Deployment table
    
      
      
        | Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
        
          | 0 | 謝茲 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 0 | 2 | 300 | 255 | 65535 | 1999 | 38 | 40 | 72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 65535 | 65535 | 65535 | 
        
          | 1 | 謝茲 | 255 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 100 | 0 | 1 | 49 | 300 | 255 | 65535 | 1999 | 43 | 40 | 72 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 65535 | 65535 | 65535 | 
        
          | 2 | 貝雷特 | 255 | 0 | 0 | 2 | 10 | 2 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
        
          | 3 | 貝雷特 | 0 | 0 | 0 | 3 | 10 | 3 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
        
          | 4 | 貝雷特 | 0 | 0 | 0 | 4 | 10 | 4 | 13 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
        
          | 5 | 貝雷特 | 0 | 0 | 0 | 5 | 10 | 4 | 13 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
        
          | 6 | 貝雷特 | 0 | 0 | 0 | 6 | 10 | 4 | 13 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
        
          | 7 | 貝雷特 | 0 | 0 | 0 | 7 | 10 | 4 | 13 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
        
          | 8 | 蓓爾蘭團長 | 0 | 0 | 0 | 8 | 913 | 4 | 13 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 9 | 莉札莉 | 7 | 0 | 0 | 9 | 914 | 4 | 13 | 0 | 100 | 0 | 0 | 4 | 24 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 10 | 蓋茲 | 7 | 0 | 0 | 10 | 912 | 4 | 13 | 0 | 100 | 0 | 0 | 11 | 18 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 11 | 普通兵 | 7 | 0 | 0 | 11 | 1001 | 5 | 13 | 10 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 12 | 普通兵 | 255 | 0 | 0 | 12 | 1001 | 5 | 13 | 10 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 13 | 王國兵 | 255 | 0 | 0 | 13 | 712 | 5 | 13 | 0 | 1 | 5 | 1 | 2 | 300 | 255 | 65535 | 1999 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 14 |  | 255 | 0 | 0 | 14 | 706 | 5 | 13 | 0 | 1 | 5 | 1 | 2 | 300 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 15 | 帝國兵 | 255 | 0 | 0 | 15 | 711 | 5 | 13 | 3 | 1 | 5 | 1 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 16 | 傑拉爾特 | 255 | 0 | 0 | 16 | 165 | 5 | 13 | 0 | 100 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 17 | 謝茲 | 255 | 0 | 0 | 17 | 5 | 5 | 12 | 0 | 100 | 8 | 1 | 100 | 293 | 255 | 65535 | 1999 | 50 | 46 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 18 |  | 255 | 0 | 0 | 18 | 705 | 5 | 13 | 0 | 0 | 5 | 0 | 2 | 300 | 255 | 65535 | 705 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 19 | 同盟將領 | 255 | 0 | 0 | 19 | 608 | 5 | 5 | 0 | 100 | 5 | 1 | 3 | 300 | 255 | 65535 | 1999 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 20 | 普通兵 | 255 | 0 | 0 | 20 | 1001 | 5 | 13 | 10 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 21 | 普通兵 | 255 | 0 | 0 | 21 | 1001 | 5 | 13 | 10 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 22 | 普通兵 | 255 | 0 | 0 | 22 | 1001 | 5 | 13 | 5 | 100 | 8 | 1 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 23 |  | 255 | 0 | 0 | 23 | 705 | 5 | 13 | 3 | 100 | 5 | 1 | 2 | 300 | 255 | 65535 | 705 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 24 | 帝國兵 | 255 | 0 | 0 | 24 | 711 | 5 | 13 | 3 | 100 | 5 | 1 | 2 | 300 | 255 | 65535 | 711 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 25 |  | 255 | 0 | 0 | 25 | 706 | 5 | 13 | 3 | 100 | 5 | 1 | 2 | 300 | 255 | 65535 | 706 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 26 | 同盟兵 | 255 | 0 | 0 | 26 | 713 | 5 | 13 | 3 | 100 | 5 | 1 | 2 | 300 | 255 | 65535 | 713 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 27 |  | 255 | 0 | 0 | 27 | 708 | 5 | 13 | 3 | 100 | 5 | 1 | 2 | 300 | 255 | 65535 | 708 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 28 | 王國兵 | 255 | 0 | 0 | 28 | 712 | 5 | 13 | 3 | 100 | 5 | 1 | 2 | 300 | 255 | 65535 | 712 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 29 | 普通兵 | 255 | 0 | 0 | 29 | 1001 | 5 | 13 | 1 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 30 | 普通兵 | 255 | 0 | 0 | 30 | 1001 | 5 | 13 | 2 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 31 | 普通兵 | 255 | 0 | 0 | 31 | 1001 | 5 | 13 | 5 | 100 | 5 | 0 | 60 | 300 | 255 | 65535 | 1001 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 32 | 教團兵 | 255 | 0 | 0 | 32 | 714 | 5 | 13 | 0 | 23 | 5 | 0 | 2 | 300 | 255 | 3 | 705 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 33 |  | 255 | 0 | 0 | 33 | 706 | 5 | 13 | 0 | 100 | 8 | 1 | 2 | 300 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 34 |  | 255 | 0 | 0 | 34 | 705 | 5 | 13 | 0 | 100 | 8 | 1 | 2 | 300 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 35 | 聯邦國兵 | 255 | 0 | 0 | 35 | 710 | 5 | 13 | 0 | 100 | 8 | 1 | 2 | 300 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 36 | 普通兵 | 255 | 0 | 0 | 36 | 1001 | 5 | 13 | 3 | 100 | 8 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 37 | 普通兵 | 255 | 0 | 0 | 37 | 1001 | 5 | 13 | 3 | 100 | 8 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 38 | 普通兵 | 255 | 0 | 0 | 38 | 1001 | 5 | 13 | 3 | 100 | 8 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 39 |  | 255 | 0 | 0 | 39 | 707 | 5 | 13 | 3 | 1 | 5 | 0 | 2 | 300 | 255 | 2 | 705 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 40 | 普通兵 | 255 | 0 | 0 | 40 | 1001 | 5 | 13 | 3 | 100 | 5 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 41 | 普通兵 | 255 | 0 | 0 | 41 | 1001 | 5 | 13 | 3 | 100 | 5 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 42 | 普通兵 | 255 | 0 | 0 | 42 | 1001 | 5 | 13 | 3 | 100 | 5 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 43 | 普通兵 | 255 | 0 | 0 | 43 | 1001 | 5 | 13 | 3 | 100 | 5 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
        
          | 44 | 普通兵 | 255 | 0 | 0 | 44 | 1001 | 5 | 13 | 3 | 100 | 5 | 1 | 60 | 300 | 255 | 65535 | 1001 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | 
      
    
      Table 1
    
      
      
        | Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
        
          | 0 |  | 33 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 1 |  | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 2 |  | 0 | 0 | 0 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 3 |  | 0 | 0 | 0 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 4 |  | 0 | 0 | 0 | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 5 |  | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 6 |  | 0 | 0 | 0 | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 7 |  | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 8 |  | 0 | 0 | 0 | 8 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 9 |  | 0 | 0 | 0 | 9 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 10 |  | 0 | 0 | 0 | 10 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 11 |  | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 12 |  | 0 | 0 | 0 | 12 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 13 |  | 0 | 0 | 0 | 13 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 14 |  | 0 | 0 | 0 | 14 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 15 |  | 0 | 0 | 0 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 16 |  | 0 | 0 | 0 | 16 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 17 |  | 0 | 0 | 0 | 17 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 18 |  | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 19 |  | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 20 |  | 0 | 0 | 0 | 20 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 21 |  | 0 | 0 | 0 | 21 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 22 |  | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 23 |  | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 24 |  | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 25 |  | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 26 |  | 0 | 0 | 0 | 26 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 27 |  | 0 | 0 | 0 | 27 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 28 |  | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 29 |  | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 30 |  | 0 | 0 | 0 | 30 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 31 |  | 0 | 0 | 0 | 31 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 32 |  | 0 | 0 | 0 | 32 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
      
