 5 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 6 |  | 0 | 0 | 6 | 0 | 6 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 7 |  | 0 | 0 | 7 | 0 | 7 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 8 |  | 0 | 0 | 8 | 0 | 8 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 9 |  | 0 | 0 | 9 | 0 | 9 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 10 |  | 0 | 0 | 10 | 0 | 10 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 11 |  | 0 | 0 | 11 | 0 | 11 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 12 |  | 0 | 0 | 12 | 0 | 12 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 13 |  | 0 | 0 | 13 | 0 | 13 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 14 |  | 0 | 0 | 14 | 0 | 14 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 15 |  | 0 | 0 | 15 | 0 | 15 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 16 |  | 0 | 0 | 16 | 0 | 16 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 17 |  | 0 | 0 | 17 | 0 | 17 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 18 |  | 0 | 0 | 18 | 0 | 18 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 19 |  | 0 | 0 | 19 | 0 | 19 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 20 |  | 0 | 0 | 20 | 0 | 20 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 21 |  | 0 | 0 | 21 | 0 | 21 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 22 |  | 0 | 0 | 22 | 0 | 22 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 23 |  | 0 | 0 | 23 | 0 | 23 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
      
    
      Table 3
    
      
      
        | Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
        
          | 0 |  | 13 | 0 | 0 | 0 | 0 | 65535 | 1 | 1000 | 1525 | 2 | 705 | 2 | 705 | 2 | 10 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 1 |  | 0 | 0 | 1 | 0 | 1 | 65535 | 3 | 1000 | 1522 | 2 | 706 | 2 | 706 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 2 |  | 0 | 0 | 2 | 0 | 2 | 65535 | 0 | 1000 | 1525 | 2 | 707 | 2 | 707 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 3 |  | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1522 | 2 | 708 | 2 | 708 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 4 |  | 0 | 0 | 4 | 0 | 4 | 65535 | 3 | 1000 | 1525 | 2 | 709 | 2 | 709 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 5 |  | 0 | 0 | 5 | 0 | 5 | 65535 | 3 | 1000 | 1522 | 2 | 710 | 2 | 710 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 6 |  | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1525 | 2 | 711 | 2 | 711 | 2 | 10 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 7 |  | 0 | 0 | 7 | 0 | 7 | 65535 | 3 | 1000 | 1522 | 2 | 712 | 2 | 712 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 8 |  | 0 | 0 | 8 | 0 | 8 | 65535 | 3 | 1000 | 1525 | 2 | 713 | 2 | 713 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 9 |  | 0 | 0 | 9 | 0 | 9 | 65535 | 3 | 1000 | 1522 | 2 | 705 | 2 | 705 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 10 |  | 0 | 0 | 10 | 0 | 10 | 65535 | 3 | 1000 | 1525 | 2 | 706 | 2 | 706 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 11 |  | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1522 | 2 | 707 | 2 | 707 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 12 |  | 0 | 0 | 12 | 0 | 11 | 65535 | 3 | 1000 | 1525 | 2 | 708 | 2 | 708 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
      
    
      Table 4
    
      
      
        | Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
        
          | 0 |  | 50 | 0 | 0 | 0 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 1 |  | 0 | 0 | 0 | 1 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 2 |  | 0 | 0 | 0 | 2 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 3 |  | 0 | 0 | 0 | 3 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 4 |  | 0 | 0 | 0 | 4 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 5 |  | 0 | 0 | 0 | 5 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 6 |  | 0 | 0 | 0 | 6 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 7 |  | 0 | 0 | 0 | 7 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 8 |  | 0 | 0 | 0 | 8 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 9 |  | 0 | 0 | 0 | 9 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 10 |  | 0 | 0 | 0 | 10 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 11 |  | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 12 |  | 0 | 0 | 0 | 12 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 13 |  | 0 | 0 | 0 | 13 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 14 |  | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 15 |  | 0 | 0 | 0 | 15 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 16 |  | 0 | 0 | 0 | 16 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 17 |  | 0 | 0 | 0 | 17 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 18 |  | 0 | 0 | 0 | 18 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 19 |  | 0 | 0 | 0 | 19 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 20 |  | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 21 |  | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 22 |  | 0 | 0 | 0 | 22 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 23 |  | 0 | 0 | 0 | 23 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 24 |  | 0 | 0 | 0 | 24 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 25 |  | 0 | 0 | 0 | 25 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 26 |  | 0 | 0 | 0 | 26 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 27 |  | 0 | 0 | 0 | 27 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 28 |  | 0 | 0 | 0 | 28 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 29 |  | 0 | 0 | 0 | 29 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 30 |  | 0 | 0 | 0 | 30 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 31 |  | 0 | 0 | 0 | 31 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 32 |  | 0 | 0 | 0 | 32 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 33 |  | 0 | 0 | 0 | 33 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 34 |  | 0 | 0 | 0 | 34 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 35 |  | 0 | 0 | 0 | 35 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 36 |  | 0 | 0 | 0 | 36 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 37 |  | 0 | 0 | 0 | 37 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 38 |  | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 39 |  | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 40 |  | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 41 |  | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 42 |  | 0 | 0 | 0 | 42 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 43 |  | 0 | 0 | 0 | 43 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 44 |  | 0 | 0 | 0 | 44 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 45 |  | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 46 |  | 0 | 0 | 0 | 46 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 47 |  | 0 | 0 | 0 | 47 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 48 |  | 0 | 0 | 0 | 48 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 49 |  | 0 | 0 | 0 | 49 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
      
    
  
 
         
       
     
 
  
    # Group 0 (6, 2, 4, 1, 0)
    
    # Group 1 (0, 2, 1, 1, 66)
    
        
        
        
        
            SubGroup(2)
        
        
        
          Unknown10(0,7,45,45,45,11,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown10(1,0,0,45,45,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(10)
        
        
        
          SetName(12,307,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 12 to 佣兵
    
        
          SetName(13,577,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 13 to 佣兵队长
    
        
          SetName(14,165,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 14 to 佣兵队长
    
        
          SetName(15,577,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 15 to 佣兵队长
    
        
          SetName(18,165,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 18 to 佣兵队长
    
        
          SetName(33,266,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 33 to 精兵
    
        
          SetName(34,266,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 34 to 精兵
    
        
          SetName(35,666,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 35 to 精兵
    
        
          SetName(32,650,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 32 to 堡垒兵长
    
        
          SetName(39,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 39 to 堡垒兵长
    
         
     
