1. 呼……不知道歌劇團的大家, 是不是都平安抵達城鎮了?
  2. 剛才真是危險呢,瑪努艾拉前輩。 沒想到盜賊會接二連三地冒出來。
  3. 嗯。不過,多洛緹雅…… 這也證明了沒人能抵抗我們的美貌啊。
  4. 是啊,剛剛真的有盜賊迷上了你們, 倒戈過來幫助我們呢。
  5. 是啊,剛剛真的有盜賊被你們迷倒, 倒戈過來幫助我們呢。
  6. 你們倆還真是不簡單, 這招我可學不來呀。
  7. 你們倆還真是不簡單, 這招我可學不來啊。
  8. 是靠你們的好身手吧? 盜賊全被你們打倒了……
  9. 是靠你們的好身手才對吧? 盜賊全被你們打倒了……
  10. 不過這也相當不簡單。 我也不能輸給你們啊。
  11. 不過這也相當不簡單。 我可不能輸給你們呢。
  12. 但是……離城鎮這麼近的地方, 居然會出現如此多的盜賊……
  13. 看來戰爭的影響真的很大啊。
  14. 就某種層面上來說,確實如此呢。
  15. 某種層面?
  16. 某種層面?
  17. 嗯。為了防止敵軍潛入等問題, 帝國內主要城鎮的戒備變得十分森嚴。
  18. 同時,像這種靠近戰事前線的地區, 士兵的人數自然也比較多……
  19. 這才導致走投無路的盜賊們聚集起來。
  20. 原來如此……改當傭兵的話, 至少還能混口飯吃呢。
  21. 原來如此……改當傭兵的話, 至少不會為錢所苦呢。
  22. 應該沒有那麼容易吧。
  23. 剛才那幫盜賊本來就 沒有什麼共同的信念。
  24. 只是一群無法獨自生存的人, 迫於現實才聯手的狐群狗黨啊。
  25. 所以才一點默契都沒有, 只會不停地搞突擊嗎……?
  26. 所以才一點默契都沒有, 只知道不停地突擊嗎……?
  27. 吾人也是偶然在鎮上 聽到那群賊人的動向。
  28. 因為擔心歌劇團可能遭到襲擊, 才匆忙地趕了過來。
  29. 漢尼曼,你還挺能幹的嘛。 沒想到你這麼機靈呢。
  30. 沒想到? 你就少說兩句吧。 雖然吾人知道你沒有惡意……
  31. 哎呀……真是抱歉。 看到你一不小心就口吐真言了。
  32. 你們的感情真好。
  33. 你們的關係真差。
  34. 這種可以直話直說的關係, 不是挺好的嗎?
  35. 這種可以直話直說的關係, 還真是不錯呢。
  36. 哦? 你這麼認為嗎? 吾人要是能這麼想,或許心裡會好過一點呢。
  37. 哎呀,我也很想這麼想啊。 但誰叫某人總是愛搗亂呢。
  38. 你們的關係很差嗎? 在士官學校時就常看到你們鬥嘴呢。
  39. 你們的關係很差嗎? 在士官學校時也常看到你們鬥嘴呢。
  40. 才沒有鬥嘴呢, 是這個鬍鬚男老是找我麻煩。
  41. 剛剛不是才叫你少說兩句嗎? 你到底為什麼……
  42. 兩位老師別再吵了。 真是的,每次見面都會變成這樣……
  43. 這麼喜歡鬥嘴的話, 就放他們在這裡鬥個開心。
  44. [HERO_MF]同學, 我們趕緊離開吧?
  45. [HERO_MF]同學, 我們趕緊離開吧?
  46. 就這麼辦。 我們先走啦,兩位慢慢吵。
  47. 就這麼辦。 我們先走囉,兩位慢慢吵。
  48. 等、等等啊。是吾人的錯, 不要把吾人丟在這裡啊。
  49. 我也道歉,大家一起回去吧? 好嗎?
