1. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with strong attacks.
  2. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by offensive magic.
  3. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by combat arts.
  4. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using offensive magic.
  5. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by strong attacks.
  6. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using offensive magic.
  7. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the healing power of recovery magic.
  8. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by combat arts.
  9. [0:NUMBER]% chance to [0:COLOR]increase the damage[1:COLOR] dealt by combat arts in exchange for [0:COLOR]greatly increasing[1:COLOR] the weapon durability cost.
  10. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by offensive magic.
  11. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with combat arts.
  12. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with combat arts.
  13. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with strong attacks.
  14. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by combat arts.
  15. [0:COLOR][0:NUMBER][1:COLOR]% chance for a combat art to be ready again immediately after use.
  16. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by strong attacks.
  17. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by combat arts.
  18. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using recovery magic.
  19. [0:COLOR][0:NUMBER][1:COLOR]% chance to recover own HP when landing a combat art.
  20. [0:COLOR][0:NUMBER][1:COLOR]% chance to recover own HP when landing a combat art.
  21. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using recovery magic.
  22. [0:COLOR][0:NUMBER][1:COLOR]% chance to recover own HP when landing a strong attack.
  23. <<<EMPTY>>>
  24. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by offensive magic.
  25. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by combat arts.
  26. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using offensive magic.
  27. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by strong attacks.
  28. <<<EMPTY>>>
  29. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the healing power of recovery magic.
  30. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by combat arts.
  31. [0:NUMBER]% chance to [0:COLOR]increase the damage[1:COLOR] dealt by combat arts in exchange for [0:COLOR]greatly increasing[1:COLOR] the weapon durability cost.
  32. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by offensive magic.
  33. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with combat arts.
  34. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with combat arts.
  35. <<<EMPTY>>>
  36. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by combat arts.
  37. [0:COLOR][0:NUMBER][1:COLOR]% chance for a combat art to be ready again immediately after use.
  38. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by strong attacks.
  39. [0:NUMBER]% chance to [0:COLOR]slightly increase[1:COLOR] the damage dealt by combat arts.
  40. <<<EMPTY>>>
  41. [0:COLOR][0:NUMBER][1:COLOR]% chance to recover own HP when landing a combat art.
  42. <<<EMPTY>>>
  43. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using recovery magic.
  44. <<<EMPTY>>>
  45. <<<EMPTY>>>
  46. <<<EMPTY>>>
  47. May be in possession of an unknown Crest.
  48. May be in possession of an unknown Crest.
  49. <<<EMPTY>>>
  50. <<<EMPTY>>>
  51. <<<EMPTY>>>
  52. <<<EMPTY>>>
  53. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the damage dealt by combat arts.
  54. <<<EMPTY>>>
  55. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the damage dealt by strong attacks.
  56. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using offensive magic.
  57. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the healing power of recovery magic.
  58. <<<EMPTY>>>
  59. <<<EMPTY>>>
  60. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the damage dealt by offensive magic.
  61. <<<EMPTY>>>
  62. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with combat arts.
  63. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with strong attacks.
  64. <<<EMPTY>>>
  65. <<<EMPTY>>>
  66. <<<EMPTY>>>
  67. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the damage dealt by combat arts.
  68. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using recovery magic.
  69. <<<EMPTY>>>
  70. [0:COLOR][0:NUMBER][1:COLOR]% chance to recover HP when landing a combat art.
  71. <<<EMPTY>>>
  72. [0:COLOR][0:NUMBER][1:COLOR]% chance to recover HP when landing a strong attack.
  73. <<<EMPTY>>>
  74. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the damage dealt by offensive magic.
  75. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the damage dealt by combat arts.
  76. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using offensive magic.
  77. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the damage dealt by strong attacks.
  78. <<<EMPTY>>>
  79. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the amount of HP healed by recovery magic.
  80. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the damage dealt by combat arts.
  81. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the damage dealt by combat arts in exchange for [0:COLOR]increasing[1:COLOR] the weapon durability cost.
  82. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the damage dealt by offensive magic.
  83. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with combat arts.
  84. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with combat arts.
  85. <<<EMPTY>>>
  86. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the damage dealt by combat arts.
  87. [0:COLOR][0:NUMBER][1:COLOR]% chance for a combat art to be ready again immediately after use.
  88. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the damage dealt by strong attacks.
  89. [0:NUMBER]% chance to [0:COLOR]increase[1:COLOR] the damage dealt by combat arts.
  90. <<<EMPTY>>>
  91. [0:COLOR][0:NUMBER][1:COLOR]% chance to recover HP when landing a combat art.
  92. <<<EMPTY>>>
  93. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using recovery magic.
  94. <<<EMPTY>>>
  95. <<<EMPTY>>>
  96. <<<EMPTY>>>
  97. <<<EMPTY>>>
  98. May be in possession of an unknown Crest.
  99. <<<EMPTY>>>
  100. <<<EMPTY>>>
  101. <<<EMPTY>>>
  102. <<<EMPTY>>>
  103. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the damage dealt by combat arts.
  104. <<<EMPTY>>>
  105. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the damage dealt by strong attacks.
  106. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using offensive magic.
  107. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the amount of HP healed by recovery magic.
  108. <<<EMPTY>>>
  109. <<<EMPTY>>>
  110. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the damage dealt by offensive magic.
  111. <<<EMPTY>>>
  112. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with combat arts.
  113. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with strong attacks.
  114. <<<EMPTY>>>
  115. <<<EMPTY>>>
  116. <<<EMPTY>>>
  117. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the damage dealt by combat arts.
  118. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using recovery magic.
  119. <<<EMPTY>>>
  120. [0:COLOR][0:NUMBER][1:COLOR]% chance to recover HP when landing a combat art.
  121. <<<EMPTY>>>
  122. [0:COLOR][0:NUMBER][1:COLOR]% chance to recover HP when landing a strong attack.
  123. <<<EMPTY>>>
  124. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the damage dealt by offensive magic.
  125. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the damage dealt by combat arts.
  126. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using offensive magic.
  127. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the damage dealt by strong attacks.
  128. <<<EMPTY>>>
  129. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the amount of HP healed by recovery magic.
  130. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the damage dealt by combat arts.
  131. [0:NUMBER]% chance to [0:COLOR]significantly increase[1:COLOR] the damage dealt by combat arts in exchange for [0:COLOR]slightly increasing[1:COLOR] the weapon durability cost.
  132. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the damage dealt by offensive magic.
  133. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with combat arts.
  134. [0:COLOR][0:NUMBER][1:COLOR]% chance to land a critical hit with combat arts.
  135. <<<EMPTY>>>
  136. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the damage dealt by combat arts.
  137. [0:COLOR][0:NUMBER][1:COLOR]% chance for a combat art to be ready again immediately after use.
  138. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the damage dealt by strong attacks.
  139. [0:NUMBER]% chance to [0:COLOR]greatly increase[1:COLOR] the damage dealt by combat arts.
  140. <<<EMPTY>>>
  141. [0:COLOR][0:NUMBER][1:COLOR]% chance to recover HP when landing a combat art.
  142. <<<EMPTY>>>
  143. [0:COLOR][0:NUMBER][1:COLOR]% chance that weapon durability will not decrease when using recovery magic.
  144. <<<EMPTY>>>
  145. <<<EMPTY>>>
  146. <<<EMPTY>>>
  147. <<<EMPTY>>>
  148. May be in possession of an unknown Crest.
  149. <<<EMPTY>>>
  150. <<<EMPTY>>>