1. 在圆桌会议上,我们一致同意进攻帝国领。 希望各位尽快做好准备……
  2. 一致同意?我父亲忙着重整领内治安, 应该没有出席会议吧?
  3. 一致同意? 可人家听说科迪利亚伯爵缺席啊~
  4. 科迪利亚伯爵送来了委托书, 所以也算是得到了他的认可……
  5. 帝国军的进攻应该对科迪利亚领 造成了相当严重的损害……
  6. 如今的科迪利亚家实在是没有余力再战了, 父亲真的接受这个决定吗?
  7. 我们真的要一直这么打下去吗~
  8. 在之前的战斗中,科迪利亚家和古罗斯塔尔家 损失惨重,我会想办法减轻这两家的负担。
  9. 而艾德蒙边境伯爵 将会为我们准备好绝大部分的战争费用。
  10. 这对养父而言就是投资…… 他一定会要求回报的……
  11. 等战争结束后, 他就会来索求相应的回报了吧。
  12. 这点你不用在意。 别人作出贡献,我们自然是要回报的。
  13. 洛廉兹, 说说你这位古罗斯塔尔当家的想法吧?
  14. 古罗斯塔尔家曾经背叛过同盟诸侯。
  15. 因此我们没有资格反对圆桌会议的决定, 只有虚心遵从。
  16. 你说什么呢……那可是拯救同盟的计策, 没人会觉得那是背叛啊。
  17. 你这是结果论。 父亲本就打算看战况来决定是否臣服于帝国。
  18. 你这人也真是的…… [HERO_MF],你怎么看?
  19. 这些事早就有定数了吧? 你按照自己的想法来回答就好。
  20. 赞成进攻。
  21. 告诉他时机尚未成熟。
  22. 既然是帝国军先攻过来, 那就要以眼还眼,以牙还牙。
  23. 既然是帝国军先攻过来, 那就要以眼还眼,以牙还牙啊。
  24. 我也这么觉得。帝国擅自挑起了战争, 我们也给它来个出其不意,攻其不备。
  25. 现在还没到主动攻打帝国的时候吧。
  26. 现在应该还没到主动攻打帝国的时候。
  27. 是啊……如果我们不去刺激帝国军, 他们暂时也不会有什么动作吧?
  28. 我也不是因为打赢了一仗 就想趁胜追击,进攻帝国领。
  29. 只是,如果现在能拿下贝尔谷里斯伯爵领, 这将对未来产生很大的影响。
  30. 无论之后要继续和帝国争战, 还是和平谈判,这件事都举足轻重。
  31. 这是守护我们未来的一战。 各位,请助我一臂之力。
  32. 知道了啦……毕竟这是库罗德同学 深思熟虑后才做出的决定嘛。
  33. 既然要做,那就一定要赢, 否则就没有任何意义了。
  34. 是啊…… 我也要下定决心才行!
  35. 打这场仗是为了同盟领的领民, 俺会用上全身的肌肉跟帝国拼了!
  36. 明白。我也会全力奋战, 绝不会再输给那个佣兵团了。
  37. 明白。我也会全力奋战, 绝不会再输给那个佣兵团了。
  38. 策划战术的是我,但你们才是决胜关键。 我很期待各位大显身手哦。
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UnkEvent (162) (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4 110 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 4 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 4 50 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 2400 2 6454 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 36 2400 2 6455 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2402 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 37 0 1 6456 1 0 0 0 0 0 0 0 0 0
0
InitEvent (84, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (4, 22, 24, 23, 19, 110, 25, 21, 20, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 5, 2, 6, 8, 4, 9, 1, 7, NULL, NULL, NULL, NULL, NULL, NULL)
5
EnterSceneEvent (0, 4, 22, 24, 23, 19, 110, 25, 21, 20, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 64(19, 0, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 78(22, 23, 25, 21, 20, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0)
8
CheckRecruitmentEvent (0, 2, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
9
CheckRecruitmentEvent (1, 2, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
10
UnkEvent 26(13, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 27(2, 600, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 59(600, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (4, 0, 2403, 0, 6421, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 在圆桌会议上,我们一致同意进攻帝国领。 希望各位尽快做好准备……
25
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
26
UnkEvent 26(16, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (22, 1, 2412, 4, 6422, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 一致同意?我父亲忙着重整领内治安, 应该没有出席会议吧?