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SetFaceOrientationEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 2402 4 1 30 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 27 NULL 4 21852 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 28 2409 1 21853 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 29 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 29 NULL 3 21854 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 30 2411 3 21855 1 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 40 28 29 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DialogChoiceEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 31 32 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2400 1 21856 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 2400 1 21857 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 35 2405 0 21858 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 28 1 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 29 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 29 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 36 2403 0 21859 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 0 3 21860 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 38 0 3 21861 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 29 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 11 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967271 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 39 2401 2 21862 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 28 1 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 29 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 40 2403 2 21863 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 10 3 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 10 1 20 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 41 2410 2 21864 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 42 NULL 2 21865 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 2412 3 0 20 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 3 40 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 43 2403 0 21866 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 44 2403 0 21866 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 40 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2431 0 1 40 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 45 2400 0 21867 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 40 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2403 0 1 40 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 46 2400 0 21868 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 300 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 40 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 220)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 221)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 222)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 223)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 1 25 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 224)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 225)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 47 2412 3 21869 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 226)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2409 1 0 30 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 227)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 48 2403 3 21870 1 0 0 0 0 0 0 0 0 0
0
InitEvent (38, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 10, 29, 28, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (9, 6, 5, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, 10, 29, 28, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 64(110, 4294967216, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 64(28, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 166(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 166(28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 162(8, 29, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(3, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 31(2, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (10, 0, 0, 3, 21825, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 呼……不知道歌劇團的大家, 是不是都平安抵達城鎮了?
19
TalkEvent (10, 1, 2403, 3, 21826, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 剛才真是危險呢,瑪努艾拉前輩。 沒想到盜賊會接二連三地冒出來。
21
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (29, 2, 2400, 0, 21827, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯。不過,多洛緹雅…… 這也證明了沒人能抵抗我們的美貌啊。
27
UnkEvent 27(2, 100, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(100, 4294967271, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(500, 4294967246, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
IfUnkEvent (20, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 54(110, 10, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 59(100, 4294967291, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
37
UnkEvent 135(35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 102(10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (110, 3, 2400, 1, 21828, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 是啊,剛剛真的有盜賊迷上了你們, 倒戈過來幫助我們呢。
41
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 135(35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 102(10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (111, 4, 2400, 1, 21829, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 是啊,剛剛真的有盜賊被你們迷倒, 倒戈過來幫助我們呢。
46
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
51
TalkEvent (110, 5, 2409, 1, 21830, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你們倆還真是不簡單, 這招我可學不來呀。
52
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (111, 6, 2409, 1, 21831, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你們倆還真是不簡單, 這招我可學不來啊。
54
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 54(110, 10, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 59(100, 4294967291, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
61
UnkEvent 135(35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 102(10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (110, 7, 2411, 3, 21832, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 是靠你們的好身手吧? 盜賊全被你們打倒了……
65
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 135(35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 102(10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (111, 8, 2411, 3, 21833, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 是靠你們的好身手才對吧? 盜賊全被你們打倒了……
70
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
75
TalkEvent (110, 9, 2402, 1, 21834, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不過這也相當不簡單。 我也不能輸給你們啊。
76
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (111, 10, 2402, 1, 21835, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不過這也相當不簡單。 我可不能輸給你們呢。
78
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 102(29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 26(7, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(100, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 31(1, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 135(230, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 102(29, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (10, 11, 2405, 3, 21836, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 但是……離城鎮這麼近的地方, 居然會出現如此多的盜賊……
88
TalkEvent (10, 12, 2407, 3, 21837, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 看來戰爭的影響真的很大啊。
89
UnkEvent 26(9, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 135(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (28, 13, 2400, 0, 21838, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 就某種層面上來說,確實如此呢。
95
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
97
TalkEvent (110, 14, 2408, 0, 21839, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 某種層面?
98
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
TalkEvent (111, 15, 2408, 0, 21840, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 某種層面?