    
      Table 2
    
      
      
        | Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
        
          | 0 |  | 24 | 0 | 0 | 0 | 0 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 1 |  | 0 | 0 | 1 | 0 | 1 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 2 |  | 0 | 0 | 2 | 0 | 2 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 3 |  | 0 | 0 | 3 | 0 | 3 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 4 |  | 0 | 0 | 4 | 0 | 4 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 5 |  | 0 | 0 | 5 | 0 | 5 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 6 |  | 0 | 0 | 6 | 0 | 6 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 7 |  | 0 | 0 | 7 | 0 | 7 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 8 |  | 0 | 0 | 8 | 0 | 8 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 9 |  | 0 | 0 | 9 | 0 | 9 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 10 |  | 0 | 0 | 10 | 0 | 10 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 11 |  | 0 | 0 | 11 | 0 | 11 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 12 |  | 0 | 0 | 12 | 0 | 12 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 13 |  | 0 | 0 | 13 | 0 | 13 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 14 |  | 0 | 0 | 14 | 0 | 14 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 15 |  | 0 | 0 | 15 | 0 | 15 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 16 |  | 0 | 0 | 16 | 0 | 16 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 17 |  | 0 | 0 | 17 | 0 | 17 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 18 |  | 0 | 0 | 18 | 0 | 18 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 19 |  | 0 | 0 | 19 | 0 | 19 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 20 |  | 0 | 0 | 20 | 0 | 20 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 21 |  | 0 | 0 | 21 | 0 | 21 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 22 |  | 0 | 0 | 22 | 0 | 22 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 23 |  | 0 | 0 | 23 | 0 | 23 | 100 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
      
    
      Table 3
    
      
      
        | Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
        
          | 0 |  | 13 | 0 | 0 | 0 | 0 | 65535 | 1 | 1000 | 1525 | 2 | 705 | 2 | 705 | 2 | 10 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 1 |  | 0 | 0 | 1 | 0 | 1 | 65535 | 3 | 1000 | 1522 | 2 | 706 | 2 | 706 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 2 |  | 0 | 0 | 2 | 0 | 2 | 65535 | 0 | 1000 | 1525 | 2 | 707 | 2 | 707 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 3 |  | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1522 | 2 | 708 | 2 | 708 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 4 |  | 0 | 0 | 4 | 0 | 4 | 65535 | 3 | 1000 | 1525 | 2 | 709 | 2 | 709 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 5 |  | 0 | 0 | 5 | 0 | 5 | 65535 | 3 | 1000 | 1522 | 2 | 710 | 2 | 710 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 6 |  | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1525 | 2 | 711 | 2 | 711 | 2 | 10 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 7 |  | 0 | 0 | 7 | 0 | 7 | 65535 | 3 | 1000 | 1522 | 2 | 712 | 2 | 712 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 8 |  | 0 | 0 | 8 | 0 | 8 | 65535 | 3 | 1000 | 1525 | 2 | 713 | 2 | 713 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 9 |  | 0 | 0 | 9 | 0 | 9 | 65535 | 3 | 1000 | 1522 | 2 | 705 | 2 | 705 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 10 |  | 0 | 0 | 10 | 0 | 10 | 65535 | 3 | 1000 | 1525 | 2 | 706 | 2 | 706 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 11 |  | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1522 | 2 | 707 | 2 | 707 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 12 |  | 0 | 0 | 12 | 0 | 11 | 65535 | 3 | 1000 | 1525 | 2 | 708 | 2 | 708 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
      
    
      Table 4
    
      
      
        | Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
        
          | 0 |  | 50 | 0 | 0 | 0 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 1 |  | 0 | 0 | 0 | 1 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 2 |  | 0 | 0 | 0 | 2 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 3 |  | 0 | 0 | 0 | 3 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 4 |  | 0 | 0 | 0 | 4 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 5 |  | 0 | 0 | 0 | 5 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 6 |  | 0 | 0 | 0 | 6 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 7 |  | 0 | 0 | 0 | 7 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 8 |  | 0 | 0 | 0 | 8 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 9 |  | 0 | 0 | 0 | 9 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 10 |  | 0 | 0 | 0 | 10 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 11 |  | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 12 |  | 0 | 0 | 0 | 12 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 13 |  | 0 | 0 | 0 | 13 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 14 |  | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 15 |  | 0 | 0 | 0 | 15 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 16 |  | 0 | 0 | 0 | 16 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 17 |  | 0 | 0 | 0 | 17 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 18 |  | 0 | 0 | 0 | 18 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 19 |  | 0 | 0 | 0 | 19 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 20 |  | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 21 |  | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 22 |  | 0 | 0 | 0 | 22 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 23 |  | 0 | 0 | 0 | 23 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 24 |  | 0 | 0 | 0 | 24 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 25 |  | 0 | 0 | 0 | 25 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 26 |  | 0 | 0 | 0 | 26 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 27 |  | 0 | 0 | 0 | 27 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 28 |  | 0 | 0 | 0 | 28 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 29 |  | 0 | 0 | 0 | 29 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 30 |  | 0 | 0 | 0 | 30 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 31 |  | 0 | 0 | 0 | 31 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 32 |  | 0 | 0 | 0 | 32 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 33 |  | 0 | 0 | 0 | 33 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 34 |  | 0 | 0 | 0 | 34 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 35 |  | 0 | 0 | 0 | 35 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 36 |  | 0 | 0 | 0 | 36 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 37 |  | 0 | 0 | 0 | 37 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 38 |  | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 39 |  | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 40 |  | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 41 |  | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 42 |  | 0 | 0 | 0 | 42 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 43 |  | 0 | 0 | 0 | 43 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 44 |  | 0 | 0 | 0 | 44 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 45 |  | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 46 |  | 0 | 0 | 0 | 46 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 47 |  | 0 | 0 | 0 | 47 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 48 |  | 0 | 0 | 0 | 48 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
        
          | 49 |  | 0 | 0 | 0 | 49 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
      
    
  
 
         
       
     
 
  
    # Group 0 (6, 2, 4, 1, 0)
    
    # Group 1 (0, 2, 1, 1, 66)
    
        
        
        
        
            SubGroup(2)
        
        
        
          Unknown10(0,7,45,45,45,11,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown10(1,0,0,45,45,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(10)
        
        
        
          SetName(12,307,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 12 to 傭兵
    
        
          SetName(13,577,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 13 to 傭兵隊長
    
        
          SetName(14,165,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 14 to 傭兵隊長
    
        
          SetName(15,577,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 15 to 傭兵隊長
    
        
          SetName(18,165,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 18 to 傭兵隊長
    
        
          SetName(33,266,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 33 to 精兵
    
        
          SetName(34,266,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 34 to 精兵
    
        
          SetName(35,666,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 35 to 精兵
    
        
          SetName(32,650,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 32 to 堡壘兵長
    
        
          SetName(39,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 39 to 堡壘兵長
    
         
     
        
            SubGroup(5)
        
        
        
          Unknown6(8,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(8,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(9,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(10,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown61(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(20)
        
        
        
