1. 在两年前,我根本无法想象 这里会发生这样的战争。
  2. 在两年前,我根本无法想象 这里会发生这样的战争呢。
  3. 是啊,不过现在的情况 正好对你有利吧?
  4. 对我有利?
  5. 对我有利?
  6. 一旦发生战争,那些有实力的佣兵团 即使不情愿,也会被推上战场。
  7. 而你却拥有 能与那些人正面交锋的兵马。
  8. 点头。
  9. 告诫。
  10. 你是指杰拉尔特佣兵团吧? 你说的确实没错。
  11. 你是指杰拉尔特佣兵团吧? 你说的确实不错。
  12. 兵马?怎么能这么说啊?他们很相信 我作为佣兵的实力,同时也是我的伙伴。
  13. 兵马?怎么能这么说啊?他们很相信 我作为佣兵的实力,同时也是我的伙伴啊。
  14. 不过关于杰拉尔特佣兵团的事 确实是如你所说。
  15. 不过关于杰拉尔特佣兵团的事 确实是如你所说呢。
  16. 这可是难得能“回敬”他们的好机会, 你就好好加油吧。
  17. 喂喂。 别只叫我加油,好歹也要祝我胜利吧。
  18. 等等。 别只叫我加油啊,就不能祝我胜利吗?
  19. 哈哈哈,我当然会祝福你啦。 毕竟你是我的“命运共同体”嘛。
  20. 也就是说…… 科尔娜莉亚应该还躲在西部吧?
  21. 想必是马提乌斯子爵或者基迪翁子爵 协助她藏身的吧?
  22. 可我们也不能因此就接二连三地 消灭可疑的诸侯啊。
  23. 没错……这不是那么轻松就能解决的问题。 但这两年来,我们的棋子也应该凑齐了。
  24. 杜笃,先联系普莱德利家, 让他们派兵去牵制敌人。
  25. 是……遵命。
  26. 我们这边有马提乌斯子爵的儿子在, 而基迪翁子爵的女儿是贾拉提雅的骑士……
  27. 就目前来看,能分出来处理内乱的兵力 着实有限……看来只有不择手段了。
  28. 所有责任都由我来扛。哪怕要置百名敌人 于死地,我也要守护千位伙伴的性命。
  29. 谨遵吩咐。 陛下……可不要太过操心了。
  30. 没想到连高贵的骑士之王…… 也变得如此心狠手辣了啊。
  31. 是菲力克斯啊…… 有何贵干?
  32. 没事。 我只是来嘲笑你那张疲惫的脸而已。
  33. 要你扮演冷酷无情的国王…… 过于强人所难了吧。
  34. 别再继续策划谋略、权衡利弊了, 这样根本就不像你……
  35. 菲力克斯,别再高估我了。
  36. 不论是过去还是现在,我未曾改变。 我始终是那个浑身沾满鲜血的复仇恶鬼。
  37. ……
  38. 我要让所有罪人得到他们应有的报应, 一扫所有死者的怨恨。
  39. 该揭发就揭发,该杀就杀…… 无需心慈手软。
  40. 如果能借此维护我国人民的安危, 那就更没有必要犹豫。
  41. 啧……你这家伙…… 还以为你最近稍微变正常点了……
  42. 我亲手杀了伯父。 以国王、以将领的身份,夺走了无数性命。
  43. 很多我珍惜的人……在我眼前死去。 我要对他们的死负责。
  44. 菲力克斯,放心吧。 我没打算让你们陪我一起赎罪。
  45. 哼……跟山猪说什么都没用啊。
  46. 对了,今天城外好像挺热闹的?
  47. 嗯,今天蕾雅大人和教团一行来访王都。
  48. 你回去的时候也去城外转转吧。 民众的笑容……很美好。
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TalkEvent (index: 142)
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13 32 2403 2 4005 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 33 NULL 2 4006 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 45 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 34 2401 2 4007 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 NULL 2 4008 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 36 0 2 NULL 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 37 0 2 4009 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 38 NULL 2 4010 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 39 NULL 0 4011 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 40 2411 2 4012 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 17 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 41 0 0 4013 1 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 42 NULL 0 4014 1 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 45 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 43 NULL 0 4015 1 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 44 NULL 3 4016 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 45 2455 0 4017 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 46 2400 0 4018 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 1 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 47 2403 1 4019 1 0 0 0 0 0 0 0 0 0
0
InitEvent (98, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 3, 13, 12, 30, 50, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (9, 2, 1, 8, 6, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 26(16, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
7
TalkEvent (110, 0, 0, 3, 1552, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 在两年前,我根本无法想象 这里会发生这样的战争。
8
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
TalkEvent (111, 1, 0, 3, 1553, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 在两年前,我根本无法想象 这里会发生这样的战争呢。
10
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (140, 2, NULL, 0, 3991, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是啊,不过现在的情况 正好对你有利吧?
