1. 在那之後已經過了好一陣子, 還是……沒有回信呢。
  2. 是啊。 聽幫忙送信過去的士兵說……
  3. 村長懂得讀書寫字對吧? 那他應該已經看過信了。
  4. 可是到了現在都沒有回信, 到底是為什麼呢?
  5. 天曉得,也許是不想和我牽扯上關係, 或是早就忘記我跟母親的事了吧。
  6. 也有可能……是跟母親約好, 要替她保密吧。
  7. 雖然這些都只是我憑空猜想, 沒有任何根據就是了。
  8. [HERO_MF]……
  9. 感到遺憾。
  10. 其實沒什麼好遺憾的。
  11. 老實說,還真遺憾啊。 不過沒能得到回覆,也算是一種收穫吧……
  12. 而且也沒有其他線索能再調查了, 只能果斷放棄了吧。
  13. 老實說,我並不覺得遺憾。 光是得不到回覆這點,就算是一種收穫了。
  14. 是這樣嗎? 你真的可以接受嗎?
  15. 我確實很好奇我母親的過去, 但無法知道的話,也不成問題。
  16. 就跟你對自己父母的事一樣, 也只能看開了,對吧?
  17. 話是沒錯……
  18. 不管她有什麼樣的過去, 對我來說母親就是母親,我也依然是我。
  19. 我是由那個人扶養長大的。 除此之外都不重要,不是嗎?
  20. 說得也是……不管有什麼樣的過去, 她永遠是你的母親。
  21. 哦,你能明白我說的嗎?
  22. 而且,不曉得她的過去 也滿讓人有想像空間啊。
  23. 想像啊……比方說,像是你母親 其實是出身於大貴族……之類的嗎?
  24. 是還不錯,但那會不會有點太平凡啦? 如果是曾名震天下,身手了得的流浪騎士……
  25. 或是說,她其實是來自芙朵拉之外的冒險者, 你覺得如何?
  26. 哈哈哈,如果真是那樣就厲害了。 而且也能解釋,為何你母親如此博學多聞了。
  27. 不過……這次害你白忙了一場, 沒能幫上忙,真對不起。
  28. 才沒這回事呢。
  29. 多虧你向我提起, 我才會重新思考母親的事。
  30. 就算沒掌握到什麼線索, 我也覺得這次的行動很值得喔。
  31. 嗯……
  32. 我想到我還有事, 就先走一步囉。
  33. [HERO_MF]? 咦…… 他剛剛應該還在這裡吧?
  34. 啊,是的。他有事先離開了。 如果有什麼事,就先告訴我吧。
  35. 那麼,請你把這個……
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LoadCharactersEvent (index: 2)
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InitPlacesEvent (index: 3)
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IfEvent (index: 5)
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LoadCharactersEvent (index: 6)
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InitPlacesEvent (index: 7)
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UnkEvent (54) (index: 27)
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UnkEvent (59) (index: 53)
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TalkEvent (index: 78)
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UnkEvent (59) (index: 81)
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UnkEvent (59) (index: 82)
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LookEvent (index: 89)
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EnterSceneEvent (index: 92)
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LookEvent (index: 106)
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TalkEvent (index: 118)
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LookAtPersonEvent (index: 121)
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LookAtPersonEvent (index: 125)
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EndIfEvent (index: 126)
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IfEvent (index: 127)
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SetAnimationEvent (index: 128)
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LookAtPersonEvent (index: 129)
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EndIfEvent (index: 130)
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TalkEvent (index: 131)
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TalkEvent (index: 132)
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IfEvent (index: 133)
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SetAnimationEvent (index: 134)
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IfEvent (index: 136)
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SetAnimationEvent (index: 137)
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IfEvent (index: 139)
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SetAnimationEvent (index: 140)
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EndIfEvent (index: 141)
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SetFaceOrientationEvent (index: 142)
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DelayEvent (index: 143)
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0
InitEvent (80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
2
LoadCharactersEvent (110, 14, 676, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 670, NULL, NULL)
3
InitPlacesEvent (7, 2, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 9, NULL, NULL)
4
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
6
LoadCharactersEvent (110, 14, 721, 676, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 670, NULL, NULL)
7
InitPlacesEvent (7, 2, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 9, NULL, NULL)
8
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
10
LoadCharactersEvent (110, 14, 727, 676, NULL, NULL, NULL, NULL, NULL, NULL, 670, NULL, NULL, NULL, NULL)
11
InitPlacesEvent (7, 2, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 9, NULL, NULL, NULL, NULL)
12
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
EnterSceneEvent (0, 110, 14, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
16
UnkEvent 26(3, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 31(1, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (14, 0, 0, 3, 19800, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 在那之後已經過了好一陣子, 還是……沒有回信呢。
19
TalkEvent (110, 1, 2400, 3, 19801, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是啊。 聽幫忙送信過去的士兵說……
20
TalkEvent (110, 2, 2403, 0, 19802, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 村長懂得讀書寫字對吧? 那他應該已經看過信了。
21
UnkEvent 26(17, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (14, 3, 0, 3, 19803, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 可是到了現在都沒有回信, 到底是為什麼呢?