          Unknown6(17,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(17,42,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(17,68,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(16,42,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(11,14,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(12,14,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(23,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(24,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(25,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(26,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(27,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(28,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(18,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(32,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(32,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown77(17,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown62(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown62(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown62(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown62(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(9,20,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(10,21,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(11)
        
        
        
          Unknown91(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          GroupCheck3(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 1: 2 0 0
        
              
     
        
            SubGroup(5)
        
        
        
          Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 2 (0, 5, 2, 1, 3)
    
        
        
        
        
            SubGroup(2)
        
        
        
          Unknown140(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 3 (0, 5, 0, 1, 4)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,0,1,1,0,1,0,0,0,0,0,0,0,0,0)
        
          # 好了,我們上吧。
這次的對手是傑拉爾特傭兵團。
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(65,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # ‧[$PAD_L3]:移動
‧[$PAD_R3]:操控視角
若持續移動將會[g]急奔[/]。     
    
         
              
         # Group 4 (0, 5, 0, 2, 13)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck3(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 3: 1 0 0
        
              
     
        
            SubGroup(4)
        
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown26(9,43900,0,11064,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown26(10,43900,0,11064,1,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown56(43900,0,11064,1,0,1,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown55(0,0,0,0,0,2,45,0,439,766,1,0,0,0,0)
        
    
        
          Alert(59,0,45,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 朝[g]目標地點[/]進軍!
    
         
     
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(9,120,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(10,120,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 5 (0, 5, 2, 4, 13)
    
        
        
        
        
            SubGroup(3)
        
        
        
          GroupCheck3(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 3: 1 0 0
        
     
        
          GroupCheck3(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 4: 1 0 0
        
     
        
          Unknown10(0,41400,0,11264,1,46900,0,12664,1,0,1,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown140(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown56(43900,0,11064,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown55(0,0,0,0,0,2,45,0,439,766,0,0,0,0,0)
        
    
         
     
        
            SubGroup(6)
        
        
        
          Unknown23(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 6 (0, 5, 0, 7, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 5: True 0
        
     
        
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown15(45,11,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown15(45,12,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown15(45,20,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown15(45,21,30,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,2,3,1,0,1,0,0,0,0,0,0,0,0,0)
        
          # 先來見識一下對方的本事……看招。
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown56(43900,0,11064,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown55(0,0,0,0,0,2,45,0,439,766,0,0,0,0,0)
        
    
         
              
         # Group 7 (17, 2, 4, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 6: True 0
        
              
              
         # Group 8 (0, 5, 0, 1, 6)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(0,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 0: 2 2 1
        
     
        
          GroupCheck3(0,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 0: 2 0 1
        
              
     
        
            SubGroup(2)
        
        
        
          PauseMaybe(0,0,150,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1001,4,0,1,10,45,45,0,0,0,0,150,0,0,0)
        
          # 與[0:CHARA_G]一行人一同擊敗周圍的[r]敵人[/]!
    
         
              
         # Group 9 (0, 5, 0, 2, 4)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(67,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # ‧[$ACT_NORMAL_ATTACK]:弱攻擊
‧弱攻擊後[$ACT_CHARGE_ATTACK]:強攻擊 [$ACT_NORMAL_ATTACK]與[$ACT_CHARGE_ATTACK]可以組合為連續攻擊。
‧[$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK]
‧[$ACT_NORMAL_ATTACK][$ACT_CHARGE_ATTACK]
‧[$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_CHARGE_ATTACK]
‧[$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_CHARGE_ATTACK]    
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 10 (0, 5, 2, 2, 3)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 9: True 0
        
              
     
        
            SubGroup(2)
        
        
        
          Unknown140(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 11 (0, 2, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 9: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown141(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 12 (0, 5, 0, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown29(0,55,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(10,69,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 13 (0, 5, 0, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown29(0,25,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          GenderedMcTalk(0,4,5,1,4,1,0,0,0,0,0,0,0,0,0)
        
          # 這次的對手也太沒意思了。
該不會都是見習傭兵吧?
    
        
          GenderedMcTalk(0,6,7,1,1,1,0,0,0,0,0,0,0,0,0)
        
          # 既然這樣,
我就趁機試試各種招式吧。
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(282,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 每個兵種都擁有各具特色的[g]兵種動作[/]。
[HERO_MF]目前的兵種是[g]劍客[/]。 ‧長按[$ACT_CHARGE_ATTACK]累積兵種條,
放開按鍵後施放[g]廣範圍攻擊[/]。
‧累積期間也可以移動。
‧在強攻擊中長按[$ACT_CHARGE_ATTACK],
下一個兵種動作的[g]累積時間將會縮短[/]。    
    
         
              
         # Group 14 (0, 5, 2, 2, 7)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 13: True 0
        
              
     
        
            SubGroup(2)
        
        
        
          Unknown140(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown140(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 15 (8, 2, 4, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 16 (0, 5, 0, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown19(11,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 17 (0, 5, 0, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown19(12,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 18 (0, 5, 0, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown19(20,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(16,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 19 (0, 5, 0, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown19(21,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 20 (0, 5, 0, 3, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(16,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 16: True 1
        
     
        
          Unknown28(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown17(11,0,0,1,10,0,1,1,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 21 (0, 5, 0, 3, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 17: True 1
        
     
        
          Unknown28(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown17(12,0,0,1,10,0,1,1,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 22 (0, 5, 0, 3, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 18: True 1
        
     
        
          Unknown28(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown17(20,0,0,1,10,0,1,1,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 23 (0, 5, 0, 3, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(19,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 19: True 1
        
     
        
          Unknown28(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown17(21,0,0,1,10,0,1,1,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 24 (0, 5, 0, 3, 19)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown29(0,150,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown6(11,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(12,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(20,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(21,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown18(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          MainMissionStart(1002,1,0,2,12,45,45,0,0,0,0,50,0,0,0)
        
          # 成功擊敗周圍的[r]敵人[/]!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown100(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1028,1,45,45,45,0,0,0,8,0,0,0,0,0,0)
        
          # 大門因[r]敵人[/]被擊敗而開啟!
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,9,10,1,0,1,0,0,0,0,0,0,0,0,0)
        
          # 好,這裡應該沒問題了。
    
         
              
         # Group 25 (19, 2, 4, 1, 0)
    
    # Group 26 (0, 5, 0, 2, 21)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(0,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(8,8,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
          # 他們也沒有多厲害嘛。
你也去把那群傢伙清掉吧!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(2,4,4,1,18,45,45,0,0,0,0,50,0,0,0)
        
          # 擊敗[0:CHARA_G]!
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(74,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 戰鬥時會出現各種[g]目標[/]。
[g]主要目標[/]是為了讓戰鬥獲勝
必須達成的目標。     
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown91(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(9,29,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(10,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(6)
        
        
        
          Unknown23(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(29,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(30,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 27 (0, 5, 2, 6, 2)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 31: True 1
        
     
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown15(45,18,50,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(18,100,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(69,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 按下[$ACT_CAMERA_LOCKON]可以[g]鎖定[/]
頭上顯示箭頭的敵人。
在鎖定狀態下,視角會隨時對準對象。
左右推動[$PAD_R3]可以切換對象。     
    
         
              
         # Group 28 (0, 5, 2, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 27: True 0
        
     
        
          GroupCheck4(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 31: True 1
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 29 (0, 5, 2, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 30 (0, 5, 2, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 31 (0, 5, 2, 6, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(14,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 14: True 1
        
     
        
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown15(45,18,70,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(18,99,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(3)
        
        
        
          Unknown140(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 32 (2, 2, 4, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 28: True 0
        
              
              
         # Group 33 (0, 5, 2, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown140(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 34 (0, 5, 2, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(33,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 33: True 1
        