28
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 26(5, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (24, 2, 2412, 4, 6423, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 一致同意? 可人家听说科迪利亚伯爵缺席啊~
31
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 26(8, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (4, 3, 2411, 3, 6424, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 科迪利亚伯爵送来了委托书, 所以也算是得到了他的认可……
36
UnkEvent 26(5, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 59(600, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 43(24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (23, 4, 2450, 3, 6425, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 帝国军的进攻应该对科迪利亚领 造成了相当严重的损害……
41
UnkEvent 26(16, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 135(180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (22, 5, 0, 2, 6426, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 如今的科迪利亚家实在是没有余力再战了, 父亲真的接受这个决定吗?
45
UnkEvent 162(8, 24, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 43(24, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (24, 6, 2405, 3, 6427, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我们真的要一直这么打下去吗~
52
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (4, 7, 0, 0, 6428, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 在之前的战斗中,科迪利亚家和古罗斯塔尔家 损失惨重,我会想办法减轻这两家的负担。
55
TalkEvent (4, 8, NULL, 0, 6429, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 而艾德蒙边境伯爵 将会为我们准备好绝大部分的战争费用。
56
IfEvent (3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
57
UnkEvent 26(5, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(600, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 43(24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (23, 9, 2452, 3, 6430, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 这对养父而言就是投资…… 他一定会要求回报的……
62
UnkEvent 43(24, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (19, 10, 0, 0, 6431, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 等战争结束后, 他就会来索求相应的回报了吧。
66
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 166(4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 26(13, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 27(2, 600, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(600, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (4, 11, 2400, 0, 6432, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这点你不用在意。 别人作出贡献,我们自然是要回报的。
73
UnkEvent 166(4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 26(5, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 66(4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
TalkEvent (4, 12, NULL, 0, 6433, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 洛廉兹, 说说你这位古罗斯塔尔当家的想法吧?
79
TalkEvent (19, 13, 2401, 2, 6434, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 古罗斯塔尔家曾经背叛过同盟诸侯。
80
TalkEvent (19, 14, NULL, 3, 6435, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 因此我们没有资格反对圆桌会议的决定, 只有虚心遵从。
81
UnkEvent 162(8, 24, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (4, 15, NULL, 4, 6436, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你说什么呢……那可是拯救同盟的计策, 没人会觉得那是背叛啊。
84
TalkEvent (19, 16, NULL, 2, 6437, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你这是结果论。 父亲本就打算看战况来决定是否臣服于帝国。
85
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 162(8, 4, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 66(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
TalkEvent (4, 17, 0, 3, 6438, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你这人也真是的…… [HERO_MF],你怎么看?
94
TalkEvent (140, 18, 0, 0, 6439, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这些事早就有定数了吧? 你按照自己的想法来回答就好。
95
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 162(10, 4, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
DialogChoiceEvent (0, 19, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
99
SupportPointsEvent (25, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
102
TalkEvent (110, 21, 2403, 0, 6440, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 既然是帝国军先攻过来, 那就要以眼还眼,以牙还牙。
103
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (111, 22, 2403, 0, 6441, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 既然是帝国军先攻过来, 那就要以眼还眼,以牙还牙啊。
105
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (25, 23, 2400, 2, 6442, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我也这么觉得。帝国擅自挑起了战争, 我们也给它来个出其不意,攻其不备。
109
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
SupportPointsEvent (21, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
113
TalkEvent (110, 24, 2403, 0, 6443, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 现在还没到主动攻打帝国的时候吧。
114
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (111, 25, 2403, 0, 6444, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 现在应该还没到主动攻打帝国的时候。
116
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 26(15, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
TalkEvent (21, 26, 2400, 3, 6445, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 是啊……如果我们不去刺激帝国军, 他们暂时也不会有什么动作吧?