        
            SubGroup(5)
        
        
        
          Unknown6(8,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(8,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(9,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(10,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown61(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(20)
        
        
        
          Unknown6(17,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(17,42,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(17,68,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(16,42,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(11,14,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(12,14,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(23,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(24,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(25,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(26,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(27,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(28,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(18,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(32,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(32,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown77(17,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown62(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown62(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown62(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown62(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(9,20,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(10,21,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(11)
        
        
        
          Unknown91(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          GroupCheck3(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 1: 2 0 0
        
              
     
        
            SubGroup(5)
        
        
        
          Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 2 (0, 5, 2, 1, 3)
    
        
        
        
        
            SubGroup(2)
        
        
        
          Unknown140(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 3 (0, 5, 0, 1, 4)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,0,1,1,0,1,0,0,0,0,0,0,0,0,0)
        
          # 好,我们上吧。
这次的对手是杰拉尔特佣兵团。
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(65,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # ·[$PAD_L3]:移动
·[$PAD_R3]:操作视角
持续移动将会[g]奔跑[/]。     
    
         
              
         # Group 4 (0, 5, 0, 2, 13)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck3(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 3: 1 0 0
        
              
     
        
            SubGroup(4)
        
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown26(9,43900,0,11064,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown26(10,43900,0,11064,1,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown56(43900,0,11064,1,0,1,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown55(0,0,0,0,0,2,45,0,439,766,1,0,0,0,0)
        
    
        
          Alert(59,0,45,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 朝[g]目标地点[/]进军!
    
         
     
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(9,120,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(10,120,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 5 (0, 5, 2, 4, 13)
    
        
        
        
        
            SubGroup(3)
        
        
        
          GroupCheck3(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 3: 1 0 0
        
     
        
          GroupCheck3(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 4: 1 0 0
        
     
        
          Unknown10(0,41400,0,11264,1,46900,0,12664,1,0,1,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown140(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown56(43900,0,11064,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown55(0,0,0,0,0,2,45,0,439,766,0,0,0,0,0)
        
    
         
     
        
            SubGroup(6)
        
        
        
          Unknown23(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 6 (0, 5, 0, 7, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 5: True 0
        
     
        
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown15(45,11,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown15(45,12,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown15(45,20,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown15(45,21,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,2,3,1,0,1,0,0,0,0,0,0,0,0,0)
        
          # 先来见识一下对方的本事……看招。
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown56(43900,0,11064,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown55(0,0,0,0,0,2,45,0,439,766,0,0,0,0,0)
        
    
         
              
         # Group 7 (17, 2, 4, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 6: True 0
        
              
              
         # Group 8 (0, 5, 0, 1, 6)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 0: 2 2 1
        
     
        
          GroupCheck3(0,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 0: 2 0 1
        
              
     
        
            SubGroup(2)
        
        
        
          PauseMaybe(0,0,150,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1001,4,0,1,10,45,45,0,0,0,0,150,0,0,0)
        
          # 与[0:CHARA_G]一行人一同击败周围的[r]敌人[/]!
    
         
              
         # Group 9 (0, 5, 0, 2, 4)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(67,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # ·[$ACT_NORMAL_ATTACK]:弱攻击
·弱攻击后[$ACT_CHARGE_ATTACK]:强攻击 [$ACT_NORMAL_ATTACK]与[$ACT_CHARGE_ATTACK]可以组合为连续攻击。
·[$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK]
·[$ACT_NORMAL_ATTACK][$ACT_CHARGE_ATTACK]
·[$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_CHARGE_ATTACK]
·[$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_CHARGE_ATTACK]    
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 10 (0, 5, 2, 2, 3)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 9: True 0
        
              
     
        
            SubGroup(2)
        
        
        
          Unknown140(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 11 (0, 2, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 9: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown141(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 12 (0, 5, 0, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown29(0,55,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(10,69,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 13 (0, 5, 0, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown29(0,25,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          GenderedMcTalk(0,4,5,1,4,1,0,0,0,0,0,0,0,0,0)
        
          # 这次的对手也太没意思了。
该不会都是见习佣兵吧?
    
        
          GenderedMcTalk(0,6,7,1,1,1,0,0,0,0,0,0,0,0,0)
        
          # 那我就趁机试试各种招式吧。
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(282,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 每个兵种都拥有独特的[g]兵种动作[/]。
[HERO_MF]目前的兵种是[g]剑客[/]。 ·长按[$ACT_CHARGE_ATTACK]累积兵种条,
松开按键后施放[g]大范围攻击[/]。
·累积期间也可移动。
·在强攻击时长按[$ACT_CHARGE_ATTACK],
下一个兵种动作的[g]累积时间将会缩短[/]。    
    
         
              
         # Group 14 (0, 5, 2, 2, 7)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 13: True 0
        
              
     
        
            SubGroup(2)
        
        
        
          Unknown140(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown140(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 15 (8, 2, 4, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 16 (0, 5, 0, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown19(11,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 17 (0, 5, 0, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown19(12,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 18 (0, 5, 0, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown19(20,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(16,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 19 (0, 5, 0, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown19(21,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 20 (0, 5, 0, 3, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(16,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 16: True 1
        
     
        
          Unknown28(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown17(11,0,0,1,10,0,1,1,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 21 (0, 5, 0, 3, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 17: True 1
        
     
        
          Unknown28(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown17(12,0,0,1,10,0,1,1,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 22 (0, 5, 0, 3, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 18: True 1
        
     
        
          Unknown28(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown17(20,0,0,1,10,0,1,1,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 23 (0, 5, 0, 3, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(19,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 19: True 1
        
     
        
          Unknown28(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown17(21,0,0,1,10,0,1,1,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 24 (0, 5, 0, 3, 19)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown29(0,150,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown6(11,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(12,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(20,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(21,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown18(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          MainMissionStart(1002,1,0,2,12,45,45,0,0,0,0,50,0,0,0)
        