     
        
          TalkFromOwnStrings2(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown140(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 35 (0, 5, 2, 11, 2)
    
        
        
        
        
            SubGroup(4)
        
        
        
          PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(18,75,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 28: True 0
        
     
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(33,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 33: False 1
        
     
        
          GroupCheck4(34,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 34: True 1
        
              
     
        
            SubGroup(2)
        
        
        
          GroupCheck4(33,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 33: False 1
        
     
        
          GroupCheck4(34,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 34: False 1
        
              
              
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 36 (0, 5, 2, 7, 2)
    
        
        
        
        
            SubGroup(4)
        
        
        
          PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(18,75,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 28: True 0
        
     
        
            SubGroup(2)
        
        
        
          GroupCheck4(33,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 33: True 1
        
     
        
          GroupCheck4(34,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 34: False 1
        
              
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 37 (0, 5, 2, 6, 2)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 31: True 1
        
     
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown18(18,75,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown55(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # ‧[$ACT_GUARD]:防禦
‧[$ACT_DODGE]:回避 在遭受敵人攻擊前及時按下[$ACT_GUARD]防禦,
即形成[g]及時防禦[/],
可以讓周圍的敵人畏懼。 在遭受敵人攻擊前及時按下[$ACT_DODGE]回避,
即形成[g]及時回避[/]。
可以讓周圍的敵人動搖,
並使攻擊命中要害。   
    
         
              
         # Group 38 (0, 5, 2, 2, 3)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 37: True 0
        
              
     
        
            SubGroup(2)
        
        
        
          Unknown140(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 39 (0, 5, 2, 2, 3)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 44: True 0
        
              
     
        
            SubGroup(2)
        
        
        
          Unknown140(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown140(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 40 (0, 5, 2, 4, 3)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 31: True 1
        
     
        
          Unknown18(18,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown91(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          ShowTutorial(246,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 按下[$ACT_EXTRA_ROLE1]會顯示介面1。
顯示介面1時按下[$ACT_EXTRA_ATK1]或[$ACT_EXTRA_ATK2]
即可使用[g]戰技/魔法[/]。 無法連續使用相同戰技/魔法,
必須等待一段時間。 使用戰技/魔法後,
武器的[g]耐久度[/]會減少。
若耐久度不足,將無法使用戰技/魔法。
耐久度在戰鬥結束後會恢復原狀。   
    
         
              
         # Group 41 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(40,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 40: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 42 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 44: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 43 (0, 5, 2, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(18,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(18,27,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 44 (0, 5, 0, 3, 12)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown96(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(438,1,4,2,18,45,45,0,0,0,0,50,0,0,0)
        
          # 成功擊敗[0:CHARA_G]!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown100(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(553,1,18,45,45,0,0,0,8,0,0,0,0,0,0)
        
          # 大門因[0:CHARA_G]被擊敗而開啟!
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown91(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 45 (19, 2, 4, 1, 0)
    
    # Group 46 (0, 5, 0, 2, 15)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          TalkDeploySlot(11,10,1,0,1,1,0,0,0,0,0,0,0,0,0)
        
          # 我們會負責攻下這座堡壘。
另外那一座就交給你囉!
    
        
          TalkDeploySlot(12,9,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
          # 真想趕快結束,
跟大夥兒一起去喝個痛快。
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1003,0,10,45,45,11,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]一行人為攻入前線而脫離隊伍!
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown56(53100,0,54300,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown55(0,0,0,0,0,2,45,0,531,542,1,0,0,0,0)
        
    
        
          Alert(23,0,45,45,45,0,0,0,3,0,0,0,0,0,0)
        
          # 朝[0:AREA]進軍!
    
         
              
         # Group 47 (0, 5, 0, 5, 3)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown13(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown17(0,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(2)
        
        
        
          Unknown56(53100,0,54300,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown55(0,0,0,0,0,2,45,0,531,542,0,0,0,0,0)
        
    
         
              
         # Group 48 (0, 5, 0, 2, 4)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 47: 1 0 0
        
              
     
        
            SubGroup(3)
        
        
        
          Unknown43(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1019,4,1,1,32,45,45,0,0,5,0,0,0,0,0)
        
          # 削減氣絕條,使用必殺連擊擊敗[0:CHARA_G]!
    
        
          Unknown6(32,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 49 (0, 5, 0, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(58,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 有時敵將頭上會顯示[g]氣絕條[/]。
持續攻擊,將氣絕條全部削減,
並在附近按下[$ACT_CHARGE_ATTACK]就可以施放[g]必殺連擊[/]。 [g]氣絕條[/]會在特定攻擊命中敵人時,
或是敵人採取特定行動時顯示。 [g]使氣絕條顯示的方法……[/]
‧以攻擊系的戰技/魔法命中敵人。
‧及時防禦敵人的攻擊。
‧敵人準備發動戰技/魔法。
‧敵人受到攻擊而畏懼。   
    
         
              
         # Group 50 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 49: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 51 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 49: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 52 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(32,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 53 (0, 5, 2, 4, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          GroupCheck4(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 62: True 0
        
     
        
          TalkFromOwnStrings2(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 54 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 53: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 55 (2, 2, 4, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 56 (0, 5, 0, 1, 8)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1026,4,32,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 用戰技或攻擊削減[0:CHARA_G]的氣絕條!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(15,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(57,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 57 (0, 5, 2, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(56,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 56: 1 0 0
        
     
        
          Unknown28(15,15,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(56,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 58 (0, 2, 0, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown10(45,40600,0,60200,0,44300,0,64100,0,0,1,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(8,97,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 59 (0, 5, 0, 5, 19)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown13(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(3)
        
        
        
          Unknown6(9,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(9,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown21(9,42500,0,43200,0,0,0,0,0,0,0,1,1,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown6(10,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(10,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown21(10,64100,0,62800,0,0,0,0,0,0,0,1,1,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown35(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown35(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(9,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1017,1,9,10,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]和[1:CHARA_G]現身! 已占領[r]堡壘[/]!
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,13,14,1,3,1,0,0,0,0,0,0,0,0,0)
        
          # 團長的部隊衝得很前面啊。
他們不要緊吧?
    
         
              
         # Group 60 (0, 5, 0, 5, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown25(3,30,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(19,10,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
          # 那個「灰色惡魔」不在嗎?
雖然我也不知道[MFB:他_她]有多強就是了。
    
         
              
         # Group 61 (0, 5, 0, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown10(45,43900,0,54900,0,46800,0,58100,0,0,1,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(248,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 戰場上有各勢力掌管的[g]據點[/]。
該勢力的士兵會從據點內現身。
只要擊敗[g]據點兵長[/],就能占領據點。     
    
         
              
         # Group 62 (0, 5, 0, 4, 5)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(52,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 52: True 0
        
     
        
          Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown60(4,0,0,45,45,3,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(438,1,1,2,32,45,45,0,0,0,0,0,0,0,0)
        
          # 成功擊敗[0:CHARA_G]!
    
         
              
         # Group 63 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown96(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 64 (0, 5, 2, 2, 2)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 63: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(93,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 戰場上有各勢力掌管的[g]堡壘[/]。
無論[r]敵方[/]或[b]我方[/],在各自勢力的堡壘內時,
[g]HP會逐漸回復[/]。
擊敗[g]堡壘兵長[/]後就能占領堡壘。     
    
         
              
         # Group 65 (18, 2, 4, 1, 0)
    
    # Group 66 (0, 5, 0, 3, 42)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(1,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 63: True 0
        
              
     
        
            SubGroup(6)
        
        
        
          Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(27,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(28,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(12)
        