12
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
13
TalkEvent (110, 3, 0, 0, 1556, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 对我有利?
14
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (111, 4, 0, 0, 1557, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 对我有利?
16
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(300, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (140, 5, NULL, 0, 1558, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 一旦发生战争,那些有实力的佣兵团 即使不情愿,也会被推上战场。
20
TalkEvent (140, 6, NULL, 0, 1559, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 而你却拥有 能与那些人正面交锋的兵马。
21
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
DialogChoiceEvent (0, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
27
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
28
TalkEvent (110, 9, 2400, 0, 1560, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你是指杰拉尔特佣兵团吧? 你说的确实没错。
29
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (111, 10, 2400, 0, 1561, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你是指杰拉尔特佣兵团吧? 你说的确实不错。
31
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
34
TalkEvent (110, 11, 2401, 3, 1562, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 兵马?怎么能这么说啊?他们很相信 我作为佣兵的实力,同时也是我的伙伴。
35
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (111, 12, 2401, 3, 1563, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 兵马?怎么能这么说啊?他们很相信 我作为佣兵的实力,同时也是我的伙伴啊。
37
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
39
TalkEvent (110, 13, 2400, 0, 1564, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不过关于杰拉尔特佣兵团的事 确实是如你所说。
40
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (111, 14, 2400, 0, 1565, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不过关于杰拉尔特佣兵团的事 确实是如你所说呢。
42
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(600, 0, 4294967285, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 31(1, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (140, 15, 0, 1, 1566, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这可是难得能“回敬”他们的好机会, 你就好好加油吧。
48
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
49
TalkEvent (110, 16, 2401, 3, 1567, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 喂喂。 别只叫我加油,好歹也要祝我胜利吧。
50
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (111, 17, 2401, 3, 1568, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 等等。 别只叫我加油啊,就不能祝我胜利吗?
52
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (140, 18, 0, 1, 1569, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哈哈哈,我当然会祝福你啦。 毕竟你是我的“命运共同体”嘛。
58
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
LeaveSceneEvent (0, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
60
UnkEvent 159(97, 51, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
EnterSceneEvent (0, 3, 30, 12, 50, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
64
UnkEvent 64(50, 4294967146, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 64(12, 10, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 64(30, 4294967286, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 91(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 26(2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 31(4, 600, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 66(3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (3, 19, 2405, 0, 3992, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 也就是说…… 科尔娜莉亚应该还躲在西部吧?
74
UnkEvent 66(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 54(3, 50, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 59(600, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 31(3, 600, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 31(1, 600, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 43(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (50, 20, 2403, 0, 3993, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 想必是马提乌斯子爵或者基迪翁子爵 协助她藏身的吧?
81
TalkEvent (50, 21, NULL, 0, 3994, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 可我们也不能因此就接二连三地 消灭可疑的诸侯啊。
82
UnkEvent 54(50, 3, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(600, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 31(2, 600, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 43(30, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (3, 22, 2406, 0, 3995, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没错……这不是那么轻松就能解决的问题。 但这两年来,我们的棋子也应该凑齐了。
87
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (3, 23, 2407, 0, 3996, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 杜笃,先联系普莱德利家, 让他们派兵去牵制敌人。
94
TalkEvent (12, 24, 2404, 0, 3997, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是……遵命。
96
TalkEvent (3, 25, 0, 0, 3998, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我们这边有马提乌斯子爵的儿子在, 而基迪翁子爵的女儿是贾拉提雅的骑士……
99
UnkEvent 26(15, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 27(2, 400, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 27(1, 400, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (3, 26, 2458, 2, 3999, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 就目前来看,能分出来处理内乱的兵力 着实有限……看来只有不择手段了。
103
TalkEvent (3, 27, 2459, 2, 4000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 所有责任都由我来扛。哪怕要置百名敌人 于死地,我也要守护千位伙伴的性命。
104
UnkEvent 26(5, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 166(50, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (50, 28, 2400, 2, 4001, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 谨遵吩咐。 陛下……可不要太过操心了。
109
LeaveSceneEvent (2, 50, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
111
UnkEvent 59(100, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 26(15, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 43(30, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
LeaveSceneEvent (1, 12, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
117
LeaveSceneEvent (1, 30, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
119
UnkEvent 166(13, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
TalkEvent (13, 29, NULL, 2, 4002, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没想到连高贵的骑士之王…… 也变得如此心狠手辣了啊。
124
UnkEvent 43(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 43(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
UnkEvent 43(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
EnterSceneEvent (3, 13, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
128
UnkEvent 64(13, 0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 54(13, 3, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 59(300, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
UnkEvent 59(300, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 166(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
TalkEvent (3, 30, 0, 0, 4003, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是菲力克斯啊…… 有何贵干?