100
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 54(110, 28, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 59(600, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
TalkEvent (28, 16, 0, 0, 21841, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯。為了防止敵軍潛入等問題, 帝國內主要城鎮的戒備變得十分森嚴。
107
TalkEvent (28, 17, NULL, 0, 21842, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 同時,像這種靠近戰事前線的地區, 士兵的人數自然也比較多……
108
TalkEvent (28, 18, 2403, 0, 21843, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 這才導致走投無路的盜賊們聚集起來。
109
UnkEvent 26(3, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 31(1, 800, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
114
TalkEvent (110, 19, 2400, 0, 21844, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 原來如此……改當傭兵的話, 至少還能混口飯吃呢。
115
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
TalkEvent (111, 20, 2400, 0, 21845, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 原來如此……改當傭兵的話, 至少不會為錢所苦呢。
117
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
TalkEvent (28, 21, 2401, 0, 21846, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 應該沒有那麼容易吧。
119
TalkEvent (28, 22, NULL, 0, 21847, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 剛才那幫盜賊本來就 沒有什麼共同的信念。
120
UnkEvent 26(6, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 31(2, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
TalkEvent (28, 23, NULL, 3, 21848, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 只是一群無法獨自生存的人, 迫於現實才聯手的狐群狗黨啊。
126
UnkEvent 26(4, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
128
TalkEvent (110, 24, 0, 3, 21849, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 所以才一點默契都沒有, 只會不停地搞突擊嗎……?
129
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
TalkEvent (111, 25, 0, 3, 21850, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 所以才一點默契都沒有, 只知道不停地突擊嗎……?
131
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
UnkEvent 26(9, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 59(100, 15, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
UnkEvent 59(800, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
TalkEvent (28, 26, 0, 0, 21851, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 吾人也是偶然在鎮上 聽到那群賊人的動向。
139
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
TalkEvent (28, 27, NULL, 4, 21852, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 因為擔心歌劇團可能遭到襲擊, 才匆忙地趕了過來。
142
UnkEvent 102(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
TalkEvent (29, 28, 2409, 1, 21853, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 漢尼曼,你還挺能幹的嘛。 沒想到你這麼機靈呢。
145
TalkEvent (28, 29, NULL, 3, 21854, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 沒想到? 你就少說兩句吧。 雖然吾人知道你沒有惡意……
146
UnkEvent 102(10, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
TalkEvent (29, 30, 2411, 3, 21855, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哎呀……真是抱歉。 看到你一不小心就口吐真言了。
148
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
UnkEvent 26(12, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
UnkEvent 161(110, 3, 40, 28, 29, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
151
DialogChoiceEvent (0, 31, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
153
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
154
TalkEvent (110, 33, 2400, 1, 21856, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 這種可以直話直說的關係, 不是挺好的嗎?
155
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
TalkEvent (111, 34, 2400, 1, 21857, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 這種可以直話直說的關係, 還真是不錯呢。
157
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
UnkEvent 26(6, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
TalkEvent (28, 35, 2405, 0, 21858, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 哦? 你這麼認為嗎? 吾人要是能這麼想,或許心裡會好過一點呢。
164
UnkEvent 26(7, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
TalkEvent (29, 36, 2403, 0, 21859, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 哎呀,我也很想這麼想啊。 但誰叫某人總是愛搗亂呢。
168
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
170
TalkEvent (110, 37, 0, 3, 21860, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你們的關係很差嗎? 在士官學校時就常看到你們鬥嘴呢。
171
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
TalkEvent (111, 38, 0, 3, 21861, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你們的關係很差嗎? 在士官學校時也常看到你們鬥嘴呢。
173
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
174
UnkEvent 26(9, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
175
UnkEvent 59(100, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
UnkEvent 59(600, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
177
UnkEvent 43(10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
178
TalkEvent (29, 39, 2401, 2, 21862, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 才沒有鬥嘴呢, 是這個鬍鬚男老是找我麻煩。
181
UnkEvent 26(6, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
182
UnkEvent 59(400, 10, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
183
UnkEvent 43(10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
184
TalkEvent (28, 40, 2403, 2, 21863, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 剛剛不是才叫你少說兩句嗎? 你到底為什麼……
185
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
186
UnkEvent 26(3, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
187
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
188
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
191
TalkEvent (10, 41, 2410, 2, 21864, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 兩位老師別再吵了。 真是的,每次見面都會變成這樣……
192
TalkEvent (10, 42, NULL, 2, 21865, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 這麼喜歡鬥嘴的話, 就放他們在這裡鬥個開心。
195
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
196
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
198
TalkEvent (10, 43, 2403, 0, 21866, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# [HERO_MF]同學, 我們趕緊離開吧?