119
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 166(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 26(13, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 27(2, 600, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
TalkEvent (4, 27, 2411, 3, 6446, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我也不是因为打赢了一仗 就想趁胜追击,进攻帝国领。
126
TalkEvent (4, 28, NULL, 0, 6447, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 只是,如果现在能拿下贝尔谷里斯伯爵领, 这将对未来产生很大的影响。
128
TalkEvent (4, 29, 2403, 0, 6448, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 无论之后要继续和帝国争战, 还是和平谈判,这件事都举足轻重。
129
UnkEvent 26(5, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 59(500, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
UnkEvent 59(500, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
TalkEvent (4, 30, NULL, 2, 6449, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这是守护我们未来的一战。 各位,请助我一臂之力。
134
UnkEvent 162(8, 24, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
TalkEvent (24, 31, 2400, 1, 6450, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 知道了啦……毕竟这是库罗德同学 深思熟虑后才做出的决定嘛。
139
UnkEvent 26(16, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
TalkEvent (22, 32, 0, 2, 6451, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 既然要做,那就一定要赢, 否则就没有任何意义了。
141
UnkEvent 26(15, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
TalkEvent (21, 33, 2400, 2, 6452, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是啊…… 我也要下定决心才行!
144
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
TalkEvent (20, 34, 0, 1, 6453, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 打这场仗是为了同盟领的领民, 俺会用上全身的肌肉跟帝国拼了!
147
UnkEvent 162(8, 4, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
148
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
153
TalkEvent (110, 35, 2400, 2, 6454, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 明白。我也会全力奋战, 绝不会再输给那个佣兵团了。
154
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
TalkEvent (111, 36, 2400, 2, 6455, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 明白。我也会全力奋战, 绝不会再输给那个佣兵团了。
156
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 26(13, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
UnkEvent 27(2, 600, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
UnkEvent 59(600, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
164
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
TalkEvent (4, 37, 0, 1, 6456, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 策划战术的是我,但你们才是决胜关键。 我很期待各位大显身手哦。
UnkEvent (64) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (78) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 23 25 21 20 NULL NULL NULL 0 0 0 0 0 0 0
CheckRecruitmentEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 22 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
CheckRecruitmentEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 4 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 3 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 20)
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link 库罗德 volume_up
在圆桌会议上,我们一致同意进攻帝国领。 希望各位尽快做好准备……
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link 莉丝缇亚 volume_up
一致同意?我父亲忙着重整领内治安, 应该没有出席会议吧?
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link 希尔妲 volume_up
一致同意? 可人家听说科迪利亚伯爵缺席啊~
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link 库罗德 volume_up
科迪利亚伯爵送来了委托书, 所以也算是得到了他的认可……
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UnkEvent (43) (index: 39)
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link 玛莉安奴 volume_up
帝国军的进攻应该对科迪利亚领 造成了相当严重的损害……
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link 莉丝缇亚 volume_up
如今的科迪利亚家实在是没有余力再战了, 父亲真的接受这个决定吗?