        
        
          Unknown23(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(23,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(24,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(25,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(26,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(27,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(28,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(8)
        
        
        
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1006,2,45,45,45,11,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]主力部隊現身!
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(15,19,1,0,1,1,0,0,0,0,0,0,0,0,0)
        
          # 主力部隊的傢伙們終於來啦!
這樣就不用怕了! 一口氣殺回去!
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(16,8,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
          # 終於來啦,好戲現在才開始!
讓他們見識一下蓓爾蘭傭兵團的實力吧!
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown43(39,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown43(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown43(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1016,4,2,1,13,45,45,11,0,0,0,0,0,0,0)
        
          # 擊敗[r][0:PARTY][/]的主力部隊!
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown76(9,65486,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 67 (0, 5, 0, 2, 14)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown15(17,8,3,0,0,1,1,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown23(8,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(17,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown80(34,0,0,0,0,0,45,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1005,3,17,45,45,11,0,0,0,0,0,0,0,0,0)
        
          # [r]「灰色惡魔」[/][0:CHARA_G]現身!
    
         
     
        
            SubGroup(2)
        
        
        
          TalkDeploySlot(23,8,1,4,1,1,0,0,0,0,0,0,0,0,0)
        
          # 看樣子……你就是「灰色惡魔」吧!
真讓人躍躍欲試啊!
    
        
          GenderedMcTalk(0,24,25,1,0,1,0,0,0,0,0,0,0,0,0)
        
          # 「灰色惡魔」出現了嗎?
以團長的實力應該不太可能輸,但是……
    
         
              
         # Group 68 (0, 5, 0, 3, 14)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          Unknown18(39,80,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown76(9,65487,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(20,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 我竟然會這麼輕易就……
不會吧……團……長……
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown6(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(319,3,9,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]戰死!
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,21,22,1,3,1,0,0,0,0,0,0,0,0,0)
        
          # 莉札莉! 怎麼會這樣……
    
         
              
         # Group 69 (0, 4, 0, 4, 10)
    
        
        
        
        
            SubGroup(3)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          GroupCheck3(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 68: 1 0 0
        
     
        
          GroupCheck3(81,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 81: 0 1 0
        
              
     
        
            SubGroup(2)
        
        
        
          Unknown76(8,65486,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown76(8,65511,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(28,8,1,4,1,1,0,0,0,0,0,0,0,0,0)
        
          # 我竟然會被這樣的小鬼……
唔,不太妙啊……!
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(332,2,8,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]面臨敗退的危機!
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,29,30,1,4,1,0,0,0,0,0,0,0,0,0)
        
          # 團長陷入苦戰了嗎?
我得趕快去支援她才行!
    
         
              
         # Group 70 (3, 2, 4, 1, 0)
    
    # Group 71 (0, 5, 2, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          Unknown18(39,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown14(42,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown23(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown25(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 72 (0, 5, 2, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          Unknown18(39,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown14(43,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown23(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown25(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 73 (0, 5, 2, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          Unknown18(39,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown14(44,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown23(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown25(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 74 (0, 5, 0, 3, 26)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          Unknown19(39,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown14(40,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(41,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(6)
        
        
        
          Unknown23(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(13,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(14,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(220,2,13,45,45,11,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]的援軍現身!
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,26,27,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 敵人還真多。
既然這樣……!
    
         
     
        
            SubGroup(1)
        
        
        
          ShowTutorial(68,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 當[g]無雙條[/]累積到最大時,
按下[$ACT_SPECIAL_ATTACK]可以施放[g]無雙奧義[/]。 [g]若要累積無雙條……[/]
‧給予敵人傷害。
‧受到敵人傷害。
‧取得黃色藥品。    
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown91(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown123(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Alert(1022,4,45,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 發動[$ACT_SPECIAL_ATTACK]無雙奧義!
    
         
              
         # Group 75 (0, 5, 2, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
          GroupCheck4(74,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 74: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 76 (0, 5, 2, 5, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 66: 1 0 0
        
     
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          GroupCheck4(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 81: True 0
        
     
        
          TalkFromOwnStrings2(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          Unknown140(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 77 (2, 2, 4, 1, 0)
    
    # Group 78 (0, 5, 2, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 79 (0, 5, 2, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 80 (0, 2, 2, 4, 2)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 81 (0, 5, 0, 5, 14)
    
        
        
        
        
            SubGroup(4)
        
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(39,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown76(8,65516,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(8,17,7,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          PingOnMinimap(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1018,1,2,2,13,45,45,11,0,0,0,0,0,0,0)
        
          # 成功擊敗[r][0:PARTY][/]的主力部隊!
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(31,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 這怎麼可能……我們的……夢想……
你這……惡魔……
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(319,3,8,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]戰死!
    
         
              
         # Group 82 (0, 5, 0, 3, 2)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(8,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown18(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 83 (0, 5, 0, 2, 4)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown96(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkCharacter(32,157,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 蓓爾蘭團長死了!?
喂,這到底是怎麼回事啊! 喂!
    
         
              
         # Group 84 (20, 2, 4, 1, 0)
    
    # Group 85 (2, 2, 4, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(88,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 88: False 1
        
              
              
         # Group 86 (0, 5, 0, 4, 8)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PauseMaybe(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown13(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(22,0,17,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 朝[0:CHARA_G]的所在位置進軍!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(87,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 87 (0, 5, 0, 6, 2)
    
        
        
        
        
            SubGroup(5)
        
        
        
          PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PauseMaybe(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown13(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          GroupCheck4(86,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 86: True 1
        
     
        
          Unknown28(12,15,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(86,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 88 (0, 5, 0, 4, 15)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
            SubGroup(1)
        
        
        
          Unknown13(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          Unknown96(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown6(0,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(1,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown80(54,0,0,0,0,0,45,0,0,0,0,0,0,0,0)
        
    
        
          CloseUp(17,2,0,0,1,1,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(17,68,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown23(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 89 (0, 5, 0, 2, 9)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 88: True 0
        
              
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(1,35,36,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 少來礙事,否則殺了你。
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown23(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,33,34,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 我怎麼能就這樣夾著尾巴逃走。
團長的仇……由我來報!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown43(17,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1024,4,3,1,17,8,45,0,0,0,0,0,0,0,0)
        
          # 擊敗[0:CHARA_G],為[1:CHARA_G]一行人報仇!
    
         
              
         # Group 90 (0, 2, 2, 4, 3)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown17(45,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(17,99,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 91 (0, 2, 2, 2, 3)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown17(45,17,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown23(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 92 (0, 5, 0, 7, 4)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown18(45,95,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(17,95,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown28(5,20,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          Unknown88(5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,37,38,1,4,1,0,0,0,0,0,0,0,0,0)
        
          # 好強烈的壓迫感……
這正是「灰色惡魔」……!
    
         
              
         # Group 93 (0, 5, 0, 7, 12)
    
        
        
        
        
            SubGroup(3)
        
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown18(45,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(17,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown28(5,30,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(39,10,1,3,1,1,0,0,0,0,0,0,0,0,0)
        
          # 嗚哇——! [HERO_MF]……
你……快逃……
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown6(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown35(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(319,3,10,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]戰死!
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,40,41,1,3,1,0,0,0,0,0,0,0,0,0)
        
          # 竟然連蓋茲也……!
為什麼會變成這樣……
    
         
              
         # Group 94 (0, 5, 0, 6, 24)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
        
          Unknown18(45,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown18(17,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown28(5,30,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
     
        
            SubGroup(3)
        
        
        
          Unknown91(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(1,21,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(17,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown123(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(17,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown88(1300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown91(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(1,42,43,1,4,1,1,0,0,0,0,0,0,0,0)
        