199
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
200
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
202
TalkEvent (10, 44, 2403, 0, 21866, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# [HERO_MF]同學, 我們趕緊離開吧?
203
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
204
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
205
UnkEvent 135(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
208
TalkEvent (110, 45, 2400, 0, 21867, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 就這麼辦。 我們先走啦,兩位慢慢吵。
209
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
210
UnkEvent 135(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
213
TalkEvent (111, 46, 2400, 0, 21868, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 就這麼辦。 我們先走囉,兩位慢慢吵。
214
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
215
UnkEvent 26(1, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
216
UnkEvent 59(100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
217
UnkEvent 27(2, 1200, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
220
UnkEvent 102(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
221
UnkEvent 102(10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
222
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
225
TalkEvent (28, 47, 2412, 3, 21869, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 等、等等啊。是吾人的錯, 不要把吾人丟在這裡啊。
227
TalkEvent (29, 48, 2403, 3, 21870, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我也道歉,大家一起回去吧? 好嗎?
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4294967216 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 80 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 29 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 10 1 20 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 10 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 3 21825 1 0 0 0 0 0 0 0 0 0
link 多洛緹雅 volume_up
呼……不知道歌劇團的大家, 是不是都平安抵達城鎮了?
LookAtPersonEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 29 1 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 2403 3 21826 1 0 0 0 0 0 0 0 0 0
link 多洛緹雅 volume_up
剛才真是危險呢,瑪努艾拉前輩。 沒想到盜賊會接二連三地冒出來。
LookAtPersonEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 10 2 25 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 2 2400 0 21827 1 0 0 0 0 0 0 0 0 0
link 瑪努艾拉 volume_up
嗯。不過,多洛緹雅…… 這也證明了沒人能抵抗我們的美貌啊。
LookAtPersonEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 1 20 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 20 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 300 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967271 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967246 0 0 0 0 0 0 0 0 0 0 0 0 0
IfUnkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 3 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2400 1 21828 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
是啊,剛剛真的有盜賊迷上了你們, 倒戈過來幫助我們呢。
ElseEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 3 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 2400 1 21829 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
是啊,剛剛真的有盜賊被你們迷倒, 倒戈過來幫助我們呢。
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 2409 1 21830 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
你們倆還真是不簡單, 這招我可學不來呀。
ElseEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 2409 1 21831 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
你們倆還真是不簡單, 這招我可學不來啊。
EndIfEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 3 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 2411 3 21832 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
是靠你們的好身手吧? 盜賊全被你們打倒了……
ElseEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 3 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 68)
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TalkEvent (index: 69)
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link 謝茲 volume_up
是靠你們的好身手才對吧? 盜賊全被你們打倒了……
EndIfEvent (index: 70)
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IfEvent (index: 74)
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TalkEvent (index: 75)
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link 謝茲 volume_up
不過這也相當不簡單。 我也不能輸給你們啊。
ElseEvent (index: 76)
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TalkEvent (index: 77)
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link 謝茲 volume_up
不過這也相當不簡單。 我可不能輸給你們呢。
EndIfEvent (index: 78)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 79)
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UnkEvent (102) (index: 80)
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UnkEvent (26) (index: 81)
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UnkEvent (59) (index: 82)
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UnkEvent (31) (index: 83)
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UnkEvent (59) (index: 84)
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UnkEvent (135) (index: 85)
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UnkEvent (102) (index: 86)
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TalkEvent (index: 87)
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link 多洛緹雅 volume_up
但是……離城鎮這麼近的地方, 居然會出現如此多的盜賊……
TalkEvent (index: 88)
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10 12 2407 3 21837 1 0 0 0 0 0 0 0 0 0
link 多洛緹雅 volume_up
看來戰爭的影響真的很大啊。
UnkEvent (26) (index: 89)
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9 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 90)
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20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 91)
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LookAtPersonEvent (index: 92)
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TalkEvent (index: 93)
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28 13 2400 0 21838 1 0 0 0 0 0 0 0 0 0
link 漢尼曼 volume_up
就某種層面上來說,確實如此呢。
LookAtPersonEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 3 35 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 95)
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10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 96)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
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110 14 2408 0 21839 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
某種層面?