          # 成功击败周围的[r]敌人[/]!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown100(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1028,1,45,45,45,0,0,0,8,0,0,0,0,0,0)
        
          # 大门因[r]敌人[/]被击败而开启!
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,9,10,1,0,1,0,0,0,0,0,0,0,0,0)
        
          # 好,这里应该没问题了。
    
         
              
         # Group 25 (19, 2, 4, 1, 0)
    
    # Group 26 (0, 5, 0, 2, 21)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(0,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(8,8,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
          # 这伙人根本就不厉害嘛,
你去灭掉那群家伙吧!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(2,4,4,1,18,45,45,0,0,0,0,50,0,0,0)
        
          # 击败[0:CHARA_G]!
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(74,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 战斗中会出现各种[g]目标[/]。
[g]主要目标[/]是取得战斗胜利
必须达成的目标。     
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown91(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(9,29,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(10,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(6)
        
        
        
          Unknown23(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(29,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(30,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 27 (0, 5, 2, 6, 2)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 31: True 1
        
     
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown15(45,18,50,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(18,100,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(69,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 按下[$ACT_CAMERA_LOCKON]可以[g]锁定[/]
头上显示箭头的敌人。
在锁定状态下,视角会始终对准对象。
左右推动[$PAD_R3]可以切换对象。     
    
         
              
         # Group 28 (0, 5, 2, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 27: True 0
        
     
        
          GroupCheck4(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 31: True 1
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 29 (0, 5, 2, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 30 (0, 5, 2, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 31 (0, 5, 2, 6, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(14,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 14: True 1
        
     
        
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown15(45,18,70,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(18,99,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(3)
        
        
        
          Unknown140(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 32 (2, 2, 4, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 28: True 0
        
              
              
         # Group 33 (0, 5, 2, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown140(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 34 (0, 5, 2, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(33,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 33: True 1
        
     
        
          TalkFromOwnStrings2(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown140(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 35 (0, 5, 2, 11, 2)
    
        
        
        
        
            SubGroup(4)
        
        
        
          PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(18,75,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 28: True 0
        
     
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(33,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 33: False 1
        
     
        
          GroupCheck4(34,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 34: True 1
        
              
     
        
            SubGroup(2)
        
        
        
          GroupCheck4(33,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 33: False 1
        
     
        
          GroupCheck4(34,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 34: False 1
        
              
              
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 36 (0, 5, 2, 7, 2)
    
        
        
        
        
            SubGroup(4)
        
        
        
          PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(18,75,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 28: True 0
        
     
        
            SubGroup(2)
        
        
        
          GroupCheck4(33,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 33: True 1
        
     
        
          GroupCheck4(34,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 34: False 1
        
              
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 37 (0, 5, 2, 6, 2)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 31: True 1
        
     
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown18(18,75,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown55(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # ·[$ACT_GUARD]:防御
·[$ACT_DODGE]:回避 在遭受敌人攻击前及时按下[$ACT_GUARD]防御,
即达成[g]及时防御[/]。
可以让周围的敌人退缩。 在遭受敌人攻击前及时按下[$ACT_DODGE]回避,
即达成[g]及时回避[/]。
可以让周围的敌人动摇,
并使攻击命中要害。   
    
         
              
         # Group 38 (0, 5, 2, 2, 3)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 37: True 0
        
              
     
        
            SubGroup(2)
        
        
        
          Unknown140(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 39 (0, 5, 2, 2, 3)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 44: True 0
        
              
     
        
            SubGroup(2)
        
        
        
          Unknown140(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 40 (0, 5, 2, 4, 3)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 31: True 1
        
     
        
          Unknown18(18,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown91(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          ShowTutorial(246,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 按下[$ACT_EXTRA_ROLE1]会显示界面1。
显示界面1时按下[$ACT_EXTRA_ATK1]或[$ACT_EXTRA_ATK2]
即可使用[g]战技/魔法[/]。 无法连续使用相同的战技/魔法,
必须等待一段时间。 使用战技/魔法后,
会减少武器的[g]耐久度[/],
若耐久度不足,将无法使用战技/魔法。
耐久度在战斗结束后就会恢复原状。   
    
         
              
         # Group 41 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(40,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 40: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 42 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 44: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 43 (0, 5, 2, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(18,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(18,27,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 44 (0, 5, 0, 3, 12)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown96(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(438,1,4,2,18,45,45,0,0,0,0,50,0,0,0)
        
          # 成功击败[0:CHARA_G]!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown100(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(553,1,18,45,45,0,0,0,8,0,0,0,0,0,0)
        
          # 大门因[0:CHARA_G]被击败而开启!
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown91(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 45 (19, 2, 4, 1, 0)
    
    # Group 46 (0, 5, 0, 2, 15)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          TalkDeploySlot(11,10,1,0,1,1,0,0,0,0,0,0,0,0,0)
        
          # 我们会负责攻下这座堡垒,
那边那座就交给你了!
    
        
          TalkDeploySlot(12,9,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
          # 真想赶快打完这场仗,
然后跟大伙儿一起去喝个痛快。
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1003,0,10,45,45,11,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]一行人为攻入前线而脱离队伍!
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown56(53100,0,54300,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown55(0,0,0,0,0,2,45,0,531,542,1,0,0,0,0)
        
    
        
          Alert(23,0,45,45,45,0,0,0,3,0,0,0,0,0,0)
        
          # 朝[0:AREA]进军!
    
         
              
         # Group 47 (0, 5, 0, 5, 3)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown13(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown17(0,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(2)
        
        
        
          Unknown56(53100,0,54300,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown55(0,0,0,0,0,2,45,0,531,542,0,0,0,0,0)
        
    
         
              
         # Group 48 (0, 5, 0, 2, 4)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 47: 1 0 0
        
              
     
        
            SubGroup(3)
        
        
        
          Unknown43(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1019,4,1,1,32,45,45,0,0,5,0,0,0,0,0)
        
          # 削减气绝条,使用必杀连击击败[0:CHARA_G]!
    
        
          Unknown6(32,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 49 (0, 5, 0, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(58,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 敌将头上有时会显示[g]气绝条[/]。
继续攻击,将气绝条全部削减,
接近敌人后按下[$ACT_CHARGE_ATTACK],即可施放[g]必杀连击[/]。 [g]气绝条[/]会在特定攻击命中敌人,
或是敌人采取特定行动时显示。 [g]使气绝条显示的方法:[/]
·以攻击系战技/魔法命中敌人。
·及时防御敌人的攻击。
·敌人准备发动战技/魔法。
·敌人受到攻击后畏惧。   
    