          # 你的那股力量……是什麼呢?
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,44,45,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 我也不知道……
不過,只要能打倒你就行了!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(18,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 95 (3, 2, 4, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 96 (0, 2, 2, 2, 3)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown21(45,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 97 (0, 2, 2, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown21(45,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown6(17,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown68(17,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(98,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 98 (0, 2, 2, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(97,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 97: 1 1 0
        
     
        
          Unknown21(45,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown68(17,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(17,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(97,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 99 (5, 2, 4, 3, 0)
    
        
        
        
        
            SubGroup(2)
        
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PauseMaybe(5,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 100 (0, 5, 8, 5, 8)
    
        
        
        
        
            SubGroup(4)
        
        
        
          GroupCheck3(94,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 94: 1 0 0
        
     
        
          Unknown21(45,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown21(45,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown28(6,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1021,4,17,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 對[0:CHARA_G]發動[$ACT_SPECIAL_ATTACK]無雙奧義!
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(101,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 101 (0, 5, 10, 4, 2)
    
        
        
        
        
            SubGroup(3)
        
        
        
          GroupCheck3(94,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 94: 1 0 0
        
     
        
          Unknown21(45,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown28(10,15,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 102 (0, 2, 10, 3, 3)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(94,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 94: 1 1 0
        
     
        
          Unknown21(45,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 103 (0, 2, 10, 3, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(94,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 94: 1 1 0
        
     
        
          Unknown21(45,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(17,46,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(104,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 104 (0, 2, 10, 3, 4)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck3(103,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 103: 1 1 0
        
     
        
          Unknown21(45,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(17,46,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown48(103,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 105 (2, 2, 4, 1, 0)
    
    # Group 106 (0, 5, 0, 3, 76)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(94,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 94: True 0
        
     
        
          Unknown28(18,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(12)
        
        
        
          Unknown6(33,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(34,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(35,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(36,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(37,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(38,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(33,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(34,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(35,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(36,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(37,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(38,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown23(36,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(37,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(38,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(6)
        
        
        
          Unknown14(33,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(34,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(35,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(36,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(37,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(38,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkFromOwnStrings2(34,92,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(12)
        
        
        
          Unknown83(8352,110,4462,8425,132,4550,0,1,0,0,0,0,1,0,0)
        
          # Focus on coords?
    
        
          Unknown96(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
        
            SubGroup(6)
        
        
        
          Unknown23(33,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(34,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(35,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown27(33,16031,1,43768,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown27(34,18964,1,42420,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown27(35,20899,1,42728,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(8)
        
        
        
          Unknown23(36,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(37,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown23(38,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown27(36,16031,1,43768,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown88(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
        
          Unknown27(37,18964,1,42420,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown88(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
        
          Unknown27(38,20899,1,42728,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
          Unknown88(1800,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
        
          Unknown83(8450,140,4250,8450,130,4500,200,1,0,0,0,0,1,0,0)
        
          # Focus on coords?
    
        
            SubGroup(4)
        
        
        
          PingOnMinimap(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1010,3,17,45,45,11,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]的精銳部隊為掩護[0:CHARA_G]而現身!
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown18(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(1023,0,17,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]為觀望敵情而暫時後退!
    
         
     
        
          Unknown88(150,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown6(33,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(34,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(35,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(6)
        
        
        
          Unknown6(33,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(34,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(35,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(36,8,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(37,8,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(38,8,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          Unknown43(33,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown43(34,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown43(35,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1009,0,5,1,45,45,45,11,0,0,0,0,0,0,0)
        
          # 擊敗[r][0:PARTY][/]的精銳部隊!
    
         
              
         # Group 107 (0, 5, 0, 5, 18)
    
        
        
        
        
            SubGroup(4)
        
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(34,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown19(35,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(4)
        
        
        
          PingOnMinimap(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          PingOnMinimap(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          MainMissionStart(1011,1,5,2,45,45,45,11,0,0,0,0,0,0,0)
        
          # 成功擊敗[r][0:PARTY][/]的精銳部隊!
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown6(17,46,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown23(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown24(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(1,46,47,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 原來如此,變得比較難對付呢。
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown14(17,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(204,3,17,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]再度現身!
    
         
              
         # Group 108 (2, 2, 4, 1, 0)
    
    # Group 109 (0, 5, 0, 2, 3)
    
        
        
        
        
            SubGroup(1)
        
        
        
          PauseMaybe(5,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          Unknown0(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown0(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
              
         # Group 110 (0, 5, 0, 2, 10)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown28(14,7,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          Unknown91(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          TalkDeploySlot(50,16,1,0,1,1,0,0,0,0,0,0,0,0,0)
        
          # 喂,你打算玩到什麼時候。
目的已經達成了,快點撤退吧!
    
         
     
        
            SubGroup(3)
        
        
        
          Unknown91(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown91(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Unknown6(1,21,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(1)
        
        
        
          GenderedMcTalk(0,51,52,1,4,1,0,0,0,0,0,0,0,0,0)
        
          # 什麼!?
    
         
              
         # Group 111 (5, 2, 4, 1, 0)
    
    # Group 112 (1, 2, 4, 1, 0)
    
    # Group 113 (0, 7, 0, 2, 0)
    
        
        
        
        
            SubGroup(1)
        
        
        
          GroupCheck4(110,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 110: True 0
        
              
              
         # Group 114 (2, 2, 4, 1, 0)
    
    # Group 115 (0, 8, 0, 2, 5)
    
        
        
        
        
            SubGroup(1)
        
        
        
          Unknown19(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(319,3,0,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]戰死!
    
         
     
        
            SubGroup(1)
        
        
        
          Alert(338,3,45,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 戰鬥敗北!
    
         
              
         # Group 116 (0, 8, 0, 3, 5)
    
        
        
        
        
            SubGroup(2)
        
        
        
          GroupCheck4(94,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 94: True 1
        
     
        
          Unknown19(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
         
     
        
            SubGroup(2)
        
        
        
          PingOnMinimap(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
        
          Alert(319,3,1,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]戰死!
    
         
     
        
            SubGroup(1)
        
        
        
          Alert(338,3,45,45,45,0,0,0,0,0,0,0,0,0,0)
        
          # 戰鬥敗北!
    
         
              
      
  
          
            GenderedMcTalk(0,0,1,1,0,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          謝茲
          
  volume_up
          
          好了,我們上吧。 這次的對手是傑拉爾特傭兵團。
        
 
       
  
     
    
      
    
        
        
          謝茲
          
  volume_up
          
          好了,我們上囉。 這次的對手是傑拉爾特傭兵團。
        
 
       
  
     
 
       
          
            ShowTutorial(65,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
‧[$PAD_L3]:移動 ‧[$PAD_R3]:操控視角  若持續移動將會急奔。
      
   
  
          
            Alert(59,0,45,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
朝目標地點進軍!
      
   
  
          
            GenderedMcTalk(0,2,3,1,0,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          謝茲
          
  volume_up
          
          先來見識一下對方的本事……看招。
        
 
       
  
     
    
      
    
        
        
          謝茲
          
  volume_up
          
          先來見識一下對方的實力……看招。
        
 
       
  
     
 
       
   
  
          
            MainMissionStart(1001,4,0,1,10,45,45,0,0,0,0,150,0,0,0)
          
        
MAIN MISSION START: 與[0:CHARA_G]一行人一同擊敗周圍的[r]敵人[/]!
      