23
UnkEvent 26(18, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (110, 4, 2401, 0, 19804, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 天曉得,也許是不想和我牽扯上關係, 或是早就忘記我跟母親的事了吧。
25
TalkEvent (110, 5, 2020, 3, 19805, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 也有可能……是跟母親約好, 要替她保密吧。
26
TalkEvent (110, 6, 2022, 0, 19806, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 雖然這些都只是我憑空猜想, 沒有任何根據就是了。
27
UnkEvent 54(110, 14, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(500, 10, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(500, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 31(2, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (14, 7, 0, 3, 19807, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # [HERO_MF]……
32
DialogChoiceEvent (0, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
34
TalkEvent (110, 10, 2401, 3, 19808, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 老實說,還真遺憾啊。 不過沒能得到回覆,也算是一種收穫吧……
35
TalkEvent (110, 11, NULL, 3, 19809, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 而且也沒有其他線索能再調查了, 只能果斷放棄了吧。
36
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
IfEvent (0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
38
TalkEvent (110, 12, 2401, 0, 19810, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 老實說,我並不覺得遺憾。 光是得不到回覆這點,就算是一種收穫了。
39
UnkEvent 26(2, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (14, 13, 0, 3, 19811, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 是這樣嗎? 你真的可以接受嗎?
41
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 26(18, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (110, 14, 0, 0, 19812, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我確實很好奇我母親的過去, 但無法知道的話,也不成問題。
44
UnkEvent 54(14, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(500, 4294967286, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 59(500, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 31(1, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (110, 15, 2403, 0, 19813, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 就跟你對自己父母的事一樣, 也只能看開了,對吧?
49
UnkEvent 26(15, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (14, 16, 2020, 3, 19814, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 話是沒錯……
51
UnkEvent 54(14, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(500, 4294967286, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(500, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 31(1, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 31(1, 500, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (110, 17, 0, 1, 19815, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不管她有什麼樣的過去, 對我來說母親就是母親,我也依然是我。
58
TalkEvent (110, 18, NULL, 0, 19816, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我是由那個人扶養長大的。 除此之外都不重要,不是嗎?
59
UnkEvent 26(17, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (14, 19, 2400, 0, 19817, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 說得也是……不管有什麼樣的過去, 她永遠是你的母親。
61
UnkEvent 26(18, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (110, 20, 2400, 1, 19818, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哦,你能明白我說的嗎?
63
TalkEvent (110, 21, 2402, 1, 19819, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 而且,不曉得她的過去 也滿讓人有想像空間啊。
64
UnkEvent 26(17, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (14, 22, 0, 4, 19820, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 想像啊……比方說,像是你母親 其實是出身於大貴族……之類的嗎?
66
UnkEvent 26(18, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (110, 23, 2405, 1, 19821, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是還不錯,但那會不會有點太平凡啦? 如果是曾名震天下,身手了得的流浪騎士……
68
TalkEvent (110, 24, 2407, 1, 19822, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 或是說,她其實是來自芙朵拉之外的冒險者, 你覺得如何?