         
              
         # Group 50 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 49: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 51 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 49: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 52 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(32,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 53 (0, 5, 2, 4, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          GroupCheck4(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 62: True 0
        
     
        
          TalkFromOwnStrings2(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 54 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 53: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 55 (2, 2, 4, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 56 (0, 5, 0, 1, 8)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1026,4,32,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 用战技或攻击削减[0:CHARA_G]的气绝条!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(15,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(57,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 57 (0, 5, 2, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(56,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 56: 1 0 0
        
     
        
          Unknown28(15,15,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(56,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 58 (0, 2, 0, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown10(45,40600,0,60200,0,44300,0,64100,0,0,1,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(8,97,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 59 (0, 5, 0, 5, 19)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown13(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(3)
        
        
        
          Unknown6(9,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(9,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown21(9,42500,0,43200,0,0,0,0,0,0,0,1,1,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown6(10,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(10,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown21(10,64100,0,62800,0,0,0,0,0,0,0,1,1,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown35(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown35(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(9,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1017,1,9,10,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]和[1:CHARA_G]现身!已占领[r]堡垒[/]!
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,13,14,1,3,1,0,0,0,0,0,0,0,0,0)
        
          # 团长的部队深入敌阵了啊,
他们不要紧吧?
    
         
              
         # Group 60 (0, 5, 0, 5, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown25(3,30,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(19,10,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
          # 那个“灰色恶魔”不在吗?
我也不清楚那个人有多强……
    
         
              
         # Group 61 (0, 5, 0, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown10(45,43900,0,54900,0,46800,0,58100,0,0,1,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(248,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 战场上有各势力掌管的[g]据点[/]。
该势力的士兵会从据点内现身。
击败[g]据点兵长[/]即可占领据点。     
    
         
              
         # Group 62 (0, 5, 0, 4, 5)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(52,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 52: True 0
        
     
        
          Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown60(4,0,0,45,45,3,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(438,1,1,2,32,45,45,0,0,0,0,0,0,0,0)
        
          # 成功击败[0:CHARA_G]!
    
         
              
         # Group 63 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown96(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 64 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 63: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(93,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 战场上有各势力掌管的[g]堡垒[/]。
无论[r]敌方[/]或[b]我方[/],在各自势力的堡垒内时,
[g]HP会逐渐回复[/]。
击败[g]堡垒兵长[/]即可占领堡垒。     
    
         
              
         # Group 65 (18, 2, 4, 1, 0)
    
    # Group 66 (0, 5, 0, 3, 42)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(1,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 63: True 0
        
              
     
        
            SubGroup(6)
        
        
        
          Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(27,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(28,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(12)
        
        
        
          Unknown23(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(23,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(24,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(25,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(26,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(27,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(28,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(8)
        
        
        
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1006,2,45,45,45,11,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]主力部队现身!
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(15,19,1,0,1,1,0,0,0,0,0,0,0,0,0)
        
          # 主力部队的家伙们终于来啦!
这样就不用怕了!一口气杀回去!
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(16,8,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
          # 终于来了啊,好戏现在才开始!
让他们见识一下蓓尔兰佣兵团的实力!
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown43(39,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown43(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown43(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1016,4,2,1,13,45,45,11,0,0,0,0,0,0,0)
        
          # 击败[r][0:PARTY][/]的主力部队!
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown76(9,65486,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 67 (0, 5, 0, 2, 14)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown15(17,8,3,0,0,1,1,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown23(8,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(17,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown80(34,0,0,0,0,0,45,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1005,3,17,45,45,11,0,0,0,0,0,0,0,0,0)
        
          # [r]“灰色恶魔”[/][0:CHARA_G]现身!
    
         
     
        
            SubGroup(2)
        
        
        
          TalkDeploySlot(23,8,1,4,1,1,0,0,0,0,0,0,0,0,0)
        
          # 看样子……你就是“灰色恶魔”吧!
真让人跃跃欲试啊!
    
        
          GenderedMcTalk(0,24,25,1,0,1,0,0,0,0,0,0,0,0,0)
        
          # “灰色恶魔”出现了吗?
以团长的实力应该不会输……
    
         
              
         # Group 68 (0, 5, 0, 3, 14)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          Unknown18(39,80,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown76(9,65487,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(20,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 我竟然这么轻易就……
不会吧……团……长……
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown6(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(319,3,9,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]死亡!
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,21,22,1,3,1,0,0,0,0,0,0,0,0,0)
        
          # 莉札莉!怎么三两下就被……
    
         
              
         # Group 69 (0, 4, 0, 4, 10)
    
        
        
        
        
            SubGroup(3)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          GroupCheck3(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 68: 1 0 0
        
     
        
          GroupCheck3(81,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 81: 0 1 0
        
              
     
        
            SubGroup(2)
        
        
        
          Unknown76(8,65486,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown76(8,65511,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(28,8,1,4,1,1,0,0,0,0,0,0,0,0,0)
        
          # 这种小鬼居然把我……
呜,不太妙啊!
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(332,2,8,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]即将败退!
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,29,30,1,4,1,0,0,0,0,0,0,0,0,0)
        
          # 团长陷入苦战了吗?
我得赶快去支援她!
    
         
              
         # Group 70 (3, 2, 4, 1, 0)
    
    # Group 71 (0, 5, 2, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          Unknown18(39,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown14(42,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown23(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown25(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 72 (0, 5, 2, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          Unknown18(39,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown14(43,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown23(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown25(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 73 (0, 5, 2, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          Unknown18(39,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown14(44,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown23(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown25(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 74 (0, 5, 0, 3, 26)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          Unknown19(39,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown14(40,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(41,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(6)
        
        
        
          Unknown23(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(13,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(14,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(220,2,13,45,45,11,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]的援军现身!
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,26,27,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 敌人还真多。
既然这样……
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(68,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 当[g]无双条[/]积满时,
按下[$ACT_SPECIAL_ATTACK]可以施放[g]无双奥义[/]。 [g]若要累积无双条:[/]
·给予敌人伤害。
·受到敌人伤害。
·取得黄色药品。    
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown91(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown123(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Alert(1022,4,45,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 发动[$ACT_SPECIAL_ATTACK]无双奥义!
    