   
  
          
            ShowTutorial(67,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
‧[$ACT_NORMAL_ATTACK]:弱攻擊 ‧弱攻擊後[$ACT_CHARGE_ATTACK]:強攻擊[$ACT_NORMAL_ATTACK]與[$ACT_CHARGE_ATTACK]可以組合為連續攻擊。 ‧[$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK] ‧[$ACT_NORMAL_ATTACK][$ACT_CHARGE_ATTACK] ‧[$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_CHARGE_ATTACK] ‧[$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_NORMAL_ATTACK][$ACT_CHARGE_ATTACK]
      
   
  
          
            GenderedMcTalk(0,4,5,1,4,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          謝茲
          
  volume_up
          
          這次的對手也太沒意思了。 該不會都是見習傭兵吧?
        
 
       
  
     
    
      
    
        
        
          謝茲
          
  volume_up
          
          這次的對手也太無趣了。 該不會都是見習傭兵吧?
        
 
       
  
     
 
       
          
            GenderedMcTalk(0,6,7,1,1,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          謝茲
          
  volume_up
          
          既然這樣, 我就趁機試試各種招式吧。
        
 
       
  
     
    
      
    
        
        
          謝茲
          
  volume_up
          
          既然如此, 我就趁機試試各種招式吧。
        
 
       
  
     
 
       
          
            ShowTutorial(282,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
每個兵種都擁有各具特色的兵種動作。 [HERO_MF]目前的兵種是劍客。‧長按[$ACT_CHARGE_ATTACK]累積兵種條, 放開按鍵後施放廣範圍攻擊。 ‧累積期間也可以移動。 ‧在強攻擊中長按[$ACT_CHARGE_ATTACK], 下一個兵種動作的累積時間將會縮短。
      
   
  
          
            MainMissionStart(1002,1,0,2,12,45,45,0,0,0,0,50,0,0,0)
          
        
MAIN MISSION START: 成功擊敗周圍的[r]敵人[/]!
      
          
            Alert(1028,1,45,45,45,0,0,0,8,0,0,0,0,0,0)
          
        
大門因[r]敵人[/]被擊敗而開啟!
      
          
            GenderedMcTalk(0,9,10,1,0,1,0,0,0,0,0,0,0,0,0)
          
        
       
   
  
          
            TalkDeploySlot(8,8,1,1,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  他們也沒有多厲害嘛。 你也去把那群傢伙清掉吧!
 
       
          
            MainMissionStart(2,4,4,1,18,45,45,0,0,0,0,50,0,0,0)
          
        
MAIN MISSION START: 擊敗[0:CHARA_G]!
      
          
            ShowTutorial(74,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
戰鬥時會出現各種目標。 主要目標是為了讓戰鬥獲勝 必須達成的目標。
      
   
  
          
            ShowTutorial(69,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
按下[$ACT_CAMERA_LOCKON]可以鎖定 頭上顯示箭頭的敵人。 在鎖定狀態下,視角會隨時對準對象。 左右推動[$PAD_R3]可以切換對象。
      
   
  
          
            ShowTutorial(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
‧[$ACT_GUARD]:防禦 ‧[$ACT_DODGE]:回避在遭受敵人攻擊前及時按下[$ACT_GUARD]防禦, 即形成及時防禦, 可以讓周圍的敵人畏懼。在遭受敵人攻擊前及時按下[$ACT_DODGE]回避, 即形成及時回避。 可以讓周圍的敵人動搖, 並使攻擊命中要害。
      
   
  
          
            ShowTutorial(246,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
按下[$ACT_EXTRA_ROLE1]會顯示介面1。 顯示介面1時按下[$ACT_EXTRA_ATK1]或[$ACT_EXTRA_ATK2] 即可使用戰技/魔法。無法連續使用相同戰技/魔法, 必須等待一段時間。使用戰技/魔法後, 武器的耐久度會減少。 若耐久度不足,將無法使用戰技/魔法。 耐久度在戰鬥結束後會恢復原狀。
      
   
  
          
            MainMissionStart(438,1,4,2,18,45,45,0,0,0,0,50,0,0,0)
          
        
MAIN MISSION START: 成功擊敗[0:CHARA_G]!
      
          
            Alert(553,1,18,45,45,0,0,0,8,0,0,0,0,0,0)
          
        
大門因[0:CHARA_G]被擊敗而開啟!
      
   
  
          
            TalkDeploySlot(11,10,1,0,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  我們會負責攻下這座堡壘。 另外那一座就交給你囉!
 
       
          
            TalkDeploySlot(12,9,1,1,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  真想趕快結束, 跟大夥兒一起去喝個痛快。
 
       
          
            Alert(1003,0,10,45,45,11,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]一行人為攻入前線而脫離隊伍!
      
          
            Alert(23,0,45,45,45,0,0,0,3,0,0,0,0,0,0)
          
        
朝[0:AREA]進軍!
      
   
  
          
            MainMissionStart(1019,4,1,1,32,45,45,0,0,5,0,0,0,0,0)
          
        
MAIN MISSION START: 削減氣絕條,使用必殺連擊擊敗[0:CHARA_G]!
      
   
  
          
            ShowTutorial(58,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
有時敵將頭上會顯示氣絕條。 持續攻擊,將氣絕條全部削減, 並在附近按下[$ACT_CHARGE_ATTACK]就可以施放必殺連擊。氣絕條會在特定攻擊命中敵人時, 或是敵人採取特定行動時顯示。使氣絕條顯示的方法…… ‧以攻擊系的戰技/魔法命中敵人。 ‧及時防禦敵人的攻擊。 ‧敵人準備發動戰技/魔法。 ‧敵人受到攻擊而畏懼。
      
   
  
          
            Alert(1026,4,32,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
用戰技或攻擊削減[0:CHARA_G]的氣絕條!
      
   
  
          
            Alert(1017,1,9,10,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]和[1:CHARA_G]現身! 已占領[r]堡壘[/]!
      
          
            GenderedMcTalk(0,13,14,1,3,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          謝茲
          
  volume_up
          
          團長的部隊衝得很前面啊。 他們不要緊吧?
        
 
       
  
     
    
      
    
        
        
          謝茲
          
  volume_up
          
          團長的部隊衝得很前面呢。 他們不要緊吧?
        
 
       
  
     
 
       
   
  
          
            TalkDeploySlot(19,10,1,1,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  那個「灰色惡魔」不在嗎? 雖然我也不知道[MFB:他_她]有多強就是了。
 
       
   
  
          
            ShowTutorial(248,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
戰場上有各勢力掌管的據點。 該勢力的士兵會從據點內現身。 只要擊敗據點兵長,就能占領據點。
      
   
  
          
            MainMissionStart(438,1,1,2,32,45,45,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功擊敗[0:CHARA_G]!
      
   
  
          
            ShowTutorial(93,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
戰場上有各勢力掌管的堡壘。 無論[r]敵方[/]或[b]我方[/],在各自勢力的堡壘內時, HP會逐漸回復。 擊敗堡壘兵長後就能占領堡壘。
      
   
  
          
            Alert(1006,2,45,45,45,11,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/]主力部隊現身!
      
          
            TalkDeploySlot(15,19,1,0,1,1,0,0,0,0,0,0,0,0,0)
          
        
  工匠
  
  volume_up
  
  主力部隊的傢伙們終於來啦! 這樣就不用怕了! 一口氣殺回去!
 
       
          
            TalkDeploySlot(16,8,1,1,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  終於來啦,好戲現在才開始! 讓他們見識一下蓓爾蘭傭兵團的實力吧!
 
       
          
            MainMissionStart(1016,4,2,1,13,45,45,11,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 擊敗[r][0:PARTY][/]的主力部隊!
      