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LookEvent (index: 47)
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UnkEvent (43) (index: 48)
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LookEvent (index: 49)
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link 希尔妲 volume_up
我们真的要一直这么打下去吗~
UnkEvent (135) (index: 52)
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TalkEvent (index: 54)
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link 库罗德 volume_up
在之前的战斗中,科迪利亚家和古罗斯塔尔家 损失惨重,我会想办法减轻这两家的负担。
TalkEvent (index: 55)
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link 库罗德 volume_up
而艾德蒙边境伯爵 将会为我们准备好绝大部分的战争费用。
IfEvent (index: 56)
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UnkEvent (59) (index: 58)
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UnkEvent (59) (index: 59)
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UnkEvent (43) (index: 60)
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TalkEvent (index: 61)
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link 玛莉安奴 volume_up
这对养父而言就是投资…… 他一定会要求回报的……
UnkEvent (43) (index: 62)
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ElseEvent (index: 63)
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link 洛廉兹 volume_up
等战争结束后, 他就会来索求相应的回报了吧。
EndIfEvent (index: 66)
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link 库罗德 volume_up
这点你不用在意。 别人作出贡献,我们自然是要回报的。
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TalkEvent (index: 78)
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link 库罗德 volume_up
洛廉兹, 说说你这位古罗斯塔尔当家的想法吧?
TalkEvent (index: 79)
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link 洛廉兹 volume_up
古罗斯塔尔家曾经背叛过同盟诸侯。
TalkEvent (index: 80)
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link 洛廉兹 volume_up
因此我们没有资格反对圆桌会议的决定, 只有虚心遵从。
UnkEvent (162) (index: 81)
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TalkEvent (index: 83)
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link 库罗德 volume_up
你说什么呢……那可是拯救同盟的计策, 没人会觉得那是背叛啊。
TalkEvent (index: 84)
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link 洛廉兹 volume_up
你这是结果论。 父亲本就打算看战况来决定是否臣服于帝国。
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link 库罗德 volume_up
你这人也真是的…… [HERO_MF],你怎么看?
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TalkEvent (index: 94)
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link 拉鲁瓦 volume_up
这些事早就有定数了吧? 你按照自己的想法来回答就好。
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IfEvent (index: 101)
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link 谢兹 volume_up
既然是帝国军先攻过来, 那就要以眼还眼,以牙还牙。
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link 谢兹 volume_up
既然是帝国军先攻过来, 那就要以眼还眼,以牙还牙啊。
EndIfEvent (index: 105)
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link 雷欧妮 volume_up
我也这么觉得。帝国擅自挑起了战争, 我们也给它来个出其不意,攻其不备。
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link 谢兹 volume_up
现在还没到主动攻打帝国的时候吧。
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link 谢兹 volume_up
现在应该还没到主动攻打帝国的时候。
EndIfEvent (index: 116)
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link 伊古纳兹 volume_up
是啊……如果我们不去刺激帝国军, 他们暂时也不会有什么动作吧?
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link 库罗德 volume_up
我也不是因为打赢了一仗 就想趁胜追击,进攻帝国领。
TalkEvent (index: 126)
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link 库罗德 volume_up
只是,如果现在能拿下贝尔谷里斯伯爵领, 这将对未来产生很大的影响。
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link 库罗德 volume_up
无论之后要继续和帝国争战, 还是和平谈判,这件事都举足轻重。
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link 库罗德 volume_up
这是守护我们未来的一战。 各位,请助我一臂之力。
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link 希尔妲 volume_up
知道了啦……毕竟这是库罗德同学 深思熟虑后才做出的决定嘛。
UnkEvent (26) (index: 139)
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link 莉丝缇亚 volume_up
既然要做,那就一定要赢, 否则就没有任何意义了。
UnkEvent (26) (index: 141)
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link 伊古纳兹 volume_up
是啊…… 我也要下定决心才行!
PanCameraEvent (index: 143)
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link 拉斐尔 volume_up
打这场仗是为了同盟领的领民, 俺会用上全身的肌肉跟帝国拼了!
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link 谢兹 volume_up
明白。我也会全力奋战, 绝不会再输给那个佣兵团了。
ElseEvent (index: 154)
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link 谢兹 volume_up
明白。我也会全力奋战, 绝不会再输给那个佣兵团了。
EndIfEvent (index: 156)
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link 库罗德 volume_up
策划战术的是我,但你们才是决胜关键。 我很期待各位大显身手哦。