         
              
         # Group 75 (0, 5, 2, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          GroupCheck4(74,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 74: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 76 (0, 5, 2, 5, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          GroupCheck4(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 81: True 0
        
     
        
          TalkFromOwnStrings2(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 77 (2, 2, 4, 1, 0)
    
    # Group 78 (0, 5, 2, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 79 (0, 5, 2, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 80 (0, 2, 2, 4, 2)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 81 (0, 5, 0, 5, 14)
    
        
        
        
        
            SubGroup(4)
        
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(39,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown76(8,65516,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(8,17,7,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          PingOnMinimap(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1018,1,2,2,13,45,45,11,0,0,0,0,0,0,0)
        
          # 成功击败[r][0:PARTY][/]的主力部队!
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(31,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 这怎么可能……我们的……梦想……
你这……恶魔……
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(319,3,8,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]死亡!
    
         
              
         # Group 82 (0, 5, 0, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(8,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown18(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 83 (0, 5, 0, 2, 4)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown96(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkCharacter(32,157,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 蓓尔兰团长死了!?
喂,这到底是怎么回事啊,喂!
    
         
              
         # Group 84 (20, 2, 4, 1, 0)
    
    # Group 85 (2, 2, 4, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(88,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 88: False 1
        
              
              
         # Group 86 (0, 5, 0, 4, 8)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PauseMaybe(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown13(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(22,0,17,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 朝[0:CHARA_G]的所在位置进军!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(87,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 87 (0, 5, 0, 6, 2)
    
        
        
        
        
            SubGroup(5)
        
        
        
          PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PauseMaybe(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown13(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(86,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 86: True 1
        
     
        
          Unknown28(12,15,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(86,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 88 (0, 5, 0, 4, 15)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
            SubGroup(1)
        
        
        
          Unknown13(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          Unknown96(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown6(0,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(1,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown80(54,0,0,0,0,0,45,0,0,0,0,0,0,0,0)
        
    
        
          CloseUp(17,2,0,0,1,1,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(17,68,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown23(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 89 (0, 5, 0, 2, 9)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 88: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(1,35,36,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 你想来碍事的话,我就会杀了你。
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown23(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,33,34,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 我怎么能就这样夹着尾巴逃走。
团长的仇……由我来报!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown43(17,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1024,4,3,1,17,8,45,0,0,0,0,0,0,0,0)
        
          # 击败[0:CHARA_G],为[1:CHARA_G]一行人报仇!
    
         
              
         # Group 90 (0, 2, 2, 4, 3)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown17(45,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(17,99,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 91 (0, 2, 2, 2, 3)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown17(45,17,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown23(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 92 (0, 5, 0, 7, 4)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown18(45,95,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(17,95,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown28(5,20,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          Unknown88(5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,37,38,1,4,1,0,0,0,0,0,0,0,0,0)
        
          # 好强的压迫感……
[MFB:他_她]就是“灰色恶魔”……
    
         
              
         # Group 93 (0, 5, 0, 7, 12)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown18(45,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(17,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown28(5,30,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(39,10,1,3,1,1,0,0,0,0,0,0,0,0,0)
        
          # 呜![HERO_MF]……
你……快逃……
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown6(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown35(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(319,3,10,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]死亡!
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,40,41,1,3,1,0,0,0,0,0,0,0,0,0)
        
          # 竟然连盖兹也……
为什么会变成这样……
    
         
              
         # Group 94 (0, 5, 0, 6, 24)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown18(45,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(17,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown28(5,30,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(3)
        
        
        
          Unknown91(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(1,21,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(17,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown123(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(17,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown88(1300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown91(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(1,42,43,1,4,1,1,0,0,0,0,0,0,0,0)
        
          # 你的那股力量……是什么?
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,44,45,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 我也不知道……
不过,能打倒你就够了!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(18,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 95 (3, 2, 4, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 96 (0, 2, 2, 2, 3)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown21(45,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 97 (0, 2, 2, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown21(45,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown6(17,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown68(17,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(98,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 98 (0, 2, 2, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(97,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 97: 1 1 0
        
     
        
          Unknown21(45,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown68(17,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(17,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(97,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 99 (5, 2, 4, 3, 0)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PauseMaybe(5,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 100 (0, 5, 8, 5, 8)
    
        
        
        
        
            SubGroup(4)
        
        
        
          GroupCheck3(94,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 94: 1 0 0
        
     
        
          Unknown21(45,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown21(45,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown28(6,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1021,4,17,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 对[0:CHARA_G]发动[$ACT_SPECIAL_ATTACK]无双奥义!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(101,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 101 (0, 5, 10, 4, 2)
    
        
        
        
        
            SubGroup(3)
        
        
        
          GroupCheck3(94,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 94: 1 0 0
        
     
        
          Unknown21(45,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown28(10,15,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 102 (0, 2, 10, 3, 3)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(94,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 94: 1 1 0
        
     
        
          Unknown21(45,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 103 (0, 2, 10, 3, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(94,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 94: 1 1 0
        
     
        
          Unknown21(45,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(17,46,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(104,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 104 (0, 2, 10, 3, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(103,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 103: 1 1 0
        
     
        
          Unknown21(45,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(17,46,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(103,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 105 (2, 2, 4, 1, 0)
    
    # Group 106 (0, 5, 0, 3, 76)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(94,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 94: True 0
        
     
        
          Unknown28(18,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(12)
        
        
        
          Unknown6(33,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(34,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(35,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(36,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(37,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(38,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(33,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(34,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(35,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(36,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(37,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(38,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown23(36,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(37,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(38,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(6)
        
        
        
          Unknown14(33,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(34,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(35,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(36,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(37,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(38,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(34,92,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(12)
        
        
        
          Unknown83(8352,110,4462,8425,132,4550,0,1,0,0,0,0,1,0,0)
        
          # Focus on coords?
    
        
          Unknown96(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
        
            SubGroup(6)
        
        
        
          Unknown23(33,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(34,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(35,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown27(33,16031,1,43768,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown27(34,18964,1,42420,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown27(35,20899,1,42728,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(8)
        
        
        
          Unknown23(36,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(37,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(38,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown27(36,16031,1,43768,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown88(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
        
          Unknown27(37,18964,1,42420,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown88(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
        
          Unknown27(38,20899,1,42728,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
          Unknown88(1800,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
        
          Unknown83(8450,140,4250,8450,130,4500,200,1,0,0,0,0,1,0,0)
        
          # Focus on coords?
    
        
            SubGroup(4)
        
        
        
          PingOnMinimap(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1010,3,17,45,45,11,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]的精英部队为掩护[0:CHARA_G]而现身!
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown18(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1023,0,17,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]为观望敌情而暂时后退!
    