   
  
          
            Alert(1005,3,17,45,45,11,0,0,0,0,0,0,0,0,0)
          
        
[r]「灰色惡魔」[/][0:CHARA_G]現身!
      
          
            TalkDeploySlot(23,8,1,4,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  看樣子……你就是「灰色惡魔」吧! 真讓人躍躍欲試啊!
 
       
          
            GenderedMcTalk(0,24,25,1,0,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          謝茲
          
  volume_up
          
          「灰色惡魔」出現了嗎? 以團長的實力應該不太可能輸,但是……
        
 
       
  
     
    
      
    
        
        
          謝茲
          
  volume_up
          
          「灰色惡魔」出現了嗎? 以團長的實力應該不太可能輸,不過……
        
 
       
  
     
 
       
   
  
          
            TalkDeploySlot(20,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  我竟然會這麼輕易就…… 不會吧……團……長……
 
       
          
            Alert(319,3,9,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]戰死!
      
          
            GenderedMcTalk(0,21,22,1,3,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          謝茲
          
  volume_up
          
          莉札莉! 怎麼會這樣……
        
 
       
  
     
    
      
    
        
        
          謝茲
          
  volume_up
          
          莉札莉! 這怎麼可能……
        
 
       
  
     
 
       
   
  
          
            TalkDeploySlot(28,8,1,4,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  我竟然會被這樣的小鬼…… 唔,不太妙啊……!
 
       
          
            Alert(332,2,8,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]面臨敗退的危機!
      
          
            GenderedMcTalk(0,29,30,1,4,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          謝茲
          
  volume_up
          
          團長陷入苦戰了嗎? 我得趕快去支援她才行!
        
 
       
  
     
    
      
    
        
        
          謝茲
          
  volume_up
          
          團長陷入苦戰了嗎? 我得快點去支援她才行!
        
 
       
  
     
 
       
   
  
          
            Alert(220,2,13,45,45,11,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/]的援軍現身!
      
          
            GenderedMcTalk(0,26,27,1,2,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          謝茲
          
  volume_up
          
          敵人還真多。 既然這樣……!
        
 
       
  
     
    
      
    
        
        
          謝茲
          
  volume_up
          
          敵人還真多。 既然如此……!
        
 
       
  
     
 
       
          
            ShowTutorial(68,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
          
        
當無雙條累積到最大時, 按下[$ACT_SPECIAL_ATTACK]可以施放無雙奧義。若要累積無雙條…… ‧給予敵人傷害。 ‧受到敵人傷害。 ‧取得黃色藥品。
      
          
            Alert(1022,4,45,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
發動[$ACT_SPECIAL_ATTACK]無雙奧義!
      
   
  
          
            MainMissionStart(1018,1,2,2,13,45,45,11,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功擊敗[r][0:PARTY][/]的主力部隊!
      
          
            TalkDeploySlot(31,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  這怎麼可能……我們的……夢想…… 你這……惡魔……
 
       
          
            Alert(319,3,8,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]戰死!
      
   
  
          
            TalkCharacter(32,157,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
  link
  蓋茲
  
  volume_up
  
  蓓爾蘭團長死了!? 喂,這到底是怎麼回事啊! 喂!
 
       
   
  
          
            Alert(22,0,17,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
朝[0:CHARA_G]的所在位置進軍!
      
   
  
          
            GenderedMcTalk(1,35,36,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          貝雷特
          
  volume_up
          
          少來礙事,否則殺了你。
        
 
       
  
     
    
      
    
        
        
          貝雷絲
          
  volume_up
          
          別來礙事,否則殺了你。
        
 
       
  
     
 
       
          
            GenderedMcTalk(0,33,34,1,2,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          謝茲
          
  volume_up
          
          我怎麼能就這樣夾著尾巴逃走。 團長的仇……由我來報!
        
 
       
  
     
    
      
    
        
        
          謝茲
          
  volume_up
          
          我沒辦法就這樣夾著尾巴逃走。 團長的仇……由我來報!
        
 
       
  
     
 
       
          
            MainMissionStart(1024,4,3,1,17,8,45,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 擊敗[0:CHARA_G],為[1:CHARA_G]一行人報仇!
      
   
  
          
            GenderedMcTalk(0,37,38,1,4,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          謝茲
          
  volume_up
          
          好強烈的壓迫感…… 這正是「灰色惡魔」……!
        
 
       
  
     
    
      
    
        
        
          謝茲
          
  volume_up
          
          好驚人的壓迫感…… 這正是「灰色惡魔」……!
        
 
       
  
     
 
       
   
  
          
            TalkDeploySlot(39,10,1,3,1,1,0,0,0,0,0,0,0,0,0)
          
        
  ???
  
  volume_up
  
  嗚哇——! [HERO_MF]…… 你……快逃……
 
       
          
            Alert(319,3,10,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]戰死!
      
          
            GenderedMcTalk(0,40,41,1,3,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          謝茲
          
  volume_up
          
          竟然連蓋茲也……! 為什麼會變成這樣……
        
 
       
  
     
    
      
    
        
        
          謝茲
          
  volume_up
          
          居然連蓋茲也……! 為什麼會變成這樣……
        
 
       
  
     
 
       
   
  
          
            GenderedMcTalk(1,42,43,1,4,1,1,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          貝雷特
          
  volume_up
          
          你的那股力量……是什麼呢?
        
 
       
  
     
    
      
    
        
        
          貝雷絲
          
  volume_up
          
          你的那股力量……是什麼?
        
 
       
  
     
 
       
          
            GenderedMcTalk(0,44,45,1,2,1,0,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          謝茲
          
  volume_up
          
          我也不知道…… 不過,只要能打倒你就行了!
        
 
       
  
     
    
      
    
        
        
          謝茲
          
  volume_up
          
          我也不曉得…… 不過,只要能打倒你就足夠了!
        
 
       
  
     
 
       
   
  
          
            Alert(1021,4,17,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
對[0:CHARA_G]發動[$ACT_SPECIAL_ATTACK]無雙奧義!
      
   
  
          
            Alert(1010,3,17,45,45,11,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/]的精銳部隊為掩護[0:CHARA_G]而現身!
      
          
            Alert(1023,0,17,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]為觀望敵情而暫時後退!
      
          
            MainMissionStart(1009,0,5,1,45,45,45,11,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 擊敗[r][0:PARTY][/]的精銳部隊!
      
   
  
          
            MainMissionStart(1011,1,5,2,45,45,45,11,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功擊敗[r][0:PARTY][/]的精銳部隊!
      
          
            GenderedMcTalk(1,46,47,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
    
      
    
        
        
          貝雷特
          
  volume_up
          
          原來如此,變得比較難對付呢。
        
 
       
  
     
    
      
    
        
        
          貝雷絲
          
  volume_up
          
          原來如此,比剛才還難對付呢。
        
 
       
  
     
 
       
          
            Alert(204,3,17,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]再度現身!
      
   
  
          
            TalkDeploySlot(50,16,1,0,1,1,0,0,0,0,0,0,0,0,0)
          
        
  修密爾子爵
  
  volume_up
  
  喂,你打算玩到什麼時候。 目的已經達成了,快點撤退吧!
 
       
          
            GenderedMcTalk(0,51,52,1,4,1,0,0,0,0,0,0,0,0,0)
          
        
       
   
  
          
            Alert(319,3,0,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]戰死!
      
          
            Alert(338,3,45,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
戰鬥敗北!
      
   
  
          
            Alert(319,3,1,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]戰死!
      
          
            Alert(338,3,45,45,45,0,0,0,0,0,0,0,0,0,0)
          
        
戰鬥敗北!