69
UnkEvent 54(110, 14, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(500, 10, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(500, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 31(2, 600, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (14, 25, 2409, 1, 19823, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哈哈哈,如果真是那樣就厲害了。 而且也能解釋,為何你母親如此博學多聞了。
74
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (14, 26, NULL, 3, 19824, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不過……這次害你白忙了一場, 沒能幫上忙,真對不起。
77
UnkEvent 26(16, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
TalkEvent (110, 27, 2401, 1, 19825, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 才沒這回事呢。
79
TalkEvent (110, 28, 2403, 0, 19826, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 多虧你向我提起, 我才會重新思考母親的事。
80
UnkEvent 54(14, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(500, 4294967286, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(500, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 31(1, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (110, 29, NULL, 0, 19827, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 就算沒掌握到什麼線索, 我也覺得這次的行動很值得喔。
85
TalkEvent (14, 30, 2400, 0, 19828, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯……
86
TalkEvent (110, 31, 0, 1, 19829, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我想到我還有事, 就先走一步囉。
87
LeaveSceneEvent (2, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
91
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
92
EnterSceneEvent (3, 676, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
93
UnkEvent 64(676, 4294967236, 0, 4294967236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
96
EnterSceneEvent (3, 721, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
97
UnkEvent 64(721, 4294967236, 0, 4294967236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
100
EnterSceneEvent (3, 727, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
101
UnkEvent 64(727, 4294967236, 0, 4294967236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 26(3, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
109
UnkEvent 85(676, 151, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
112
UnkEvent 85(676, 152, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
115
UnkEvent 85(676, 428, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
TalkEvent (676, 32, NULL, 0, 19830, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # [HERO_MF]? 咦…… 他剛剛應該還在這裡吧?
119
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
122
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
126
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
130
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
TalkEvent (14, 33, 0, 0, 19831, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊,是的。他有事先離開了。 如果有什麼事,就先告訴我吧。
132
TalkEvent (676, 34, 0, 0, 19832, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那麼,請你把這個……
133
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
135
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
138
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
141
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
IfEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 0 3 19800 1 0 0 0 0 0 0 0 0 0
link 亞修 volume_up
在那之後已經過了好一陣子, 還是……沒有回信呢。
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 2400 3 19801 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
是啊。 聽幫忙送信過去的士兵說……
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 2403 0 19802 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
村長懂得讀書寫字對吧? 那他應該已經看過信了。
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 3 0 3 19803 1 0 0 0 0 0 0 0 0 0
link 亞修 volume_up
可是到了現在都沒有回信, 到底是為什麼呢?
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 2401 0 19804 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
天曉得,也許是不想和我牽扯上關係, 或是早就忘記我跟母親的事了吧。
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 2020 3 19805 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
也有可能……是跟母親約好, 要替她保密吧。
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 2022 0 19806 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
雖然這些都只是我憑空猜想, 沒有任何根據就是了。
UnkEvent (54) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 10 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 1 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 7 0 3 19807 1 0 0 0 0 0 0 0 0 0
link 亞修 volume_up
[HERO_MF]……
DialogChoiceEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 9 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 2401 3 19808 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
老實說,還真遺憾啊。 不過沒能得到回覆,也算是一種收穫吧……
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 11 NULL 3 19809 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
而且也沒有其他線索能再調查了, 只能果斷放棄了吧。
EndIfEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2401 0 19810 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
老實說,我並不覺得遺憾。 光是得不到回覆這點,就算是一種收穫了。
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 13 0 3 19811 1 0 0 0 0 0 0 0 0 0
link 亞修 volume_up
是這樣嗎? 你真的可以接受嗎?
EndIfEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 0 0 19812 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
我確實很好奇我母親的過去, 但無法知道的話,也不成問題。
UnkEvent (54) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967286 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 1 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 2403 0 19813 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
就跟你對自己父母的事一樣, 也只能看開了,對吧?
UnkEvent (26) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 14 0 0 0 0 0 0 0 0 0 0 0 0 0
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話是沒錯……
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不管她有什麼樣的過去, 對我來說母親就是母親,我也依然是我。
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我是由那個人扶養長大的。 除此之外都不重要,不是嗎?
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說得也是……不管有什麼樣的過去, 她永遠是你的母親。
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哦,你能明白我說的嗎?
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而且,不曉得她的過去 也滿讓人有想像空間啊。
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想像啊……比方說,像是你母親 其實是出身於大貴族……之類的嗎?
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是還不錯,但那會不會有點太平凡啦? 如果是曾名震天下,身手了得的流浪騎士……
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或是說,她其實是來自芙朵拉之外的冒險者, 你覺得如何?
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哈哈哈,如果真是那樣就厲害了。 而且也能解釋,為何你母親如此博學多聞了。
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不過……這次害你白忙了一場, 沒能幫上忙,真對不起。
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才沒這回事呢。
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多虧你向我提起, 我才會重新思考母親的事。
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就算沒掌握到什麼線索, 我也覺得這次的行動很值得喔。
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嗯……
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我想到我還有事, 就先走一步囉。
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[HERO_MF]? 咦…… 他剛剛應該還在這裡吧?
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啊,是的。他有事先離開了。 如果有什麼事,就先告訴我吧。
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那麼,請你把這個……
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