137
TalkEvent (13, 31, 0, 0, 4004, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没事。 我只是来嘲笑你那张疲惫的脸而已。
138
UnkEvent 26(16, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
UnkEvent 31(1, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
TalkEvent (13, 32, 2403, 2, 4005, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 要你扮演冷酷无情的国王…… 过于强人所难了吧。
143
TalkEvent (13, 33, NULL, 2, 4006, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 别再继续策划谋略、权衡利弊了, 这样根本就不像你……
144
UnkEvent 26(17, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
UnkEvent 59(600, 45, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
UnkEvent 31(1, 600, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
TalkEvent (3, 34, 2401, 2, 4007, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 菲力克斯,别再高估我了。
148
TalkEvent (3, 35, NULL, 2, 4008, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不论是过去还是现在,我未曾改变。 我始终是那个浑身沾满鲜血的复仇恶鬼。
149
TalkEvent (13, 36, 0, 2, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……
150
UnkEvent 26(15, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
UnkEvent 31(2, 600, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
TalkEvent (3, 37, 0, 2, 4009, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我要让所有罪人得到他们应有的报应, 一扫所有死者的怨恨。
153
TalkEvent (3, 38, NULL, 2, 4010, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 该揭发就揭发,该杀就杀…… 无需心慈手软。
154
TalkEvent (3, 39, NULL, 0, 4011, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 如果能借此维护我国人民的安危, 那就更没有必要犹豫。
155
UnkEvent 54(3, 13, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
UnkEvent 31(3, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 31(1, 600, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
TalkEvent (13, 40, 2411, 2, 4012, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啧……你这家伙…… 还以为你最近稍微变正常点了……
160
UnkEvent 59(500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
UnkEvent 31(1, 500, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
162
TalkEvent (3, 41, 0, 0, 4013, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我亲手杀了伯父。 以国王、以将领的身份,夺走了无数性命。
164
TalkEvent (3, 42, NULL, 0, 4014, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 很多我珍惜的人……在我眼前死去。 我要对他们的死负责。
166
TalkEvent (3, 43, NULL, 0, 4015, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 菲力克斯,放心吧。 我没打算让你们陪我一起赎罪。
167
UnkEvent 64(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
UnkEvent 26(16, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
TalkEvent (13, 44, NULL, 3, 4016, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哼……跟山猪说什么都没用啊。
170
UnkEvent 26(3, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
UnkEvent 27(1, 600, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
TalkEvent (13, 45, 2455, 0, 4017, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 对了,今天城外好像挺热闹的?
174
TalkEvent (3, 46, 2400, 0, 4018, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯,今天蕾雅大人和教团一行来访王都。
175
UnkEvent 54(13, 3, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
TalkEvent (3, 47, 2403, 1, 4019, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你回去的时候也去城外转转吧。 民众的笑容……很美好。
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 3 1552 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
在两年前,我根本无法想象 这里会发生这样的战争。
ElseEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 0 3 1553 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
在两年前,我根本无法想象 这里会发生这样的战争呢。
EndIfEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 2 NULL 0 3991 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
是啊,不过现在的情况 正好对你有利吧?
IfEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 0 0 1556 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
对我有利?
ElseEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 0 0 1557 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
对我有利?
EndIfEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 5 NULL 0 1558 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
一旦发生战争,那些有实力的佣兵团 即使不情愿,也会被推上战场。
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 6 NULL 0 1559 0 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
而你却拥有 能与那些人正面交锋的兵马。
UnkEvent (123) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 7 8 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2400 0 1560 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
你是指杰拉尔特佣兵团吧? 你说的确实没错。
ElseEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 10 2400 0 1561 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
你是指杰拉尔特佣兵团吧? 你说的确实不错。
EndIfEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 11 2401 3 1562 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
兵马?怎么能这么说啊?他们很相信 我作为佣兵的实力,同时也是我的伙伴。
ElseEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 12 2401 3 1563 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
兵马?怎么能这么说啊?他们很相信 我作为佣兵的实力,同时也是我的伙伴啊。
EndIfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2400 0 1564 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
不过关于杰拉尔特佣兵团的事 确实是如你所说。
ElseEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2400 0 1565 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
不过关于杰拉尔特佣兵团的事 确实是如你所说呢。
EndIfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967285 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 15 0 1 1566 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
这可是难得能“回敬”他们的好机会, 你就好好加油吧。
IfEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 2401 3 1567 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
喂喂。 别只叫我加油,好歹也要祝我胜利吧。
ElseEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 17 2401 3 1568 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
等等。 别只叫我加油啊,就不能祝我胜利吗?
EndIfEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 18 0 1 1569 1 0 0 0 0 0 0 0 0 0
link 拉鲁瓦 volume_up
哈哈哈,我当然会祝福你啦。 毕竟你是我的“命运共同体”嘛。
UnkEvent (6) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
97 51 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 4294967146 0 60 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 10 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 4294967286 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (91) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 600 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 2405 0 3992 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
也就是说…… 科尔娜莉亚应该还躲在西部吧?
UnkEvent (66) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 50 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 20 2403 0 3993 1 0 0 0 0 0 0 0 0 0
link 罗德利古 volume_up
想必是马提乌斯子爵或者基迪翁子爵 协助她藏身的吧?
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 21 NULL 0 3994 1 0 0 0 0 0 0 0 0 0
link 罗德利古 volume_up
可我们也不能因此就接二连三地 消灭可疑的诸侯啊。
UnkEvent (54) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 3 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 2406 0 3995 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
没错……这不是那么轻松就能解决的问题。 但这两年来,我们的棋子也应该凑齐了。
UnkEvent (26) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 40 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 3 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 2407 0 3996 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
杜笃,先联系普莱德利家, 让他们派兵去牵制敌人。
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 24 2404 0 3997 1 0 0 0 0 0 0 0 0 0
link 杜笃 volume_up
是……遵命。
LookEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 25 0 0 3998 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
我们这边有马提乌斯子爵的儿子在, 而基迪翁子爵的女儿是贾拉提雅的骑士……
RotateEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 1 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 26 2458 2 3999 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
就目前来看,能分出来处理内乱的兵力 着实有限……看来只有不择手段了。
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 27 2459 2 4000 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
所有责任都由我来扛。哪怕要置百名敌人 于死地,我也要守护千位伙伴的性命。
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 28 2400 2 4001 1 0 0 0 0 0 0 0 0 0
link 罗德利古 volume_up
谨遵吩咐。 陛下……可不要太过操心了。
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 29 NULL 2 4002 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
没想到连高贵的骑士之王…… 也变得如此心狠手辣了啊。
UnkEvent (43) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 0 0 4003 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
是菲力克斯啊…… 有何贵干?
LookEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 31 0 0 4004 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
没事。 我只是来嘲笑你那张疲惫的脸而已。
UnkEvent (26) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 60 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 32 2403 2 4005 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
要你扮演冷酷无情的国王…… 过于强人所难了吧。
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 33 NULL 2 4006 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
别再继续策划谋略、权衡利弊了, 这样根本就不像你……
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菲力克斯,别再高估我了。
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不论是过去还是现在,我未曾改变。 我始终是那个浑身沾满鲜血的复仇恶鬼。
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我要让所有罪人得到他们应有的报应, 一扫所有死者的怨恨。
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该揭发就揭发,该杀就杀…… 无需心慈手软。
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如果能借此维护我国人民的安危, 那就更没有必要犹豫。
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啧……你这家伙…… 还以为你最近稍微变正常点了……
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我亲手杀了伯父。 以国王、以将领的身份,夺走了无数性命。
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很多我珍惜的人……在我眼前死去。 我要对他们的死负责。
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菲力克斯,放心吧。 我没打算让你们陪我一起赎罪。
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哼……跟山猪说什么都没用啊。
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对了,今天城外好像挺热闹的?
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嗯,今天蕾雅大人和教团一行来访王都。
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你回去的时候也去城外转转吧。 民众的笑容……很美好。