ElseEvent (index: 98)
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TalkEvent (index: 99)
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link 謝茲 volume_up
某種層面?
EndIfEvent (index: 100)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 101)
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110 28 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 102)
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100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 103)
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600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 104)
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28 110 1 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
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link 漢尼曼 volume_up
嗯。為了防止敵軍潛入等問題, 帝國內主要城鎮的戒備變得十分森嚴。
TalkEvent (index: 107)
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28 17 NULL 0 21842 1 0 0 0 0 0 0 0 0 0
link 漢尼曼 volume_up
同時,像這種靠近戰事前線的地區, 士兵的人數自然也比較多……
TalkEvent (index: 108)
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28 18 2403 0 21843 1 0 0 0 0 0 0 0 0 0
link 漢尼曼 volume_up
這才導致走投無路的盜賊們聚集起來。
UnkEvent (26) (index: 109)
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3 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 110)
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UnkEvent (59) (index: 111)
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UnkEvent (31) (index: 112)
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1 800 25 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 113)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
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link 謝茲 volume_up
原來如此……改當傭兵的話, 至少還能混口飯吃呢。
ElseEvent (index: 115)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 116)
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link 謝茲 volume_up
原來如此……改當傭兵的話, 至少不會為錢所苦呢。
EndIfEvent (index: 117)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 118)
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link 漢尼曼 volume_up
應該沒有那麼容易吧。
TalkEvent (index: 119)
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28 22 NULL 0 21847 1 0 0 0 0 0 0 0 0 0
link 漢尼曼 volume_up
剛才那幫盜賊本來就 沒有什麼共同的信念。
UnkEvent (26) (index: 120)
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6 28 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
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UnkEvent (31) (index: 122)
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UnkEvent (59) (index: 123)
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TalkEvent (index: 125)
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link 漢尼曼 volume_up
只是一群無法獨自生存的人, 迫於現實才聯手的狐群狗黨啊。
UnkEvent (26) (index: 126)
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4 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 127)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 128)
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link 謝茲 volume_up
所以才一點默契都沒有, 只會不停地搞突擊嗎……?
ElseEvent (index: 129)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
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link 謝茲 volume_up
所以才一點默契都沒有, 只知道不停地突擊嗎……?
EndIfEvent (index: 131)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 132)
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UnkEvent (27) (index: 133)
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UnkEvent (31) (index: 134)
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UnkEvent (59) (index: 135)
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UnkEvent (59) (index: 136)
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TalkEvent (index: 137)
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link 漢尼曼 volume_up
吾人也是偶然在鎮上 聽到那群賊人的動向。
UnkEvent (135) (index: 139)
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40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 141)
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link 漢尼曼 volume_up
因為擔心歌劇團可能遭到襲擊, 才匆忙地趕了過來。
UnkEvent (102) (index: 142)
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110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 143)
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link 瑪努艾拉 volume_up
漢尼曼,你還挺能幹的嘛。 沒想到你這麼機靈呢。
LookAtPersonEvent (index: 144)
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28 29 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 145)
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28 29 NULL 3 21854 1 0 0 0 0 0 0 0 0 0
link 漢尼曼 volume_up
沒想到? 你就少說兩句吧。 雖然吾人知道你沒有惡意……
UnkEvent (102) (index: 146)
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TalkEvent (index: 147)
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link 瑪努艾拉 volume_up
哎呀……真是抱歉。 看到你一不小心就口吐真言了。
UnkEvent (123) (index: 148)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 149)
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UnkEvent (161) (index: 150)
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110 3 40 28 29 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DialogChoiceEvent (index: 151)
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IfEvent (index: 152)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 153)
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TalkEvent (index: 154)
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link 謝茲 volume_up
這種可以直話直說的關係, 不是挺好的嗎?