         
     
        
          Unknown88(150,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown6(33,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(34,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(35,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(6)
        
        
        
          Unknown6(33,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(34,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(35,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(36,8,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(37,8,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(38,8,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown43(33,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown43(34,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown43(35,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1009,0,5,1,45,45,45,11,0,0,0,0,0,0,0)
        
          # 击败[r][0:PARTY][/]的精英部队!
    
         
              
         # Group 107 (0, 5, 0, 5, 18)
    
        
        
        
        
            SubGroup(4)
        
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(34,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(35,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          PingOnMinimap(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1011,1,5,2,45,45,45,11,0,0,0,0,0,0,0)
        
          # 成功击败[r][0:PARTY][/]的精英部队!
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(17,46,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown23(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(1,46,47,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 这样啊,你变得难对付起来了。
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(17,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(204,3,17,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]再次现身!
    
         
              
         # Group 108 (2, 2, 4, 1, 0)
    
    # Group 109 (0, 5, 0, 2, 3)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(5,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 110 (0, 5, 0, 2, 10)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown28(14,7,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown91(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(50,16,1,0,1,1,0,0,0,0,0,0,0,0,0)
        
          # 喂,你打算玩到什么时候。
我们已经达成目的了,快撤退!
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown91(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(1,21,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,51,52,1,4,1,0,0,0,0,0,0,0,0,0)
        
          # 什么!?
    
         
              
         # Group 111 (5, 2, 4, 1, 0)
    
    # Group 112 (1, 2, 4, 1, 0)
    
    # Group 113 (0, 7, 0, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(110,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 110: True 0
        
              
              
         # Group 114 (2, 2, 4, 1, 0)
    
    # Group 115 (0, 8, 0, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown19(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(319,3,0,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]死亡!
    
         
     
        
            SubGroup(1)
        
        
        
          Alert(338,3,45,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 战斗败北!
    
         
              
         # Group 116 (0, 8, 0, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(94,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 94: True 1
        
     
        
          Unknown19(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(319,3,1,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]死亡!
    
         
     
        
            SubGroup(1)
        
        
        
          Alert(338,3,45,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 战斗败北!
    
         
              
      
  
          
            GenderedMcTalk(0,0,1,1,0,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          谢兹
          
  volume_up
          
          好,我们上吧。 这次的对手是杰拉尔特佣兵团。
        
 
       
  
     
    
      
    
        
        
          谢兹
          
  volume_up
          
          好,我们上吧。 这次的对手是杰拉尔特佣兵团。
        
 
       
  
     
 
       
          
            ShowTutorial(65,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
·[$PAD_L3]:移动 ·[$PAD_R3]:操作视角  持续移动将会奔跑。
      
   
  
          
            Alert(59,0,45,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
朝目标地点进军!
      
   
  
          
            GenderedMcTalk(0,2,3,1,0,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          谢兹
          
  volume_up
          
          先来见识一下对方的本事……看招。
        
 
       
  
     
    
      
    
        
        
          谢兹
          
  volume_up
          
          先来见识一下对方的本事……看招。
        
 
       
  
     
 
       
   
  
          
            MainMissionStart(1001,4,0,1,10,45,45,0,0,0,0,150,0,0,0)
          
        
MAIN MISSION START: 与[0:CHARA_G]一行人一同击败周围的[r]敌人[/]!
      
   
  
          
            ShowTutorial(67,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
·[$ACT_NORMAL_ATTACK]:弱攻击 ·弱攻击后[$ACT_CHARGE_ATTACK]:强攻击[$ACT_NORMAL_ATTACK]与[$ACT_CHARGE_ATTACK]可以组合为连续攻击。 ·[$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK] ·[$ACT_NORMAL_ATTACK][$ACT_CHARGE_ATTACK] ·[$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_CHARGE_ATTACK] ·[$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_CHARGE_ATTACK]
      
   
  
          
            GenderedMcTalk(0,4,5,1,4,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          谢兹
          
  volume_up
          
          这次的对手也太没意思了。 该不会都是见习佣兵吧?
        
 
       
  
     
    
      
    
        
        
          谢兹
          
  volume_up
          
          这次的对手也太没意思了。 该不会都是见习佣兵吧?
        
 
       
  
     
 
       
          
            GenderedMcTalk(0,6,7,1,1,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          谢兹
          
  volume_up
          
          那我就趁机试试各种招式吧。
        
 
       
  
     
    
      
    
        
        
          谢兹
          
  volume_up
          
          那我就趁机试试各种招式吧。
        
 
       
  
     
 
       
          
            ShowTutorial(282,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
每个兵种都拥有独特的兵种动作。 [HERO_MF]目前的兵种是剑客。·长按[$ACT_CHARGE_ATTACK]累积兵种条, 松开按键后施放大范围攻击。 ·累积期间也可移动。 ·在强攻击时长按[$ACT_CHARGE_ATTACK], 下一个兵种动作的累积时间将会缩短。
      
   
  
          
            MainMissionStart(1002,1,0,2,12,45,45,0,0,0,0,50,0,0,0)
          
        
MAIN MISSION START: 成功击败周围的[r]敌人[/]!
      
          
            Alert(1028,1,45,45,45,0,0,0,8,0,0,0,0,0,0)
          
        
大门因[r]敌人[/]被击败而开启!
      