ElseEvent (index: 155)
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TalkEvent (index: 156)
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link 謝茲 volume_up
這種可以直話直說的關係, 還真是不錯呢。
EndIfEvent (index: 157)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 158)
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UnkEvent (59) (index: 159)
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UnkEvent (59) (index: 160)
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TalkEvent (index: 161)
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link 漢尼曼 volume_up
哦? 你這麼認為嗎? 吾人要是能這麼想,或許心裡會好過一點呢。
LookAtPersonEvent (index: 162)
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LookAtPersonEvent (index: 163)
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UnkEvent (26) (index: 164)
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UnkEvent (59) (index: 165)
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TalkEvent (index: 166)
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link 瑪努艾拉 volume_up
哎呀,我也很想這麼想啊。 但誰叫某人總是愛搗亂呢。
ElseEvent (index: 168)
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IfEvent (index: 169)
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TalkEvent (index: 170)
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link 謝茲 volume_up
你們的關係很差嗎? 在士官學校時就常看到你們鬥嘴呢。
ElseEvent (index: 171)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 172)
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111 38 0 3 21861 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
你們的關係很差嗎? 在士官學校時也常看到你們鬥嘴呢。
EndIfEvent (index: 173)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 174)
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UnkEvent (59) (index: 175)
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UnkEvent (59) (index: 176)
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UnkEvent (43) (index: 177)
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TalkEvent (index: 178)
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link 瑪努艾拉 volume_up
才沒有鬥嘴呢, 是這個鬍鬚男老是找我麻煩。
LookAtPersonEvent (index: 179)
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LookAtPersonEvent (index: 180)
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UnkEvent (26) (index: 181)
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UnkEvent (59) (index: 182)
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UnkEvent (43) (index: 183)
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TalkEvent (index: 184)
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link 漢尼曼 volume_up
剛剛不是才叫你少說兩句嗎? 你到底為什麼……
EndIfEvent (index: 185)
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UnkEvent (26) (index: 186)
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UnkEvent (31) (index: 187)
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UnkEvent (135) (index: 188)
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LookAtPersonEvent (index: 189)
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LookAtPersonEvent (index: 190)
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TalkEvent (index: 191)
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link 多洛緹雅 volume_up
兩位老師別再吵了。 真是的,每次見面都會變成這樣……
TalkEvent (index: 192)
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link 多洛緹雅 volume_up
這麼喜歡鬥嘴的話, 就放他們在這裡鬥個開心。
LookAtPersonEvent (index: 194)
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10 110 3 40 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 195)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 196)
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LookEvent (index: 197)
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TalkEvent (index: 198)
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link 多洛緹雅 volume_up
[HERO_MF]同學, 我們趕緊離開吧?
ElseEvent (index: 199)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 200)
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LookEvent (index: 201)
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TalkEvent (index: 202)
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link 多洛緹雅 volume_up
[HERO_MF]同學, 我們趕緊離開吧?
EndIfEvent (index: 203)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 204)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 205)
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LookEvent (index: 206)
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TalkEvent (index: 208)
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link 謝茲 volume_up
就這麼辦。 我們先走啦,兩位慢慢吵。
ElseEvent (index: 209)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 210)
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LookEvent (index: 211)
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TalkEvent (index: 213)
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111 46 2400 0 21868 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
就這麼辦。 我們先走囉,兩位慢慢吵。
EndIfEvent (index: 214)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 215)
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UnkEvent (59) (index: 216)
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UnkEvent (27) (index: 217)
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RotateEvent (index: 218)
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10 1 40 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 220)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 221)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 222)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 223)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 1 25 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 224)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 225)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
28 47 2412 3 21869 1 0 0 0 0 0 0 0 0 0
link 漢尼曼 volume_up
等、等等啊。是吾人的錯, 不要把吾人丟在這裡啊。
TalkEvent (index: 227)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 48 2403 3 21870 1 0 0 0 0 0 0 0 0 0
link 瑪努艾拉 volume_up
我也道歉,大家一起回去吧? 好嗎?