          
            GenderedMcTalk(0,9,10,1,0,1,0,0,0,0,0,0,0,0,0)
          
        
       
   
  
          
            TalkDeploySlot(8,8,1,1,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  这伙人根本就不厉害嘛, 你去灭掉那群家伙吧!
 
       
          
            MainMissionStart(2,4,4,1,18,45,45,0,0,0,0,50,0,0,0)
          
        
MAIN MISSION START: 击败[0:CHARA_G]!
      
          
            ShowTutorial(74,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
战斗中会出现各种目标。 主要目标是取得战斗胜利 必须达成的目标。
      
   
  
          
            ShowTutorial(69,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
按下[$ACT_CAMERA_LOCKON]可以锁定 头上显示箭头的敌人。 在锁定状态下,视角会始终对准对象。 左右推动[$PAD_R3]可以切换对象。
      
   
  
          
            ShowTutorial(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
·[$ACT_GUARD]:防御 ·[$ACT_DODGE]:回避在遭受敌人攻击前及时按下[$ACT_GUARD]防御, 即达成及时防御。 可以让周围的敌人退缩。在遭受敌人攻击前及时按下[$ACT_DODGE]回避, 即达成及时回避。 可以让周围的敌人动摇, 并使攻击命中要害。
      
   
  
          
            ShowTutorial(246,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
按下[$ACT_EXTRA_ROLE1]会显示界面1。 显示界面1时按下[$ACT_EXTRA_ATK1]或[$ACT_EXTRA_ATK2] 即可使用战技/魔法。无法连续使用相同的战技/魔法, 必须等待一段时间。使用战技/魔法后, 会减少武器的耐久度, 若耐久度不足,将无法使用战技/魔法。 耐久度在战斗结束后就会恢复原状。
      
   
  
          
            MainMissionStart(438,1,4,2,18,45,45,0,0,0,0,50,0,0,0)
          
        
MAIN MISSION START: 成功击败[0:CHARA_G]!
      
          
            Alert(553,1,18,45,45,0,0,0,8,0,0,0,0,0,0)
          
        
大门因[0:CHARA_G]被击败而开启!
      
   
  
          
            TalkDeploySlot(11,10,1,0,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  我们会负责攻下这座堡垒, 那边那座就交给你了!
 
       
          
            TalkDeploySlot(12,9,1,1,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  真想赶快打完这场仗, 然后跟大伙儿一起去喝个痛快。
 
       
          
            Alert(1003,0,10,45,45,11,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]一行人为攻入前线而脱离队伍!
      
          
            Alert(23,0,45,45,45,0,0,0,3,0,0,0,0,0,0)
          
        
朝[0:AREA]进军!
      
   
  
          
            MainMissionStart(1019,4,1,1,32,45,45,0,0,5,0,0,0,0,0)
          
        
MAIN MISSION START: 削减气绝条,使用必杀连击击败[0:CHARA_G]!
      
   
  
          
            ShowTutorial(58,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
敌将头上有时会显示气绝条。 继续攻击,将气绝条全部削减, 接近敌人后按下[$ACT_CHARGE_ATTACK],即可施放必杀连击。气绝条会在特定攻击命中敌人, 或是敌人采取特定行动时显示。使气绝条显示的方法: ·以攻击系战技/魔法命中敌人。 ·及时防御敌人的攻击。 ·敌人准备发动战技/魔法。 ·敌人受到攻击后畏惧。
      
   
  
          
            Alert(1026,4,32,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
用战技或攻击削减[0:CHARA_G]的气绝条!
      
   
  
          
            Alert(1017,1,9,10,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]和[1:CHARA_G]现身!已占领[r]堡垒[/]!
      
          
            GenderedMcTalk(0,13,14,1,3,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          谢兹
          
  volume_up
          
          团长的部队深入敌阵了啊, 他们不要紧吧?
        
 
       
  
     
    
      
    
        
        
          谢兹
          
  volume_up
          
          团长的部队深入敌阵了呢, 他们不要紧吧?
        
 
       
  
     
 
       
   
  
          
            TalkDeploySlot(19,10,1,1,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  那个“灰色恶魔”不在吗? 我也不清楚那个人有多强……
 
       
   
  
          
            ShowTutorial(248,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
战场上有各势力掌管的据点。 该势力的士兵会从据点内现身。 击败据点兵长即可占领据点。
      
   
  
          
            MainMissionStart(438,1,1,2,32,45,45,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[0:CHARA_G]!
      
   
  
          
            ShowTutorial(93,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
战场上有各势力掌管的堡垒。 无论[r]敌方[/]或[b]我方[/],在各自势力的堡垒内时, HP会逐渐回复。 击败堡垒兵长即可占领堡垒。
      
   
  
          
            Alert(1006,2,45,45,45,11,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/]主力部队现身!
      
          
            TalkDeploySlot(15,19,1,0,1,1,0,0,0,0,0,0,0,0,0)
          
        
  工匠
  
  volume_up
  
  主力部队的家伙们终于来啦! 这样就不用怕了!一口气杀回去!
 
       
          
            TalkDeploySlot(16,8,1,1,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  终于来了啊,好戏现在才开始! 让他们见识一下蓓尔兰佣兵团的实力!
 
       
          
            MainMissionStart(1016,4,2,1,13,45,45,11,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[r][0:PARTY][/]的主力部队!
      
   
  
          
            Alert(1005,3,17,45,45,11,0,0,0,0,0,0,0,0,0)
          
        
[r]“灰色恶魔”[/][0:CHARA_G]现身!
      
          
            TalkDeploySlot(23,8,1,4,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  看样子……你就是“灰色恶魔”吧! 真让人跃跃欲试啊!
 
       
          
            GenderedMcTalk(0,24,25,1,0,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          谢兹
          
  volume_up
          
          “灰色恶魔”出现了吗? 以团长的实力应该不会输……
        
 
       
  
     
    
      
    
        
        
          谢兹
          
  volume_up
          
          “灰色恶魔”出现了吗? 以团长的实力应该不会输……
        
 
       
  
     
 
       
   
  
          
            TalkDeploySlot(20,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  我竟然这么轻易就…… 不会吧……团……长……
 
       
          
            Alert(319,3,9,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]死亡!
      
          
            GenderedMcTalk(0,21,22,1,3,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          谢兹
          
  volume_up
          
          莉札莉!怎么三两下就被……
        
 
       
  
     
    
      
    
        
        
          谢兹
          
  volume_up
          
          莉札莉!怎么三两下就被……
        
 
       
  
     
 
       
   
  
          
            TalkDeploySlot(28,8,1,4,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  这种小鬼居然把我…… 呜,不太妙啊!
 
       
          
            Alert(332,2,8,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]即将败退!
      
          
            GenderedMcTalk(0,29,30,1,4,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          谢兹
          
  volume_up
          
          团长陷入苦战了吗? 我得赶快去支援她!
        
 
       
  
     
    
      
    
        
        
          谢兹
          
  volume_up
          
          团长陷入苦战了吗? 我得赶快去支援她!
        
 
       
  
     
 
       
   
  
          
            Alert(220,2,13,45,45,11,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/]的援军现身!
      
          
            GenderedMcTalk(0,26,27,1,2,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          谢兹
          
  volume_up
          
          敌人还真多。 既然这样……
        
 
       
  
     
    
      
    
        
        
          谢兹
          
  volume_up
          
          敌人还真多。 既然这样……
        
 
       
  
     
 
       
          
            ShowTutorial(68,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
当无双条积满时, 按下[$ACT_SPECIAL_ATTACK]可以施放无双奥义。若要累积无双条: ·给予敌人伤害。 ·受到敌人伤害。 ·取得黄色药品。
      
          
            Alert(1022,4,45,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
发动[$ACT_SPECIAL_ATTACK]无双奥义!
      
   
  
          
            MainMissionStart(1018,1,2,2,13,45,45,11,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[r][0:PARTY][/]的主力部队!
      
          
            TalkDeploySlot(31,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  这怎么可能……我们的……梦想…… 你这……恶魔……
 
       
          
            Alert(319,3,8,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]死亡!
      
   
  
          
            TalkCharacter(32,157,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
  link
  盖兹
  
  volume_up
  
  蓓尔兰团长死了!? 喂,这到底是怎么回事啊,喂!
 
       
   
  
          
            Alert(22,0,17,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
朝[0:CHARA_G]的所在位置进军!
      
   
  
          
            GenderedMcTalk(1,35,36,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          贝雷特
          
  volume_up
          
          你想来碍事的话,我就会杀了你。
        
 
       
  
     
    
      
    
        
        
          贝雷丝
          
  volume_up
          
          你想来碍事的话,我就会杀了你。
        
 
       
  
     
 
       
          
            GenderedMcTalk(0,33,34,1,2,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          谢兹
          
  volume_up
          
          我怎么能就这样夹着尾巴逃走。 团长的仇……由我来报!
        
 
       
  
     
    
      
    
        
        
          谢兹
          
  volume_up
          
          我怎么能就这样夹着尾巴逃走。 团长的仇……由我来报!
        
 
       
  
     
 
       
          
            MainMissionStart(1024,4,3,1,17,8,45,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[0:CHARA_G],为[1:CHARA_G]一行人报仇!
      
   
  
          
            GenderedMcTalk(0,37,38,1,4,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          谢兹
          
  volume_up
          
          好强的压迫感…… [MFB:他_她]就是“灰色恶魔”……
        
 
       
  
     
    
      
    
        
        
          谢兹
          
  volume_up
          
          好强的压迫感…… [MFB:他_她]就是“灰色恶魔”……
        
 
       
  
     
 
       
   
  
          
            TalkDeploySlot(39,10,1,3,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  呜![HERO_MF]…… 你……快逃……
 
       
          
            Alert(319,3,10,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]死亡!
      
          
            GenderedMcTalk(0,40,41,1,3,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          谢兹
          
  volume_up
          
          竟然连盖兹也…… 为什么会变成这样……
        
 
       
  
     
    
      
    
        
        
          谢兹
          
  volume_up
          
          竟然连盖兹也…… 为什么会变成这样……
        
 
       
  
     
 
       
   
  
          
            GenderedMcTalk(1,42,43,1,4,1,1,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          贝雷特
          
  volume_up
          
          你的那股力量……是什么?
        
 
       
  
     
    
      
    
        
        
          贝雷丝
          
  volume_up
          
          你的那股力量……是什么?
        
 
       
  
     
 
       
          
            GenderedMcTalk(0,44,45,1,2,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          谢兹
          
  volume_up
          
          我也不知道…… 不过,能打倒你就够了!
        
 
       
  
     
    
      
    
        
        
          谢兹
          
  volume_up
          
          我也不知道…… 不过,能打倒你就够了!
        
 
       
  
     
 
       
   
  
          
            Alert(1021,4,17,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
对[0:CHARA_G]发动[$ACT_SPECIAL_ATTACK]无双奥义!
      
   
  
          
            Alert(1010,3,17,45,45,11,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/]的精英部队为掩护[0:CHARA_G]而现身!
      
          
            Alert(1023,0,17,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]为观望敌情而暂时后退!
      
          
            MainMissionStart(1009,0,5,1,45,45,45,11,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[r][0:PARTY][/]的精英部队!
      
   
  
          
            MainMissionStart(1011,1,5,2,45,45,45,11,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[r][0:PARTY][/]的精英部队!
      
          
            GenderedMcTalk(1,46,47,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          贝雷特
          
  volume_up
          
          这样啊,你变得难对付起来了。
        
 
       
  
     
    
      
    
        
        
          贝雷丝
          
  volume_up
          
          这样啊,你变得难对付起来了。
        
 
       
  
     
 
       
          
            Alert(204,3,17,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]再次现身!
      
   
  
          
            TalkDeploySlot(50,16,1,0,1,1,0,0,0,0,0,0,0,0,0)
          
        
  修密尔子爵
  
  volume_up
  
  喂,你打算玩到什么时候。 我们已经达成目的了,快撤退!
 
       
          
            GenderedMcTalk(0,51,52,1,4,1,0,0,0,0,0,0,0,0,0)
          
        
       
   
  
          
            Alert(319,3,0,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]死亡!
      
          
            Alert(338,3,45,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
战斗败北!
      
   
  
          
            Alert(319,3,1,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]死亡!
      
          
            Alert(338,3,45,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
战斗败北!